Interastral Peace Guide/Treasures Lightward
Last updated 2026-08-15
Treasures Lightward is a series of challenging game modes that are regularly updated, including Forgotten Hall: Memory of Chaos, Pure Fiction, Apocalyptic Shadow, and Anomaly Arbitration.
Prior to entering a battle in all currently-released Treasures Lightward modes, the selected team will enter a closed-off overworld area, allowing them to use any Techniques before attacking the enemy and entering the battle. Teams on separate Nodes have separate Technique Points. All modes also provide ways to quickly return to said overworld area upon being defeated or via the pause menu, with any spent Technique points being refunded in the process.
During Treasures Lightward modes, the following actions are also temporarily disabled:
- Changing team setup
- Leveling up or ascending characters
- Changing, leveling up, or ascending Light Cones and Relics
- Using Consumables
Latest Update
As of Version 2.3, Apocalyptic Shadow, Pure Fiction, and Forgotten Hall: Memory of Chaos each update every six weeks, with the modes updating in that order, spaced two weeks apart.
Anomaly Arbitration is updated alongside every Version update.
As of Version 4.3, Starward Mode has been added to the three aformentioned gamemodes. this mode modifies the final stage, adding three bosses instead of just two and requiring you to enter a third team. It also has higher clear requirements than normal mode. In exchange, clearing Starward Mode grants an additional 100 Stellar Jades.
The "Latest Update" page records the progress of the player's current challenge, as well as their information for clearing the highest level, including the number of stars earned and their character lineup used.
Shops
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| Item | Cost | Stock | Total Cost | Refresh | Notes |
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| 1 | Every 42 days | Notification mark when the player has enough Jade Feather to purchase the stock | |||
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| 2 | Every 42 days | Notification mark when the player has enough Jade Feather to purchase the stock | |||
| 10 | Every 42 days | ||||
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| 12 | Every 42 days | ||||
| ∞ | — | Every 42 days | Unlocks after purchasing all limited Credit stock | ||
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Game Modes
Forgotten Hall: Memory of chaos
Forgotten Hall tests players' ability to quickly clear a diverse range of enemies with a relatively low amount of assistance. It is divided into multiple series of sequential stages with increasing enemy levels.
In addition to the limited-time Memory of Chaos series, this mode contains two permanently-available series.
Pure Fiction
A score-based mode that pits players against continuously-replenishing enemies. Favors characters who can quickly defeat multiple enemies, including most Erudition characters.
Apocalyptic Shadow
Tasks players with defeating modified, two-phase versions of Bosses and Echo of War enemies. Signifant boons are provided by Weakness Breaking the boss, directly and/or through unique Toughness depletion methods.
Anomaly Arbitration
A significantly more difficult mode that is unlocked after clearing the other three, consisting of three Knight stages that must be challenged by seperate teams, followed by a single King in Check stage that can be challenged early at the harder Plight difficulty.
This mode does not reward ![]()
Stellar Jades like the others, but instead offers ![]()
Lone Stardust, ![]()
Interference Keys, ![]()
Self-Modeling Resin, and limited-time avatar frames.