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CRIT

Last updated 2025-09-02

Critical, aka Critical Hit, abbreviated in-game as CRIT, refers to the random occurrence of an attack dealing increased damage to an enemy.

The probability that an attack will be a CRIT is controlled by the CRIT RateCRIT Rate stat. If the attack is a CRIT, the CRIT DMGCRIT DMG stat will determine the multiplier applied:

All Agents regardless of Rank start with 5% Base CRIT Rate and 50% Base CRIT DMG. These stats can be modified by:

If the CRIT Rate is equal to 100% or greater, an attack is guaranteed to be a CRIT. If the CRIT Rate is equal to 0% or less, an attack can never be a CRIT.

When the damage dealt by the character triggers a CRIT, the corresponding damage numbers will become more prominent, with a larger font size and an exclamation mark indicator.

CRIT Guarantee

The main way to guarantee a CRIT in all cases, is to have 100% CRIT Rate on an Agent, however this can easily lead to an overflow (or excess), if external factors such as W-Engine effects, or other Agents' skills are not factored into the equation. Having over 100% CRIT Rate does not provide any further bonuses, nor does it increase the DMG of a CRIT.

Some Agents also have methods to guarantee a CRIT, without needing to rely on CRIT Rate, such as Jane Doe's Core Passive: Insight, provided Jane herself has at least 375 Anomaly ProficiencyAnomaly Proficiency.

Other Languages

LanguageOfficial Name
EnglishCRIT
SpanishCrítico
FrenchCRIT
Russianкрит
krit
ThaiCRIT
GermanKRIT
IndonesianCRIT
PortugueseCRIT

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