Automatic Adrenaline Accumulation
Last updated 2025-09-02

Automatic Adrenaline Accumulation is a stat that affects the amount of Adrenaline
Rupture Agents automatically recover per second while in combat.
Agent Stat Calculation
Most stats (ATK, HP, DEF, Impact, Anomaly Proficiency, Anomaly Mastery, Energy Regen) start with a base value, and can be further increased by bonuses. Base value is gained naturally when Agents and W-Engines are leveled, as well as from leveling up Core Passives.
Stat bonuses are divided into two categories: unconditional bonuses (e.g. stats from Drive Discs, secondary stats of W-Engines) and conditional bonuses (e.g. buffs provided by Agent skills, set bonuses of Drive Discs, buffs from eating at the Noodle Shop). When a character enters combat, all unconditional bonuses are first applied and stats are frozen. When additional in-combat bonuses are gained, they use the frozen stats as base.
In general, agent stats are calculated as follows:
For the remaining stats (CRIT Rate, CRIT DMG, PEN, Pen Ratio, DMG Bonus), all bonuses are additive.
Other Languages
| Language | Official Name |
|---|---|
| English | Automatic Adrenaline Accumulation |
| Chinese (Simplified) | 闪能自动累积 Shǎnnéng Zìdòng Lěijī |
| Chinese (Traditional) | 閃能自動累積 Shǎnnéng Zìdòng Lěijī |
| Japanese | アドレナリン自動回復 Adorenarin Jidō Kaifuku |
| Korean | 기운 자동 누적 Giun Jadong Nujeok |
| Spanish | Acumulación Automática de Adrenalina |
| French | Accumulation automatique d'Adrénaline |
| Russian | Автонакопление адреналина Avtonakopleniye adrenalina |
| Thai | การสะสม Adrenaline อัตโนมัติ |
| Vietnamese | Tự Tích Thiểm Năng |
| German | Automatische Adrenalin-Ansammlung |
| Indonesian | Automatic Adrenaline Accumulation |
| Portuguese | Acumulação Automática de Adrenalina |
Change History
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