Combat
Last updated 2025-09-02

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Combat in Zenless Zone Zero is a Game System where the player performs battle with enemies.
Agents
Main article: Agents
- Combat Skills
- Mindscape Cinema
- Decibels — A resource used to active Ultimates
- Energy — A resource used to active EX Special Attacks
Fighting Style
Main article: Fighting Style
Attributes
Main article: Attribute
The elemental attribute(s) an agent may possess.
Stats
Main article: Stats
General
HP: The max hitpoints of the agent. Agents can withstand this amount of DMG before they get defeated.
ATK: Scales with agent skill DMG multipliers to determine their base DMG dealt.
DEF: Decreases the amount of DMG taken.
CRIT Rate: Determines the probability of causing critical hits. Starts at 5% by default.
CRIT DMG: Determines the ratio of bonus damage on critical hits. Starts at 50% by default.
Energy Regen: Determines the rate at which agents recover Energy.
Energy Generation Rate: Determines the amount of energy generated, or recovered.
Energy Limit: The maximum amount of energy an Agent can have.
Specialized
Impact: Scales with agent skill Daze multipliers to determine their base Daze dealt.
Anomaly Proficiency: Increases the DMG dealt by Attribute Anomalies.
Anomaly Mastery: Increases the buildup speed of Attribute Anomalies.
PEN Ratio: Allows agents to ignore a percentage of the enemy's DEF when attacking.
PEN: Allows agents to ignore a fixed amount of the enemy's DEF when attacking.
Mechanics
Other Languages
| Language | Official Name |
|---|---|
| English | Combat |
| Chinese (Simplified) | 作战 |
| Chinese (Traditional) | 作戰 |
| Japanese | 作戦 |
| Korean | 작전 Jakjeon |
| Spanish | Modos de juego |
| French | Combat |
| Russian | Бой Boy |
| Thai | ต่อสู้ |
| Vietnamese | Chiến Đấu |
| German | Kampf |
| Indonesian | Pertempuran |
| Portuguese | Combate |
Change History
Released in Version 0.13 - Tuning Test
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