Adrenaline Generation Rate
Last updated 2025-09-11
Adrenaline ration Rate is a stat equivalent to Energy Generation Rate that affects the amount of Adrenaline generated through Automatic Adrenaline Accumulation and from hitting Enemies.
Agent Stat Calculation
Most stats (ATK, HP, DEF, Impact, Anomaly Proficiency, Anomaly Mastery, Energy Regen) start with a base value, and can be further increased by bonuses. Base value is gained naturally when Agents and W-Engines are leveled, as well as from leveling up Core Passives.
Stat bonuses are divided into two categories: unconditional bonuses (e.g. stats from Drive Discs, secondary stats of W-Engines) and conditional bonuses (e.g. buffs provided by Agent skills, set bonuses of Drive Discs, buffs from eating at the Noodle Shop). When a character enters combat, all unconditional bonuses are first applied and stats are frozen. When additional in-combat bonuses are gained, they use the frozen stats as base.
In general, agent stats are calculated as follows:
For the remaining stats (CRIT Rate, CRIT DMG, PEN, Pen Ratio, DMG Bonus), all bonuses are additive.
Sources of Adrenaline Generation Rate
There are currently no ways to increase an Agent's Adrenaline Generation Rate.
Other Languages
| Language | Official Name |
|---|---|
| English | Adrenaline Generation Rate |
| Chinese (Simplified) | 闪能获得效率 Shǎnneéng Huòdé Xiàolǜ |
| Chinese (Traditional) | 閃能獲得效率 Shǎnneéng Huòdé Xiàolǜ |
| Japanese | アドレナリン獲得効率 Adorenarin Kakutoku Kōritsu |
| Korean | 기운 획득 효율 Giun Hoekdeuk Hyoyul |
| Spanish | Tasa de Obtención de Adrenalina |
| French | Taux de production d'Adrénaline |
| Russian | Множитель генерации адреналина Mnozhitel' generatsii adrenalina |
| Thai | ประสิทธิภาพการรับ Adrenaline |
| Vietnamese | Hiệu Suất Nhận Thiểm Năng |
| German | Adrenalin-Generationsrate |
| Indonesian | Adrenaline Generation Rate |
| Portuguese | Taxa de Geração de Adrenalina |
Change History
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