Exchange House
Last updated 2025-11-21
In Version 2.2.2, the Exchange House arrived! There is a large variety of stigmata available, but six are randomly chosen for the Captain per week alongside two weapons.
Currency used:
Stigma Resonance ×6,000 for a single stigmata piece, can be obtained from salvaging rare Stigmata or from Open World Adventure weekly resets.
Weapon Resonance ×4,000 for a weapon, can be obtained from salvaging rare weapons.
Refreshes per week: 1 automatically, 999 manually, and 1 for
Asterite ×1,000 each after 999 manual refreshes have been used.
Exchange Rules
- Auto-refreshes at 04:00 every Monday. Captains can refresh 999 times manually for free weekly.
- Each exchange costs a certain number of
Stigma Resonance or
Weapon Resonance. Captains can obtain
Stigma Resonance via [Equipment] > [Stigmata] > [Salvage], or from Open World weekly rewards. - Available items may or may not be updated with every version update.
- A new set of exchangeable stigmata and weapons is shown after each reset. If they are not what the Captain wants, the Captain can either tap the [Refresh] button to refresh them or wait for the system to refresh them.
Weapons
Pistols
Katanas
Cannons
Crosses
Greatswords
Gauntlets
Scythes
Lances
Bows
Chakrams
Stigmata
| T-piece | M-piece | B-piece | 2-pieces Set Effect | 3-pieces Set Effect |
|---|---|---|---|---|
Black CatGain (value1)% Crit Rate. If there are 2 or more enemies present, (value2)%*n of the bonus Crit Rate will convert into (value3)%*n bonus Physical DMG (n=the number of enemies present, and n≤5). |
The RavenAfter spending no less than 3/33/63 SP in one action, Crit DMG of Basic Attacks (including Combo ATKs and Charged ATKs) increases by (value1)%/(value2)%/(value3)%. This effect lasts until the next trigger. |
The Balloon-HoaxAttack speed increases by (value1)%. CD of Ultimate Evasion shortens by (value2)%. |
Voice of Darkness 2pcSculptor of TerrorThe host gains 20% Total DMG Multiplier. Charged ATKs and any follow-up hits unleashed within the following 1s deal 40% more Total DMG. Seele equip bonus: Said ATKs additionally deal 40% more Total DMG. CD: 3s. | Voice of Darkness 3pcWeaver of DeathWhen attacked, the host take no DMG from the attack and greatly gains Ignore Interrupt for 3s; CD: 20s. During the CD, the host restores 650 HP when hitting an enemy with Charged ATK (applies once during each CD). Seele equip bonus: Total DMG increases by 25%. |
Hidden in the HarpFire DMG increases by (value1)%. Team deals (value2)% bonus Elemental DMG to enemies in Feathered state. Skill effects cannot stack. |
Fishing Net for DressFire DMG increases by (value1)%. Every hit (CD: 1s) boosts host's Total DMG by (value3)% for 5s. 6 stacks max. Triggering it again resets the duration. Switching out removes all stacks. With host on standby, team deals (value2)% bonus Fire DMG. Skill effects cannot stack. |
Snake in the EyeFire DMG increases by (value1)%. On hit, Ultimate inflicts Feathered state on enemies for 8s and makes them take (value2)% bonus Elemental DMG. Triggering it again resets the duration. |
Poem of Raven 2pcTwisted FateTotal DMG increases by 15%. Enemies in Feathered state take 30% bonus Elemental DMG instead. Team deals 12% bonus Total DMG. Skill effects cannot stack. | Poem of Raven 3pcKrákaCharged ATKs boost Total DMG by 20% on hit for 15s. Triggering it again resets the duration. With host on standby, team deals 30% bonus Fire DMG. Skill effects cannot stack. |
Goddess of HarvestIce DMG increases by (value1)%. Team deals (value2)% bonus Ice DMG to frozen enemies (cannot stack). |
Goddess of OintmentTotal DMG increases by (value1)%. Attacks inflict (value2)% bonus Rime Trauma. |
Guardian of FamiliesTotal DMG increases by (value1)%. Freezing enemies restores (value2) SP for the team. CD: 8s. |
Feline Guardian 2pcEye of RaFreezing enemies boosts team Total DMG by 50% (cannot stack) for 15s. Triggering it again resets the duration. | Feline Guardian 3pcEnemy of ChaosTotal DMG increases by 30%. The Freeze effect inflicted by team members lasts 20% longer (cannot stack). |
Water BombThe team recovers (value1) SP for every enemy defeated. Each trigger of the effect consumes 1 stack of Cool Blessing. Gain 1 stack of Cool Blessing every (value2)s up to 3 stacks. Starts battles with max stacks. |
Temporal RippleThe host gains (value1)% Total DMG. Enemies attacked by the host take (value2)% more Total DMG for 4s; CD: (value3)s. |
DungeonWhen the host is on the field, all other teammates' attacks have a (value1)% chance to inflict (value2)% Move Slow on enemies for (value3)s. CD: 10s. This stigma effect cannot stack. |
Beach Party 2pcChaos PartyWhen the host is attacking, there is a 12% chance of summoning a HOMU King (summoned entity) who knocks down surrounding enemies and deals 450% ATK of Physical DMG (DMG calculations are based on the host's stats) against them; CD: 16s. | Beach Party 3pcZealAll allies (including illusions) receive a Flame Wreath when HOMU King appears, dealing 893 Fire DMG every 0.5s to surrounding enemies. Flame Wreath lasts 6s. |
DestinyGain (value1)% Max HP. Heavy Weapon user equip bonus: Gain (value2)% Total DMG Multiplier. |
MoonbeamAfter exit: Team mates gain (value1)% Melee Physical DMG buff (does not stack) and take (value2)% less Physical DMG from enemy hits. |
HeroHost gains (value1) SP on entry. CD: (value2)s. |
Klassik Komponist 2pcSchicksalssinfonieAfter casting the Ultimate, next team member switching in gains a 40% Melee Physical DMG buff (does not stack) for 10s. CD: 20s. | Klassik Komponist 3pcFirst Viennese SchoolAfter casting the Ultimate, next team member switching in takes 30% less Total DMG (effect does not stack) for 10s and restores HP equal to 20% of the host's Max HP. CD: 20s. |
Lone ChandraBoosts Total DMG by (value1)%. Boosts Lightning DMG by (value2)% in Herrscher Form. |
Azure DragonBoosts Lightning DMG by (value1)%. Upon entry or casting weapon active, host deals (value2)% bonus Total DMG for 9s. Can be refreshed. |
EmpressBoosts Lightning DMG by (value1)%. In Herrscher Form, attacks restore (value2) SP on hit. CD: 6s. |
Moon Dragon 2pcCreation of HonkaiBoosts Total DMG by 20%. In Herrscher Form, attacks inflict Thunderblitz on enemies for 7s (cannot stack but can be refreshed). Enemies in Thunderblitz take 50% ATK of bonus Lightning DMG for each hit. CD: 1s. | Moon Dragon 3pcNaga of JudgmentBoosts Lightning DMG by 20%. Host takes 15% less Total DMG. Enemies in Thunderblitz take 15% bonus Lightning DMG. |
Legends of the BravePhysical DMG increases by (value1)%. Landing Charged ATK 10 times enhances host and boost her Crit DMG by (value2)% for 15s. Triggering it again resets the duration. |
Vengeance of the PrinceTotal DMG increases by (value1)%. Triggering Ultimate Evasion Skill or Retaliation increases Total DMG by (value2)% for 15s. Triggering it again refreshes the duration. |
Tales of the BeautyCrit Rate increases by (value1)%. Any team member triggering global Time Slow restores (value2) SP for host. CD: 3s. Triggering global Time Slow on the field herself enhances host and further boosts her Crit Rate by (value3)% for 15s. Triggering it again resets the duration. |
Equinoctial Wonder 2pcWorld's a StageTotal DMG increases by 30%. Palatinus Equinox equip bonus: Triggering an enhancement from any stigma piece also triggers all other enhancements from other pieces in the set. | Equinoctial Wonder 3pcAll Merely PlayersPhysical DMG increases by 30%. Triggering World's a Stage boosts Physical DMG dealt by host's next Ultimate by 80% and makes it restore 200 HP. |
Player ZeroTotal DMG increases by (value1)%. Also, Combo ATKs create a bird to dive-bomb the target on impact, dealing (value2)% Ice DMG to a small area. This is seen as Combo DMG with a CD of 8s. |
Free KnightTotal DMG increases by (value1)%. With [Falconwings] active, Total DMG received is reduced by (value2)%. |
Warrior's InstinctWhen QTE deals DMG, grants 1 [Falconwings] stack. Each stack increases Ice DMG by (value1)% lasting for 20s, CD: 5s. 3 stacks max. Triggering it again resets the duration. |
Wings of Reason 2pcDearmamentGain 1 [Falconwings] stack when performing an Ultimate or Combo ATK with this equipped. CD: 3s, each trigger condition CD calculated separately. Max stacked [Falconwings] increases Total DMG by 20%. Used with QTE, When QTE and [Falconwings] add together, if there are 3 [Falconwings] stacks, increases the Ice DMG by 10% for every stack granted by the B-piece of this set. | Wings of Reason 3pcSpecial PlotBasic ATKs (including Charged and Combos) deal an additional 25% ATK of Ice DMG upon impact. CD 0.3s per target. Max stacked [Falconwings] restore 30 HP per second. |
FusionBasic ATKs (including Combo and Charged ATKs) gain (value1)% Ranged Physical DMG. |
Dark FieldGenerates a Dark Domain. The host gains (value1)% Total DMG Reduction but loses (value2)% Move Speed. |
Attack ZoneCreates a Dark Aura after staying in a small AOE for (value1)s. In the Dark Aura, gain (value2)% Attack Speed. Effect is removed upon leaving the Aura (effects only apply for the host generating the Aura). |
Traitor Wolf 2pcOverclockAfter a charged attack using cannon or missile launchers, the next charged attack made after an interval of greater than 1 but less than 4s gains 15% Total DMG Multiplier. This DMG bonus stacks up to 3 times. Adding a stack resets the duration. | Traitor Wolf 3pcLone WolfBronya equip bonus: Gain 60% Crit DMG. |
World That Rewrites FutureIn Herrscher form, Ice DMG increases by (value1)%. When all team members are in Inceptive Authority provided by the bearer, they deal (value2)% more Total DMG. |
Deep Where Butterfly RebirthsBronya receives (value2)% less Total DMG. When equipped, all enemies receive (value1)% more Total DMG from her ranged attacks. |
Tundra Where Calamities BefallTotal DMG increases by (value1)%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by (value2)% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her. |
In the Name of Truth 2pcEchoed DissonanceIf a team member is in Inceptive Authority state, the bearer deals 12% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends. | In the Name of Truth 3pcAscent HumaneCombo ATK, Ultimate, and attacks in burst mode deal 20% more Ice DMG. If a team member is in Inceptive Authority, all enemies on the field take 16% more Elemental DMG (exclusive). When equipped by Herrscher of Truth: When triggering Joint Bursting while Astral Ring is activated, all team members deal 10% more Elemental DMG and 5% more Total DMG for 20s. Retriggering refreshes duration. |
AccuracyGain (value1)% Total DMG Multiplier. When an entity summoned by the host is present, the host also gains (value2)% Total DMG Reduction. |
TemerityGain (value1)% Lightning DMG. When an entity summoned by the host is present, team also gains (value2)% All Elemental DMG (does not stack). |
Exiled GeniusGain (value1)% faster Move and ATK speeds. When an entity summoned by the host is present, gain another (value2)% faster Move and ATK speeds. |
Tenebrosi 2pcNaturalismFor each hit dealt by an entity summoned by the host (CD: 2s), team gains 5% Elemental DMG (unique effect). Stacks up to 4 times. At 4 stacks, enter Natural State for 6s (effect no longer stacks at this state). Natural State: Gain another 20% Elemental DMG. All buffs are cleared when Natural State ends. | Tenebrosi 3pcChiaroscuroFor every friendly summoned entity present, the host gains 15% Total DMG Reduction. CD: 10s. Stacks up to 3 times. Each hit taken removes 1 stack. |
Laughter and TearsTotal DMG increases by (value1)%. Fire DMG dealt by ranged attacks increases by (value2)%. |
Pinocchio LiesWhen an entity summoned is spawned or defeated, all enemies take (value1)% bonus Fire DMG from the host for (value2)s (cannot stack). Triggering it again resets the duration. Ultimate Evasion skill CD is reduced by (value3)%. |
Reunion Within the FishFire DMG increases by (value1)%. Restore (value2) SP and (value3) HP per sec for 5s after entering burst mode. Triggering it again resets the duration. |
Life Carver 2pcPuppets' EncounterTotal DMG increases by 30%. Increases self's Fire DMG by 40% in burst mode. | Life Carver 3pcTrue HeartWhen attacks land on targets, Fire DMG increases by 3% for 8s, up to 5 stacks. Triggering it again resets the duration. Enhance self after entering burst mode and gain 15% bonus Total DMG for 18s. Triggering it again resets the duration. |
Lance of DualityTwo stars, one black and one white, glitter overhead (collect the 2-piece set to illuminate them). Black Star shines: Basic ATKs gain (value1)% Physical DMG. White Star shines: Combo ATKs gain (value2)% Physical DMG. |
Energy ClashTwo stars, one black and one white, glitter overhead (collect the 2-piece set to illuminate them). Black Star shines: Basic ATKs recover (value1) more SP; CD: (value3)s. White Star shines: Combo ATKs heal self for (value2)% HP; CD: (value3)s. |
SuperpositionTwo stars, one black and one white, glitter overhead (collect the 2-piece set to illuminate them). Black Star shines: Gain (value1)% Attack Speed. White Star shines: Gain (value2)% Total DMG Reduction against enemy attacks. |
Legendary Lady 2pcWheel of DestinyIlluminates a black star and a white star. Black Star shines: Basic ATKs have a 20% chance to gain 1,000% ATK of Physical DMG to non-Boss enemies; CD: 5s. White Star shines: Combo ATKs gain 30% Crit Rate. | Legendary Lady 3pcTwin StarsWhen on the field, every time the two stars switch, the host gains 12% Total DMG Multiplier. Stacks up to 3 times. Stacks are cleared once the host exits the battle. |
Landscape: Village HutPhysical DMG increases by (value1)%. Boosts Physical DMG dealt by Ultimate by (value2)% for a short duration after triggering any of the team's Ultimate. Can trigger once every 10s (cannot stack). |
Still Life: Tabletop VaseIncreases Bleed Trauma inflicted by wielder by (value1)%. When enemies take Bleed DMG, Bleed DMG is increased by (value2)% for (value3)s (cannot be stacked but can be reset). |
Sculpture: Hatted ManWhen hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by (value1)% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice. |
Depicter Impression 2pcShading SoulGain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, deal 500% ATK of Physical DMG to targets, clearing all stacks. This DMG counts as Bleed DMG (Can only gain additional stack once every 0.3s, DMG CD: 5s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by all enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s. | Depicter Impression 3pcOpal BondsWielder gains 35% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2% for every stack of Bleed inflicted on the enemies (maximum of 10%) for 20s. This effect cannot stack and triggering it again resets the duration. |
ADV Breach LockonGain (value1)% Total DMG Multiplier against enemy with broken Elite Shield. |
Stun LockonAttacks against stunned enemies gain (value1)% Total DMG Multiplier. |
Paralysis LockonAttacks against paralyzed enemies gain (value1)% Total DMG Multiplier. |
Queen of Egypt 2pcGun KataGain 25% Move Speed. Kiana or Kallen equip bonus: Gain 20% Max HP in battle. | Queen of Egypt 3pcSpeeding BulletEnemies further away get hit harder. Ranged attacks gain 5% Physical DMG for every meter of distance to the target. Max stacks: 10. |
NavigatorHost deals (value1)% bonus Physical DMG and after landing a Charged ATK, she deals (value2)% bonus Crit DMG for 4s (can be refreshed). |
Grand VoyagesHost deals (value1)% bonus Total DMG and against single enemies, she deals (value2)% bonus Crit DMG. |
The New WorldHost has (value1)% bonus Crit Rate. Every attack against the same target deals (value2)% more Physical DMG ((value3)% max). Reset if no attacks in 10s or target changes. |
Children 2pcCombat SyncWhen Charged ATKs hit, if there is no more than one enemy within 8m, host deals 45% bonus Total DMG for 6s. | Children 3pcBattle-testedCharged ATKs deal 200% ATK of bonus Physical DMG. CD: 6s. Asuka equip bonus: Charged ATKs deal 40% bonus Physical DMG and in enhanced form, the CD drops to 3s. |
HeavenThe host gains (value1)% Crit Rate. The host gains Mantle when hit by an enemy, which boosts her Physical DMG by (value2)% for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her Physical DMG by (value3)% for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap. |
PurgatoryThe host gains (value1)% Physical DMG. The host gains Mantle when hit by an enemy, which boosts her Crit DMG by (value2)% for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her Crit DMG by (value3)% for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap. |
HellThe host gains (value1)% ATK Speed. The host gains Mantle when hit by an enemy, which boosts her Total DMG by (value2)% for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her Total DMG by (value3)% for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap. |
Eloquent Poet 2pcLa Vita NuovaThe host gains 20% Crit DMG. The host gains 30% Physical DMG for 10s upon entering Burst mode or hitting an enemy with Charged ATK in Burst mode; triggering this effect again resets the duration. Durandal equip bonus: CD of Ultimate Evasion / Retaliation shortens by 20%. | Eloquent Poet 3pcDivine ComedyIn Burst mode, the host deals 30% more DMG against shields, and her Charged ATKs can impair unimpaired enemies, reducing their DEF by 40% for 8s. Durandal equip bonus: The impairing debuff reduces enemy DEF by 60% instead. |
David's ResilienceBoosts Physical DMG by (value1)%. Basic, Combo, and Charged ATKs grant 1 charge on hit. 5 charges max. CD: 1s. Ultimate consumes all charges and every charge consumed restores (value2) HP. |
Oliver's InheritanceBoosts Physical DMG by (value1)%. Basic, Combo, and Charged ATKs grant 1 charge on hit. 5 charges max. CD: 1s. Ultimate consumes all charges and every charge consumed deals (value2)% ATK of Physical DMG in a small area. |
Ebenezer's GenerosityBoosts Total DMG by (value1)%. Basic, Combo, and Charged ATKs grant 1 charge on hit. 5 charges max. CD: 1s. Ultimate consumes all charges and every charge consumed restores (value2) SP. |
Pen of Critic 2pcFoe of IndustrialistsBasic, Combo, and Charged ATKs deal 20% bonus Physical DMG and an additional 15% bonus Physical DMG against MECH enemies. Casting Ultimate boosts Total DMG of Basic, Combo, and Charged ATKs by 20% for 8s. Can be refreshed. | Pen of Critic 3pcSocial TruthCasting Ultimate reduces Total DMG taken by 30% and improves Ignore Interrupt for 8s. When equipped by the Olenyevas, charges of individual stigmata start at 5 and max at 8. The starting charge bonus can proc once every 10min in Open World. |
Anti-MatterGain (value1)% Crit Rate. After entry or unleashing weapon skills, the host gains another (value1)% Crit Rate for 9s. This effect cannot stack. |
Path IntegralUltimate/Burst ATKs deal (value1)% more Total DMG. During Burst mode, the host gains (value1)% Total DMG, and another (value2)% Total DMG per second after unleashing Ultimate or entering Burst mode; stacks up to 9 times; lasts 9s, during which the effect cannot be triggered again. |
δ FunctionHost gains (value1)% Physical DMG. After Ultimate Evasion or triggering evasion skill, host gains (value2) SP/s for 9s (effect does not trigger again during this time). |
Quantum Waltz 2pc2nd QuantizationIf any 2 stigmata effects are active, gain 35% Physical DMG. When this effect is triggered, the durations of both stigmata effects are reset and extended to 14s. | Quantum Waltz 3pcDirac EquationIf all 3 stigma skills are active, Ultimate / Burst mode ATKs apply Impair to non-impaired enemies on hit, lowering their DEF by 50% for 3s. When this effect is triggered, the durations of all 3 stigma skills are reset and extended to 18s. |
Desire for BloodAttacks against bleeding enemies gain (value1)% Physical DMG. |
Greed for BloodHits on bleeding enemies recover (value1)% HP and (value2)% SP for self. CD: (value3)s. |
Blood PirouetteFor every bleeding enemy on the battlefield, the host gains (value1)% Attack Speed and (value2)% Crit Rate. Stacks up to (value3) times. |
Vampire Prince 2pcKindredWhen the host scores a crit hit, summons 1 Kindred (summoned entity) that lasts 10s, and resets the duration of all existing Kindreds. Kindred deals 50% ATK of Physical DMG (DMG calculations are based on the host's stats). Up to 3 Kindreds can exist at the same time, and each boosts the host's Crit DMG by 15%. | Vampire Prince 3pcResurrectionAt below 1% HP, enter a 5s Revival Mode, during which the host cannot attack or move but remains invincible, and recovers 20% HP/s. When Revival Mode ends, knock enemies nearby airborne and inflict 5 Bleed Trauma. CD: 300s. |
Dignified MannerSummons a robot assistant (summoned entity) to assist in combat and unlocks its laser attack ability that deals substantial Physical DMG. When there are no less than (value1) enemies on the battlefield, the host deals (value2)% more Total DMG. |
Decent BehaviorSummons a robot assistant (summoned entity) to assist in combat and unlocks its shockwave attack ability that deals AOE Physical DMG and knocks down the target. When there are no less than (value1) enemies on the battlefield, randomly knocks a nearby enemy airborne and inflicts a (value3)s Time Lock on it every (value2)s. |
Elegant StepsSummons a robot assistant (summoned entity) to assist in combat and unlocks its Flash Grenade ability that deals continuous Physical DMG. When there are no less than (value1) enemies on the battlefield, there is a (value2)% chance for the host to ignore DMG taken. |
Anti-Entropy Ball 2pcStage LightsRobot assistant's Flash Bomb, Shockwave, and Laser attacks have a 30% chance of dealing DMG 2 times. | Anti-Entropy Ball 3pcSolo DanceRemoves the enemy number restrictions from all stigmata skills in this stigma set. The host's attacks gain 15% Total DMG Multiplier. |
Combo ArmorWhen Combo Hit Count exceeds (value1), gain (value2)% DEF in battle. |
Combo FuryWhen Combo Hit Count exceeds (value1), gain (value2)% Physical DMG. |
Combo SprintWhen Combo Hit Count exceeds (value1), gain (value2)% Move Speed. |
Tsar of Russia 2pcMECH PowerGain 15% CRT in battle. MECH-type battlesuit equip bonus: Gain 15% Max SP in battle. | Tsar of Russia 3pcCombo BurstWhen Combo Hit Count exceeds 70, gain 120% Crit DMG. |
Wish for SeaTotal DMG increases by (value1)%. Weapon skills increase Ice DMG by (value2)% for 10s. Triggering it again resets the duration. Ranged Ice DMG increases by (value3)% in Herrscher Form. |
Wish for EarthIce DMG increases by (value1)%. While in Herrscher Form, when weapon skills hit enemies, ranged Ice DMG increases by (value2)% for 10s (Triggering it again resets the duration). |
Wish for StarsIce DMG increases by (value1)%. Ranged ATKs deal (value2)% bonus Total DMG. |
Flower of Origin 2pcWish for TimeTotal DMG increases by 25% in Herrscher Form. After 8 consecutive hits (CD 0.1s), ranged Ice DMG increases by 15% for 10s. Triggering it again resets the duration. Total DMG received decreases by 20%. | Flower of Origin 3pcWish for GloryWeapon skill CD reduces by 25%. Ranged Ice DMG increases by 20%. Ranged Total DMG increases by 35%. |
Biting ArrowsPhysical DMG increases by (value1)%. Crit DMG from Basic/Combo/Charged ATKs increases by (value2)%. |
Elven AgilityPhysical DMG increases by (value1)%. Ultimate Evasion Skill has (value2)% shorter CD. |
Floral SplendorTotal DMG increases by (value1)% and Crit DMG increases by (value2)%. Charged ATKs boosts Crit DMG by (value3)% on hit for 15s. |
Pristine Elf 2pcCrystal PrayersTotal DMG increases by 25%. On hit, Charged ATKs make every attack in the next 5s deal 20% ATK of Physical DMG (can only be triggered once every 0.3s on each target). Host takes 20% less Total DMG from enemies within 5 meters. | Pristine Elf 3pcBlessed RealmCrit DMG from ranged attacks increases by 30%. Casting Ultimate makes ranged attacks deal 20% ATK of bonus Physical DMG (can only be triggered once every 0.3s on each target) for 10s (hitting enemies with Charged ATKs extends the duration by 1s for up to 10s of extension). Charged ATKs restore 200 HP on hit. CD: 5s. |
Blazing AnserDeals (value1)% more Fire DMG; with Fyreheart active, all team members gain (value2)% Fire, Ice and Lightning DMG. This effect cannot stack. |
Stalwart FlameDeals (value1)% more Fire DMG; with Fyreheart active, all team members heal (value2) HP per second. This effect cannot stack. |
Marchers' DreadATK Speed increases by (value1)%; with Fyreheart active, all enemies less than 40 meters away from any team member suffer Warhaunt (effect does not stack), taking (value2)% more Total DMG. |
Guard Emperya 2pcTireless WarriorDeals 30% more Fire DMG; after spending no less than 25 SP in one action, the team gains Fyreheart for 18s (triggering this again resets the duration). | Guard Emperya 3pcFeared ChampionWhen spending no less than 60/120 SP in one action, Fyreheart triggered thereupon causes enemies affected by Warhaunt to take 17%/20% more Total DMG (Warhaunt effect does not stack). Fu Hua equip bonus: Minimum SP cost to activate Fyreheart is reduced to 15. |
Water to ThunderAttacks against frozen enemies gain (value1)% Elemental DMG. |
Thunder to FireAttacks against paralyzed enemies gain (value1)% Elemental DMG. |
Metal to WaterAttacks against ignited enemies gain (value1)% Elemental DMG. |
Code of Civilization 2pcHeavenly ThreeGain 15% to Max HP and shortens CDs of host's Ultimate and Evasion skills by 20% in battle. | Code of Civilization 3pcEarthly SixWhen there are 3 or more enemies on the battlefield, take 50% less Elemental DMG and attacks gain 60% Elemental DMG. |
Curse SensitiveGain (value1)% Physical DMG. Hits taken from an enemy affected by Hematic Curse gain (value2)% Total DMG Reduction. |
Heat of the MomentUpon using weapon active skill, team gains (value1)% Physical DMG for (value2)s. CD: (value3)s. Effect cannot stack. |
Vigor SiphonAttacks made against an enemy with Hematic Curse has (value1)% chance to heal the team for (value2) HP. CD: (value3)s. |
Accursed Shadows 2pcBlood CurseUpon using weapon active skill (CD: 16s), apply a 8s Hematic Curse to enemies within a 6-meter AOE centered on self. Enemies affected by Hematic Curse take 10% more Physical DMG. | Accursed Shadows 3pcSoul BarrierThe host takes 50% less Indirect DMG. Hematic Curse duration is extended by 2s. |
Water MusicLightning DMG increases by (value1)%. Landing QTE increases the Lightning DMG from teammates on the field by (value2)% for 20s (can be refreshed but cannot stack). |
Royal FireworksTotal DMG increases by (value1)%. Landing a weapon active increases Lightning DMG by (value2)% for 10s (can be refreshed). |
MessiahLightning DMG increases by (value1)%. Landing Combo/Charged ATKs increases Total DMG by (value2)% and restores (value3) SP/s for 10s (can be refreshed). |
High Baroque Maestro 2pcRedemptive ResurrectionLightning DMG increases by 30%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration). | High Baroque Maestro 3pcPraise of HeavenTeammates on the field gain 20% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10%/35% bonus Lightning DMG for 20s (can be refreshed but cannot stack). |
Flame BreathThe host gains (value1)% Fire DMG. When the host's Basic ATKs (including Combo and Charged ATKs) break shields, Higokumaru (summoned entity) will appear to unleash a continuous (value3)s Flame Breath dealing Fire DMG equal to 320% of Higokumaru's Base ATK ((value2)). The summoned entity has a shared CD of 10s. |
Flame PillarThe host takes (value1)% less Physical DMG from enemy hits. Upon an Ultimate Evasion, Higokumaru (summoned entity) will appear to unleash a Flame Pillar dealing Fire DMG equal to 500% of Higokumaru's Base ATK ((value2)). The summoned entity has a shared CD of 10s. |
Blazing WreathFor every ignited enemy on the battlefield, gain (value1)% Attack Speed. Stacks up to (value2) times. Deals (value3)% ATK of Fire DMG every second to surrounding enemies. |
Ancient Willpower 2pcFox FlameFor every Combo Hit Count, Higokumaru's attacks gain 1% Fire DMG. Stacks up to 40 times. Host also gains the same Fire DMG bonus. | Ancient Willpower 3pcFox ShadowUpon entering the battle, if Combo Hit Count is less than 50, instantly increase the count to 50. CD: 30s. Fox Flame can gain 40 more stacks. |
Alarm Triggering FlamescionIncreases Fire DMG from weapon active and Basic ATK by (value1)%. When the host's Charged ATK or Ultimate hits, Fire DMG dealers on the team deal (value2)% more Total DMG for 20s. Triggering it again resets the duration. Cannot stack. |
Right-on-target LightningIncreases Fire DMG by (value1)% and Ignite Trauma by (value2)%. Reduces Total DMG received by (value3)%. |
Reason on a RampageIncreases Total DMG by (value1)%. When weapon active or Ultimate hits, all team members deal (value2)% more Fire DMG for 20s (cannot stack). Triggering it again resets the duration. |
Idol Transformation 2pcTemporary Female LeadWhen weapon skill hits, grants 1 stack of Spotlight that increases Fire DMG by 8%. Can only be triggered once per second and can stack 3 times. At max stacks, all team members deal 30% more Fire DMG to ignited enemies for 20s. Triggering it again resets the duration. Cannot stack. | Idol Transformation 3pcIdol SpiritWeapon skills deal 15% more Fire DMG. When any team member attacks an ignited enemy, it takes 35% more Fire DMG for 5s (cannot stack); Triggering it again refreshes its duration. Chrono Navi equip bonus: Igniting enemies will make them take 20% more ignite DMG for 10s. |
Electrifying ShowBoosts Lightning DMG by (value1)%. With host on standby, team deals (value2)% bonus Elemental DMG (cannot stack). |
Titillating ScandalBoosts Lightning DMG by (value1)%. Host takes (value2)% less Total DMG. |
Shocking DeceitBoosts Total DMG by (value1)%. Charged and Ultimate ATKs Bewitch enemies hit and make them take (value2)% bonus Elemental DMG for 18s (cannot stack but can be refreshed). |
Phantom of the Fog 2pcStartling VictoryBoosts Total DMG by 15%. Team deals 18% bonus Elemental DMG against Bewitched enemies. | Phantom of the Fog 3pcThe AdventuressCharged and QTE ATKs boost team Lightning DMG by 10% on hit for 20s (triggering it again resets the duration). When equipped by Rita, her Total DMG is boosted by 25%. |
The First LawGain (value1)% Melee Physical DMG. When hit by enemies 2 times, impose a (value2)s CD for this buff. |
The Second LawWhen taking damage from enemy hits, host obtains (value1)% Move Speed and a barrier that can absorb Physical DMG equal to (value2)% of her max HP. Duration: (value3)s. CD: 15s. |
The Third LawAttacks on the enemy initiates Challenge Mode that lasts (value1)s. During Challenge Mode, attacks gain (value2)% Total DMG Multiplier but hits taken also gain (value3)% Total DMG Multiplier. CD: 10s. |
Laws of Motion 2pcPrismatic SpectrumBasic/Combo/Charged ATKs have a 10% chance to slow, impair, or weaken enemies for 10s, or inflict 3 Paralyze, Rime, Stun, or Ignite Trauma. CD: 2s. | Laws of Motion 3pcDeadly AccelerationFor every 1s, Basic ATK (including Combo and Charged ATKs) gains 20% Total DMG Multiplier. Stacks up to 5 times. Attacking resets the buff and initiates a 7s CD. |
Fuming DanceThe host gains 1 stack of Dance Art when dealing DMG with Melee ATKs; each stack provides (value1)% Total DMG Reduction and boosts Lightning DMG by (value2)% (Lightning DMG increases by another (value3)% under Kenbu mode). Max stacks: 3. Stack CD: 5s. The host loses 1 stack when attacked, but will not lose more stacks within the next 3s. |
Lightning BrigandTotal DMG increases by (value1)%. Upon unleashing Ultimate, the host's Lightning DMG increases by (value2)% (Lightning DMG increases by another (value3)% under Kenbu mode) for 6s. CD: 18s. |
Electrified KaguraThe host deals (value1)% more Lightning DMG. The first attack unleashed after Ultimate Evasion deals an additional (value2)% ATK of Lightning DMG (deals another (value3)% ATK of Lightning DMG under Kenbu mode). CD: 8s. |
Ninja Dancer 2pcKenbu StanceThe host enters Kenbu mode when hitting an enemy with Combo ATKs, under which her Total DMG increases by 30% for 7s. CD: 10s. | Ninja Dancer 3pcIndomitable OutlawThe host gains 30% Total DMG Reduction and Interrupt Immunity when attacked. CD: 15s. The host restores 400 HP every 20s at below 50% HP. |
HeritageGain (value1)% DEF in battle. Allies in the Blue Phoenix field gain (value2)% Elemental DMG. This effect cannot stack. |
Ice BlossomAfter exit, team gains (value1)% Ice Resistance and (value2)% Ice DMG (effect cannot stack). When on the field, the host gains (value3)% Ice DMG. |
ChristenGain (value1)% Attack Speed. Allies in the Blue Phoenix field gain (value2)% Total DMG Reduction. This effect cannot stack. |
Critic 2pcBlue PhoenixAttacks create a Blue Phoenix field that lasts for 6s (cannot stack). CD: 9s. Allies within the field gain 30% Elemental DMG, while enemies within take 10% bonus Elemental DMG. | Critic 3pcCathartic AuraExtends the duration of the Blue Phoenix field by 3s. Allies within the field receive Ice Protection. When damage taken is less than 10 × Valkyrie's Level, host will only take damage and not be interrupted. |
Switch Skill BoostSwitch skill (and QTE) gain (value1)% Physical DMG. |
Charged ATK BoostCharged ATKs gain (value1)% Physical DMG. |
Weapon Skill BoostWeapon's active skills gain (value1)% Total DMG Multiplier. |
Emperor of Xuanyuan 2pcBlessed BladeShortens debuff durations by 50%. Mei, Yae Sakura, or Himeko equip bonus: Gain 20% Max HP in battle. | Emperor of Xuanyuan 3pcEnergy FocusCharges once every 5s. For the next Basic, Combo, or Charged ATK and a short period after that, gain 80% Physical DMG and 50% Crit Rate. |
BetrachtungUpon scoring a Crit hit, the host gains a (value1)% Total DMG Multiplier and (value2)% Crit DMG buff for 5s (Max stack: 8). Duration of each stack will not be affected by other stacks. |
Das SchlossUpon scoring a Crit hit, the host gains a (value1)% Physical DMG buff for 5s (Max stack: 8). Duration of each stack will not be affected by other stacks. |
Der ProcessUpon scoring a Crit hit, the host gains a (value1)% Crit Rate buff for 5s (Max stack: 8). Duration of each stack will not be affected by other stacks. |
Loner of Prague 2pcK's ProcessingCharged ATKs directly trigger max-stacks effects of a stigma and gives the host a 45% Total DMG Multiplier buff for 12s. CD: 20s. | Loner of Prague 3pcSurreal MilieuGain 35% Total DMG Reduction against hits taken. Within 12s after unleashing a Charged ATK, each attack has a 60% chance to trigger a bonus strike that deals 15% ATK of Physical DMG, has 100% higher Crit Rate, and is added to the Combo Hit counter. Triggers 30 times only. CD: 20s. |
Grace BladeFor the host and units summoned by the host: Attacks gain (value1)% Physical DMG. Attacks against impaired enemies further gain (value2)% Physical DMG. |
Grace BarrierWhen entering battle, host obtains a Grace Barrier that reduces (value1) incoming Physical DMG from enemy hits, after which the barrier enters a (value2)s CD. While the barrier lasts, host takes (value3)% less indirect Physical DMG. |
Blessed PathFor every impaired enemy on the battlefield, the host gains (value1)% Attack Speed and (value2)% Crit DMG. Stacks up to (value3) times. |
Celestial Hymn 2pcGrace JudgmentSpend at least 15, 70, and 125 SP at once to gain 8%, 15%, and 22% Total DMG Multiplier respectively for the entire team. Lasts 7s. Effect cannot stack. | Celestial Hymn 3pcHoly MendingWhen hitting an impaired enemy, the host heals for 8% HP and gains 5% SP. CD: 8s. |
Alberich's BowsWhen Basic ATKs (including Combo and Charged ATKs) hit a target, there is a (value1)% chance of dealing (value2)% ATK of Physical DMG to the target and surrounding enemies. CD: (value3)s. |
Knightly LineageGain (value1)% Max HP in battle and (value2)% chance of directly ignoring a debuff. |
Honkai HunterGain (value1)% Physical DMG against elite enemies, and take (value2)% less Physical DMG from attacks of elite enemies. |
Daughter of Schicksal 2pcOath of JudahFor every Elite enemy on the battlefield, the host gains 8% Crit Rate. Stacks up to 4 times. | Daughter of Schicksal 3pcEternal SaintFor every elite killed, Basic ATKs (including Combo and Charged ATKs) of the host gain 15% Physical DMG. Stacks up to 3 times. Lasts 120s (adding a stack does not reset the duration). |
Law of AreaUpon scoring a crit strike, deal an additional (value2)% ATK of Physical DMG to the target and surrounding enemies within a (value1)-meter radius. CD: (value3)s. |
Law of OrbitCrit hits inflict 3 Paralyze Trauma on the target and enemies within (value1) meters of it. CD: (value2)s. |
Law of PeriodUpon scoring a crit strike, heals self for (value1) HP. CD: (value2)s. |
Ruler of Sky 2pcMeteor ImpactGain 55% Crit DMG. | Ruler of Sky 3pcHeavenly VerdictCritical strikes mark non-Boss enemies for Judgment. These enemies then take 15% ATK of Physical DMG per second for 30s. CD: 5s. For every enemy marked for Judgment, gain 6% Crit Rate. Stacks up to 5 times. |
When Finality Emerges from CocoonIncreases Fire DMG by (value1)%. Casting weapon active boosts Total DMG by (value2)% for 8s, while by (value3)% in Herrscher form. Triggering it again refreshes its duration. |
Fire That Illuminates NightAfter QTE or weapon active hits, all enemies take (value1)% more Fire DMG from the character for 8s (independent; retriggering refreshes duration). After entry by Joint Bursting, all enemies take (value2)% more Fire DMG from the character for 8s (independent; retriggering refreshes duration). |
Name of KaslanaIn Herrscher form, weapon active and Combo ATK deal (value1)% more Fire DMG, and casting weapon active restores (value2) SP per second for 8s; can stack 2 times. During Absolute Time Fracture, the character deals (value3)% more Fire DMG. |
In the Name of Finality 2pcDrifter's WayLanding Basic ATK or Joint Bursting grants 1 stack of Trace of Moon; CD: 6s. Casting weapon active grants 1 stack of Dust of Time; CD: 3s. When possessing both Trace of Moon and Dust of Time, Combo ATK consumes all Trace of Moon and Dust of Time on hit to deal 45% more Total DMG temporarily, and the character also deals 45% more Total DMG for 8s. Triggering it again refreshes its duration. | In the Name of Finality 3pcTomorrow's DepartureIn Herrscher form, weapon active and Ultimate deal 55% more Fire DMG. After casting weapon active, all enemies on the field take 18% more Total DMG from the character for 8s. Retriggering refreshes the duration. During Absolute Time Fracture, the character deals 40% more Total DMG. When equipped by Herrscher of Finality: When triggering Joint Bursting while Astral Ring is activated, deals 16% more Fire DMG and 8% more Total DMG for 20s. Retriggering refreshes duration. |
Feverish MicrobesThe host gains (value1)% Fire DMG. For every 10% HP lost, the host gains a buff that boosts her Total DMG by (value2)% (Max: 4 stacks); the max 4 stacks will directly take effect when the host unleashes Throw or triggers the 2-pc bonus; duration: 10s. |
Microscopic FocusThe host gains (value1)% Total DMG. Ultimate Evasion boosts her Fire DMG by (value2)% for 10s; triggering this effect again resets the duration. |
Capillary RushThe host gains (value1)% Fire DMG. The host's switch entry and attacks against ignited enemies boost her Total DMG by (value2)% for 10s; triggering this effect again resets the duration. |
Lord of Dierkens 2pcLens WizardryThe host gains 15% Total DMG. When unleashing Ultimate, all enemies on the battlefield take 15% more Fire DMG from the host for 12s and force-activates the 1-pc buffs of this stigma set; CD: 20s. | Lord of Dierkens 3pcAnimaculumThe host gains 2% Total DMG Reduction each time she ignites an enemy; stacks up to 15 times; effect lasts until the battle ends. Durandal equip bonus: Auto-triggers the 2-pc bonus when entering the battlefield. |
Forging Blade MantraIncreases Total DMG by (value3)%. When dealing DMG with Combo ATK, team's Ice DMG dealt increases by (value1)% for (value2)s (cannot stack). Triggering it again resets the duration. |
Century-Old BladeTotal DMG taken decreases by (value1)%. Ice DMG dealt by Basic ATKs and Combo ATKs increases by (value2)%. |
Freshly ForgedEnter Reinforcement state for 18s after using at least 120/150 SP at once. Triggering it again resets the duration. In Reinforcement state, Ice DMG dealt by the team increases by (value1)%/(value2)% (cannot stack). |
Eternal Moon 2pcWorldly WineIn Reinforcement state, add 1 stack of Menacing Sword Ki to targets for 18s when the team deals Ice DMG, up to a maximum of 10 stacks. Every stack increases Ice DMG taken by targets by 1%. When equipped by Jade Knight, maximum stacks for Menacing Sword Ki increases by 12 stacks. Additionally, if B-piece is equipped, triggering QTE can activate Reinforcement state equivalent to spending 150 SP. | Eternal Moon 3pcShenzhou PilgrimageIncreases max stack of Menacing Sword Ki to 15 stacks. Enemies affected by Menacing Sword Ki take additional 30% ATK of Ice DMG every second. Increases team's shield-breaking efficiency by 50%. |
Barrier of TranquilityAt (value2)% or higher HP, gain (value1)% DEF in battle. |
Wind of TranquilityAt (value2)% or higher HP, gain (value1)% Move Speed. |
Sword of TranquilityAt (value1)% or higher HP, gain (value2)% Physical DMG. |
Noble Stillness 2pcLife Leech15% chance of heal 5% HP upon hitting a target. CD: 2s. BIO-type battlesuit equip bonus: Gain 15% Max SP in battle. | Noble Stillness 3pcADV Force FieldBlocks an interruptible attack 1 time and knocks the enemy Airborne. CD: 5s. |
Blood CascadeReduce Max HP by (value1)% in battle, but Basic ATKs (including Combo and Charged ATKs) gain (value2)% Total DMG Multiplier. |
Sword FieldReduce Max HP by (value1)% in battle, but nearby enemies take (value2)% ATK of Physical DMG per second while the host heals (value3) HP every 3s. |
Flowing StepReduce Max HP by (value1)% in battle, but the host gains (value2)% faster Move Speed and (value3)% faster Attack Speed. |
Red Poet 2pcShortened ReachWhen hit by enemy, take 25% less Physical DMG and 70% less Indirect Physical DMG (such as Bleeding). | Red Poet 3pcSword SoulTriggered when HP is 5% or less. Gain 80% Crit Rate and Crit DMG and death immunity for 6s. CD: 60s. |
Systema NaturaeHost and her summoned entities deal (value1)% bonus Total DMG, and further (value2)% bonus Total DMG for 3.5s after landing a Combo ATK. |
Genera PlantarumHost and her summoned entities deal (value1)% bonus Lightning DMG. Host takes (value2)% less DMG from enemies 3 meters away or further. |
Species PlantarumBasic, Combo, and Charged ATKs deal (value1)% bonus Lightning DMG. With friendly summoned entities present, host restores (value2) SP per second when deployed. |
Systema Naturae 2pcBinomial NomenclatureWhen host summons an entity, she and the summoned entity are enhanced and Lightning DMG increases by 60% for 15s. Triggering it again resets the duration. Enemy presence within 5 meters boosts host's Move Speed by 25%. | Systema Naturae 3pcTaxonomyRanged ATKs deal 40% bonus Total DMG. For every summoned entity, ELF, or Support Valkyrie present, they and host deal 6% bonus Total DMG (5 stacks max). |
SculptEvery Basic ATK (including Charged and Combo ATKs) increases your Physical DMG by (value1)% for (value2)s. Stacks up to (value3) times, adding a stack resets the duration of the Physical DMG increase effect. |
ConcentrateEvery Basic ATK (including Charged and Combo ATKs) increases your Crit Rate by (value1)% for (value2)s. Stacks up to (value3) times, adding a stack resets the duration of the Crit Rate increase effect. |
DestinyEvery Basic ATK (including Charged and Combo ATKs) increases your Crit DMG by (value1)% for (value2)s. Stacks up to (value3) times, adding a stack resets the duration of the Crit DMG increase effect. |
Renaissance 2pcThe CreationThe host's attacks gain 15% Total DMG Multiplier. Upon entering the battlefield, further gain 15% Total DMG Multiplier for 15s. CD: 30s. | Renaissance 3pcThe Last JudgmentWhen exiting, heals self for 2% max HP per second for 10s. Unleash a Judgement Attack to all enemies on the battlefield, dealing 300% ATK of Physical DMG, and an additional 300% ATK of Physical DMG to enemies with less than 10% HP. CD: 30s. |
OutlineAttacks against enemies gain (value1)% Lightning DMG. For every Combo Hit Count, the host gains (value2)% Total DMG Multiplier. Stacks up to 15 times. |
ShadingGain (value1)% Total DMG Reduction against hits taken. For every Combo Hit Count, the host gains (value2)% Lightning DMG. Stacks up to 15 times. |
ColoringFor every (value1)s, combo / charged attacks that hit the enemy inflicts (value2)% Move Slow for 6s. When Combo Hit Count exceeds 30, gain (value3)% Attack Speed. |
Painter 2pcNymphéasHost obtains a lightning barrier that boosts her Lightning DMG by 30% while it lasts. Upon enemy hit, the barrier will negate direct Physical DMG from enemies for 0.3s and then enter a 15s CD before regeneration. | Painter 3pcSoleil LevantAfter triggering the Move Slow debuff of stigma (B) of this set, enemies within a 3-meter radius of the target suffer 30% Move Slow for 10s. Host also heals for 8% HP. |
Arctic BeaconBoosts Total DMG by (value1)%. Boosts Fire DMG by (value2)% in Herrscher Form. |
Stormy TorchBoosts Max HP by (value1)%. When the host loses HP, enemies take (value2)% bonus Fire DMG from the host for (value3)s (independent effect; triggering it again resets the duration). |
Vermilion BlazeBoosts Total DMG by (value1)%. The host gains 1 stack of buff that boosts her Fire DMG by (value2)% (max 4 stacks) for every 10% HP she loses. |
Blazing Legacy 2pcRebellious FireIn Herrscher form, a stack granted by the B-pc of this set provides another 15% bonus Fire DMG. The host takes 45% less Indirect DMG at below 60% HP. | Blazing Legacy 3pcEverlasting FlamesBoosts Total DMG by 20%. When the host loses HP, her next attack will deal 100% ATK of Fire DMG to surrounding enemies, which on hit boosts her Total DMG by 10% for 10s (CD: 2s; triggering it again resets the duration). |
SlashGenerates a force field around self. Enemies staying in the force field for more than (value1)s receive (value2)% ATK of Lightning DMG per second. Effect is removed (value3)s after said enemy leaves the field. |
CorrosionGenerates a force field. Enemies staying in the force field for more than (value1)s receive (value2)% more Lightning DMG. Effect is removed (value3)s after said enemy leaves the field. |
TemptationGenerates a force field. Attacks of enemies staying in the force field for more than (value1)s suffer (value2)% Total DMG Reduction. Effect is removed (value3)s after said enemy leaves the field. |
Legendary Bladesmith 2pcArtisan SpiritEnemies that stay in the field for more than 5s suffer 20% Move Slow and Attack Slow for 4s (duration resets when the slow effect ends). The duration resets if an enemy leaves the force field for 2s. | Legendary Bladesmith 3pcEnhanced Force FieldEnemies that stay in the force field for over 5s will receive 3 Rime Trauma. The timer resets if enemies stay out of the force field for 2s. |
Stable ExplosiveGain (value1)% Physical DMG. For every Combo Hit Count, Charged ATK gains (value2)% Physical DMG. Max stacks: 20. |
NitroglycerinCharged ATKs gain (value1)% Crit Rate. Enemies hit by the Charged ATK also deal (value2)% less Physical DMG for 1s. Triggering this again resets the time. |
Safe ManufacturingWhen Combo/Charged ATK hits the enemy, enter Absorbed State. Absorbed State: enemies hit by Combo/Charged ATKs are weakened for 3s (ATK is reduced by (value1)%). Absorbed State ends and enters a (value2)s CD if host fails to hit any enemy using Combo/Charged ATK within 4s. |
Blasting Explosive 2pcDynamiteWhen Charged ATKs hit the enemy, generate an explosion centered on host that deals 180% ATK of Physical DMG to nearby enemies. CD: 1s. | Blasting Explosive 3pcIgniterAfter each entry, the first 2 hits taken by the host will suffer 40% Total DMG Reduction and not interrupt her. Crit DMG of Charged ATKs increases by 30%. Explosion DMG of Dynamite increases to 200% ATK of Physical DMG. |
Frost TouchBasic/Combo/Charged ATKs have a (value1)% chance to inflict 3 Rime Trauma (CD: 8s). Basic/Combo/Charged ATKs deal (value2)% bonus Total DMG to frozen enemies. |
Frigid ColdAttacks gain (value1)% ATK of Ice DMG. CD: (value2)s. |
Butterfly DanceFor every Move Slowed or Frozen enemy on the battlefield, host gains (value1)% Move Speed and (value2)% Ice DMG. Stacks up to (value3) times. |
Butterfly of Yuki 2pcSnow BloomNearby enemies suffer 60% ATK of Ice DMG per second. 30% chance of inflict Move Slow on the enemy for 4s. | Butterfly of Yuki 3pcIce CrownGain 20% Max HP and 80% Ice DMG in battle. |
Fiery EruptionAttacking ignited enemies generates explosions, dealing (value1)% ATK of Fire DMG to nearby enemies. CD: (value2)s. Attacks against ignited enemies gain (value3)% Total DMG Multiplier. |
Furious RageFor every Combo Hit Count, gain (value1)% Fire DMG. Stacks up to (value2) times. |
Smelt and RefineIgnition debuffs deal (value1)% more Fire DMG and last (value2)% longer. |
Sky Mender 2pcAspect of CreationUnits summoned by the host gain 60% Total DMG Multiplier. | Sky Mender 3pcCircle of LifeFor every summoned unit (including supporting friends), gain 20% Total DMG Multiplier. Stacks up to 5 times. |
Flame DollBreaking an enemy shield inflicts 3 Stun Trauma and increases Total DMG against stunned enemies by (value1)%. |
Protective DollCombo ATKs deal (value1)% bonus Physical DMG. Performing 3 Combo ATKs in succession (with at least 1.5s in between) grants host (value3)% Total DMG Reduction for (value2)s. CD: 6s. |
Bolstering DollAfter casting Ultimate, the host gains (value1)% Total DMG Multiplier for (value2)s. Effect stacks up to (value3) times. Re-triggering the effect resets the duration. Trigger CD: 3s. |
Figurine Master 2pcDestruction DollAfter the host casts Ultimate 2 times, generates a Doll Aura (summoned entity) with a 5-meter radius. Enemies within the AOE are immobilized and take 20% more Physical DMG. The Aura lasts 6s. CD: 18s. The Aura effect cannot stack. | Figurine Master 3pcDoll ControlShortens duration of debuffs on the host by 30%. Attacks against debuffed enemies also gain 30% Total DMG Multiplier. |
Spear of JusticeBasic ATKs (excluding Charged and Combo ATKs) deal (value1)% more Physical DMG. Every Basic ATK grants 1 stack of Charge (CD: 0.8s). After gaining 3 Charge stacks, the next charged attack gains (value2)% Total DMG Multiplier. |
Spear of ImprisonmentAn enemy hit by Basic ATKs (excluding Charged and Combo ATKs) is weakened for (value1)s and loses (value2)% ATK. CD: (value3)s. This effect cannot stack. |
Spear of ThorFor every entity summoned by the host on the battlefield, the host gains (value1)% Lightning DMG. |
Schicksal Overseer 2pcSpear of PunishmentEach of the host's Basic ATK hits grants 1 Charge stack (CD: 0.8s). After gaining 3 Charge stacks, the next Charged ATK hitting an enemy generates a Punishment Field (summoned entity) with a 3-meter radius that lasts 4s. Enemies inside the field become conductive and take 40% more Lightning DMG. This effect cannot stack. | Schicksal Overseer 3pcSpear of SkyCharges once every 5s. The next charged attack adds a Sky Brand to the target. The Sky Brand explodes after a 0.5s delay, dealing 80% ATK of Lightning DMG to nearby enemies. |
Devil's LaughterCrit Rate increases by (value1)%. For every 5s, the next Charged ATK deals (value2)% bonus Physical DMG and restores 5 SP. |
ChimesDealing DMG boosts team Physical DMG by (value1)% and team's DMG dealt to shields by (value2)% for 20s. Can be refreshed. Effect cannot be stacked. |
HuntCharged ATK or Ultimate dealing DMG boosts team Total DMG by (value1)% for 20s. Can be refreshed. Unique effect. |
Devil's Violinist 2pcDevil's DealTeam deals 20% bonus DMG to shields. Charged ATK dealing DMG makes enemies take 20% bonus Physical DMG for 20s. Can be refreshed. Unique effect. | Devil's Violinist 3pc24 CapricesCharged ATK dealing DMG boosts Total DMG for 15s. The boost is equal to 18% of host's bonus DMG-dealt-to-shields ratio. CD: 15s. |
Quantum SuperposeDeal more DMG at lower HP: gain (value2)% Total DMG Multiplier for every (value1)% HP lost. |
Quantum CollapseThe host's Basic ATKs (including Charged ATKs and Combo ATKs) deal (value1)% more Physical DMG; but the host takes (value2)% more Physical DMG when hit. |
Quantum LeapSuffer (value1)% Move Slow but gain (value2)% faster Attack Speed. |
Maidess of Quanta 2pcPlanck ConstantWhen attacked and when DMG taken is less than the product of 15 x Valkyrie's level, the host will not be interrupted (but takes DMG as usual). When equipped on Bronya, ranged attacks gain 15% Total DMG Multiplier. | Maidess of Quanta 3pcQuantum EntanglementThe host heals 5% HP when hitting an enemy; CD: 5s. Bronya equip bonus: SP regen rate increases by 30%. |
PreachingTotal DMG increases by (value1)%. Combo and Charged ATK boost host's Fire DMG by (value2)% for 10s. Triggering it again resets the duration. |
TeachingLanding Charged ATK 10 times makes all enemies take (value1)% bonus Fire DMG from host (independent effect) and reduces their DMG dealt to host by (value2)% for 10s. Triggering it again resets the duration. |
EnlighteningTotal DMG increases by (value1)%. On hit, Charged ATK boosts host's Fire DMG by (value2)% and restores 30 HP per second for 1s. Triggering it again resets the duration. |
Schicksal Mentor 2pcSeniorOn hit, Charged ATK boosts Move Speed by 40% and Fire DMG by 30% for 10s. Triggering it again resets the duration. Rita equip bonus: 20% bonus Total DMG. | Schicksal Mentor 3pcLegacyCharged ATK deals 30% bonus Total DMG. Rita equip bonus: Charged ATK deals 50% bonus Fire DMG. |
Aspiration Lauded by StarsTotal DMG increases by (value1)%. Lightning DMG from Basic/Combo/Charged ATKs increases by (value2)%. Ultimate Evasion Skill CD shortens by (value3)%. |
Walk Alone Among ThornsIn Herrscher form, after Combo ATK hits, deal (value1)% more Lightning DMG for 10s; retriggering refreshes duration. In Herrscher form, take (value2)% less DMG. After casting weapon active, reduces weapon active CD by (value3)%; CD: 15s. |
Look Back to YesterdayDeal (value1)% more Total DMG. Triggering Time-frozen Domain restores (value2) SP, CD: 3s, and makes all enemies take (value3)% more Total DMG for 7s, can stack 3 times. Triggering it again refreshes its duration. |
In the Name of Origin 2pcPath Set Against OddsIn Herrscher form, Basic/Combo/Charged ATKs deal 35% more Lightning DMG. Triggering Time-frozen Domain generates Thunderfall, making all enemies take 8% more Elemental DMG for 7s. 3 stacks max. This effect is exclusive and triggering it again refreshes its duration. | In the Name of Origin 3pcSword Held Against FateAll enemies on the field take 20% more Lightning DMG from the character's Basic/Combo/Charged ATK (independent and exclusive). After any team member casts Joint Bursting in Herrscher form, all enemies on the field enter Listen Well state for 10s (triggering it again resets the duration), which makes them take 15% more Total DMG (exclusive). Additionally, after such enemies are hit by the character's Combo ATK 5 times, they take 21% more Total DMG for 10s (exclusive; triggering it again resets the duration). Exit clears the counter. When equipped by Herrscher of Origin: When triggering Joint Bursting while Astral Ring is activated, all team members deal 10% more Elemental DMG and 5% more Total DMG for 20s. Retriggering refreshes duration. |
Frost RiderThe host gains (value1)% Total DMG Multiplier. When Combo Hit Count exceeds 20, gain (value2)% Ice DMG. |
Farthest NorthFor every Combo Hit Count, the host gains (value1)% Total DMG Multiplier and (value2)% Ice DMG. Stacks up to 60 times. |
Ice SmasherHits against Frozen or Ice Cell enemies heal the host for (value1) HP. CD: (value2)s. |
Arctic Explorer 2pcSuzerain of IceIf hit, take 25% less Total DMG from this hit, and inflict 3 Rime Trauma on the attacker (the effect only applies to each enemy once). After entry, the 1st hit adds 20 combo hits (CD: 15s). | Arctic Explorer 3pcPolar ExpeditionThe host gains 20% faster ATK Speed and 25% Total DMG Multiplier, and receives an Energy Charge every 15s that ignores combo interruption 1 time (Max stacks: 2). |
Aka-ZonaeWhen entering battle, Basic ATKs (including Combo and Charged ATKs) gain (value1)% Physical DMG for (value2)s. CD: (value3)s. |
Spear of LightningWhen entering battle, gain (value1)% Crit Rate for (value2)s. CD: (value3)s. |
Cuirass of WindWhen entering battle, gain (value1)% DEF for (value2)s. CD: (value3)s. |
Sanada Maru 2pcShadow DancerWhen a single hit taken deals more than 20% HP in DMG, ignore the DMG dealt by said hit. CD: 25s. | Sanada Maru 3pcTen BravesBuffs provided by each stigmatastigmata of the stigma set gain a 15% bonus. Mei or Yae Sakura equip bonus: Gain 20% Max HP in battle. |
Wave PropertyCharges once every (value1)s. The next Basic ATK (including Combo and Charged ATKs) has a 50% chance of gaining (value2)% Total DMG Multiplier (otherwise, by (value3)%) for a short duration. |
Particle PropertyAfter using an Ultimate or triggering an Evasion skill, gain a 50% chance of reducing CD by (value1)%. Otherwise, CD is increased by (value2)%. |
UncertaintyGain 1 charge per (value1)s. For the next and another Basic ATK afterwards (including Combo and Charged ATKs) have a 50% chance to gain (value2)% more SP or (value3)% less SP. |
Kitty Experiment 2pcSchrodinger's CatWhen attacked, there is a 50% chance that said attack suffers 70% Total DMG Reduction. Otherwise, said attack gains 40% Total DMG Multiplier. | Kitty Experiment 3pcSchrodinger's EquationAll stigmata buffs from this stigma set gain a 10% trigger chance. Himeko equip bonus: Gain another 10% trigger chance. |
RhythmFor each attack that hits an enemy (CD: 0.3s), gain (value1)% Physical DMG. Enter the Elated Mode for (value2)s after gaining 7 stacks. In this Mode, attacks gain (value3)% Total DMG Multiplier (attacks in Elated Mode no longer stack). All buffs will be removed after Elated Mode ends. |
RhythmFor each attack that hits an enemy (CD: 0.3s), gain (value1)% Crit Rate. Enter the Elated Mode for (value2)s after gaining 7 stacks. In this Mode, gain immunity to control debuffs and (value3)% Total DMG Reduction (attacks in Elated Mode no longer stack). All buffs will be removed after Elated Mode ends. |
EchoFor each attack that hits an enemy (CD: 0.3s), gain (value1)% Attack Speed. Enter the Elated Mode for (value2)s after gaining 7 stacks. In this Mode, each attack that hits the enemy (CD: 0.9s) gains (value3) SP (attacks in Elated Mode no longer stack). All buffs will be removed after Elated Mode ends. |
Anti-Entropy Drummer 2pcBest DrummerExtends the duration of Elated Mode provided by this stigma set by another 2s. Each attack buffs the effects by another 1%. After entering Elated Mode, gain 50% Physical DMG for the next Combo ATK and a short duration afterwards. | Anti-Entropy Drummer 3pcBassAttacks against Frozen enemies gain 20% Physical DMG. Kiana or Kallen equip bonus: Combo ATKs gain 20% Total DMG Multiplier. |
EM InductionGain (value1)% Lightning DMG. |
Fires of CatharsisGain (value1)% Fire DMG. |
Spreading ColdGain (value1)% Ice DMG. |
Transcend Renaissance 2pcCool ReasonShortens CDs of effects triggered by Ultimate Evasions (or Perfect DEF) by 35%. PSY-type battlesuit equip bonus: Gain 15% Max SP in battle. | Transcend Renaissance 3pcAnion GeneratorReduce active skill SP cost by 20%. |
TempestFire DMG increases by (value1)%. Raising or refreshing Alignment deals (value2)% ATK of Fire DMG to the target and nearby enemies, and inflicts 2 Ignite Trauma on them. |
Winter's TaleBoosts Total DMG by (value1)%. Raising Alignment by 1 boosts Ultimate's Fire DMG by (value2)%. |
Midsummer Night's DreamBoosts Fire DMG by (value1)%. Raising or refreshing Alignment restores (value2) SP. |
Traveling Skipper 2pcShakespeare's GlobeBoosts Fire DMG by 20%. Landing an Ultimate within 4s after it's cast raises Alignment by 1 (4 levels in total: Jove/Venus/Luna/Sol). Alignment drops by 1 every 10s and can be refreshed at level 4. Alignment 4 (Sol) makes enemies take 20% bonus Fire DMG from host (independent effect). | Traveling Skipper 3pcKing's MenBoosts Ultimate's Total DMG by 30%. Raising or refreshing Alignment restores 30 HP. Durandal equip bonus: Ultimates deal 15% bonus Total DMG. Landing a Throw or QTE raises Alignment by 1. |
Serene LotusBoosts Physical DMG by (value1)%. Ultimate Evasion boosts Physical DMG by (value2)% for 15s. Can be refreshed. |
Vigorous RingBoosts Physical DMG by (value1)%. Host takes (value2)% less Total DMG in burst mode. |
Weeping WillowCombo ATK boosts team Crit DMG by (value1)% for 15s (cannot stack). |
Shattered Swords 2pcBlade MantraIn Herrscher form, team deals 30% bonus Crit DMG (cannot stack) and host's attacks mark enemies. The mark explodes at 15 stacks dealing 300% ATK of Physical DMG to enemies nearby and removing marks on all enemies. CD: 5s. | Shattered Swords 3pcBlade SanctionTeam gains 10% Crit Rate for 12s upon entry. When the host is in Herrscher form and hits an enemy, team gains 3.5% Total DMG for 12s (CD: 0.4s; 10 stacks max; if equipped by more than 1 Valkyrie, only one piece will take effect). Triggering it again resets the duration. |
FlowersWhen picking up a SP bag, gain (value1)% Physical DMG and (value2)% DEF for (value3)s. CD: 15s. |
HerbaWhen picking up dropped gold, gain (value1)% Attack Speed and (value2)% Move Speed for (value3)s. CD: 10s. |
GrainsWhen taking damage from enemy hits, host obtains a barrier lasting (value1)s which can absorb Total DMG equal to (value2)% of her max HP. CD: (value3)s. |
Gentle Herbalist 2pcFloral BountiesWhen attacked by weakened enemies, there is a 40% chance that the Valkyrie takes zero DMG (does not protect against Elemental DMG). CD: 3s. | Gentle Herbalist 3pcFertile EarthIncreases HP and SP bag recovery by 50%. |
Clockwork OxTeam deals (value1)% bonus Physical DMG (cannot stack). QTE boosts team Physical DMG by (value2)% on hit for 8s (cannot stack but can be refreshed). While Recommendation is active, duration is extended by 4s. |
TutelageGrants (value1)% bonus Physical DMG. QTE deals (value2)% bonus DMG against shields. |
Mechanical SteedEnemies hit by QTE enter Censured State (cannot stack but can be refreshed), where they deal (value1)% reduced total DMG and take (value2)% bonus Physical DMG for 8s. |
Sage's Mentor 2pcRecommendationBoosts total DMG by 30%. Censured State lasts 4s longer. | Sage's Mentor 3pcReclusive GuideUltimate activation boosts Total DMG dealt by the host and the teammate on field by 20% for 18s (effect cannot stack). When equipped by Starlit Astrologos, she additionally gains 40% Crit DMG. |
Guns of ShamashWhen using a weapon active skill, reduce SP cost by (value1)%. For (value2)s after using the skill, gain (value3)% Attack Speed. |
Cannon of ShamashWhen using a weapon active skill, shorten CDs by (value1)%. For (value2)s after using the skill, gain (value3)% DEF. |
Sword of ShamashWhen using a weapon active skill, gain (value1)% Total DMG Multiplier for said active skill. For (value2)s after using the skill, gain (value3)% Move Speed. |
Lonely Hero 2pcBattle RhythmWithin a 10s interval after using any active weapon skill, the next weapon active skill gains 20% Total DMG Multiplier. DMG boost stacks up to 5 times. Adding a stack resets the effect duration. | Lonely Hero 3pcHero ModeAfter using 6 weapon skills, enter Hero Mode that lasts 20s (CD: 60s), gaining 70% Physical DMG, 25% Attack Speed and Move Speed, and immunity to most debuffs. |
UndercurrentGain (value1)% Total DMG Multiplier. Starts charging energy after becoming invisible, gaining (value2)% Total DMG Multiplier every second (stacks up to 3 times). Stacks will be removed (value3)s after ending invisibility. |
HeartlessAttacks received suffer (value1)% Total DMG Reduction. After becoming invisible, the host further gains (value2)% Total DMG Reduction and 30% faster Move Speed. Effects will be removed (value3)s after invisibility ends. |
SuppressionAfter becoming invisible, gain (value1)% Attack Speed and (value2)% Crit Rate. Effects will be removed (value3)s after invisibility ends. |
Savage Halberd 2pcImaginary SpaceReceive a Charge upon becoming invisible. When invisibility ends, deal 200% ATK of Physical DMG to all enemies. Enemies hit by the next Basic ATK (including Charged and Combo ATKs) and during a short period afterwards will be immobilized by 3s. | Savage Halberd 3pcVoid WalkWhen invisible, the host heals 2% HP and gains 2% SP every 0.9s. |
Corrupting FlamesGains (value1)% Physical DMG. Under Herrscher Form, gain another (value2)% Physical DMG. |
Lightning TimeShortens CD of Ultimate Evasion effects by (value1)% and gains (value2)% Crit DMG. |
Space BarrierWhen entering battle, host obtains a Space Barrier that reduces (value1) Elemental DMG from enemy hits and then enters a 6s CD. While the barrier lasts, host has (value2)% bonus Attack Speed and deals (value3)% bonus Physical DMG. |
Honkai Queen 2pcRoyal GuardFor every friendly summoned entity, the host gains 12% Total DMG Multiplier for 10s. Stacks up to 3 times. Triggering this again at max stacks resets the duration of the stack with the least remaining time. | Honkai Queen 3pcEnergy ReflowGain 50% Crit DMG. Under Herrscher Form, gain 15% Crit Rate. |
Dimension CleaveGain (value1)% Melee Physical DMG. Against enemies knocked airborne, deal an additional (value2)% Physical DMG. |
Void WallTake (value1)% less All Elemental DMG and gain a (value2)% chance to ignore debuffs. |
Shimmering BladeUpon Ultimate Evasion, gain 1 Charge that grants an additional (value1)%Total DMG Multiplier to the next attack and 5s afterwards. CD: (value2)s. |
Herrscher of the Void 2pcSpatial ErosionMei or Yae Sakura equip bonus: Each repeated hit on the same target (resets if no attacks occur in 2.5s) boosts the next hit by 3% Crit Rate (max 15%) and 8% Crit DMG (max 40%) per hit. | Herrscher of the Void 3pcPocket DimensionWhen the host is on the field with more than 60% HP, enemy suffers 15% Total DMG Reduction to their attacks and 10% more Total DMG Multiplier in damage taken. Effect cannot stack. |
Frenzy ChordAfter exit, team gains (value1)% Physical DMG (effect cannot stack). When on the field, the host gains (value2)% Physical DMG and (value3)% faster Attack Speed. |
Determined ChordAfter exit, allies gain (value1)% Lightning DMG Resistance and attacks deal (value2)% more Lightning DMG (effect cannot stack). When on the field, the host takes (value3)% less Physical DMG from enemy hits. |
Rapid ChordAfter exit, team gains (value1)% Move Speed (effect cannot stack). When on the field, the host gains (value2)% Lightning DMG and (value3)% Move Speed. |
Anti-Entropy Band 2pcLightning ChordEvery Basic/Combo/Charged ATK grants 1 stack of Accord Charge (CD: 1s). With 4 stacks of Accord Charge, clear the stacks and unleash Chain Lightning that attacks 4 random targets, inflicting 3 Paralyze Trauma and dealing 600% ATK of Lightning DMG to the first target, with each leap dealing 20% less total Lightning DMG. Chain Lightning does not hit the same target twice. Chain Lightning CD: 15s. | Anti-Entropy Band 3pcAdvanced ChordGain 20% Max HP and 40% Lightning DMG in battle. Lightning DMG dealt by Chain Lightning no longer decays with each leap. |
Sun GlareGain (value1)% Total DMG Multiplier. For every Combo Hit Count, the host gains (value2)% Fire DMG. Stacks up to (value3) times. |
Sun SpotsGain (value1)% Total DMG Multiplier. Every hit (CD: 0.3s) on the enemy will cause it to take (value2)% more Fire DMG from the host for 5s. Stacks up to (value3) times. Each stack gained resets the duration. |
CoronaGain (value1)% Attack Speed. For every Combo Hit Count, the host takes (value2)% less Physical DMG from hits received. Stacks up to (value3) times. |
Eclipse Predictor 2pcScorching RhythmThe host gains 1 charge every 10s, which enables her to gain 50% Total DMG for the next Charged ATK and within a short duration thereafter and then enter Blazer Mode for 6s. During Blazer Mode, the host's Ultimate/Burst ATKs deal 30% more Total DMG. | Eclipse Predictor 3pcNovaIn Blazer Mode, the host gains Ignore Interrupt, 15% Total DMG Reduction from hits taken from the enemy, and heals self for 50 HP/s. |
A Sportsman's SketchesThe host and her summoned entities gain (value1)% Ice DMG. Team and the host's summoned entities gain (value2)% Total DMG when there are Hunter Marked enemies on the field. This effect cannot stack. |
RudinThe host's summoned entities deal (value1)% more Total DMG. The host's QTE deals (value2)% more Ice DMG against Hunter Marked enemies. |
On the EveThe host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal (value1)% more All Elemental DMG against Hunter Marked enemies; this effect cannot stack. |
Rebel's Gun 2pcThe Rebellious HunterEvery 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21% All Elemental DMG (cannot stack). | Rebel's Gun 3pcBefore the GunshotThe host's Ultimate and her summoned entities deal 25% more Total DMG. When there are the host's summoned entities on the field, team deals 25% more Ice DMG against Hunter Marked enemies. This effect cannot stack. |
Five Weeks in a BalloonIce DMG increases by (value1)%. Charged ATKs deal (value2)% bonus Total DMG. |
The Mysterious IslandTotal DMG increases by (value1)%. On hit, Charged ATKs deal (value2)% bonus Ice DMG for 10s. Can be refreshed. |
Twenty Thousand Leagues under the SeaAttack Speed increases by (value1)%. Basic & Charged ATKs deal (value2)% bonus Ice DMG. |
Fantasy Voyage 2pcFantastic AdventureTriggering Ultimate Evasion in Burst mode boosts Total DMG by 30% for 12s. Can be refreshed. In Burst mode, Charged ATKs boost Ice DMG by 15% on hit (CD: 0.3s) until the Burst mode ends. 4 stacks max. Reaching 4 stacks deals 900% ATK of Ice DMG to enemies nearby. CD: 20s. | Fantasy Voyage 3pcFuturistic ImaginationCharged ATKs restore 2 bonus SP on hit (CD: 2s). When it's equipped by Seele and she is deployed, all enemies take 20% bonus Ice DMG. |
Rod CalculusLightning DMG increases by (value1)%. Weapon actives grant Mitternacht status and restore (value2) SP on hit. Mitternacht lasts 12s and a (value3)s CD. |
AlgebraHost and her summoned entities deal (value1)% bonus Total DMG. Switching out ends Mitternacht and boosts Lightning DMG dealt by team members and summoned entities by (value2)% for (value3)s. Triggering it again resets the duration (cannot stack). |
Lunar EclipseElemental DMG increases by (value1)%. Weapon actives make enemies hit take (value2)% bonus Lightning DMG for (value3)s. Triggering it again resets the duration. |
Moonwatcher 2pcAstronomerTotal DMG increases by 25%. Host deals 30% bonus Lightning DMG within 12s after her entry. | Moonwatcher 3pcFemale PioneerWeapon skills and Ultimate deal 25% bonus Lightning DMG. Fischl equip bonus: Casting QTE during Mitternacht boosts Total DMG dealt by team members and summoned entities by 45% for 20s. Triggering it again resets the duration. |
SovereignGain (value1)% Total DMG Multiplier. Herrscher Form: Gain (value2)% Ice DMG. |
ConvictionGain (value1)% Ice DMG. Every hit (CD: 0.3s) on the enemy causes it to take (value2)% more Ice DMG from the host for 5s. Max stacks: 10. Each stack gained resets the duration. |
LegacyTotal DMG increases by (value1)%. Freezing enemies grants a barrier and restores (value2) HP per second for 10s. CD: 15s. The barrier grants host full Ignore Interrupt but breaks after taking one hit. |
AE Sovereign 2pcTenacityEach 15 non-Charged ATK gives a Charged ATK buff: Next Charged ATK and following Charged ATK for 5s gain 60% Total DMG Multiplier. Count ends after the buff ends. Host directly gains Charged ATK buff when entering battle (triggers 1 time per battle). | AE Sovereign 3pcAnti-EntropyGain 40% Ice DMG. For 16s after casting the Ultimate, Charged ATKs will generate a 3s Gravity Vortex that pulls-in nearby enemies. CD: 4s. |
Gray's PortraitGains (value1)% Physical DMG. When entering Global Time Fracture, the host gains (value2)% Attack Speed for 4s. |
Bloodied ThornsActivates at below (value1)% HP. Heals the host for (value2) HP. CD: 30s. |
Salome's DanceCrit Rate increases by (value1)%. Charged ATK inflicts 3 Bleed Trauma to the target and adjacent enemies (CD: (value2)s). |
Aesthetics First 2pcBroken Lead HeartIf the host takes DMG exceeding 15% Max HP within a short time, then enter Potential Mode to gain 30% Total DMG Multiplier for 5s. CD: 12s. | Aesthetics First 3pcLook at the StarsGain 50% Crit DMG. Extends duration of Potential Mode by 2s. |
Chessboard ParadoxIncreases Lightning DMG by (value1)%. Once Combo ATK deals Lightning DMG, increases Total DMG by (value2)% for (value3)s (triggering it again refreshes the duration). |
Zeno's ArrowIncreases Lightning DMG by (value1)% and reduces Ultimate Evasion Skill CD by (value2)%. |
Penrose StairsIncreases ranged attacks' Total DMG by (value1)% and Combo ATK's Lightning DMG by (value2)%. |
Paradoxical Philosophy 2pcInfinitely Divisible SpacetimeIncreases Total DMG by 35%. Lightning DMG from Combo ATK inflicts Butterfly Mark that lasts 15s (triggering it again refreshes the duration). A marked enemy suffers an explosion dealing 100% ATK of Lightning DMG every time it takes 4 hits from the host (CD: 1.5s). | Paradoxical Philosophy 3pcForever Unreachable FinishButterfly Mark's explosion restores 2 SP additionally. Triggering Ultimate Evasion Skill increases Lighting DMG against enemies with Butterfly Mark by 60% for 15s (triggering it again refreshes the duration). |
MultispikeGain (value1)% Total DMG Multiplier. After an Ultimate Evasion, gain (value2) SP. |
ClairvoyanceGain (value1)% Crit DMG. After Ultimate Evasion, gain an additional (value2)% Crit Rate for (value3)s. Triggering this skill again resets the duration. |
The ConnectionGain (value1)% Physical DMG. After Ultimate Evasion, gain an additional (value2)% Physical DMG for (value3)s. Triggering this skill again resets the duration. |
Night Vigilante 2pcBlinkGain 1 charge for every 10s on the field. With enemies nearby, deal 100% ATK of Lightning DMG to a random nearby enemy, and inflict 3 Stun Trauma, and activate Destreza mode. Any evasion will trigger Ultimate Evasion effects (a successful Ultimate Evasion will end Destreza). First entry unleashes a Lightning Shockwave. After Ultimate Evasion, Combo/Charged ATKs deal 20% bonus Total DMG for 5s (triggering it again refreshes the duration). | Night Vigilante 3pcTajo ZAfter Ultimate Evasion, the next attack unleashes a Z-slash (CD: 10s). The Z-slash deals 300% ATK of Physical DMG to enemies within a small AOE. Also applies impair, lowering enemy DEF by 50% for 5s. |