Effect Hit Rate
Last updated 2026-09-10
Effect Hit Rate is one of the stats in Honkai: Star Rail, used by both characters and enemies. It increases the probability of attacks inflicting debuffs on a target.
Character Real Chance Breakpoints
| Enemy Effect RES |
Character Base Chance |
100% Real Chance Effect Hit Rate Breakpoint |
|---|---|---|
| 20% | 60% | 108.4% |
| 65% | 92.4% | |
| 80% | 56.3% | |
| 85% | 47.1% | |
| 100% | 25% | |
| 120% | 4.2% | |
| 30% | 60% | 138.1% |
| 65% | 119.8% | |
| 80% | 78.6% | |
| 85% | 68.1% | |
| 100% | 42.9% | |
| 120% | 19.1% | |
| 40% | 60% | 177.8% |
| 65% | 156.5% | |
| 80% | 108.4% | |
| 85% | 96.1% | |
| 100% | 66.7% | |
| 120% | 38.9% |
Enemy Effect Hit Rate
All enemies have 0% Base Effect Hit Rate. However, their Effect Hit Rate will increase by 0.8% per level from Level 51 to Level 100, up to 40%.
Level 120 enemies in Anomaly Arbitration have 10% additionally increased Effect Hit Rate.
Bonus Abilities
2 Bonus Abilities increase Effect Hit Rate of characters:
| Character | Name | Description | Ascension Requirement |
|---|---|---|---|
| Misha |
When using the Ultimate, increases the Effect Hit Rate by 60%, lasting until the end of the current Ultimate's action. | 4 | |
| Pela |
When Pela is on the battlefield, all allies' Effect Hit Rate increases by 10%. | 4 |
Relic Sets
1 Relic Sets increase Effect Hit Rate of characters:
| Icon | Set | Pieces | Bonuses |
|---|---|---|---|
|
Pan-Cosmic Commercial Enterprise | ![]() ![]() |
2 Piece: Increases the wearer's Effect Hit Rate by 10%. Meanwhile, the wearer's ATK increases by an amount that is equal to 25% of the current Effect Hit Rate, up to a maximum of 25%. |
Light Cones
Toggle Columns:
9 Light Cones increase Effect Hit Rate of characters:
| Icon & Name | Rarity | Path | Stats | Passive |
|---|---|---|---|---|
![]() Before the Tutorial Mission Starts |
HP: 43~952 ATK: 21~476 DEF: 15~330 |
Quick on the Draw Increases the wearer's Effect Hit Rate by 20~40%. When the wearer attacks DEF-reduced enemies, regenerates 4~8 Energy. | ||
![]() Eyes of the Prey |
HP: 43~952 ATK: 21~476 DEF: 15~330 |
Self-Confidence Increases the wearer's Effect Hit Rate by 20~40% and increases DoT by 24~48%. | ||
![]() In the Name of the World |
HP: 48~1,058 ATK: 26~582 DEF: 21~463 |
Inheritor Increases the wearer's DMG to debuffed enemies by 24~40%. When the wearer uses their Skill, the Effect Hit Rate for this attack increases by 18~30%, and ATK increases by 24~40%. | ||
![]() Incessant Rain |
HP: 48~1,058 ATK: 26~582 DEF: 21~463 |
Mirage of Reality Increases the wearer's Effect Hit Rate by 24~40%. When the wearer deals DMG to an enemy that currently has 3 or more debuffs, increases the wearer's CRIT Rate by 12~20%. After the wearer uses their Basic ATK, Skill, or Ultimate, there is a 100% base chance to implant Aether Code on a random hit target that does not yet have it. Targets with Aether Code receive 12~20% increased DMG for 1 turn. | ||
![]() Moment of Victory |
HP: 48~1,058 ATK: 21~476 DEF: 27~595 |
Verdict Increases the wearer's DEF by 24~40% and Effect Hit Rate by 24~40%. Increases the chance for the wearer to be attacked by enemies. When the wearer is attacked, increase their DEF by an extra 24~40% until the end of the wearer's turn. | ||
![]() Reforged Remembrance |
HP: 48~1,058 ATK: 26~582 DEF: 21~463 |
Crystallize Increases the wearer's Effect Hit Rate by 40~60%. When the wearer deals DMG to an enemy inflicted with Wind Shear, Burn, Shock, or Bleed, each respectively grants 1 stack of Prophet, stacking up to 4 time(s). In a single battle, only 1 stack of Prophet can be granted for each type of DoT. Every stack of Prophet increases wearer's ATK by 5~9% and enables the DoT dealt to ignore 7.2~10.0% of the target's DEF. | ||
![]() Those Many Springs |
HP: 43~952 ATK: 26~582 DEF: 24~529 |
Wordly Affairs Leave No Mark Increases the wearer's Effect Hit Rate by 60~100%. After the wearer uses Basic ATK, Skill, or Ultimate to attack an enemy target, there is a 60% base chance to inflict "Unarmored" on the target. While in the Unarmored state, the enemy target receives 10~18% increased DMG, lasting for 2 turn(s). If the target is under a DoT state inflicted by the wearer, there is a 60% base chance to upgrade the "Unarmored" state inflicted by the wearer to the "Cornered" state, which additionally increases the DMG the enemy target receives by 14~22%, lasting for 2 turn(s). During this period, the wearer cannot inflict "Unarmored" on the target. | ||
![]() Void |
HP: 38~846 ATK: 14~317 DEF: 12~264 |
Fallen At the start of the battle, the wearer's Effect Hit Rate increases by 20~40% for 3 turn(s). | ||
![]() Why Does the Ocean Sing |
HP: 43~952 ATK: 28~635 DEF: 21~463 |
Solo Increases the wearer's Effect Hit Rate by 40~60%. When an enemy target gets inflicted with a debuff by the wearer, there is a 80% base chance for them to enter "Enthrallment," lasting for 3 turn(s). Effects of the same type cannot stack. While the target is in "Enthrallment," for every 1 debuff applied by the wearer on the target, increases the target's received DoT by 5~10%, stacking up to 6 time(s). When the target gets attacked by an ally, increases the attacker's SPD by 10~20% for 3 turn(s). When the wearer gets knocked down, removes all "Enthrallment." |
Consumables
There is 1 consumables:
| Name | Effect | Type | Source | Recipe |
|---|---|---|---|---|
| When used, increase SPD of all allies by 8%, and Effect Hit Rate by 20% for the next battle. | Attack Consumables | Omni-Synthesizer | Yanming |
Other Languages
| Language | Official Name |
|---|---|
| English | Effect Hit Rate |
| Chinese (Simplified) | 效果命中 |
| Chinese (Traditional) | 效果命中 |
| Japanese | 効果命中 |
| Korean | 효과 명중 |
| Spanish | Acierto de efecto |
| French | Chances d'app. des effets |
| Russian | Шанс попадания эффектов |
| Thai | อัตราสร้างสถานะ |
| Vietnamese | Chính Xác Hiệu Ứng |
| German | Effekt-Trefferrate |
| Indonesian | Effect Hit Rate |
| Portuguese | Taxa de Acerto de Efeito |
Change History
Released in Version 1.0
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