Talent
Last updated 2026-05-06
Talents are a type of character ability. They are passive skills that take effect automatically under the correct conditions. For characters with an Exclusive Effect, the Exclusive Effect is shown as a Talent in their Traces menu.
List of Talents
104 abilities match the category selection:
| Character | Name | Description | Tag |
|---|---|---|---|
| Gilgamesh |
When a teammate uses their Ultimate, Gilgamesh gains "King's Burden," which increases Ultimate DMG dealt by this unit by 20%-44%, lasting for 3 turn(s). Initially, automatically uses Basic ATK at the start of this unit's turn. When another ally target takes action, Gilgamesh gains 1 point of "Interest." For each point of "Interest" in possession, increases this unit's SPD by 10%. When "Interest" reaches 10 for the first time, enters the "Interest Piqued!" state. In that state, can only use Skill, lasting for the entire battle. After using Skill, clears this unit's "Interest." |
Enhance | |
| Gilgamesh |
When Gilgamesh or Saber attacks, the attack tally increases by 1. After any unit attacks, if the attack tally reaches 8, Gilgamesh and Saber launch Joint Follow-Up ATK, dealing Lightning DMG equal to 200%-440% of Gilgamesh's ATK and Wind DMG equal to 300%-660% of Saber's ATK to all enemies, respectively. Then, Gilgamesh gains 3 "Interest." Saber regenerates a fixed 120 Energy, and the next time she uses Ultimate, the DMG dealt becomes 120%-216% of the original DMG. After using Joint Follow-Up ATK, resets the attack tally. |
AoE | |
| Mortenax Blade |
While the Zone is active, after each attack an ally target uses on an enemy, inflicts the "Balefire Bind" state on the corresponding enemy target and grants 1 Charge to Mortenax Blade. When Charge reaches 9 points and the current HP is more than 1, consumes 9 Charge, regenerates 15-27 Energy, and enables Mortenax Blade to use Skill 1 extra time. This extra Skill use is considered as Follow-Up ATK. | Support | |
| Trailblazer (Remembrance) |
Memosprite Mem has an initial SPD of 130 and a Max HP equal to 50%—86% of Trailblazer's Max HP plus 400—688. For every 10 Energy regenerated by all allies in total, Mem gains 1% Charge. | Enhance | |
| Aventurine • Waveflair |
The duration of Aventurine • Waveflair's "Certified Banger" increases by 1 turn. After a teammate uses an attack, Aventurine • Waveflair gains "Fervor" and Punchline. When "Fervor" reaches a certain value, Aventurine • Waveflair immediately uses 1 instance of "Cheers! To Summer's Blaze" that takes into account a fixed amount of Punchline, and enhances the next Elation Skill used in the Aha Instant to "All In! To Summer's Blaze." While Aventurine • Waveflair holds "Certified Banger," Skill and Ultimate additionally deal Quantum Elation DMG to all enemies. |
Enhance | |
| Asta |
Gains 1 stack of Charging for every different enemy hit by Asta plus an extra stack if the enemy hit has Fire Weakness. For every stack of Charging Asta has, all allies' ATK increases by 7%—15.4%, up to 5 time(s). Starting from her second turn, Asta's Charging stack count is reduced by 3 at the beginning of every turn. |
Support | |
| Acheron |
When Slashed Dream reaches 9 point(s), the Ultimate can be activated. During the Ultimate, reduces enemies' Toughness regardless of Weakness Types and reduces all enemies' All-Type RES by 10%—22%, lasting until the end of the Ultimate. When any unit inflicts debuffs on an enemy target while using their ability, Acheron gains 1 point of Slashed Dream and inflicts 1 stack of Crimson Knot on a target. If debuffs are inflicted on multiple targets, then the 1 stack of Crimson Knot will be inflicted on the enemy target with the most Crimson Knot stacks. This effect can only trigger once for every ability use. After an enemy target exits the field or gets defeated by any unit while Acheron is on the field, their Crimson Knot stacks will be transferred to the enemy target with the most Crimson Knot stacks on the whole field. |
Enhance | |
| Cerydra |
The character with "Military Merit" increases ATK by an amount equal to 18%—25.2% of Cerydra's ATK. When the character uses Basic ATK or Skill, Cerydra gains 1 Charge. During Coup de Main, Cerydra cannot gain Charge. After the character with "Military Merit" uses an attack, Cerydra additionally deals 1 instance of Wind Additional DMG equal to 30%—66% of her ATK. This effect can trigger up to 20 time(s). The trigger count resets every time Cerydra uses her Ultimate. "Military Merit" only takes effect on the most recent target. When the target changes, Cerydra's Charge is reset to 0. | Support | |
| Silver Wolf |
Silver Wolf can create three types of Bugs: Reduce ATK by 5%—11%, reduce DEF by 4%—8.8%, and reduce SPD by 3%—6.6%. Every time Silver Wolf attacks, she has a 60%—74.4% base chance to implant a random Bug that lasts for 3 turn(s) in an enemy target. |
Impair | |
| Silver Wolf |
Silver Wolf can create three types of "Bugs": Reduce ATK by 5%—11%, reduce DEF by 6%—13.2%, and reduce SPD by 3%—6.6%. After every attack launched by Silver Wolf, she has a 60%—108% base chance to implant 1 random "Bug" that lasts for 3 turn(s) in the attacked enemy target. When the enemy target is defeated, the Weakness Silver Wolf implanted on it will be transferred to another surviving enemy on the field that hasn't been implanted with Weakness, prioritizing Elite targets and greater. |
Impair | |
| Clara |
Under the protection of Svarog, DMG taken by Clara when hit by enemy attacks is reduced by 10%. Svarog will mark enemies who attack Clara with his Mark of Counter and retaliate with a Counter, dealing Physical DMG equal to 80%—176% of Clara's ATK. | Single Target | |
| Yao Guang |
While Yao Guang holds "Certified Banger": After an ally target uses an attack, triggers the "Great Boon" effect, dealing 1 additional instance of 10%-22% Elation DMG of the corresponding Type to 1 random hit target. If this attack consumes Skill Points, then additionally triggers "Great Boon" 1 time. When triggering the "Great Boon" effect, if the attacker's Elation is lower than that of Yao Guang, then this instance of Elation DMG will take Yao Guang's Elation into calculation. Triggering the "Great Boon" effect is not considered as using 1 instance of attack. |
Support | |
| Fu Xuan |
While Fu Xuan is still active in battle, Misfortune Avoidance is applied to the entire team. With Misfortune Avoidance, allies take 10%—19.6% less DMG. When Fu Xuan's current HP percentage falls to 50% of her Max HP or less, HP Restore will be triggered for Fu Xuan, restoring her HP by 80%—92% of the amount of HP she is currently missing. This effect cannot be triggered if she receives a killing blow. This effect has 1 trigger count by default and can hold up to a maximum of 2 trigger counts. |
Restore | |
| Mydei |
For each 1% of HP lost, accumulates 1 point of Charge (up to 200 points). When Charge reaches 100, consumes 100 points of Charge to enter the "Vendetta" state, restores HP equal to 15%—27% of Mydei's Max HP, and advances action by 100%. While the "Vendetta" state is active, Max HP increases by 50% of the current Max HP and DEF remains at 0. At the start of this unit's turn, automatically uses "Kingslayer Be King." When Charge reaches 150 points during the "Vendetta" state, Mydei immediately gains 1 extra turn and automatically uses "Godslayer Be God." When receiving a killing blow during the "Vendetta" state, Mydei will not be knocked down, but will clear his Charge, exits the "Vendetta" state, and restores HP by 50% of his Max HP. |
Enhance | |
| Tribbie |
After other ally characters use Ultimate, Tribbie launches Follow-up ATK, dealing Quantum DMG equal to 9%—19.8% of Tribbie's Max HP to all enemies. This effect triggers up to 1 time per character. When Tribbie uses Ultimate, resets the trigger count for other ally characters. If the target was defeated before the Follow-up ATK is launched, then launches the Follow-up ATK against new enemy targets entering the battlefield. | AoE | |
| Moze |
When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 15%—33% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 Follow-up ATK to "Prey," dealing Lightning DMG equal to 80%—176% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch Follow-up ATK. Talent's Follow-up ATK does not consume Charge. |
Single Target | |
| Qingque |
When an ally's turn starts, Qingque randomly draws 1 tile from 3 different suits and can hold up to 4 tiles at one time. If Qingque starts her turn with 4 tiles of the same suit, she consumes all tiles to enter the "Hidden Hand" state. While in this state, Qingque cannot use her Skill again. At the same time, Qingque's ATK increases by 36%—79.2%, and her Basic ATK "Flower Pick" is enhanced, becoming "Cherry on Top!" The "Hidden Hand" state ends after using "Cherry on Top!". |
Enhance | |
| Firefly |
The lower the HP, the less DMG received. When HP is 20% or lower, the DMG Reduction reaches its maximum effect, reducing up to 20%—44%. During the Complete Combustion, the DMG Reduction remains at its maximum effect, and the Effect RES increases by 10%—34%. If Energy is lower than 50% when the battle starts, regenerates Energy to 50%. Once Energy is regenerated to its maximum, dispels all debuffs on this unit. |
Defense | |
| Dr. Ratio |
When using his Skill, Dr. Ratio has a 40% fixed chance of launching a Follow-up ATK against his target for 1 time, dealing Imaginary DMG equal to 135%—297% of Dr. Ratio's ATK. For each debuff the target enemy has, the fixed chance of launching Follow-up ATK increases by 20%. If the target enemy is defeated before the Follow-up ATK triggers, the Follow-up ATK will be directed at a single random enemy instead. | Single Target | |
| Jingliu |
When Jingliu has 2 stack(s) of Syzygy, she enters the Spectral Transmigration state with her action advanced by 100% and her CRIT Rate increases by 40%—52%. Then, Jingliu's Skill "Transcendent Flash" is enhanced to "Moon On Glacial River," and only this enhanced Skill is available for use in battle. When Jingliu uses an attack in the Spectral Transmigration state, she consumes HP from her teammates equal to 4% of their respective Max HP (this cannot reduce teammates' HP to lower than 1). Jingliu's ATK increases by 540% of the total HP consumed from all allies in this attack, capped at 90%—198% of her base ATK, lasting until the current attack ends. Jingliu cannot enter the Spectral Transmigration state again until the current Spectral Transmigration state ends. Syzygy can stack up to 3 times. When Syzygy stacks become 0, Jingliu will exit the Spectral Transmigration state. | Enhance | |
| Jingliu |
When Jingliu has 2 stacks of "Syzygy," she enters the "Spectral Transmigration" state, additionally gains 1 stack of "Syzygy," action advances by 100%, and her CRIT Rate increases by 40%—52%. Then, Jingliu's Skill "Transcendent Flash" is enhanced to "Moon On Glacial River," and only this enhanced Skill is available for use in battle. When Jingliu uses an attack in the Spectral Transmigration state, she consumes HP from her teammates equal to 5% of their respective Max HP (this cannot reduce teammates' HP to lower than 1). When in the "Spectral Transmigration" state, Jingliu gains 1 stack of "Moonlight" whenever ally targets receive DMG or consume HP. Each stack of "Moonlight" increases Jingliu's CRIT DMG by 22%—48.4%, up to 5 stacks. Jingliu cannot enter the "Spectral Transmigration" state again until the current "Spectral Transmigration" state ends. "Syzygy" can stack up to 4 times. When "Syzygy" stacks become 0, Jingliu will exit the "Spectral Transmigration" state and remove all "Moonlight." After ally targets receive DMG or consume HP a total of 20 times, Jingliu gains 1 stack of "Syzygy." This takes effect a maximum of 1 time per attack received by each target. | Enhance | |
| Luocha |
When Abyss Flower reaches 2 stacks, Luocha consumes all stacks of Abyss Flower to deploy a Zone against the enemy. When any enemy in the Zone is attacked by an ally, the attacking ally's HP is immediately restored by an amount equal to 12%—19.2% of Luocha's ATK plus 60—267. The Zone's effect lasts for 2 turns. When Luocha is knocked down, the Zone will be dispelled. |
Restore | |
| Sushang |
When an enemy has their Weakness Broken on the field, Sushang's SPD increases by 15%—21% for 2 turn(s). | Enhance | |
| Pela |
If the enemy is debuffed after Pela's attack, Pela will restore 5—11 additional Energy. This effect can only be triggered 1 time per attack. | Support | |
| Castorice |
The maximum limit of "Newbud" is related to the levels of all characters on the battlefield. For every 1 point of HP lost by all allies, Castorice gains 1 point of "Newbud." When "Newbud" reaches its maximum limit, can activate the Ultimate. When allies lose HP, Castorice's and Netherwing's DMG dealt increases by 10%—22%. This effect can stack up to 3 time(s), lasting for 3 turn(s). When Netherwing is on the field, "Newbud" cannot be gained through Talent, and every 1 point of HP lost by all allies (except Netherwing) will be converted to an equal amount of HP for Netherwing. |
Enhance | |
| Saber |
When entering combat, gains 1 "Core Resonance" point(s). When any ally target uses Ultimate, increases the DMG dealt by Saber by 30.0%—66.0% for 2 turn(s) and gains 3 "Core Resonance" point(s). For every 1 "Core Resonance" point consumed, regenerates a fixed amount of 8 Energy for Saber. | Enhance | |
| Jade |
After Jade or the Debt Collector unit attacks, gains 1 point of Charge for each enemy target hit. Upon reaching 8 points of Charge, consumes the 8 points to launch 1 instance of Follow-up ATK, dealing Quantum DMG equal to 60%—132% of Jade's ATK to all enemies. This Follow-up ATK does not generate Charge. When launching her Talent's Follow-up ATK, Jade immediately gains 5 stack(s) of Pawned Asset, with each stack increasing CRIT DMG by 1.2%—2.6%, stacking up to 50 times. |
AoE | |
| Phainon |
Khaslana's Talent. Upon transformation, gains 4 point(s) of "Scourge". If this happens during an ally target's turn, then the duration of all buffs on that target is extended by 1 turn and the current turn ends. Khaslana is immune to Crowd Control debuffs, has 1 Enhanced Basic ATK and 2 Enhanced Skills, but cannot use Ultimate. During the transformation, increases ATK by 40%—88% and Max HP by 135%—297%. After using an attack, restores HP equal to 20% of his Max HP. When Khaslana takes a killing blow, he will not get knocked down. Instead, he will restore HP equal to 25% of Max HP and immediately launch a final hit. For every 1 remaining Khaslana's extra turn, the final hit's DMG multiplier decreases by 12.5% of its original multiplier value. When the transformation ends, increases all allies' SPD by 15% for 1 turn. |
Enhance | |
| Herta |
When an ally's attack causes an enemy's HP percentage to fall to 50% or lower, Herta will launch a Follow-up ATK, dealing Ice DMG equal to 25%—43% of Herta's ATK to all enemies. | AoE | |
| Hyacine |
The memosprite Little Ica initially has Max HP equal to 50% of Hyacine's Max HP. When Hyacine or Little Ica provides healing, increases Little Ica's DMG dealt by 40%—88% for 2 turn(s). Stacks up to 3 time(s). | Enhance | |
| Boothill |
Each stack of Pocket Trickshot increases the Enhanced Basic Attack's Toughness Reduction by 50%, stacking up to 3 time(s). If the target is Weakness Broken while the Enhanced Basic ATK is being used, based on the number of Pocket Trickshot stacks, deals Break DMG to this target equal to 35%—77%/60%—132%/85%—187% of Boothill's Physical Break DMG. The max Toughness taken into account for this DMG cannot exceed 16 times the base Toughness Reduction of the Basic Attack "Skullcrush Spurs." After winning the battle, Boothill can retain Pocket Trickshot for the next battle. |
Enhance | |
| Yunli |
When Yunli gets attacked by an enemy target, additionally regenerates 15 Energy and immediately launches a Counter on the attacker, dealing Physical DMG equal to 60%—132% of Yunli's ATK to the attacker and Physical DMG equal to 30%—66% of Yunli's ATK to adjacent targets. If there is no immediate target to Counter, then Counters a random enemy target instead. |
Blast | |
| Luka |
After Luka uses his Basic ATK "Direct Punch" or Skill "Lacerating Fist," he receives 1 stack of Fighting Will, up to 4 stacks. When he has 2 or more stacks of Fighting Will, his Basic ATK "Direct Punch" is enhanced to "Sky-Shatter Fist." After his Enhanced Basic ATK's "Rising Uppercut" hits a Bleeding enemy target, the Bleed status will immediately deal DMG for 1 time equal to 68%—88.4% of the original DMG to the target. At the start of battle, Luka will possess 1 stack of Fighting Will. | Enhance | |
| Fugue |
While Fugue is on the field, enemy targets will get additionally afflicted with "Cloudflame Luster," equal to 40% of their Max Toughness. When the initial Toughness is reduced to 0, "Cloudflame Luster" can continue to be reduced. When "Cloudflame Luster" is reduced to 0, the enemy will receive Weakness Break DMG again. While Fugue is on the field and after allies attack Weakness Broken enemy targets, converts the Toughness Reduction of this attack into 1 instance of 50%—110% Super Break DMG. |
Impair | |
| Rin Tohsaka |
After Archer uses his Skill "Caladbolg II: Fake Spiral Sword" to attack, if Skill Points are 3 or fewer or if "Caladbolg II: Fake Spiral Sword" has been actively used 5 times during the current "Circuit Connection" state, and the Joint Follow-Up ATK from "Freeform Tohsaka Style" has not been triggered, Rin Tohsaka and Archer will launch Joint Follow-Up ATK on all enemies, dealing Quantum DMG equal to 150%-330% of Rin Tohsaka's ATK and 150%-330% of Archer's ATK respectively, and recovering 4 Skill Point(s) for allies. This Joint Follow-Up ATK can only trigger once. The trigger count resets when Rin Tohsaka's turn ends. | AoE | |
| Trailblazer (Harmony) |
The Trailblazer immediately regenerates 5—11 Energy when an enemy target's Weakness is Broken. | Support | |
| Serval |
After Serval attacks, deals Lightning Additional DMG equal to 36%—79.2% of Serval's ATK to all Shocked enemies. | Enhance | |
| Rin Tohsaka |
When entering combat, gains 20 "Gem Energy." When an ally target consumes or recovers Skill Points, increases their CRIT DMG by 35%-77% for 2 turn(s). For every 1 Skill Point consumed or recovered, Rin Tohsaka gains 1 "Gem Energy." If Rin Tohsaka holds 15 or more "Gem Energy," or if the current Skill Points are 7 or more, her Skill is enhanced to "Second Magic Experiment." | Enhance | |
| Kafka |
After Kafka's teammate uses Basic ATK on an enemy target, Kafka immediately launches Follow-up ATK and deals Lightning DMG equal to 42%—159.6% of her ATK to that target, with a 100% base chance to inflict Shock equivalent to that applied by her Ultimate to the attacked enemy target, lasting for 2 turns. This effect can only be triggered 1 time per turn. | Single Target | |
| Kafka |
After Kafka's teammate uses an attack on an enemy target, Kafka immediately launches Follow-up ATK and deals Lightning DMG equal to 42%—159.6% of Kafka's ATK to the primary target, with a 100% base chance to inflict Shock equivalent to that applied by her Ultimate to the attacked enemy target, lasting for 2 turns. This effect can be triggered up to 2 time(s), with 1 use(s) recovered at the end of Kafka's turn. | Single Target | |
| March 7th (Preservation) |
After a Shielded ally is attacked by an enemy, March 7th immediately Counters, dealing Ice DMG equal to 50%—110% of her ATK. This effect can be triggered 2 time(s) each turn. | Single Target | |
| Bailu |
After an ally target with Invigoration is hit, restores the ally's HP for 3.6%—5.8% of Bailu's Max HP plus 36—160.2. This effect can trigger 2 time(s). When Bailu's teammate receives a killing blow, they will not be knocked down. Bailu immediately heals the ally for 12%—19.2% of Bailu's Max HP plus 120—534 HP. This effect can be triggered 1 time per battle. |
Restore | |
| Hook |
When attacking a target afflicted with Burn, deals Fire Additional DMG equal to 50%—110% of Hook's ATK and regenerates 5 extra Energy. | Enhance | |
| The Herta |
When enemy targets enter battle, The Herta inflicts 1 stack of "Interpretation" on them. At the start of each wave, applies 25 stack(s) of "Interpretation" to a random enemy target, prioritizing Elite-level targets and above. When the Enhanced Skill's primary target has "Interpretation," the multiplier for the DMG dealt increases, with each stack granting an increase of 4%—8.8%/2%—4.4% on the primary target/other targets respectively. If 2 or more characters follow the Path of Erudition in the team, each stack grants an additional increase of 4%—8.8%/2%—4.4% on the primary target/other targets respectively. "Interpretation" can stack up to 42 time(s). When using the Enhanced Skill, resets the number of "Interpretation" stacks on the primary target to 1. After the enemy target leaves the field or gets defeated by any unit, "Interpretation" will be transferred, prioritizing the transfer to Elite-level targets and above. | Enhance | |
| Cyrene |
When combat begins or after Cyrene takes action, other ally characters under any state and their memosprites gain "Future." When ally targets with "Future" take action, consumes "Future" to grant Cyrene 1 "Recollection" point(s). When Cyrene has 24 "Recollection" points, can activate Ultimate and dispel all debuffs on her. When she has 12 "Recollection" points during the "Ripples of Past Reverie" state, can activate Ultimate. After reaching the maximum, it can overflow by up to 27 points. While Cyrene is on the field, increases DMG dealt by all ally targets by 10%—22%. | Enhance | |
| Misha |
For every 1 Skill Point allies consume, Misha's next Ultimate delivers 1 more Hit(s) Per Action, and Misha regenerates 1—2.2 Energy. | Enhance | |
| Silver Wolf LV.999 |
After "Hidden MMR" reaches 60, can activate Ultimate. And after reaching its maximum limit, it can overflow by an additional 240 point(s). When gaining Punchline, Silver Wolf LV.999 gains an equal amount of "Hidden MMR." Each point of "Hidden MMR" increases CRIT Rate by 0.2%-0.44%. Once CRIT Rate reaches 100%, each additional point of "Hidden MMR" instead increases CRIT DMG by 0.4%-0.88%. While in the "Godmode Player" state, Silver Wolf LV.999 becomes immune to Crowd Control debuffs, cannot use Ultimate, and gains Enhanced Basic ATK and Enhanced Elation Skill. After fully using Enhanced Basic ATK 3 time(s), she exits the "Godmode Player" state. When exiting the "Godmode Player" state, clears "Hidden MMR". While holding "Certified Banger," using Basic ATK or Skill deals 20%-44% Imaginary Elation DMG to the attacked enemy targets. And the Enhanced Basic ATK's ability DMG changes to Elation DMG at the same multiplier. |
Enhance | |
| Natasha |
When healing allies with HP percentage at 30% or lower, increases Natasha's Outgoing Healing by 25%—55%. This effect also works on continuous healing. | Enhance | |
| Xueyi |
When Xueyi reduces enemy Toughness with attacks, Karma will be stacked. The more Toughness is reduced, the more stacks of Karma are added, up to 8 stacks. When Xueyi's teammates reduce enemy Toughness with attacks, Xueyi gains 1 stack(s) of Karma. When Karma reaches the max number of stacks, consumes all current Karma stacks and immediately launches Follow-up ATK against an enemy target, dealing DMG for 3 times, with each time dealing Quantum DMG equal to 45%—99% of Xueyi's ATK to a single random enemy. This Follow-up ATK will not add Karma stacks. |
Bounce | |
| Bronya |
After using her Basic ATK, Bronya's next action will be Advanced Forward by 15%—33%. | Enhance | |
| Black Swan |
Every time an enemy target receives DoT at the start of each turn, there is a 50%—68% base chance for it to be inflicted with 1 stack of Arcana. While afflicted with Arcana, enemy targets receive Wind DoT equal to 96%—264% of Black Swan's ATK at the start of each turn. Each stack of Arcana increases this DMG multiplier by 4.8%—13.2%. Then Arcana resets to 1 stack. Arcana can stack up to 50 times. Only when Arcana causes DMG at the start of an enemy target's turn, Black Swan triggers additional effects based on the number of Arcana stacks inflicted on the target: When there are 3 or more Arcana stacks, deals Wind DoT equal to 72%—198% of Black Swan's ATK to adjacent targets, with a 50%—68% base chance of inflicting 1 stack of Arcana on adjacent targets. When there are 7 or more Arcana stacks, enables the current DoT dealt this time to ignore 20% of the target's and adjacent targets' DEF. |
Impair | |
| Black Swan |
Every time an enemy target receives 1 instance of DoT, there is a 50%—68% base chance for it to be inflicted with 1 stack of "Arcana". While an enemy target is in the "Arcana" state, they are also considered to be simultaneously afflicted with Wind Shear, Bleed, Burn, and Shock. The target receives Wind DoT equal to 96-264% of Black Swan's ATK at the start of each turn, after which the number of stacks is halved. Each stack of "Arcana" increases this DMG multiplier by 4.8%-13.2%. "Arcana" can stack 50 times, and can continue to stack beyond this limit, with the excess stacks removed after dealing DMG. DMG from "Arcana" ignores 20% of the target's DEF. Only when "Arcana" deals DMG at the start of the enemy target's turn, adjacent targets take 1 additional instance of Wind DoT equal to 72%-198% of Black Swan's ATK. |
Impair | |
| March 7th (The Hunt) |
After Shifu uses an attack or Ultimate, March 7th gains up to 1 point of Charge each time. Upon reaching 7 or more points of Charge, March 7th immediately takes action and increases the DMG she deals by 40%—88%. Her Basic ATK gets Enhanced, and her Skill cannot be used. After using Enhanced Basic ATK, consumes 7 point(s) of Charge. Charge is capped at 10 points. |
Enhance | |
| Archer |
When Archer's teammate attacks an enemy target, Archer consumes 1 Charge and immediately launches Follow-up ATK on the primary target, dealing Quantum DMG equal to 100%—220.0% of Archer's ATK and recovering 1 Skill Point. If the target is defeated before this Follow-up ATK is launched, the Follow-up ATK will be directed at one random enemy instead. | Single Target | |
| Lingsha |
When using Skill, summons Fuyuan, with an initial SPD of 90 and an initial action count of 3. When taking action, Fuyuan launches Follow-up ATK, dealing Fire DMG equal to 37.5%—82.5% of Lingsha's ATK to all enemies. Additionally deals Fire DMG equal to 37.5%—82.5% of Lingsha's ATK to a single random enemy, and this DMG prioritizes targets that have both Toughness greater than 0 and Fire Weakness. Dispels 1 debuff(s) from all allies and restores HP equal to 8%—12.8% of Lingsha's ATK plus 90—400.5. Fuyuan's action count can accumulate up to 5. When the action count reaches 0 or when Lingsha is knocked down, Fuyuan disappears. While Fuyuan is on the field, using Skill can increase Fuyuan's action count by 3. |
AoE | |
| Rappa |
Each time the enemy target is Weakness Broken, Rappa gains 1 point of Charge, up to a max of 10 points of Charge. When Rappa next launches the third hit of "Ningu: Demonbane Petalblade," additionally deals Break DMG equal to 30%—66% of Rappa's Imaginary Break DMG to all enemies. This DMG can ignore Weakness Type to reduce 2 Toughness, consuming all Charge. Each point of Charge increases the Break DMG multiplier by 25%—55% and increases the Toughness Reduction that can ignore Weakness Type by 1. When Breaking Weakness, triggers the Imaginary Weakness Break effect. |
Enhance | |
| Himeko • Nova |
While Himeko • Nova is on the field, immediately deploys the Territory "Starblazer Visioscape," summoning "Starblazer" to the field and granting all ally characters 1 Assist Skill use. Ally characters can use Assist Skill to call upon "Starblazer" to attack enemies. Using Assist Skill is considered as Himeko • Nova using her Skill. Himeko • Nova gains 10%-22% increased All-Type RES PEN and 40%-88% increased CRIT DMG. When attacking, can ignore Weakness Types to reduce enemy Toughness. When breaking Weakness, triggers the Fire Weakness Break effect. When ally characters other than Himeko • Nova use their Assist Skill, regenerates 4 Energy for them. |
Enhance | |
| Dan Heng • Permansor Terrae |
When an ally character becomes the "Bondmate," Dan Heng • Permansor Terrae summons "Souldragon" for them, which has an initial SPD of 165. When "Souldragon" takes action, dispels 1 debuff(s) from all allies and provides a Shield that can offset DMG equal to 7%—10.6% of Dan Heng • Permansor Terrae's ATK plus 50—222.5 for 3 turn(s). The Shield Effect provided by Dan Heng • Permansor Terrae and "Souldragon" can be stacked, but it will not exceed 300% of the Shield provided by Dan Heng • Permansor Terrae's Skill. When Dan Heng • Permansor Terrae or the "Bondmate" is knocked down, "Souldragon" disappears. |
Defense | |
| Yanqing |
When Soulsteel Sync is active, Yanqing is less likely to be attacked by enemies. Yanqing's CRIT Rate increases by 15%—21% and his CRIT DMG increases by 15%—33%. After Yanqing attacks an enemy, there is a 50%—62% fixed chance to launch Follow-up ATK, dealing Ice DMG equal to 25%—55% of Yanqing's ATK to the enemy, which has a 65% base chance to Freeze the enemy for 1 turn. The Frozen target cannot take action and receives Ice Additional DMG equal to 25%—55% of Yanqing's ATK at the beginning of each turn. When Yanqing receives DMG, the Soulsteel Sync effect will disappear. |
Single Target | |
| Lynx |
When using Lynx's Skill or Ultimate, applies continuous healing to the target ally for 2 turn(s), restoring the target ally's HP by an amount equal to 2.4%—3.8% of Lynx's Max HP plus 24—106.8 at the start of each turn. If the target has "Survival Response," the continuous healing effect additionally restores HP by an amount equal to 3%—4.8% of Lynx's Max HP plus 30—133.5. | Restore | |
| Arlan |
Based on Arlan's current missing HP percentage, gains DMG bonus, up to a maximum increase of 36%—79.2% DMG dealt by Arlan. | Enhance | |
| Guinaifen |
When Guinaifen is on the field, there is a 100% base chance to apply Firekiss to an enemy after their Burn status causes DMG. While inflicted with Firekiss, the enemy receives 4%—7.6% increased DMG, which lasts for 3 turn(s) and can stack up to 3 time(s). | Impair | |
| Trailblazer (Destruction) |
Each time after this character inflicts Weakness Break on an enemy, ATK increases by 10%—22%. This effect stacks up to 2 time(s). | Enhance | |
| Huohuo |
After using her Skill, Huohuo gains Divine Provision, lasting for 2 turn(s). This duration decreases by 1 turn at the start of Huohuo's every turn. If Huohuo has Divine Provision when an ally's turn starts or when an ally uses their Ultimate, restores HP for that ally by an amount equal to 3%—4.8% of Huohuo's Max HP plus 30—133.5. At the same time, every ally with 50% HP percentage or lower receives healing once. When Divine Provision is triggered to heal an ally, dispel 1 debuff(s) from that ally. This effect can be triggered up to 6 time(s). Using the skill again resets the effect's trigger count. |
Restore | |
| Huohuo |
After using her Skill or Ultimate, Huohuo gains "Divine Provision," lasting for 3 turn(s). This duration decreases by 1 turn at the start of Huohuo's every turn. When Huohuo has "Divine Provision" at the start of an ally target's turn or when they use their Ultimate, restores HP for that ally target and the ally target with the lowest HP percentage by an amount equal to 3.0%-4.8% of Huohuo's Max HP plus 30-133.5. Then, restores HP for every ally with a current HP percentage at or below 50% by an amount equal to 3.0%-4.8% of Huohuo's Max HP plus 30-133.5. When "Divine Provision" is triggered to heal an ally target, dispels 1 debuff(s) from that target. This effect can be triggered 6 time(s). Gaining "Divine Provision" again resets the effect's trigger count. |
Restore | |
| Jing Yuan |
Summons Lightning-Lord at the start of the battle. Lightning-Lord has 60 base SPD and 3 base Hits Per Action. When the Lightning-Lord takes action, its hits are considered as Follow-up ATKs, with each hit dealing Lightning DMG equal to 33%—72.6% of Jing Yuan's ATK to a random single enemy, and enemies adjacent to it also receive Lightning DMG equal to 25% of the DMG dealt to the primary target enemy. The Lightning-Lord's Hits Per Action can reach a max of 10. Every time Lightning-Lord's Hits Per Action increases by 1, its SPD increases by 10. After the Lightning-Lord's action ends, its SPD and Hits Per Action return to their base values. When Jing Yuan is knocked down, the Lightning-Lord will disappear. When Jing Yuan is affected by Crowd Control debuff, the Lightning-Lord is unable to take action. |
Bounce | |
| Phainon |
Phainon's Talent. When "Coreflame" reaches 12 point(s), can activate Ultimate. Even after reaching the max limit, can still hold up to 3 overflow point(s). When the transformation ends, gains "Coreflames" based on the number of overflow points. When Phainon is targeted by an ability from any other target, gains 1 "Coreflame" point. And if the ability is cast by one of Phainon's teammates, can also increase Phainon's CRIT DMG by 15.0%—33.0% for 3 turn(s). |
Enhance | |
| Jiaoqiu |
When Jiaoqiu hits an enemy with Basic ATK, Skill or Ultimate, there is a 100% base chance to inflict 1 stack of Ashen Roast on them. At 1 stack, increases DMG received by the enemy by 7.5%—16.5%. Then, each subsequent stack increases this by 2.5%—5.5%. Ashen Roast is capped at 5 stack(s) and lasts for 2 turn(s). When an enemy target is afflicted with Ashen Roast, they are also considered as being Burned at the same time, taking Fire DoT equal to 90%—198% of Jiaoqiu's ATK at the start of each turn. |
Impair | |
| Ashveil |
Ashveil has an initial Charge of 2 and can hold up to a max of 3. After the "Bait" gets attacked by other ally targets, Ashveil regenerates a fixed amount of 8 Energy, then consumes 1 Charge to launch Follow-Up ATK against the "Bait," dealing Lightning DMG equal to 100%-220% of Ashveil's ATK. Afterwards, gains 2 stack(s) of "Gluttony," which can stack up to 12. | Single Target | |
| Sparkle |
While Sparkle is on the battlefield, additionally increases the max number of Skill Points by 2. Whenever an ally consumes 1 Skill Point, all allies' DMG dealt increases by 3%—6.6%. This effect lasts for 2 turn(s) and can stack up to 3 time(s). | Support | |
| Sparkle |
While Sparkle is on the battlefield, additionally increases the max number of Skill Points by 2. Whenever an ally target consumes 1 Skill Point, Sparkle gains 1 stack of "Figment," with each stack increasing the DMG taken by all enemies by 2%-4.4%. This effect lasts for 2 turn(s) and can stack up to 3 time(s). | Support | |
| Seele |
Enters the Amplification state upon defeating an enemy with Basic ATK, Skill, or Ultimate, and receives an extra turn. While in the Amplification state, the DMG of Seele's attacks increases by 40%—88% for 1 turn(s). Enemies defeated in the extra turn provided by "Resurgence" will not trigger another "Resurgence." |
Enhance | |
| Seele |
Enters the Amplification state upon defeating an enemy with Basic ATK, Skill, or Ultimate, and receives an extra turn. While in the Amplification state, increases the DMG dealt by Seele increases by 40%—88% for 3 turn(s). Enemies defeated in the extra turn provided by "Resurgence" will not trigger another "Resurgence." |
Enhance | |
| Dan Heng • Imbibitor Lunae |
After each hit dealt during an attack, Dan Heng • Imbibitor Lunae gains 1 stack of Righteous Heart, increasing his DMG by 5%—11%. This effect can stack up to 6 time(s), lasting until the end of his turn. | Enhance | |
| Aglaea |
The memosprite Garmentmaker has an initial SPD equal to 35% of Aglaea's SPD and a Max HP equal to 44%—70.4% of Aglaea's Max HP plus 180—828. While Garmentmaker is on the field, Aglaea's attacks inflict the target with the "Seam Stitch" state. After attacking enemies in the "Seam Stitch" state, further deals Lightning Additional DMG equal to 12%—33.6% of Aglaea's ATK. "Seam Stitch" only takes effect on the most recently inflicted target. | Enhance | |
| Hanya |
When an ally uses a Basic ATK, Skill, or Ultimate on an enemy inflicted with Burden, the DMG dealt increases by 15%—33%, lasting for 2 turn(s). | Support | |
| Yukong |
Basic ATK additionally deals Imaginary DMG equal to 40%—88% of Yukong's ATK, and increases the Toughness Reduction of this attack by 100%. This effect can be triggered again after 1 turn(s). | Enhance | |
| Aventurine |
For any single ally with Fortified Wager, their Effect RES increases by 25%—55%, and when they get attacked, Aventurine gains 1 point of Blind Bet. When Aventurine has Fortified Wager, he can resist Crowd Control debuffs. This effect can trigger again after 2 turn(s). Aventurine additionally gains 1 point(s) of Blind Bet after getting attacked. Upon reaching 7 points of Blind Bet, Aventurine consumes the 7 points to launch a 7-hit Follow-up ATK, with each hit dealing Imaginary DMG equal to 12.5%—27.5% of Aventurine's DEF to a single random enemy. Blind Bet is capped at 10 points. | Bounce | |
| Blade |
When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches a Follow-up ATK on all enemies, dealing Wind DMG equal to 22%—48.4% of Blade's ATK plus 55%—121% of his Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-up ATK, all Charges are consumed. |
AoE | |
| Blade |
When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches 1 Follow-up ATK on all enemies, dealing Wind DMG equal to 65%—143% of Blade's Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-up ATK, all Charges are consumed. |
AoE | |
| Hysilens |
When an ally target attacks, there is a 100% base chance for Hysilens to inflict the hit enemy target with one of the following states: Wind Shear, Bleed, Burn, or Shock. Priority is given to inflicting a different state. While in the Wind Shear/Burn/Shock state, at the start of each turn, the enemy target takes Wind/Fire/Lightning DoT equal to 10%—27.5% of Hysilens's ATK for 2 turn(s). While in the Bleed state, at the start of each turn, the enemy target takes Physical DoT equal to 20% of their Max HP, up to 10%—27.5% of Hysilens's ATK, lasting for 2 turn(s). |
Impair | |
| Sparxie |
While Sparxie holds "Certified Banger": Using Enhanced Basic ATK deals 20%-44% Fire Elation DMG to one designated enemy, and 10%-22% Fire Elation DMG to their adjacent targets. Additionally, for every 1 instance of "Engagement Farming" triggered, the Enhanced Basic ATK deals 1 extra instance of 10%-22% Fire Elation DMG to 1 random attacked enemy target. Using Ultimate deals 24%-52.8% Fire Elation DMG to all enemies. |
Enhance | |
| Ruan Mei |
Increases SPD by 8%—10.4% for all teammates (i.e., excluding this unit). When allies Break an enemy target's Weakness, Ruan Mei deals to this enemy target Break DMG equal to 60%—132% of her Ice Break DMG. | Support | |
| Argenti |
For every enemy hit when Argenti uses his Basic Attack, Skill, or Ultimate, regenerates Argenti's Energy by 3, and grants him a stack of Apotheosis, increasing his CRIT Rate by 1%—2.8%. This effect can stack up to 10 time(s). | Enhance | |
| Dan Heng |
When Dan Heng becomes the target of an ally's ability, his next attack's Wind RES PEN increases by 18%—39.6%. This effect can be triggered again after 2 turn(s). | Enhance | |
| Anaxa |
Each time Anaxa lands 1 hit on enemy targets, inflicts 1 Weakness of a random Type to the targets, lasting for 3 turn(s), with priority to the Weakness Type that the target doesn't already possess. While Anaxa is on the field, inflicts the "Qualitative Disclosure" state on enemy targets that have at least 5 different Types of Weaknesses. Anaxa deals 18%—32.4% increased DMG to targets afflicted with the "Qualitative Disclosure" state. In addition, after using Basic ATK or Skill on them, unleashes 1 additional instance of Skill on the targets. This additional Skill does not consume any Skill Points and cannot trigger this effect again. If the target has been defeated before the additional Skill is used, it will be cast on one random enemy instead. |
Impair | |
| Trailblazer (Elation) |
After using an attack, regenerates a fixed amount of 10 Energy and gains 3 Punchline point(s). When the Trailblazer holds "Certified Banger," their Skill additionally deals 15%-33% Lightning Elation DMG to all enemies. This DMG is calculated using the highest "Certified Banger" value among all allies. |
Support | |
| Cipher |
When there are no enemy targets in "Patron" state on the battlefield, Cipher immediately causes one enemy target with the highest Max HP on the battlefield to become the "Patron." When using Skill and Ultimate, the primary target becomes the "Patron." The "Patron" state only takes effect on the latest target. After the "Patron" is attacked by other ally targets, Cipher immediately launches a Follow-up ATK against the "Patron," dealing Quantum DMG equal to 75%—165% of Cipher's ATK. This effect can be triggered up to 1 time(s) each turn, and it resets at the start of Cipher's turn. Cipher will record 12% of the non-True DMG ally targets dealt to "Patron," but the Overflow DMG will not be recorded. The recorded value is cleared after using Ultimate. |
Single Target | |
| Sunday |
When using Skill, increases the target's CRIT Rate by 10%—22%, lasting for 3 turn(s). | Support | |
| Feixiao |
Can activate Ultimate when "Flying Aureus" reaches 6 points, accumulating up to 12 points. Feixiao gains 1 point of "Flying Aureus" for every 2 attacks by ally targets. Feixiao's Ultimate attacks do not count towards this number. After Feixiao's teammates attack an Enemy target, Feixiao immediately launches Follow-up ATK against the primary target, dealing Wind DMG equal to 55%—121% of Feixiao's ATK. If there is no primary target available to attack, Feixiao attacks a single random enemy instead. This effect can only trigger once per turn and the trigger count resets at the start of Feixiao's turn. When using this attack, increases DMG dealt by this unit by 30%—66%, lasting for 2 turn(s). |
Single Target | |
| Welt |
When hitting an enemy that is already Slowed, Welt deals Imaginary Additional DMG equal to 30%—66% of his ATK to the enemy. | Enhance | |
| Welt |
Enemy targets in the "Weightless" state have their DEF reduced by 40% and their SPD reduced by 5%. When Welt attacks an enemy that is already Slowed, he additionally deals Imaginary Additional DMG equal to 50%-100% of his ATK to the enemy. | Enhance | |
| Gallagher |
The Besotted state makes targets receive 6%—13.2% more Break DMG. Every time a Besotted target gets attacked by an ally, the attacking ally's HP is restored by 80—707.2. | Restore | |
| Robin |
Increase all allies' CRIT DMG by 5%—23%. Moreover, after allies attack enemy targets, Robin additionally regenerates 2 Energy for herself. | Support | |
| Trailblazer (Preservation) |
Each time the Trailblazer is hit, they gain 1 stack of Magma Will for a max of 8 stack(s). When Magma Will has no fewer than 4 stacks, the Trailblazer's Basic ATK becomes enhanced, dealing DMG to a single enemy and enemies adjacent to it. When the Trailblazer uses Basic ATK, Skill, or Ultimate, apply a Shield to all allies that absorbs DMG equal to 4%—6.4% of the Trailblazer's DEF plus 20—89. The Shield lasts for 2 turn(s). |
Enhance | |
| Topaz and Numby |
Summons Numby at the start of battle. Numby has 80 SPD by default. When taking action, Numby launches Follow-up ATKs on a single enemy target afflicted with Proof of Debt, dealing Fire DMG equal to 75%—165% of Topaz's ATK. When enemies afflicted with Proof of Debt receive an ally's Follow-up ATKs, Numby's action is Advanced Forward by 50%. The action Advance Forward effect cannot be triggered during Numby's own turn. When Topaz is downed, Numby disappears. |
Single Target | |
| Gepard |
When struck with a killing blow, instead of becoming knocked down, Gepard's HP immediately restores to 25%—55% of his Max HP. This effect can only trigger once per battle. | Restore | |
| Himeko |
When an enemy is inflicted with Weakness Break, Himeko gains 1 point of Charge (max 3 points). If Himeko is fully Charged when an ally performs an attack, Himeko immediately performs 1 Follow-up ATK and deals Fire DMG equal to 70%—154% of her ATK to all enemies, consuming all Charge points. At the start of the battle, Himeko gains 1 point of Charge. |
AoE | |
| Tingyun |
When an enemy is attacked by Tingyun, the ally with Benediction immediately deals Lightning Additional DMG equal to 30%—66% of that ally's ATK to the same enemy. | Enhance | |
| The Dahlia |
When entering combat, The Dahlia regenerates 35 Energy and becomes "Dance Partners" along with the teammate that triggered combat. Whenever there is no other "Dance Partner" on the field, this unit and the teammate with the highest Break Effect become "Dance Partners" together. After a "Dance Partner" attacks a Weakness Broken enemy target, the Toughness Reduction from this attack will be converted into 1 instance of Super Break DMG at 30%—66%. After an enemy target gets attacked by the other "Dance Partner," The Dahlia launches Follow-Up ATK and deals 5 instance(s) of DMG, each dealing Fire DMG equal to 15%—33% of The Dahlia's ATK to one random enemy. After each instance of DMG dealt to a Weakness Broken enemy target, the Toughness Reduction from this DMG will be converted into 1 instance of Super Break DMG at 100%—220%. This effect can only trigger once per turn. If the target is defeated before the Follow-Up ATK is used, it will be launched at one random enemy instead. |
Bounce | |
| Sampo |
Sampo's attacks have a 65% base chance to inflict Wind Shear for 3 turn(s). Enemies inflicted with Wind Shear will take Wind DoT equal to 20%—57.2% of Sampo's ATK at the beginning of each turn. Wind Shear can stack up to 5 time(s). |
Enhance | |
| Robin • Summeretto |
Memosprite "Summer Songbirds" has an initial Max HP equal to 70% of Robin • Summeretto's Max HP and an initial SPD equal to 180% of Robin • Summeretto's SPD. When an ally target uses an attack, or when they provide healing or Shield for the first time in any target's turn, Robin • Summeretto gains Vibes by 1 point, capped at 50. While "Summer Songbirds" Bessie is on the field, if Robin • Summeretto's Vibes is 6 or higher, immediately summons "Summer Songbirds" Drummie, and if Vibes is 12 or higher, immediately summons "Summer Songbirds" Paddie. When all "Summer Songbirds" take the stage, dispels all Crowd Control debuffs inflicted upon Robin • Summeretto and the "Summer Songbirds", starts the "Fever" state, and deploys a Zone. When ally targets deal DMG within the Zone, they ignore a percentage of enemy targets' DEF equal to (10%-16% + Vibes × 0.5%). While in the "Fever" state, Robin • Summeretto and the "Summer Songbirds" are immune to Crowd Control debuffs. Robin • Summeretto will not enter her turn until the "Fever" state ends. |
Enhance | |
| Evernight |
When entering combat, summons memosprite Evey. Evey has an initial SPD of 160 and its Max HP equals to 50% of that of Evernight's. Each time Evernight or Evey loses HP, increases CRIT DMG for Evernight and Evey by 30%—66% for 2 turn(s), and gains 2 "Memoria." This effect can trigger only once per target for each received attack. When Evernight has 16 or more points of "Memoria," dispels Crowd Control debuffs and becomes immune to them. If Evey is on the field, it immediately takes action. The immediate action effect can only trigger again after Evey uses "Dream, Dissolving, as Dew." |
Enhance | |
| Evanescia |
Evanescia gains Elation equal to 20% of CRIT DMG. When Evanescia gains Energy, she will simultaneously gain an equal amount of "Certified Banger." When Evanescia gains "Certified Banger," she will simultaneously gain an equal amount of Energy. The amount of "Certified Banger" taken into calculation via this method cannot exceed 100 points in a single instance. After accumulating 240 Energy, she consumes this accumulation of 240, and "Master Fox" launches Follow-Up ATK, dealing Physical DMG equal to 50%-110% of Evanescia's ATK to all enemies, and regenerates 10 Energy for Evanescia. Each instance of Energy regeneration grants up to an accumulation of 240. While Evanescia holds "Certified Banger": Using Skill can deal 8%-17.6% Physical Elation DMG to the attacked enemy targets. Using Ultimate can deal 12%-26.4% Physical Elation DMG to all enemies and also deals 14%-30.8% Physical Elation DMG to the enemy targets that have been randomly dealt DMG by Ultimate. When Ultimate deals Elation DMG, the amount of "Certified Banger" taken into account is at least equal to Max Energy. Master Fox's Follow-Up ATK deals 12.5%-27.5% Physical Elation DMG to all enemies. |
Enhance |
Other Languages
| Language | Official Name |
|---|---|
| English | Talent |
| Chinese (Simplified) | 天赋 |
| Chinese (Traditional) | 天賦 |
| Japanese | 天賦 |
| Korean | 특성 |
| Spanish | Talento |
| French | Talent |
| Russian | Талант |
| Thai | พรสวรรค์ |
| Vietnamese | Thiên Phú |
| German | Talent |
| Indonesian | Talent |
| Portuguese | Talento |
Change History
Released in Version 1.0
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