Skill Point
Last updated 2026-09-10
Skill Points are a type of resource shared by the player's team to perform Skills, represented by array(s) of four-point star icons. They are shared by the player's team.
The default number of Max Skill Points is 5, and the team starts with 3 Skill Points upon entering battle. If the maximum Skill Point is increased, the HUD will add empty stars, up to 10 stars, and if the current amount of Skill Points is more than 10, the 10th Skill Point star icon will be shown with another star behind it.
Most Skills consume a Skill Point to use, and most Basic Attacks generate a Skill Point. However, there are exceptions to the rule, such as enhanced Basic Attacks that do not generate and/or consume any Skill Points, and Skills that consume an alternative resource instead of Skill Points.
Certain characters, such as Dan Heng • Imbibitor Lunae and Sparxie, have a personal resource named Squama Sacrosancta and Thrill, respectively, which are shown on their character HUD, prioritized for consumption over standard Skill Points, and whose consumption is considered consuming an equal amount of Skill Points (for effects such as Yao Guang's Talent and Propagation Blessings).
Abilities
15 abilities recover Skill Points:
| Character | Name | Description | Type | Tag |
|---|---|---|---|---|
| Rin Tohsaka |
Deals Quantum DMG equal to 300%-660% of Rin Tohsaka's ATK to one designated enemy, and Quantum DMG equal to 100%-220% of Rin Tohsaka's ATK to other enemy targets. When used, recovers 1 Skill Point(s) for allies, and increases the DMG taken by all enemies by 10%-22%, lasting for 3 turn(s). | Ultimate | AoE | |
| Phainon |
While Phainon is in the team, increases Max Technique Points by 3. When actively using this Technique, consumes 2 Technique Points and immediately attacks all enemies within a certain range. After entering battle, regenerates 25 Energy for allies and gains 2 "Scourge" and 1 Skill Point(s). Deals Physical DMG equal to 200% of Phainon's ATK to all enemies at the start of each wave. If attacking a normal enemy, immediately defeats them without entering combat. No Technique Points are consumed if no enemies are hit. |
Technique | ||
| Sunday |
Enables one designated ally character and their summon to immediately take action, and increases their DMG dealt by 15%—33%. If the target has a summon, then the dealt DMG increase is further boosted by an additional 25%—55%, lasting for 2 turn(s). After using Skill on The Beatified, recovers 1 Skill Point. When Sunday uses this ability on characters following the Path of Harmony, cannot trigger the "immediate action" effect. |
Skill | Support | |
| Sparxie |
After using the Technique, inflicts enemies within a set area with "Block" for 10 second(s). "Blocked" enemies cannot detect ally targets. After entering combat via actively attacking a "Blocked" enemy, deals Fire DMG to all enemies equal to 50% of Sparxie's ATK and recovers 2 Skill Point(s) for allies. |
Technique | Impair | |
| Sparxie |
Causes "Bloom! Winner Takes All" to increase the DMG multiplier against one designated enemy by 10%-22% and the DMG multiplier against adjacent targets by 5%-11%. Randomly gains one of the following gifts: "Straight Fire": 2 Punchline point(s) and 2 Skill point(s). "Unreal Banger": 1 Punchline point(s). Using this ability is not considered as using a Skill. |
Skill | Enhance | |
| Ashveil |
Makes one designated enemy become the "Bait," dealing it Lightning DMG equal to 100%-220% of Ashveil's ATK. If the target is already the "Bait," additionally deals it Lightning DMG equal to 50%-110% of Ashveil's ATK, and recovers 1 Skill Point(s). When the "Bait" exists on the field, all enemies' DEF gets reduced by 20%-44%. When there is no "Bait" on the field, Ashveil immediately makes the enemy target with the lowest HP on the field become the "Bait." The "Bait" state only takes effect on the most recently applied target. |
Skill | Single Target | |
| Rin Tohsaka |
After Archer uses his Skill "Caladbolg II: Fake Spiral Sword" to attack, if Skill Points are 3 or fewer or if "Caladbolg II: Fake Spiral Sword" has been actively used 5 times during the current "Circuit Connection" state, and the Joint Follow-Up ATK from "Freeform Tohsaka Style" has not been triggered, Rin Tohsaka and Archer will launch Joint Follow-Up ATK on all enemies, dealing Quantum DMG equal to 150%-330% of Rin Tohsaka's ATK and 150%-330% of Archer's ATK respectively, and recovering 4 Skill Point(s) for allies. This Joint Follow-Up ATK can only trigger once. The trigger count resets when Rin Tohsaka's turn ends. | Talent | AoE | |
| Silver Wolf LV.999 |
Enters the "Godmode Player" state, and advances action by 100%. Deploys a Zone while in the "Godmode Player" state. While Silver Wolf LV.999 holds "Certified Banger," for every 1 Skill Point consumed by an ally target within the Zone, there is a chance to trigger 1 instance of Silver Wolf LV.999's "Top Loot Box": Deals 45%-99% Imaginary Elation DMG that is distributed evenly among all enemies, and randomly triggers 1 of the following effects: "Big Flipping Sword": Additionally deals True DMG equal to 20% of the total DMG dealt this time to the enemy target with the highest HP. "Kaboom Eggsplosion": Recovers 2 Skill Point(s). "Funky Munch Bean": Gains 3 Punchline point(s). The initial fixed chance to trigger the effect is 100%. After a successfully trigger, the fixed chance for the next trigger is reduced to 20% of the current chance. If the target is defeated before it triggers, it will instead trigger on a newly entering enemy target. |
Ultimate | Enhance | |
| Archer |
When Archer's teammate attacks an enemy target, Archer consumes 1 Charge and immediately launches Follow-up ATK on the primary target, dealing Quantum DMG equal to 100%—220.0% of Archer's ATK and recovering 1 Skill Point. If the target is defeated before this Follow-up ATK is launched, the Follow-up ATK will be directed at one random enemy instead. | Talent | Single Target | |
| Cyrene |
One-time effect. When used on Anaxa, recovers 1 Skill Point(s) for allies and enables Anaxa to take action immediately. Skill has 3 more instances of DMG, lasting for 1 turn. The next time Anaxa uses Basic ATK or Skill, he gains "True Knowledge": All Erudition characters have their ATK increased by 30.0%—66.0% and their dealt Skill DMG increased by 20.0%—44.0%, lasting until the start of Anaxa's next turn. | Memosprite Skill | Support | |
| Hanya |
Deals Physical DMG equal to 120%—264% of Hanya's ATK to a single target enemy, then applies Burden to them. For every 2 Basic ATKs, Skills, or Ultimates allies use on an enemy with Burden, allies will immediately recover 1 Skill Point. Burden is only active on the latest target it is applied to, and will be dispelled automatically after the Skill Point recovery effect has been triggered 2 times. |
Skill | Single Target | |
| Sparkle |
Recovers 4 Skill Points for the team and grants all allies Cipher. For allies with Cipher, each stack of the DMG Boost effect provided by Sparkle's Talent additionally increases by 6%—10.8%, lasting for 2 turns. | Ultimate | Support | |
| Sparkle |
Recovers 6 Skill Point(s) for allies. If Skill Points overflow during recovery, the excess points will be recorded, up to a max of 10 points. When an ally character's turn ends, if Skill Points are below the maximum, Sparkle consumes the recorded value to recover Skill Points until the upper limit is reached. Then, grants all allies "Cipher." For ally targets with "Cipher," each stack of Boost of DMG taken by enemies provided by Sparkle's Talent additionally increases by 3.6%-6.48%, lasting for 3 turn(s). | Ultimate | Support | |
| Sparkle |
Using the Technique grants all allies Misdirect for 20 seconds. Characters with Misdirect will not be detected by enemies, and entering battle in the Misdirect state recovers 3 Skill Point(s) for the team. | Technique | Support | |
| Sparkle |
After using Technique, grants all allies Misdirect for 20 seconds. Characters with Misdirect will not be detected by enemies, and entering combat in the Misdirect state recovers 3 Skill Point(s) for the team and regenerates 20 Energy for Sparkle. | Technique | Support |
2 abilities increase Max Skill Points:
| Character | Name | Description | Type | Tag |
|---|---|---|---|---|
| Sparkle |
While Sparkle is on the battlefield, additionally increases the max number of Skill Points by 2. Whenever an ally consumes 1 Skill Point, all allies' DMG dealt increases by 3%—6.6%. This effect lasts for 2 turn(s) and can stack up to 3 time(s). | Talent | Support | |
| Sparkle |
While Sparkle is on the battlefield, additionally increases the max number of Skill Points by 2. Whenever an ally target consumes 1 Skill Point, Sparkle gains 1 stack of "Figment," with each stack increasing the DMG taken by all enemies by 2%-4.4%. This effect lasts for 2 turn(s) and can stack up to 3 time(s). | Talent | Support |
3 abilities generate personal Skill Point-like resources:
| Character | Name | Description | Type | Tag |
|---|---|---|---|---|
| Dan Heng • Imbibitor Lunae |
Uses a 3-hit attack and deals Imaginary DMG equal to 180%–324% of Dan Heng • Imbibitor Lunae's ATK to a single enemy target. At the same time, deals Imaginary DMG equal to 84%–151.2% of Dan Heng • Imbibitor Lunae's ATK to adjacent targets. Then, obtains 2 Squama Sacrosancta. It's possible to hold up to 3 Squama Sacrosancta, which can be used to offset Dan Heng • Imbibitor Lunae's consumption of skill points. Consuming Squama Sacrosancta is considered equivalent to consuming skill points. |
Ultimate | Blast | |
| Dan Heng • Imbibitor Lunae |
After using his Technique, Dan Heng • Imbibitor Lunae enters the Leaping Dragon state for 20 seconds. While in the Leaping Dragon state, using his attack enables him to move forward rapidly for a set distance, attacking all enemies he touches and blocking all incoming attacks. After entering combat via attacking enemies in the Leaping Dragon state, Dan Heng • Imbibitor Lunae deals Imaginary DMG equal to 120% of his ATK to all enemies, and gains 1 Squama Sacrosancta. | Technique | Enhance | |
| Sparxie |
Deals 25%-55% Fire Elation DMG to all enemies and deals 20 additional instance(s) of DMG. Each instance deals 12.5%-27.5% Fire Elation DMG to one random enemy. Grants 2 "Thrill" point(s) to Sparxie, which can be used to offset Sparxie's Skill Point consumption. Consuming "Thrill" is considered as consuming Skill Points. | Elation Skill | AoE |
Bonus Abilities
10 Bonus Abilities recover Skill Points:
| Character | Name | Description | Ascension Requirement |
|---|---|---|---|
| Evernight |
Increases Evernight's and the memosprite Evey's CRIT Rate by 35%. When using an ability, consumes 5% of this unit's current HP to increase CRIT DMG for both of them by 15%, lasting for 2 turn(s). After Evey uses "Dream, Dissolving, as Dew," recovers 1 Skill Point for allies. | 2 | |
| Saber |
Increases Saber's CRIT Rate by 20%. When entering battle and when using her Enhanced Basic ATK, obtains the "Mana Burst" effect. Under the effect, if Saber has "Core Resonance" and her Energy can be fully regenerated by using her Skill and consuming "Core Resonance," consumes "Mana Burst" to recover 1 Skill Point for allies, and Saber immediately takes action. | 2 | |
| Moze |
After using Talent's Follow-up ATK, recovers 1 Skill Point(s). This effect can trigger again after 1 turn(s). | 2 | |
| Hysilens |
At the start of combat, Hysilens deploys a Zone, equivalent to that provided by her Ultimate, lasting for 3 turn(s). Whenever Hysilens deploys a Zone, she recovers 1 Skill Point(s). | 2 | |
| Qingque |
Restores 1 Skill Point when using the Skill. This effect can only be triggered 1 time per battle. | 2 | |
| The Dahlia |
When using Talent's Follow-Up ATK, recovers 1 Skill Point for allies. For every 2 instance(s) of Talent's Follow-Up ATK used, this effect can trigger once. | 4 | |
| Hanya |
If the trigger count for the Burden's Skill Point recovery effect is 1 or lower when an enemy with Burden is defeated, then additionally recovers 1 Skill Point(s). | 4 | |
| Yao Guang |
Increases this unit's CRIT DMG by 60%. After using Elation Skill, recovers 1 Skill Point(s) for the team. | 4 | |
| Trailblazer (Elation) |
Increases this unit's CRIT Rate by 15%. After using Ultimate, recovers 1 Skill Point(s) for the team. | 4 | |
| Fugue |
Increases this unit's Break Effect by 30%. After using Skill for the first time, immediately recovers 1 Skill Point(s). | 4 |
2 Bonus Abilities increase Max Skill Points:
| Character | Name | Description | Ascension Requirement |
|---|---|---|---|
| Rin Tohsaka |
While Rin Tohsaka is on the field, additionally increases the upper limit of Skill Points by 2. When entering combat, Rin Tohsaka's ATK increases by 150%, and Quantum RES PEN increases by 15%. If Archer is in the team, Archer also gains this effect. | 2 | |
| Archer |
When Archer is on the field, increases the maximum Skill Point limit by 2. | 2 |
1 Bonus Abilities generate personal Skill Point-like resources:
| Character | Name | Description | Ascension Requirement |
|---|---|---|---|
| Sparxie |
When there are 1/2/(3 or more) Elation characters in the team, using Sparxie's Ultimate will additionally gain 2/4/8 Punchline and 1/1/4 "Thrill". | 4 |
Eidolons
12 Eidolons recover Skill Points:
| Character | Name | Description | Level |
|---|---|---|---|
| Trailblazer (Harmony) |
After using Skill for the first time, immediately recovers 1 Skill Point(s). | 1 | |
| Sushang |
After using Skill against a Weakness Broken enemy, regenerates 1 Skill Point. | 1 | |
| Bronya |
When using Skill, there is a 50% fixed chance of recovering 1 Skill Point. This effect has a 1-turn cooldown. | 1 | |
| Anaxa |
After using Skill for the first time, recovers 1 Skill Point(s). When using Skill to hit enemy targets, decreases the targets' DEF by 16%, lasting for 2 turn(s). | 1 | |
| Dan Heng • Permansor Terrae |
When Dan Heng • Permansor Terrae uses Ultimate, recovers 1 Skill Point(s) and increases the "Bondmate's" All-Type RES PEN by 18%, lasting for 3 turn(s). | 1 | |
| Archer |
After using Skill 3 time(s) within one turn, recovers 2 Skill Point(s) for allies. | 1 | |
| Sunday |
After the first use of Ultimate, recovers 2 Skill Point(s). The DMG dealt by "The Beatified" increases by 30%. | 2 | |
| Boothill |
When in Standoff and gaining Pocket Trickshot, recovers 1 Skill Point(s) and increases Break Effect by 30%, lasting for 2 turn(s). Can also trigger this effect when gaining Pocket Trickshot stacks that exceed the max limit. But cannot trigger repeatedly within one turn. | 2 | |
| Sparkle |
The Ultimate recovers 1 more Skill Point. The Talent additionally increases the Max Skill Points by 1. | 4 | |
| Misha |
When using the Ultimate, increases own DMG by 30%, lasting until the end of the turn. In addition, the next time the Skill is used, recovers 1 Skill Point(s) for the team. | 6 | |
| Qingque |
Recovers 1 Skill Point after using Enhanced Basic ATK. | 6 | |
| Archer |
When the turn begins, recovers 1 Skill Point for allies. The number of maximum stacks for the DMG boost effect provided by his Skill increases by 1. His Skill DMG dealt ignores 20% of DEF. | 6 |
1 Eidolon increase Max Skill Points:
| Character | Name | Description | Level |
|---|---|---|---|
| Sparkle |
The Ultimate recovers 1 more Skill Point. The Talent additionally increases the Max Skill Points by 1. | 4 |
2 Eidolons generate personal Skill Point-like resources:
| Character | Name | Description | Level |
|---|---|---|---|
| Sparxie |
When Aha Instant ends, Sparxie gains 1 extra turn and 2 "Thrill." For every 1 "Thrill" consumed, increases this unit's CRIT DMG by 10%, lasting for 2 turn(s) and stacking up to 4 time(s). | 2 | |
| Dan Heng • Imbibitor Lunae |
After using his Ultimate, Dan Heng • Imbibitor Lunae's action advances by 100% and gains 1 extra "Squama Sacrosancta." | 2 |
Relic Sets
1 Relic Sets recover Skill Points:
| Icon | Set | Pieces | Bonuses |
|---|---|---|---|
|
Passerby of Wandering Cloud | ![]() ![]() ![]() ![]() |
2 Piece: Increases Outgoing Healing by 10%. 4 Piece: At the start of the battle, immediately regenerates 1 Skill Point. |
Light Cones
Toggle Columns:
30 Light Cones affect Skills:
| Icon & Name | Rarity | Path | Stats | Passive |
|---|---|---|---|---|
![]() A Grounded Ascent |
HP: 52~1,164 ATK: 21~476 DEF: 24~529 |
Departing Anew After the wearer uses Skill or Ultimate on one ally character, the wearer regenerates 6.0~8.0 Energy and the ability's target receives 1 stack of "Hymn" for 3 turn(s), stacking up to 3 time(s). Each stack of "Hymn" increases its holder's DMG dealt by 15~24%. After every 2 instance(s) of Skill or Ultimate the wearer uses on one ally character, recovers 1 Skill Point. | ||
![]() A Trail of Bygone Blood |
HP: 48~1,058 ATK: 24~529 DEF: 15~330 |
Massacre Increases the wearer's CRIT Rate by 12~20%. The Skill DMG and Ultimate DMG dealt by the wearer increase by 24~40%. | ||
![]() Before Dawn |
HP: 48~1,058 ATK: 26~582 DEF: 21~463 |
Long Night Increases the wearer's CRIT DMG by 36~60%. Increases DMG dealt by the wearer's Skill and Ultimate by 18~30%. After the wearer uses Skill or Ultimate, gains "Somnus Corpus." Upon triggering a Follow-Up ATK, consumes "Somnus Corpus," and increases DMG dealt by Follow-Up ATK by 48~80%. | ||
![]() But the Battle Isn't Over |
HP: 52~1,164 ATK: 24~529 DEF: 21~463 |
Heir Increases the wearer's Energy Regeneration Rate by 10~18% and regenerates 1 Skill Point when the wearer uses their Ultimate on an ally. This effect can be triggered once after every 2 uses of the wearer's Ultimate. When the wearer uses their Skill, the next ally taking action (except the wearer) deals 30~50% more DMG for 1 turn(s). | ||
![]() Collapsing Sky |
HP: 38~846 ATK: 16~370 DEF: 9~198 |
Havoc The wearer's Basic ATK and Skill deal 20~40% more DMG. | ||
![]() Dreamville Adventure |
HP: 43~952 ATK: 19~423 DEF: 18~396 |
Solidarity After the wearer uses a certain type of ability such as Basic ATK, Skill, or Ultimate, all allies gain Childishness, which increases allies' DMG for the same type of ability as used by the wearer by 12~20%. Childishness only takes effect for the most recent type of ability the wearer used and cannot be stacked. | ||
![]() Elation Brimming With Blessings |
HP: 43~952 ATK: 24~529 DEF: 21~463 |
Opening Increases the wearer's ATK by 20~40%. After the wearer uses their Skill or Ultimate on one ally character, increases the target's Elation stat by 12~24% for 2 turn(s). | ||
![]() Epoch Etched in Golden Blood |
HP: 43~952 ATK: 28~635 DEF: 21~463 |
Conquer Increases the wearer's ATK by 64~128%. After using Ultimate to attack, recovers 1 Skill Point(s). After the wearer uses their Skill on one ally character, increases the Skill DMG dealt by the target by 54.0~108.0% for 3 turn(s). | ||
![]() Flame of Blood, Blaze My Path |
HP: 62~1,375 ATK: 21~476 DEF: 18~396 |
Vista Increases the wearer's Max HP by 18~30% and Incoming Healing by 20~40%. When using Skill or Ultimate, consumes HP equal to 6.0~8.0% of the wearer's Max HP and increases the DMG dealt by this attack by 30~50%. If this effect's consumed HP is greater than 500, the DMG additionally increases by 30~50%. If the current HP is not sufficient, this effect reduces the wearer's current HP down to 1. | ||
![]() Flickering Stars |
HP: 38~846 ATK: 28~635 DEF: 24~529 |
Sprout Increases the wearer's CRIT Rate by 18~30%. When any ally character consumes a total of 4 or more Skill Points in a single turn, the wearer gains "Radiant Crown," lasting for 3 turn(s). While the wearer holds "Radiant Crown," all allies' DMG dealt ignores 20~36% of the target's DEF, and the Skill DMG dealt by the wearer increases by 72~120%. Effects of the same type cannot stack. | ||
![]() Hey, Over Here |
HP: 43~952 ATK: 19~423 DEF: 18~396 |
I'm Not Afraid! Increases the wearer's Max HP by 8~12%. When the wearer uses their Skill, increases Outgoing Healing by 16~28%, lasting for 2 turn(s). | ||
![]() Hidden Shadow |
HP: 38~846 ATK: 14~317 DEF: 12~264 |
Mechanism After using Skill, the wearer's next Basic ATK deals Additional DMG equal to 60~120% of ATK to the target enemy. | ||
![]() In the Name of the World |
HP: 48~1,058 ATK: 26~582 DEF: 21~463 |
Inheritor Increases the wearer's DMG to debuffed enemies by 24~40%. When the wearer uses their Skill, the Effect Hit Rate for this attack increases by 18~30%, and ATK increases by 24~40%. | ||
![]() In the Night |
HP: 48~1,058 ATK: 26~582 DEF: 21~463 |
Flowers and Butterflies Increases the wearer's CRIT Rate by 18~30%. While the wearer is in battle, for every 10 SPD that exceeds 100, increases DMG dealt by Basic ATK and Skill by 6~10%. At the same time, increases the CRIT DMG of Ultimate by 12~20%. This effect can stack up to 6 time(s). | ||
![]() Incessant Rain |
HP: 48~1,058 ATK: 26~582 DEF: 21~463 |
Mirage of Reality Increases the wearer's Effect Hit Rate by 24~40%. When the wearer deals DMG to an enemy that currently has 3 or more debuffs, increases the wearer's CRIT Rate by 12~20%. After the wearer uses their Basic ATK, Skill, or Ultimate, there is a 100% base chance to implant Aether Code on a random hit target that does not yet have it. Targets with Aether Code receive 12~20% increased DMG for 1 turn. | ||
![]() Into the Unreachable Veil |
HP: 43~952 ATK: 28~635 DEF: 21~463 |
Mind Game Increases the wearer's CRIT Rate by 12~20%. When the wearer uses Ultimate, increases the Skill and Ultimate DMG dealt by the wearer by 60~100%, lasting for 3 turn(s). After the wearer uses Ultimate, if this instance of Ultimate consumed 140 or more energy, recovers 1 Skill Point. | ||
![]() Long May Rainbows Adorn the Sky |
HP: 52~1,164 ATK: 21~476 DEF: 24~529 |
Tolerant Increases the wearer's SPD by 18~30%. When the wearer uses Basic ATK, Skill, or Ultimate, consumes all allies' HP equal to 1.0~2.0% of their current HP and additionally deals 1 instance of Additional DMG of the wearer's memosprite Type equal to 250.0~500.0% of the total consumed HP to the attacked target after the next attack launched by the wearer's memosprite. The total HP consumed is then reset. When the wearer's memosprite uses Memosprite Skill, increases the DMG taken by all enemies by 18.0~36.0% for 2 turn(s). The same types of effects cannot stack. | ||
![]() Memory's Curtain Never Falls |
HP: 48~1,058 ATK: 24~529 DEF: 18~396 |
Reception Increases the wearer's SPD by 6~12%. After the wearer uses Skill, increases the DMG dealt by all allies by 8~16%, lasting for 3 turn(s). | ||
![]() Passkey |
HP: 33~740 ATK: 16~370 DEF: 12~264 |
Epiphany After the wearer uses their Skill, additionally regenerates 8~12 Energy. This effect cannot be repeatedly triggered in a single turn. | ||
![]() Past and Future |
HP: 43~952 ATK: 19~423 DEF: 18~396 |
Kites From the Past When the wearer uses their Skill, the next ally taking action (except the wearer) deals 16~32% increased DMG for 1 turn(s). | ||
![]() See You at the End |
HP: 43~952 ATK: 24~529 DEF: 18~396 |
Persistence Increases the wearer's CRIT DMG by 24~40%. The Skill DMG and Follow-up ATK DMG dealt by the wearer increase by 24~40%. | ||
![]() Shared Feeling |
HP: 43~952 ATK: 19~423 DEF: 18~396 |
Cure and Repair Increases the wearer's Outgoing Healing by 10~20%. When using Skill, regenerates 2.0~4.0 Energy for all allies. | ||
![]() Sleep Like the Dead |
HP: 48~1,058 ATK: 26~582 DEF: 21~463 |
Sweet Dreams Increases the wearer's CRIT DMG by 30~50%. When the wearer's Basic ATK or Skill DMG does not result in a CRIT Hit, increases their CRIT Rate by 36~60%, lasting for 1 turn(s). This effect can only trigger once every 3 turn(s). | ||
![]() Subscribe for More! |
HP: 43~952 ATK: 21~476 DEF: 15~330 |
Like Before You Leave! The wearer's Basic ATK and Skill deals 24~48% more DMG. This effect increases by an extra 24~48% when the wearer's current Energy reaches its max level. | ||
![]() The Forever Victual |
HP: 43~952 ATK: 21~476 DEF: 15~330 |
So Good! Increases the wearer's ATK by 16~32%. After the wearer uses Skill, increases ATK by 8~16%, stacking up to 3 times. | ||
![]() The Hell Where Ideals Burn |
HP: 43~952 ATK: 26~582 DEF: 24~529 |
Hrunting Increases the wearer's CRIT Rate by 16~32%. When entering combat, if the allies' Skill Points limit is 6 or higher, increases the wearer's ATK by 40~80%. After each use of the wearer's Skill, increases the wearer's ATK by 10.0~20.0%, stacking up to 4 time(s). | ||
![]() The Moles Welcome You |
HP: 48~1,058 ATK: 21~476 DEF: 12~264 |
Fantastic Adventure When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by 12~24%. | ||
![]() Those Many Springs |
HP: 43~952 ATK: 26~582 DEF: 24~529 |
Wordly Affairs Leave No Mark Increases the wearer's Effect Hit Rate by 60~100%. After the wearer uses Basic ATK, Skill, or Ultimate to attack an enemy target, there is a 60% base chance to inflict "Unarmored" on the target. While in the Unarmored state, the enemy target receives 10~18% increased DMG, lasting for 2 turn(s). If the target is under a DoT state inflicted by the wearer, there is a 60% base chance to upgrade the "Unarmored" state inflicted by the wearer to the "Cornered" state, which additionally increases the DMG the enemy target receives by 14~22%, lasting for 2 turn(s). During this period, the wearer cannot inflict "Unarmored" on the target. | ||
![]() Warmth Shortens Cold Nights |
HP: 48~1,058 ATK: 16~370 DEF: 18~396 |
Tiny Light Increases the wearer's Max HP by 16~32%. When using Basic ATK or Skill, restores all allies' HP by an amount equal to 2.0~4.0% of their respective Max HP. | ||
![]() We Will Meet Again |
HP: 38~846 ATK: 24~529 DEF: 15~330 |
A Discourse in Arms After the wearer uses Basic ATK or Skill, deals Additional DMG equal to 48~96% of the wearer's ATK to a random enemy that has been attacked. |
Toggle Columns:
8 Light Cones recover Skill Points:
| Icon & Name | Rarity | Path | Stats | Passive |
|---|---|---|---|---|
![]() A Grounded Ascent |
HP: 52~1,164 ATK: 21~476 DEF: 24~529 |
Departing Anew After the wearer uses Skill or Ultimate on one ally character, the wearer regenerates 6.0~8.0 Energy and the ability's target receives 1 stack of "Hymn" for 3 turn(s), stacking up to 3 time(s). Each stack of "Hymn" increases its holder's DMG dealt by 15~24%. After every 2 instance(s) of Skill or Ultimate the wearer uses on one ally character, recovers 1 Skill Point. | ||
![]() But the Battle Isn't Over |
HP: 52~1,164 ATK: 24~529 DEF: 21~463 |
Heir Increases the wearer's Energy Regeneration Rate by 10~18% and regenerates 1 Skill Point when the wearer uses their Ultimate on an ally. This effect can be triggered once after every 2 uses of the wearer's Ultimate. When the wearer uses their Skill, the next ally taking action (except the wearer) deals 30~50% more DMG for 1 turn(s). | ||
![]() Epoch Etched in Golden Blood |
HP: 43~952 ATK: 28~635 DEF: 21~463 |
Conquer Increases the wearer's ATK by 64~128%. After using Ultimate to attack, recovers 1 Skill Point(s). After the wearer uses their Skill on one ally character, increases the Skill DMG dealt by the target by 54.0~108.0% for 3 turn(s). | ||
![]() Into the Unreachable Veil |
HP: 43~952 ATK: 28~635 DEF: 21~463 |
Mind Game Increases the wearer's CRIT Rate by 12~20%. When the wearer uses Ultimate, increases the Skill and Ultimate DMG dealt by the wearer by 60~100%, lasting for 3 turn(s). After the wearer uses Ultimate, if this instance of Ultimate consumed 140 or more energy, recovers 1 Skill Point. | ||
![]() Never Forget Her Flame |
HP: 52~1,164 ATK: 24~529 DEF: 21~463 |
Immolation Increases the wearer's Break Effect by 60~120%. When entering combat, increases Break DMG dealt by the wearer and another teammate who triggered combat by 32~72%. If there is no teammate who triggered combat, applies this effect to the wearer and the teammate with the highest Break Effect. Effects of the same type cannot be stacked. When the wearer applies Weakness to an enemy target, recovers 1 Skill Point. This effect can only trigger once, and trigger count resets when using Ultimate. | ||
![]() Past Self in Mirror |
HP: 48~1,058 ATK: 24~529 DEF: 24~529 |
The Plum Fragrance In My Bones Increases the wearer's Break Effect by 60~100%. When the wearer uses their Ultimate, increases all allies' DMG by 24~40%, lasting for 3 turn(s). If the wearer's Break Effect exceeds or equals 150%, 1 Skill Point will be recovered. At the start of each wave, all allies regenerate 10.0~20.0 Energy immediately. Abilities of the same type cannot stack. | ||
![]() Rise and Sing |
HP: 52~1,164 ATK: 26~582 DEF: 18~396 |
Improvisation Increases the wearer's Max HP by 30~60%. After the wearer uses Ultimate, recovers 1 Skill Point for allies. When entering combat, advances the wearer's action by 30~40% and grants the wearer "New Melody," lasting for 2 turn(s). While the wearer holds "New Melody," all allies' SPD increases by 20~40%. | ||
![]() Shadowburn |
HP: 38~846 ATK: 14~317 DEF: 12~264 |
Beautify When the wearer summons memosprite for the first time, recovers 1 Skill Point(s) and regenerates 12~20 Energy for this unit. |
Toggle Columns:
1 Light Cone increases Max Skill Points:
| Icon & Name | Rarity | Path | Stats | Passive |
|---|---|---|---|---|
![]() Dazzled by a Flowery World |
HP: 48~1,058 ATK: 26~582 DEF: 21~463 |
Center of Attention Increases the wearer's CRIT DMG by 48~80%. While the wearer is on the field, for every Elation character on the team, increases the Skill Point upper limit by 1, up to a max increase of 3. For every 1 Skill Point the wearer consumes, ignores 5~9% of enemy targets' DEF when this unit deals Elation DMG, stacking up to 4 times. If 4 or more Skill Points are consumed in the same turn, the wearer gains "Stream Promo," which increases all allies' Elation by 20~36%. Light Cone effects of the same type cannot stack. |
Enemies
7 Enemies can generate Skill Points:
4 Enemies can reduce Skill Points:
| Enemy | Tier | Damage | Weakness |
|---|---|---|---|
| Normal | |||
| Normal | |||
| Normal | |||
Other Languages
| Language | Official Name |
|---|---|
| English | Skill Point |
| Chinese (Simplified) | 战技点 |
| Chinese (Traditional) | 戰技點 |
| Japanese | SP(スキルポイント) |
| Korean | 전투 스킬 포인트 |
| Spanish | Puntos de habilidad básica |
| French | Points de compétence |
| Russian | Очки навыков |
| Thai | แต้มสกิลต่อสู้ |
| Vietnamese | Điểm Chiến Kỹ |
| German | Fertigkeitspunkte |
| Indonesian | Poin Skill |
| Portuguese | Ponto de Perícia |
Change History
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