Problem Soldier Boot Camp/Stages
Last updated 2025-10-26
Tutorials
- Knockback Beginner
- File:Tutorial Knockback Beginner 1.gifIn "The Art of Knockback" training ground, the Agent's knockback ability will be greatly enhanced.
Basic Attack combos will cause minor knockback effects, only pushing normal enemies.
Dodge Counter, EX Special Attack, and Ultimate will cause major knockback effects, pushing enemies more effectively.
The page Tutorial/(Character Intro) Seed is not a valid tutorial.
- Husk Ball
- File:Tutorial Husk Ball 1.gifEnemy targets called Husk Balls will periodically spawn in the arena. After taking damage, they will bounce back and forth across the field. Agents can make good use of this characteristic to defeat powerful enemies.
Note: The next wave will only spawn after all Husk Balls in the arena have been eliminated.
- Ether Power Canister
- File:Tutorial Ether Power Canister 1.gifWhen faced with massive enemy targets that cannot be knocked back, use Ether Power Canisters that spawn in the arena. Find the right angle and launch them towards the giant enemy target to deal massive explosion damage.
Note: The next wave will only spawn after all Ether Power Canisters on the field have been used.
- Knockback Collision
- File:Tutorial Knockback Collision 1.gifSkillfully knock back other enemy units on the battlefield, making them crash into the massive enemy target to deal massive damage.
Enhancement Gears
| Volatile Charge | |
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| During "The Art of Knockback" training, the trainee gains Energy for EX Special Attack and Decibels for Ultimate faster. | |
| Rock Ball Supply | |
| Each time Husk Balls refresh, two additional Husk Balls with increased DMG will appear. | |
| Fuel Supply | |
| Each time Ether Power Canisters refresh, two additional Ether Power Canisters with increased explosion damage will appear. | |
| High-Frequency Regeneration | |
| Increased spawn rate for Husk Balls and Ether Power Canisters when alongside enemy targets. | |
| Kill Acceleration | |
| During "The Art of Knockback" training, the trainee restores Energy for EX Special Attack and Decibels for Ultimate upon defeating an enemy target. |
Rotated Strike
Rotated Strike (I)
| Challenge Details | Welcome to "The Art of Knockback" Boot Camp! Treat your enemies like bowling pins and blast them all to the edge! |
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| Objectives |
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| Enemies Present |
Wave 1 Light Jaeger Light Jaeger Rookie Jaeger Wave 2 Heavy Gunner Rookie Jaeger Rookie Jaeger Wave 2 Heavy Gunner Wicked Wraith |
| Trial Squad | Seed |
| Rewards |
Rotated Strike (II)
| Challenge Details | Spherical enemies have appeared in the arena... Launch them with all your might! Make them crash into each other! Husk Ball rolls when hit, dealing massive DMG when colliding with enemies. |
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| Objectives |
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| Enemies Present |
Wave 1 Doppelganger - Bellum Miasmic Trooper - Cannoneer Miasmic Trooper - Cannoneer Wave 2 Tepes |
| Trial Squad | Seed |
| Rewards |
Rotated Strike: Special Offensive
| Challenge Details | A true formidable foe has appeared... but now you've mastered Knockback tactics! Let's have a showdown between powerhouses! |
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| Objectives |
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| Enemies Present |
Wave 1 Hati Pack Leader - Energized Wave 2 Newborn Dead End Butcher |
| Trial Squad | Seed |
Projectile Reversal
Projectile Reversal (I)
| Challenge Details | The Hammer will keep attacking! Look for opportunities between attacks to send the explosives on the field flying. Launch the Ether Power Canister and make it collide with objects to trigger an explosion, dealing massive damage. |
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| Objectives |
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| Enemies Present | Wave 1 Greta - Energized |
| Trial Squad | Orphie Magnusson & Magus |
| Rewards |
Projectile Reversal (II)
- This stage is completed if Friday is defeated.
| Challenge Details | A massive enemy target has appeared in the area. The bigger they are, the easier they are to hit. Launch other enemies to collide with this massive enemy target, dealing heavy damage. |
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| Objectives |
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| Enemies Present |
Wave 1 Friday (Boss) Knockback Enemies Hoplitai - Energized Hoplitai - Energized Hoplitai - Energized Hoplitai - Energized Wave 2 Faun - Energized Faun - Energized Faun - Energized Faun - Energized Wave 3 Rookie Jaeger Rookie Jaeger Rookie Jaeger Rookie Jaeger Wave 4 Vicious Striker Vicious Striker Fossor - Energized Fossor - Energized |
| Trial Squad | Orphie Magnusson & Magus |
| Rewards |
Projectile Reversal: Special Offensive
- This stage is completed if Hans is defeated.
| Challenge Details | When facing tougher enemy targets, you'll need to make smart use of the tools around you. Launch enemies and Ether Power Canisters in the field to make them collide with high-risk enemy targets, dealing massive damage. |
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| Objectives |
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| Enemies Present |
Wave 1 Hans (Boss) Knockback Enemies Faun - Energized Faun - Energized Hoplitai - Energized Hoplitai - Energized Wave 2 Faun - Energized Faun - Energized Fossor - Energized Fossor - Energized |
| Trial Squad | Orphie Magnusson & Magus |
| Rewards |
Final Siege
Final Siege: Showdown
- This stage is similar to Deadly Assault stages.
- The stage is completed after three minutes or if the Unknown Corruption Complex is defeated.
- The Unknown Corruption Complex has 15 healthbars.
| Challenge Details | Every 4s, Agent gains a buff stack that increases Agent Knockback-related DMG by 5%, up to a maximum increase of 50%. Every time you take DMG, the number of buff stacks is halved. |
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| Objectives |
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| Enemies Present |
Wave 1 Unknown Corruption Complex Knockback Enemies Faun - Energized Faun - Energized Faun - Energized Faun - Energized |
| Trial Agents Available | Only 1 Agent may be deployed. Orphie Magnusson & Magus Seed |
Trial Agents
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