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After the Blood Moon Fades/Story

Last updated 2026-09-09

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Prologue

Plays automatically upon entering the event screen for the first time.

(TBA)

Chapter 1

Familiar City

I'm really back here.

Leave the Beach
Objectives: Find a way to leave the beach.
Check the Ladder
Objectives: Make sure the ladder is safe to climb.
Fix the Ladder
Objectives: Investigate the abandoned construction site and find a way to repair the ladder.
Fix the Ladder
Objectives: Use the repair kit on the ladder.
To the Restaurant
Objectives: Go to HOMU's Joyful Dining.
Roadside Rumors
Objectives: Ask about the vampire.
Restaurant Rumors
Objectives: Go to the diner and investigate.
1st Clear Rewards

(TBA)

Alley in Memories

I want to go see those places again.

To the Alley
Objectives: Leave the restaurant and head to the alley in Sapphire to investigate.
Child in Danger
Objectives: Save the child calling for help.
Child in Danger
Objectives: Ask the child calling for help.
To the Alley
Objectives: Head to the alley in Sapphire to investigate.
Obstructive Drunkard
Objectives: Help the drunkard find his identification.
Obstructive Drunkard
Objectives: Help the drunkard find his key.
Obstructive Drunkard
Objectives: Return what the drunkard in the way lost to him.
To the Alley
Objectives: Continue heading to the alley in Sapphire.
Her Memory
Objectives: Investigate the vampire marks in the alley.
Her Trace?
Objectives: Pick up the shards on the ground.
1st Clear Rewards

(TBA)

The Promised Place

If we can't do everything tonight, we can do it tomorrow night, and the night after that…

To the Rooftop
Objectives: Head to World 3.
To the Rooftop
Objectives: Head to the rooftop entrance.
Find the Key
Objectives: Ask passerby how you can open the door.
Find the Key
Objectives: Ask the child about the matter.
Find the Key
Objectives: Find the resident who took the key.
Sudden Change
Objectives: Defeat the attacking monsters.
Find the Key
Objectives: Ask the resident where the key is.
Find the Key
Objectives: Head to the swimming pool to look for the key.
To the Rooftop
Objectives: Open the gate in the way.
To the Rooftop
Objectives: Head to the rooftop entrance.
1st Clear Rewards

(TBA)

Strange Fluctuations

Special energy flux detected in the streets. We need to investigate.

Magical Flux
Objectives: Follow Sirin's directions and find the source of magical flux.
1st Clear Rewards

(TBA)

World in Flux

Day suddenly changed to night? What's going on?

Re-Investigate
Objectives: Investigate the alley again.
Re-Investigate
Objectives: Continue investigating this area.
Drunkard Again
Objectives: Follow the drunkard.
Tell the Truth
Objectives: Find the waitress of HOMU's Joyful Dining.
Old Friends
Objectives: Himeko wants to take us somewhere.
1st Clear Rewards

(TBA)

On the Other Side of Sapphire

Himeko wants to take us to somewhere I haven't gone before.

The First Pendulum Clock
Objectives: Follow Himeko to the first pendulum clock.
Closed Factory
Objectives: Ask the youth how to enter the factory.
Find the Key
Objectives: Try to find the key in the northern mountain forest.
Back to the Factory
Objectives: Go back to the youth.
Pursuit
Objectives: Catch up with the fleeing youth.
Prodigy Hacker
Objectives: Help Bronie crack the first pendulum clock.
1st Clear Rewards

(TBA)

Take a Break

Bronie's Trackers are malfunctioning. Go rest in Himeko's home first.

Take a Break
Objectives: Leave the warehouse and head to Himeko's home.
1st Clear Rewards

(TBA)

The Second Pendulum Clock

Done resting. Time to go to the second pendulum clock.

The Second Pendulum Clock
Objectives: Follow Himeko to the second pendulum clock.
Wine Cellar Entrance
Objectives: Where could the entrance of the wine cellar be?
Wine Cellar Entrance
Objectives: Ask the man about the wine cellar.
Flower
Objectives: Pick the flower on the mountain for the man.
Flower
Objectives: Give the flower to the man.
The Second Pendulum Clock
Objectives: Help Bronie crack the second pendulum clock.
1st Clear Rewards

(TBA)

The Third Pendulum Clock

Cracked the first two pendulum clocks. Time to find the next pendulum clock.

The Third Pendulum Clock
Objectives: Leave the wine cellar and follow Himeko to find the third pendulum clock.
Howling Winds
Objectives: The unremarkable blades of grass are somehow capable of invoking gusts. Find a way to get through here.
The Third Pendulum Clock
Objectives: Go check on the third pendulum clock.
Book for Book
Objectives: Abelard gave us a volume of Vampire Knight and Human Princess. Try to trade it for a volume of PIP SQUAD EPIC!
Networking Master
Objectives: Got PIP SQUAD EPIC! Give it to Abelard.
The Third Pendulum Clock
Objectives: Help Bronie crack the third pendulum clock.
1st Clear Rewards

(TBA)

The Hidden Pendulum Clock

Though we've cracked three pendulum clocks, we haven't broken the loop. Looks like there are other devices left.

The Hidden Pendulum Clock
Objectives: Leave the auction house and head to the high-rise in Sapphire.
Back to the Alley
Objectives: In that alley, Himeko once… Maybe that's where she awoke from the loop.
The Hidden Pendulum Clock
Objectives: Bronie has located the secret pendulum clock. Let's go help her.
Ready to Leave
Objectives: Head to the high-rise in Sapphire.
1st Clear Rewards

(TBA)

Chapter 2

Chapter 2 Opening Notice

Reach Lv. 12 and wait until 10:00, SEP 18 to claim next chapter's missions.

Chapter 2 Opening Notice
Objectives: Reach Lv. 12 and wait until 10:00, SEP 18 to claim next chapter's missions.
1st Clear Rewards
N/A

Welcome the Future

All pendulum clocks have been cracked and time in Sapphire will gradually return to normal.

Keep Going
Objectives: The path that leads out of Sapphire has opened. We can finally move on.
1st Clear Rewards

(TBA)

Suburbs of Sapphire

That castle is ahead. I have a feeling that she's there. We must get there somehow.

Odd Bat
Objectives: The bat ahead is gesturing us to follow it.
Pursue the bat.
Objectives: Catch up with the little bat.
After the Bat
Objectives: Follow the little bat's directions.
1st Clear Rewards

(TBA)

Providential Guidance

The little bat took us to a camp. Is this a coincidence or is someone helping us in secret?

Investigate the camp.
Objectives: See if you can find anything in the camp.
Riddle on Note
Objectives: The answer to the riddle on the note is “the mountain in the back”, whose terrain is perfect for ambushes. Try to assassinate all monsters!
Continue pursuing the bat.
Objectives: Follow the little bat's directions.
Still After the Bat
Objectives: Follow the little bat's directions.
1st Clear Rewards

(TBA)

Castle Gate

We finally made it here. The gate is closed tightly, but we'll find a way to open it.

Investigate the gate mechanisms.
Objectives: Find a way to open the door.
Activate Mechanism
Objectives: Activate the 1st device in the garden.
Activate Mechanism
Objectives: Activate the 2nd device in the garden.
Activate Mechanism
Objectives: Activate the 3rd device in the garden.
Open the gate.
Objectives: Open the gate.
Enter the castle.
Objectives: Finally opened the castle gates! Almost there.
1st Clear Rewards

(TBA)

Complete Luna's patrol of the castle.

Dispose of the intruders.

Complete Luna's patrol of the castle.
Objectives: Find the intruder.
Moon and Star
Objectives: Head to the prison and check on the prisoner.
Weak
Objectives: Her body is growing weaker by the second.
1st Clear Rewards
Script at: After the Blood Moon Fades/Story/Complete Luna's patrol of the castle.

After the Blood Moon Fades/Story/Complete Luna's patrol of the castle.

Find a way to enter the castle hall.

Find a way to enter the castle hall.

Into the Castle
Objectives: Enter the castle.
Enter deeper into the castle.
Objectives: Find a way to enter the inner castle.
Look for the key.
Objectives: Follow the directions and find the key in the eastern courtyard.
Another Old Friend
Objectives: Follow the stranger and head back to the safe part of the castle.
1st Clear Rewards

(TBA)

Save Theresa.

Save the Theresas locked inside the castle.

Save Theresa
Objectives: Follow Kallen's directions and save the imprisoned Theresa.
Save Theresa
Objectives: Follow the Campus Detective's directions and save the imprisoned Theresa.
To West of the Castle
Objectives: Cross the flooded room and head to the west of the castle.
Cross the Flooded Room
Objectives: Find the key in the flooded room.
Cross the Flooded Room
Objectives: Use the key from the flooded room to open the pathway.
Through the Northeastern Lookout
Objectives: Look for the key to the northeast sentry tower.
Save Theresa
Objectives: Save the imprisoned Theresa.
1st Clear Rewards

(TBA)

Head to the Tower.

Retreat to the Tower and find a way to meet Luna.

Escape
Objectives: Escape to the inner castle.
Obstacle
Objectives: Try to defeat the monster in the way.
Hidden Passage
Objectives: Follow Kallen and head to the hidden passage.
Inner Castle
Objectives: Head to her residence.
Meet
Objectives: This time, we're finally meeting.
1st Clear Rewards

(TBA)(TBA)

Discover New Realm of Wonders

Go unlock Realm of Wonders - A Drop in the Ocean.

Explore Realm of Wonders - A Drop in the Ocean.
Objectives: Go unlock Realm of Wonders - A Drop in the Ocean.
1st Clear Rewards
N/A

Chapter 3

Chapter 3 Opening Notice

Reach Lv. 25 and wait until 10:00, SEP 22 to claim next chapter's missions.

Chapter 3 Opening Notice
Objectives: Reach Lv. 25 and wait until 10:00, SEP 22 to claim next chapter's missions.
1st Clear Rewards
N/A

Discuss countermeasures.

Deal with the situation.

Kongming
Objectives: Now that she's foreseen my ending with Luna, she must've planned for the crushing defeat.
1st Clear Rewards

(TBA)

Revive Theresa.

Revive the Theresas.

Save Theresa
Objectives: Follow Kongming's message and head to each Theresa's room to reconstruct them.
Take Her Back
Objectives: No matter how perilous the road ahead is, I'll be with you.
1st Clear Rewards

(TBA)

Culprit

Open the spatial rift and head to the final location.

Another Starship
Objectives: That guy who calls himself the Ferryman also has a ship. We need to move out now to stop him from burning the Ether Anchor.
1st Clear Rewards

(TBA)

Rickety Ship

Rickety, but familiar.

To the Bridge
Objectives: Confront the Ferryman on the ship bridge.
Restore the Power
Objectives: The door is locked. Need to restore electricity first.
Investigate the item.
Objectives: Check the item on the ground.
Activate the Door
Objectives: Open the door via a temporary energy source.
Find Temporary Power
Objectives: Find other temporary energy sources.
Restore the Power
Objectives: Head to the Electrical Room.
Pressure Switch
Objectives: Find something that can hold the lever down.
Restore the Power
Objectives: Flip the electricity on.
1st Clear Rewards
Script at: After the Blood Moon Fades/Story/Rickety Ship

After the Blood Moon Fades/Story/Rickety Ship

Deadly Game

The red numbers are blinking. We must save Kasumi and Delta against time.

Open the Cabin
Objectives: You can now proceed toward the bridge.
Ground Spikes
Objectives: Watch out for the spikes on the ground.
Invisible Wall
Objectives: Find a way to cross this camouflaged obstacle course that's only visible when approached.
Kasumi
Objectives: Defeat the berserk Kasumi.
Activate the Device
Objectives: Activate the device on the left.
Double-Layered Wall
Objectives: Find the pattern and cross this area.
Portal
Objectives: Use the portal to cross this area.
Delta
Objectives: Defeat the berserk Delta.
Activate the Device
Objectives: Activate the device on the right.
To the Bridge
Objectives: With the two devices activated, let's rush to the bridge.
1st Clear Rewards
Script at: After the Blood Moon Fades/Story/Deadly Game

After the Blood Moon Fades/Story/Deadly Game

To the Bridge

The enemy is surging in the dark.

To the Bridge
Objectives: Go to the bridge.
Carve New Path
Objectives: Can't go in the front door. Go around the side of the deck.
Clear Obstacles
Objectives: Use the cannon to destroy the obstacles.
Freeze the Pool
Objectives: Cross the frozen water.
To the Bridge
Objectives: Go to the bridge.
1st Clear Rewards
Script at: After the Blood Moon Fades/Story/To the Bridge

After the Blood Moon Fades/Story/To the Bridge

Ferryman

Squirm in the interstice of worlds like the ants you are.

Ideal
Objectives: To save everyone, you have to be prepared to lose them all.
Interstice of Worlds
Objectives: I must hurry if I want to find her.
Settle the Score
Objectives: I've made up my mind. This time, I'll rely on my own power to arrive at an ending where no one will be hurt.
Last Words
Objectives: Return to the bridge again.
1st Clear Rewards
Script at: After the Blood Moon Fades/Story/Ferryman

After the Blood Moon Fades/Story/Ferryman

Discover New Realm of Wonders

Go unlock Realm of Wonders - Secret Castle Gate.

Search for Realm of Wonders - Secret Castle Gate.
Objectives: Go unlock Realm of Wonders - Secret Castle Gate.
1st Clear Rewards
N/A

Discover New Realm of Wonders

Go unlock Realm of Wonders - Simulated Flight.

Explore Realm of Wonders - Simulated Flight.
Objectives: Go unlock Realm of Wonders - Simulated Flight.
1st Clear Rewards
N/A

Side Missions

Left-Right Symmetry

Legends say an obsessive-compulsive scientist hid their treasure in a field of statues.

Left-Right Symmetry
Objectives: Find the resident obsessed with phantom statues.
Left-Right Symmetry
Objectives: Align the statues on both sides symmetrically by just removing one phantom statue.
Left-Right Symmetry
Objectives: The statues on both sides are aligned symmetrically.
Left-Right Symmetry
Objectives: The treasure is right ahead. Observe the placement of the statues on the right and find the way to it!
1st Clear Rewards

Treasure in the Mountain

Rumors say a treasure is hidden in the mountain forest.

Treasure in the Mountain
Objectives: Rumors say a treasure is hidden in the mountain forest.
Find the Treasure
Objectives: Follow the child's map and find the treasure.
Deliver the Treasure
Objectives: Give what you found to the child.
1st Clear Rewards

Orchard

Blocked Orchard

Troubled Fruit Farmer
Objectives: The owner of the orchard is distressed. Let's go help her.
Sweep the Orchard
Objectives: Remove the abnormal obstacles in the orchard.
Done Sweeping
Objectives: Tell Juliet that her orchard is back to normal.
Fruits Are All I See
Objectives: Help her pick all the fruits and carry them back to the finish. Don't step on the same tile twice!
Sweet Reward
Objectives: Romeo and Juliet prepared a gift to thank us.
1st Clear Rewards

Comic Book Fan's Troubles

We met Abelard again, and he has a new problem. We must help him so he won't be corrupted.

Find the Comic Book
Objectives: Help Abelard find his cherished comic book.
Find the Comic Book
Objectives: Find the entrance of this park.
Find the Comic Book
Objectives: Find the comic book that Abelard lost.
Crisis Solved
Objectives: We found Abelard's comic book. Return it to him.
Find the Comic Book
Objectives: Abelard lost another comic book. Go look for it.
Comic Book Fan's Secret
Objectives: Return all the comic books you found to Abelard.
1st Clear Rewards

Beach Treasure Hunt

What treasures can be found on Sapphire's beaches?

Old Man
Objectives: Chat with the old man on the beach.
Treasure on the Beach
Objectives: Use the Detector and the Multifunctional Excavation Tool to search for treasure on the beach and let the Old Man appraise them.
This is the Treasure?
Objectives: What kind of treasure is this? Ask the old man about it.
1st Clear Rewards

Mysterious Statue

What secrets could be hiding inside the mysterious statue?

Investigate the Statues
Objectives: Investigate the statue on the island in the manor.
Hidden Treasure
Objectives: Solve the riddle and claim the treasure.
1st Clear Rewards

Girl by the Road

The girl in the suburbs is looking for anyone with a shovel.

Girl's Troubles
Objectives: Ask the girl what she needs the shovel for.
Dig Spring Bamboo Shoots
Objectives: Dig out 1 spring bamboo shoot in the veggie patch.
Deliver Spring Bamboo Shoots
Objectives: Give the spring bamboo shoot to the girl.
Dig Spring Bamboo Shoots
Objectives: Dig out 4 spring bamboo shoots in the mountain.
Deliver Spring Bamboo Shoots
Objectives: Give the spring bamboo shoots to the girl.
Pray
Objectives: Place the spring bamboo shoots on the altar in the mountain.
Monsters
Objectives: A monster suddenly appeared! Deal with it first.
Obsession
Objectives: Find the stories they left on the mountain top.
1st Clear Rewards

Yard Cleaning

Declutter and teach the littering monsters a lesson.

Garbage Heap
Objectives: An odd bat is frustrated at the garbage in the castle. Maybe it needs our help!
Sweep Up (x6)
Objectives: Clean up the garbage in the castle.
Garbage Maker
Objectives: Teach the littering monster a lesson.
Swept Clean
Objectives: The castle is finally clean! Go tell Peano about it.
1st Clear Rewards

HOMU World

We made the promise to go to HOMU World together.

Amusement Park Ticket
Objectives: Ask nearby residents if they have amusement park tickets.
Vampire's Clue? (x2)
Objectives: Find clues of the vampire.
Amusement Park Ticket
Objectives: Tell residents the clues.
Go
Objectives: Tell Luna you two can enter HOMU World.
Go
Objectives: Enter the amusement park with Luna.
Heart Stomper
Objectives: Play the heart stomper.
Dancing Machine
Objectives: Play the dancing machine.
Amusement Park
Objectives: Enjoy the amusement park with Luna.
1st Clear Rewards

Village in the Wild

A simple village is situated in the suburbs. The villagers haven't interacted with the outside world for hundreds of years.

Enter the Village
Objectives: Enter the village.
Get the Ammo
Objectives: Retrieve the ammo guarded by the monster in the northern warehouse.
Load the Cannon
Objectives: Load the shell into the cannon.
Fire!
Objectives: Fire the cannon and go through the passage.
Parasol Kaiserin
Objectives: Defeat the Water Djinn.
1st Clear Rewards

Missing Components

Collect 3 components.

Treasured Wish
Objectives: The owner of the castle has left precious treasures.
Find the Key
Objectives: Find the key to the treasure chest.
Open the Treasure
Objectives: Open the treasure chest with the key.
1st Clear Rewards

Disassembling

I've been wanting to update your ship, just didn't have the right materials. Now my chance has finally come.

Left Engine Room
Objectives: Head to the left engine room.
Left Engine Room
Objectives: Head to the coolant room.
Left Engine Room
Objectives: Walk through the coolant room.
Left Engine Room
Objectives: Head to the engine room.
Left Engine Room
Objectives: Dismantle the left engine.
1st Clear Rewards

Disassembling

I've been wanting to update your ship, just didn't have the right materials. Now my chance has finally come.

Right Engine Room
Objectives: Clean up the utility room on the right side of the ship.
Right Engine Room
Objectives: Head to the engine room on the right.
Right Engine Room
Objectives: Walk through the engine room on the right.
Right Engine Room
Objectives: Dismantle the right engine.
1st Clear Rewards

Leaky Deck

The leaky part of the ship seems to be storing something.

Source of Leakage
Objectives: Explore the deck.
Source of Leakage
Objectives: Check the stored items.
1st Clear Rewards

Past Echoes

Objects of the past that carry shattered ideals.

Forgotten Story
Objectives: Head to Ferryman's treasure room.
Forgotten Story
Objectives: Check the items in the storage one by one.
1st Clear Rewards

Realm of Wonders

Each successful entry in any Realm of Wonder costs Lunar Banquet Invite (Small) Lunar Banquet Invite ×1. One Lunar Banquet Invite will be issued daily.

Abandoned Factory

ActPic4thAnv05
RoW1
[Show/Hide Extra Info]
After the Blood Moon Fades
Abandoned Factory
This is the city of your memories, but after all this time… Is everything still the same as before?
Abandoned Factory
Stamina (Small) Stamina cost: 10
ScenePic4thAnv05
This is the city of your memories, but after all this time… Is everything still the same as before?
Challenges
Pick 12 Magic Flowers to pass the challenge.
Stage effects:
Warning (Old) (Icon) Pick the flowers that continue to bloom on the field. Pick the given amount to pass the challenge. Beware of explosions that destroy the flowers within its radius! As you pick more flowers, more explosions will occur.
1st Clear Rewards
Possible Drops

A Drop in the Ocean

ActPic4thAnv01
RoW2
[Show/Hide Extra Info]
After the Blood Moon Fades
A Drop in the Ocean
Another part of the city in Sapphire.
A Drop in the Ocean
Stamina (Small) Stamina cost: 10
ScenePic4thAnv01
Another part of the city in Sapphire.
Challenges
Make 4 devices enter cooldown at once to pass the challenge.
Stage effects:
Warning (Old) (Icon) Knock the overheating devices in the field to cool them down. Cool all of them down to pass the challenge. Beware that devices only cool down for a while, and overheated devices will release thermal radiation blasts to cancel the cooldown of others!
1st Clear Rewards
Possible Drops

Treacherous Wilderness

ActPic4thAnv05
RoW3
[Show/Hide Extra Info]
After the Blood Moon Fades
Treacherous Wilderness
The suburban area of Sapphire. In a distance, you can see the castle built in the wilderness.
Treacherous Wilderness
Stamina (Small) Stamina cost: 10
ScenePic4thAnv05
The suburban area of Sapphire. In a distance, you can see the castle built in the wilderness.
Challenges
Answer 2 questions to pass the challenge.
Stage effects:
Warning (Old) (Icon) Light up the devices next to you in the exact same order as the image across the magic mirror. Answer all questions to pass the challenge. Beware that wrong answers will be punished with monsters!
1st Clear Rewards
Possible Drops

Secret Castle Gate

ActPicWhiteWorld Bridge
RoW4
[Show/Hide Extra Info]
After the Blood Moon Fades
Secret Castle Gate
It resembles a dreamy castle from a fairytale, but exudes loneliness and melancholy.
Secret Castle Gate
Stamina (Small) Stamina cost: 10
ScenePicWhiteWorld Bridge
It resembles a dreamy castle from a fairytale, but exudes loneliness and melancholy.
Challenges
Pick 20 Fallen Stars to pass the challenge.
Stage effects:
Warning (Old) (Icon) Collect the stars falling from the sky. Collect the given amount to pass the challenge. Gold stars are worth more points than blue stars. Beware of red poisonous stars as they don't increase the number collected and damage you instead!
1st Clear Rewards
Possible Drops

Simulated Fight

ActPicArsenal09
RoW5
[Show/Hide Extra Info]
After the Blood Moon Fades
Simulated Fight
A rickety ship that seems familiar.
Simulated Fight
Stamina (Small) Stamina cost: 10
ScenePicArsenal09
A rickety ship that seems familiar.
Challenges
Fill up the energy to pass the challenge.
Stage effects:
Warning (Old) (Icon) Defend the recharging engine in the field. Allow it to fully charge to pass the challenge. Beware that enemies will continue to emerge from the edges of the field to attack the engine, causing its power to drop! Use your active skill to freeze enemies and buy time for the engine.
1st Clear Rewards
Possible Drops

Memory Fragment

Birth

Lost in West Sapphire - Deserted Alleyway.

I'm... What?

(TBA)

Big Sister

Lost in West Sapphire - Southwest Corner of High-rise Compound.

Sister? That's strange...

(TBA)

First Encounter

Lost in West Sapphire - Northeast Corner of the Amusement Park Entrance.

I always wished that someone would say these words to me...

(TBA)

Death

Lost in West Sapphire - Southwest Corner of the Swimming Pool.

I had died once. No... not just once.

(TBA)

Guest

Lost in East Sapphire - Invisible Maze in the Garden.

He is my reality.

(TBA)

Truth

Lost in East Sapphire - Northwest Corner of the Orchard.

Why...? Why did this happen...?

(TBA)

Request

Lost in East Sapphire - East Entrance.

I wish to create a new beginning, a good one with smiles.

(TBA)

Reunion

Lost in East Sapphire - West Entrance.

Vampires might not believe in gods or fate, but you're the biggest miracle in my life.

(TBA)

Failed

Lost in Sapphire Suburbs - Middle Hill.

I can't hurt him, or let any harm come to him.

(TBA)

Transaction

Lost in Sapphire Suburbs - Castle Wing.

Making use of one another, that's enough.

(TBA)

Capture

Lost in Sapphire Suburbs - Castle Gate.

I can betray the whole world for him.

(TBA)

Suspicions

Lost in Sapphire Suburbs - Castle Wing Entrance.

We're staying by each other's side until the last moment of my life.

(TBA)

Backlash

Lost in Castle - East Courtyard.

I can't turn back anymore, right?

(TBA)

Letter

Lost in Castle - East Tower.

I wish...

(TBA)

Blood Moon

Lost in Castle - 2F Banquet Hall.

Will this lie really come to an end?

(TBA)

Wish

Lost in Castle - West Courtyard.

Right now, will you... also think about me in the same way?

(TBA)

After collecting all Memory Fragments, a dialogue will immediately trigger.

(TBA)