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Norma Hollowell

Last updated 2026-09-09

If a Hollow Raider and a Bangboo with the same mass both fell from Roscaelifer at the same time, which one would hit the ground first?

Norma Hollowell Norma Hollowell(AgentRank S-Rank, FireFireStunStun) is a playable Agent in Zenless Zone Zero, and the Chief Technician of the External Strategy Department External Strategy Department.

Combat Info

Stats & Promotions

Toggle Promotion Materials

Promotion
Level
LevelBase
HP
Base
ATK
Base
DEF
01/1062711047
10/101,392168104
110/201,822207136
20/202,673271199
220/303,104310231
30/303,955375295
330/404,385414327
40/405,236479390
440/505,666518422
50/506,517582486
550/606,948622519
60/607,799687582
Total Promotion Cost (1 → 5)
800,000

Skills

Basic Attack

NamePrimary TypeSecondary Type
Basic Attack: Engineering InsuranceBasic Attack
Press Basic Attack to activate:
Performs up to four attacks forward, dealing Fire DMG.
Basic Attack: Hat TrickBasic Attack
When Norma is the active character and is in combat, she gains 1.5% Preheated Chamber per second.
When Top Hat Companion is on her head, hold Basic Attack to activate:
After firing, Norma throws out Top Hat Companion, ordering it to unleash a round of aerial fire, dealing Fire DMG and storing the current Preheated Chamber.
When the skill hits an enemy, it triggers the previous character's Quick Assist. This effect can trigger once every 5s.
Once Top Hat Companion has been thrown out, it will accumulate and retain Preheated Chamber at the same speed on behalf of Norma. Norma does not need to stay on the field during this period.
After Norma retrieves the Top Hat Companion, she immediately gains the stored Preheated Chamber.
When holding Basic Attack, the Top Hat Companion will accelerate toward Norma.
If retrieving the Top Hat Companion would raise Preheated Chamber to 80% or higher, the Top Hat Companion will automatically accelerate toward Norma.
When Norma switches from on field to off field while in combat, if Preheated Chamber is not full, Top Hat Companion automatically enters the battlefield.
Anti-Interrupt level is increased while using this skill.

Dodge

NamePrimary TypeSecondary Type
Dodge: Development ProtocolsDodge
Press Dodge to activate:
A quick dash dodge.
Character is invulnerable while using this skill.
Dash Attack: Deadline RushDodgeDash Attack
Press Basic Attack during a dodge to activate:
Spins while firing at nearby enemies, dealing Fire DMG.
Dodge Counter: Compliance TestingDodgeDodge Counter
Press Basic Attack during a Perfect Dodge to activate:
Commands the Rumble Drill to continuously drill the target, dealing Fire DMG.
Character is invulnerable while using this skill.

Assist

NamePrimary TypeSecondary Type
Quick Assist: Roaring BackupAssistQuick Assist
When the active character is launched, press Assist Attack to activate:
Commands the Rumble Drill to continuously attack the target, dealing Fire DMG.
Character is invulnerable while using this skill.
Defensive Assist: Technological BastionAssistDefensive Assist
When the on-field character is about to be attacked, press Assist Attack to activate:
Parries the enemy's attack, dealing massive Daze.
This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks.
Character is invulnerable while using this skill.
Assist Follow-Up: Technological SuppressionAssistAssist Follow-Up
Press Basic Attack after a Defensive Assist to activate:
Unleashes a series of attacks, dealing Fire DMG.
Character is invulnerable while using this skill.

Special Attack

NamePrimary TypeSecondary Type
Special Attack: Thermal ShutdownSpecial Attack
Press Special Attack to activate:
Bombards enemies, dealing Fire DMG.
EX Special Attack: En-Nah BarrageSpecial AttackEX Special Attack
With enough Energy, press EX Special Attack to activate:
Operates the turret to fire continuously and launch different types of missiles based on the target's state:
When the primary target is not Stunned, launches an Armor-Piercing Warhead, dealing Fire DMG and inflicting a large amount of Daze.
When the primary target is Stunned, launches a High-Explosive Warhead, dealing greater Fire DMG.
After using this skill, Norma gains 16% En-nah Turret and enters the En-Nah Barrage state for 32s. While En-Nah Barrage is active, Norma deploys two En-Nah Turrets to join the battle.
Continuing to hold extends the firing time by up to 2s, continuously consuming energy. For each 1 point of energy consumed while holding, Norma gains an additional 0.4% Preheated Chamber, and this round of En-Nah Barrage lasts 0.8s longer, up to a maximum additional duration of {CAL:2*20*0.8,1,2}s.
Character is invulnerable while using this skill.
Special Attack: Target PracticeSpecial Attack
During battle, Preheated Chamber automatically attacks enemies, dealing Fire DMG.
EX Special Attack: Explosive ExperimentSpecial AttackEX Special Attack
When any squad member Stuns an enemy, or when Norma consumes En-nah Turret to trigger a Chain Attack, Preheated Chamber deploys its missile bay for 8s. Repeated triggers reset the duration.
During this time, En-Nah Turrets automatically attack more frequently. When performing automatic attacks, they launch different missiles based on the enemy's state:
When the primary target is not Stunned, launch an Armor-Piercing Warhead, dealing Fire DMG and inflicting a large amount of Daze.
When the primary target is Stunned, launch a High-Explosive Warhead, dealing greater Fire DMG.

Chain Attack

NamePrimary TypeSecondary Type
Chain Attack: Impact DrillChain Attack
When a Chain Attack is triggered, select the character to activate:
Commands a swarm of Rumble Drills to deal multiple hits, dealing massive Fire DMG.
Character is invulnerable while using this skill.
Ultimate: Doctrine of Superior FirepowerChain AttackUltimate
When Decibel Rating is at Maximum, press Ultimate Colored to activate:
Calls in tactical artillery to bombard enemies ahead, dealing massive Fire DMG.
Upon activation, immediately gains 30% En-nah Turret.
Character is invulnerable while using this skill.

Core

NamePrimary TypeSecondary Type
Core Passive: Precise GuidanceCore SkillCore Passive
When initial CRIT Rate exceeds 50%, every additional 1% increases her CRIT DMG by X%, up to a maximum increase of X-MAX%.
When initial CRIT Rate exceeds 50%, every additional 1% increases the Daze dealt by her EX Special Attack, Special Attack, and Ultimate by Y% when they hit an enemy, up to a maximum increase of Y-MAX%.
Norma gains additional ATK based on her Sheer Force. Every 1 point of Sheer Force increases her ATK by 1.25, up to a maximum increase of 1,200 ATK.
Upon entering the battlefield, Norma immediately gains 60% Preheated Chamber. In Investigation Zone Mode, this effect can trigger once every 180s.
When Preheated Chamber is at least 80%, the next Basic Attack: Hat Trick can trigger a Quick Assist regardless of cooldown, and consumes 80% Preheated Chamber to replace the Quick Assist with a Chain Attack.
Additional Ability: Advantage in NumbersCore SkillAdditional Ability
When another character in your squad is an Attack or Rupture character, or shares the same Faction:
When Norma, her creations, or Combat Bangboo hit an enemy, they apply 1 stack of Tech Divide. Each stack of Tech Divide increases the target's Stun DMG Multiplier by 3%, stacking up to 10 times. This effect can stack once every 0.5s.
Enemies with Tech Divide stacks have their Stun duration increased by 2s upon becoming Stunned. This Stun duration increase cannot stack with similar effects. When an enemy affected by Tech Divide recovers from Stun, the Tech Divide effect ends.
While En-nah Barrage is active, Norma's ATK increases by 44. This effect scales with character level, increasing by 14 per level, up to a maximum increase of 870.
While En-Nah Barrage is active, DMG dealt by all squad members increases by 20%.

Skill Enhancement

Enhancement Requirements Cost
1 → 2 Agent Level 15
2,000
2 → 3
3,000
3 → 4 Agent Level 25
6,000
4 → 5
9,000
5 → 6 Agent Level 35
12,000
6 → 7
18,000
7 → 8 Agent Level 45
45,000
8 → 9
67,500
9 → 10 Agent Level 55
90,000
10 → 11
112,500
11 → 12 Agent Level 60
135,000

Total Cost: (1 → 12 for one skill)

500,000

Core Skill Enhancement

Core Skill Enhancement
Core Skill A Requires:
Agent Level 15
  • CRIT Rate increases by 4.8%
  • Core Passive: Precise Guidance Skill Lv. +1
5,000
Core Skill B Requires:
Agent Level 25
  • Base ATK increases by 25
  • Core Passive: Precise Guidance Skill Lv. +1
12,000
Core Skill C Requires:
Agent Level 35
  • CRIT Rate increases by 4.8%
  • Core Passive: Precise Guidance Skill Lv. +1
28,000
Core Skill D Requires:
Agent Level 45
  • Base ATK increases by 25
  • Core Passive: Precise Guidance Skill Lv. +1
60,000
Core Skill E Requires:
Agent Level 55
  • CRIT Rate increases by 4.8%
  • Core Passive: Precise Guidance Skill Lv. +1
100,000
Core Skill F Requires:
Agent Level 60
  • Base ATK increases by 25
  • Core Passive: Precise Guidance Skill Lv. +1
200,000
Totals
MAX Requires:
Agent Level 60
  • CRIT Rate increases by 14.4%
  • Base ATK increases by 75
405,000

Mindscape Cinema

Each Mindscape awakening requires Agent Focus Norma Agent Focus: Norma ×1.
Mindscape Norma Hollowell Partial
01
Visionary Extremism
Advance! By any means necessary!
Too many things are chasing us in this dying world: the pitch-black frontier, our fleeting lifespan.
Human life and civilization are more fragile than a Bangboo's logic core.
The only way to stay ahead of destruction is to keep moving forward, by any means necessary.
"Besides, the first to witness a new horizon always sees the most beautiful view, don't they?"
The duration of the En-Nah Turret's missile bay deployed by EX Special Attack: Explosive Experiment increases to 12s.
When an Armor-Piercing Warhead or High-Explosive Warhead from any skill hits an enemy, the target's All-Attribute RES is reduced by 15% for 15s.
02
Axiom of Universal Unity
The world of physicists is constantly overturned by new theories. The order ordinary people rely on is just as often shattered by unexpected events and conflict.
The ties that bind all things are always mysterious, both incredibly intimate and incredibly fragile, impossible to fully comprehend.
"Bring Bangboo and Roscaelifer to greater heights? You mean 'the byproduct of chasing curiosity,' right?"
The Stun DMG Multiplier granted by each stack of Tech Divide in Norma's Additional Ability: Advantage in Numbers is increased to 6%.
When Norma uses Basic Attack: Hat Trick while in combat, she gains 25 Energy. This effect can trigger once every 20s.
03
Natural-Born Villain Paradox
It's another calm, peaceful day in Roscaelifer, with clear skies and a gentle breeze.
But for the Bangboo, there may still be one ultimate supervillain...
"Why is it that the smartest genius in every kids' cartoon always ends up becoming the bad guy...?"
"Seriously, what's so great about those crazy scientists whose budget and hairline are both hanging on by a thread?"
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
04
Bangboo Superiority Theory
Without a doubt, Bangboo are the most loyal companions humanity has had in the past century, the most efficient tools, and perhaps even... the most powerful weapons.
Like any child yet to be taught or any blade yet to find a worthy owner, a Bangboo can serve anyone, whether it's the righteous Phaethon or the most ruthless villain.
"First of all, I'm a pacifist who happens to love Bangboo."
"Second, part of my job is making sure the sharpest sword stays in our hands."
When Norma consumes Preheated Chamber to trigger a Chain Attack, both Norma and the corresponding Agent gain 200 Decibels.
05
En-Nah Big Bang
According to archived External Strategy Department records, a project led by the young researcher Norma rapidly pushed the performance limits of mass-produced Bangboo to new heights.
Before being promoted to Chief Technician of the ESD, Norma's most important assignment was proving that she wouldn't one day launch Booastrum into orbit.
"Higher! Faster! Stronger!"
"The only things limiting imagination are courage and the R&D budget!"
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
06
The Primary Cause of Genius
Every great creation begins with curiosity and a happy accident. Perhaps the birth of the very first Bangboo soul was nothing more than Lady Sunbringer's fascination with the mysteries of life.
After any squad member Stuns an enemy, Norma will continuously summon missiles to bombard random enemies on the field for 6s. A missile is launched every 0.75s, dealing Fire DMG equal to 200% of Norma's ATK to enemies within the area. This DMG is considered Ultimate DMG. Repeated triggers reset the duration. This effect can trigger once every 30s.
The Daze inflicted by Armor-Piercing Warhead increases by 30%, and the DMG dealt by High-Explosive Warhead increases by 30%.

Availability

Featured

Norma Hollowell has been promoted or featured with a drop-rate boost in 1 Signal Search:

Signal Search Featured
Outlier of Prodigies
Jul 8, 2026 — Jul 28, 2026
Version 3.0
Norma Hollowell
Norma

Other Languages

LanguageOfficial Name
EnglishNorma Hollowell
Chinese
(Simplified)
诺姆・霍洛维尔
Nuòmǔ Huòluòwéi'ěr
Chinese
(Traditional)
諾姆・霍洛維爾
Nuòmǔ Huòluòwéi'ěr
Japaneseノルムー・ホローウェル
Norumū Horōweru
Korean노르마 할로웰
Noreuma Hallowel
SpanishNorma Hollowell
FrenchNorma Hollowell
RussianНорма Холоуэлл
Norma Kholouell
ThaiNorma Hollowell
VietnameseNorma Hollowell
GermanNorma Hollowell
IndonesianNorma Hollowell
PortugueseNorma Hollowell

Change History

Version 3.0

  • Norma Hollowell released as a playable Agent.

Version 2.7

  • Norma was introduced as an NPC.

28 April 2026

  • Norma Hollowell was announced as an upcoming playable Agent.

Version 2.5

References

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