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Summertide Scales and Tales/Story

Last updated 2026-09-09

Summertide Scales and Tales is an Event Chapter.

Requirements: Reach Adventure Rank 18 and complete Archon Quest Prologue: Act III - Song of the Dragon and Freedom.

Recommended Quests: Complete Archon Quest Interlude Chapter: Act III - Inversion of Genesis and Archon Quest Chapter IV: Act V - Masquerade of the Guilty.

Fairytale Voyage

List of Acts

Summary

Page I - The Story Begins in a Forest Without Rain

The Traveler and Paimon received a strange book and they decided to read it. Soon later, the Traveler and Paimon wake up in a mysterious land. They decide to look around and figure out where they are.

Following the path, they encountered two paper frogs, Stream and Firecracker. After the paper frogs leave, the Traveler and Paimon try to catch up with them. On their way, a white paper hamster introduces himself as Almond and asks them if they are the awaited Hero of Prophecy. Almond explains that there is a prophecy that says "The Hero from another world, supported by their companions, shall restore peace to this world..." Almond tells them about the history of Simulanka, which was created by three goddesses: The Goddess of Creation, the Goddess of Prophecy, and the Goddess of Fate. The life in Simulanka was peaceful until an evil dragon descended upon the land and attacked it. The Calligraphy Tavern closed down as a result of the attack. Without the Magic Tonic that the Tavern produced, all inhabitants of the Forest will gradually lose their color and eventually disintegrates. Seeing Almond already lost his color and starting to lose his memory, they decide to help the Forest. Almond takes them to the Hut of Blessings to meet the Forest Fairy, who is prophesized to join the Hero on their journey.

Arriving at the Hut, the Traveler discovers the Forest Fairy is actually Nilou and they both hug. Just like them, Nilou was also trapped in Simulanka after reading a book she found in Grand Bazaar. She heard a voice telling her to save the forest using her magic, although still cannot figure out how to use it. A book suggests that the world is made up by words and everyone can use its magic. She goes to help with the preparation to reopen the Tavern, the Traveler and Paimon join her.

After finishing the preparation and helping some forest-dwellers along the way, the Tavern is finally ready for reopening. Still figuring out how to use her magic, she decides to try by folding a paper into a paper hamster. Afterwards, she kisses the paper hamster on its forehead and blesses it with good wishes. She names it Padisarah, and the paper hamster comes alive right after. While using her magic, Nilou is able to sense the magic flowing through the Forest. But she is not able to sense a hollowed-out space beneath the Tavern and asks Almond to investigate it. Everyone else goes to gather some ingredients for the Magic Tonic and after making it, Almond takes it to the space beneath the Tavern.

Nilou reopens the Tavern by blessing it, resulting in the Tavern to be reopened and the forest-dwellers regaining their colors. Almond's memories are restored and he remember the time he witnessed the Goddess's prophecy and the reason he waited in the Cliff of Prophecy. Nilou, the Traveler, and Paimon decide to visit Constellation Metropole, Simulanka's most prosperous city. Almond suggests them to seek the divine counsel of the Goddess of Prophecy located in Astral Garden.

Page II - They Once Walked the Starry Sky

The Traveler, Paimon, and Nilou leave for Constellation Metropole using the Maritime Express. But before boarding the train, they see Kirara sleeping in one of the carriage. She wakes up, and Paimon introduces her to Nilou. Kirara explains that she also heard the same mysterious voice before coming to Simulanka. They all bid their farewell to the forest-dwellers and begin their train ride to Constellation Metropole.

Arriving at the outskirts of the Constellation Metropole, Kirara wishes to investigate something in the outskirts and decided not to join the others, but she will come if they need her help. Heading to the Metropole, they encounter Bleufond and Bleucher being frozen in time and help them. They explain that the "gift from the Goddess of Prophecy" protects them from danger and the Goddess watches over everything. They direct the group to the Gear Sky Ladder so they can enter the Metropole.

Arriving in the Metropole, the King of Contellation Metropole, Navia, comes to personally welcome the Forest Fairy only to be surprised with the Traveler's presence. Navia also came to Simulanka in a similar way and also heard a voice. She reveals that the evil dragon was snatching the stars above the city and dropping them all around. She also adds that the "gift from the Goddess of Prophecy" has been triggered more often and assumes that the Goddess of Prophecy wants to take her gift back because of her prophecy: "...Go, and push the gear that connects up to the starry sky. When that time comes, I shall dance, and return the tracks beneath my people's feet back to the stars in the sky.". The residents are hesitant to push the gear because they are afraid of losing their protection and Navia respected their wishes, but still actively trying to change their mind.

Navia takes them to the top floor of the Metropole's castle, where the Goddess of Prophecy's statue is located. Along the way, they find the missing stars from the sky. At the top, they encountered Montagne trying to catch Olivier who was stealing the Magic Thread linking the Oracle Pillar, but Navia decides to let him go after retrieving the Magic Thread. After speaking to the Goddess statue, they realize that it is not answering any question regarding Simulanka's future. Using the Aerial Express, they return the stars to its place in the sky above the Metropole.

After disembarking the train, Olivier returns with Bizerte and tries to talk with Navia, asking her not to turn the gear in fear of losing the Goddess' protection. When Navia asks if he got any plan to solve current issues, Bizerte confesses that they got none. Despite Navia's encouragement and reasoning, Olivier storms off in anger but Bizerte trusts Navia's judgment. Everyone finally turn the gear, and stars are filling up the sky afterwards.

Having no more plan, Navia suggests Bizerte to start helping everyone around him who got stuck because of the Goddess's magic. For it, Navia establishes Simulanka branch of the Spina di Rosula with Bizerte as the leader. As Navia reveals her plan to fight the dragon, Montagne and Bizerte discourage her from doing it because the evil dragon has tore the end of the world to pieces that caused a strange fog to surround the whole island, with all the guards sent there never returned. Navia is even more determined because they may be alive and waiting for help. Montagne directs them to take the Maritime Express to the toytanium mines and the conductor will wait for them tomorrow morning. Navia entrusts the Metropole to Montagne and Bizerte in her absence and says that they can just call her "Boss" from now on.

Page III - Until the End of the World

Forest Fairy, King of Constellation Metropole, Nekomata-in-Boots, and Traveler were on a journey to defeat the Evil Dragon when they encountered the true Simulanka's Hero. They fought the Dragon, but the Dragon remembered his name thanks to the Hero. The Dragon reconciled with everyone, received a blessing, and gained a new form.

Appendix - Afterword

The Traveler greeted the friends invited by Alice and learned that Mini Durin had reconciled with the residents of Simulanka. The Wanderer told Albedo that "B" had said Durin would be resurrected, and Albedo confirmed that this was indeed a possibility based on his observations. Albedo said to Wanderer and Mini Durin to assist him when the time comes. Afterward, Mini Durin headed to Teyvat with "Hat Guy".

Recollections

Summertide Scales and Tales: Review

After receiving a strange book of fairytales, you and Paimon arrived at a wondrous world named Simulanka. There, you experienced an adventure with your companions. At that tale's closing, you discovered that this world was created using a fairytale written by the witch "M" as its blueprint. You also rescued a little dragon named Durin while there. Mini Durin made friends with you, promising to aid you at some point in the future when you should need it...

World Quests

Mosaic of Moments

Figurine Fabrication

Exploration

Hidden Exploration Objectives

Open-World NPCs and Interactables

Character Appearances

Playable Characters

The following playable characters appear in this event in Event Story Quests, or in the open world. The prerequisite(s) shown in the prerequisite column need to be completed for characters to appear in the open world.

Name Page I Page II Page III Appendix Open World Open World Prerequisite
Albedo
Chiori After Appendix
Clorinde After Appendix
Collei After Appendix
Fischl
Jean
Kaeya
Kirara
Klee
Mona
Nahida After Appendix
Navia
Nilou
Wanderer

Other Notable Characters

The following notable non-playable characters appear in this event in Event Story Quests, Event World Quests, or in the open world.

Name Page I Page II Page III Appendix Open World Open World Prerequisite
Alice
"B"
"M"
Mini Durin
Oz

Event Exclusive Non-Playable Characters

The following non-playable characters only appear during this event in Event Story Quests, subevents, or in the open world.

Name Quests Open World Notes

Characters

69 Characters appear in this Chapter:

Total Rewards

Mora 325,000 Mora

Soundtracks

No.Soundtrack NameAlbumPlayed In
23Slight DistressCity of Winds and IdyllsKnights of Favonius (Quest) (cutscene and dialogue), Wild Escape, Behind the Scenes, Should You Be Trapped in a Windless Land (Quest), The Fond Farewell, Defender of Childhood Dreams, Dishonorable Trial, A Flower Blooms in a Prison, Victory Banquet, The Oni's Pride, Jnagarbha Day, Dream of Falling, Unfathomable Defenses, The Night-Bird Falls at the Curtain's Call, A Thorough Investigation, The Lone Isle Glimpsed Through Fog (Quest), Stained Spots, Birds in a Cage, Vanquishing Phantoms, Switcheroo, Until the End of the World, Top Note: Floral Debt, The Funeral Parlor Has No Master, Yujing Terrace Calls the Troops, Special Training (Story Quest), In the Shadows of Night, Fate's Accursed Wiles, The Solution of Fate, Now's No Time for Tears (Quest), The First Sliver of Moonlight, Triumphant Warrior, Fated Warrior, Toys for the Children (Quest), A Knight's Merit, A Knight's Resolve
Domains
07The Land of Heart's DesireThe Shimmering Voyage Vol. 4They Once Walked the Starry Sky (riding the Aerial Express), The Solution of Fate
Locations
44Twice-Told TalesThe Shimmering Voyage Vol. 4The Story Begins in a Forest Without Rain (cutscene)
45Constant TrajectoryThe Shimmering Voyage Vol. 4They Once Walked the Starry Sky (cutscene)
46When the Axles BreakThe Shimmering Voyage Vol. 4Until the End of the World (first cutscene)
47Makurakotoba of DewThe Shimmering Voyage Vol. 4Until the End of the World (second cutscene)

Change History