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Hexerei Series

Last updated 2026-06-23

The Hexerei Series (unofficial name) is a 5-star Weapon Series.

Although this series does not share an exact ability bonus, all the weapons from this series shares a similar ability bonus, whereby the weapon's passive buffs are enhanced significantly if the Team Bonus "Hexerei: Secret Rite" is in effect.

With the exception of the catalyst Angelos' Heptades, all weapons in this series are associated with Mondstadt.

Weapons

5 Weapons match the category selection:

Icon Name Quality Base ATK
(Lv. 1)
2nd Stat
(Lv. 1)
Passive Ability
Weapon Angelos' Heptades Angelos' Heptades 5 Stars 741
(49)
ATK 16.5%
(3.6%)
Crown of the Final Scion
  • ATK is increased by 12~24%. After the equipping character creates a Shield, they gain "Pathfinder's Light" for 20s: Increases your active party member's DMG by 10~22% for every 1,000 ATK the equipping character has, up to a maximum of 26~58%. Additionally, when the equipping character creates a Shield, they will also gain "Guide's Contentment": Restores 14~18 Elemental Energy to the equipping character. The aforementioned effect can trigger once every 14s, and can also be triggered when any type of chest is opened outside of combat. The equipping character may trigger this effect even when they are an off-field.
  • Hexerei: Secret Rite: When your own Hexerei character is off-field in the party, they will also gain 50% of the DMG increase from Pathfinder's Light.
Weapon Athame Artis Athame Artis 5 Stars 608
(46)
CRIT Rate 33.1%
(7.2%)
Day King's Splendor Solis
  • CRIT DMG from Elemental Bursts is increased by 16~32%. When an Elemental Burst hits an opponent, gain the Blade of the Daylight Hours effect: ATK is increased by 20~40%. Nearby active party members other than the equipping character have their ATK increased by 16~32% for 3s.
  • Additionally, when the party possesses Hexerei: Secret Rite effects, the effects of Blade of the Daylight Hours are increased by an additional 75%. This effect can be triggered even if the equipping character is off-field.
Weapon Disaster and Remorse Disaster and Remorse 5 Stars 674
(48)
CRIT Rate 22.1%
(4.8%)
Dolorous Stroke
  • After the equipping character uses an Elemental Skill, they gain "Path of Conflict" for 17s, as well as "Unforgivable" and "Irreparable" for 3s each. This effect can trigger once every 18s.
  • Unforgivable: Increases the equipping character's Normal Attack and Charged Attack DMG by 40~80%.
  • Irreparable: Increases the equipping character's Elemental Skill and Elemental Burst DMG by 40~80%.
  • While Path of Conflict is in effect, when the equipping character hits an opponent with a Normal Attack or Charged Attack, Irreparable's duration will be increased by 1s. When the equipping character hits an opponent with their Elemental Skill or Elemental Burst, Unforgivable's duration will be increased by 1s. Each of the above effects can be triggered once every 0.1s. When Path of Conflict ends or the equipping character leaves the field, both Unforgivable and Irreparable will be removed.
  • Hexerei: Secret Rite: The above DMG boosts are increased by 75%.
Weapon Gest of the Mighty Wolf Gest of the Mighty Wolf 5 Stars 608
(46)
CRIT Rate 33.1%
(7.2%)
Indomitable Chivalry
  • Increase ATK SPD by 10%. Every time the equipping character's Normal Attack(s) hit opponent(s), when they cast their Elemental Skill, or when they begin their Charged Attack(s), gain 1/2/2 stacks of Four Winds' Hymn respectively: DMG dealt is increased by 7.5~15.5%, for 4s. Max 4 stacks. This effect can be triggered once every 0.01s.
  • Additionally, when the team has the "Hexerei: Secret Rite" effect, each stack of Four Winds' Hymn will increase the CRIT DMG of the equipping character by 7.5~15.5%.
Weapon The Daybreak Chronicles The Daybreak Chronicles 5 Stars 674
(48)
CRIT DMG 44.1%
(9.6%)
Dawning Song of Daybreak
  • The equipping character gains Stirring Dawn Breeze: 3s after leaving combat, Normal Attack, Elemental Skill, and Elemental Burst DMG is increased by 60~120%. While in combat, this DMG Bonus will decrease by 10~20% per second until it reaches 0%. When the equipping character's Normal Attacks, Elemental Skills, or Elemental Bursts hit an opponent, the DMG Bonus for the corresponding DMG type is increased by 10~20% until it reaches 60~120%. This effect can be triggered once every 0.1s for each of the attack types mentioned above. This effect can be triggered even if the equipping character is off-field.
  • Additionally, when the party possesses Hexerei: Secret Rite effects, when the equipping character's Normal Attacks, Elemental Skills, or Elemental Bursts hit an opponent, the DMG Bonus for all these DMG types is increased by 20~40% instead.

Lore

Three of the weapons in this series recount history from Mondstadt:

Disaster and Remorse

This Starsilver polearm once belonged to the outlander hero Imunlaukr, who witnessed the destruction of Sal Vindagnyr during the Funerary Year. Following this tragedy, he believed that the gods who destroyed the city only wishes to see blood and suffering, and came to be hunted by people of many lands. According to legend, he threw this polearm into the tide of abyssal monsters, laying waste to three nations and shattering the mountains themselves.

The Daybreak Chronicles

This weapon recounts the history of the name Kreuzlied across Mondstadt, as a moniker used to describe people throughout its history. These individuals include the original Kreuzlied who fought against the Mondstadt Aristocracy and was quartered as punishment (hence the name), the Nameless Bard, Imunlaukr, the "Midnight Rogue," the Dawnlight Swordswoman, the original Gunnhildr & Ragnvindr, and Barbatos.

Gest of the Mighty Wolf

A greatsword forged by Ravenwood. the second Knight of Boreas. The description recounts the arrival of the first such Knight to Mondstadt after the fall of the Aristocracy (around 1,000 years before the start of the game). This wandering knight's origins are left ambiguous, though it is said he was not from Mondstadt, Snezhnaya, or Nod-Krai, and paid in coins that no-one recognised. The only person to regard him as more than a drunk was Ravenwood, the blacksmith's son, who met the knight after Ravenwood's father created the greatsword Wolf's Gravestone for the knight. Ravenwood followed the knight around Mondstadt and learned the story of his nation of warriors which fell to strife and dishonor. After the wandering knight vanished, Ravenwood took up the mantle of "Andrius" in his stead and fought for the people, preserving his legend for posterity.

The other two weapons do not relate specifically to Mondstadt history:

Angelos' Heptades

This catalyst once belonged to an angel of the Eternal Court. It recounts the story of how Nicole Reeyn, the youngest of the angels, was protected from the consequences of their rebellion and the following War of Funerary Flame by her elder sisters: Nabu Malikata, Sybilla, and Koitar. They believed that she was innocent and should have a chance to survive the confict to come even if they were to be punished for trying to attain freedom for themselves and humanity from the Heavenly Principles. After the fall of the angels, Nicole was left wandering the barren wastes alone, but in doing so came to appreciate the beauty of the world, and so gained a metaphorical "crown" of her own once more.

Athame Artis

This sword comes from a fairy tale, much like Durin himself, to whom the weapon's mechanics are tailored. It belonged to the fictional Day King, who gifted it to the story's hero to fight the Night King. In the story's setting, the planet's surface crumbles into a black ocean when night falls, leading to an endless conflict between the Day and the Night, despite neither being able to perceive or touch the other. The little witch who the weapon's story focuses on found a perpetual motion machine (or Holy Grail) created by the Day King's army which turned seawater into an undying flame, but destroyed it using the sword to preserve the planet's ocean and lifeblood. This also resulted in the destruction of the Day King's army. The story may or may not be connected to the book The Little Witch and the Undying Fire, which is also referenced in Durin's Story Quest, The Magic Known as Storytelling. Like many of Andersdotter's stories, it may also be an allegory for real history.

Trivia

  • The Daybreak Chronicles and Gest of the Mighty Wolf share many visual motifs with one another.

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