Imaginarium Theater/Seasons/2025-09-01
Last updated 2026-07-31
Season 15 of Imaginarium Theater was during Version 5.8 and lasted from September 01, 2025 to October 01, 2025.
Season Details
Opening Characters
Fantastical Blessing
After the above characters join your party, Max HP, ATK, and DEF are increased by 20%.
Alternate Cast Elements
Special Guest Stars
Primary Antagonists
Battles
Act 1
- Battle: Normal
- Stage Effects:
- Treacherous Thunder: A period of time after the challenge begins, thunder will descend and strike your characters.
| Opposing Lineup 1 | |
|---|---|
| Enemy Level | Easy Mode: 75 Normal Mode: 80 Hard/Visionary Mode: 85 |
| Performance Goals | Defeat all opponents "Star Challenge" Defeat all opponents within 80s |
| Enemies | Wave 1: Wave 2: |
| Opposing Lineup 2 | |
| Enemy Level | Easy Mode: 75 Normal Mode: 80 Hard/Visionary Mode: 85 |
| Performance Goals | Defeat all opponents "Star Challenge" Defeat all opponents within 80s |
| Enemies | Wave 1: Wave 2: |
| Opposing Lineup 3 | |
| Enemy Level | Easy Mode: 75 Normal Mode: 80 Hard/Visionary Mode: 85 |
| Performance Goals | Defeat all opponents "Star Challenge" Defeat all opponents within 80s |
| Advantages | Pyro characters have an advantage |
| Enemies | Wave 1: Wave 2: Wave 3: |
| Opposing Lineup 4 | |
| Enemy Level | Easy Mode: 75 Normal Mode: 80 Hard/Visionary Mode: 85 |
| Performance Goals | Defeat all opponents "Star Challenge" Defeat all opponents within 65s |
| Enemies | |
| Opposing Lineup 5 | |
| Enemy Level | Easy Mode: 75 Normal Mode: 80 Hard/Visionary Mode: 85 |
| Performance Goals | Defeat all opponents "Star Challenge" Defeat all opponents within 75s |
| Advantages | Dendro characters have an advantage Elemental effects advantage |
| Enemies | Wave 1: Wave 2: Wave 3: |
- Battle: Elite Assault
- Stage Effects:
- Desolation: A Dendro Cluster will chase characters around once the challenge begins. When the Cluster touches a character or opponents, it will deal immense Dendro DMG to them. If it touches a character, it will disappear. The size and DMG dealt by these clusters will gradually bleed away and grow smaller, but its speed will also gradually increase.
- Treacherous Thunder: A period of time after the challenge begins, thunder will descend and strike your characters.
| Opposing Lineup 1 | |
|---|---|
| Enemy Level | Easy Mode: 75 Normal Mode: 80 Hard/Visionary Mode: 85 |
| Performance Goals | Defeat all opponents "Star Challenge" Defeat all opponents within 75s |
| Enemies | Wave 1: Wave 2: |
Act 2
- Battle: Normal
- Stage Effects:
- Treacherous Thunder: A period of time after the challenge begins, thunder will descend and strike your characters.
| Opposing Lineup 1 | |
|---|---|
| Enemy Level | Easy Mode: 75 Normal Mode: 80 Hard/Visionary Mode: 85 |
| Performance Goals | Defeat all opponents "Star Challenge" Defeat all opponents within 85s |
| Advantages | Pyro characters have an advantage |
| Enemies | Wave 1: Wave 2: Wave 3: |
| Opposing Lineup 2 | |
| Enemy Level | Easy Mode: 75 Normal Mode: 80 Hard/Visionary Mode: 85 |
| Performance Goals | Defeat all opponents "Star Challenge" Defeat all opponents within 65s |
| Advantages | Ousia-aligned attacks have an advatage Pneuma-aligned attacks have an advantage |
| Enemies | Wave 1: Wave 2: |
| Opposing Lineup 3 | |
| Enemy Level | Easy Mode: 75 Normal Mode: 80 Hard/Visionary Mode: 85 |
| Performance Goals | Defeat all opponents "Star Challenge" Defeat all opponents within 75s |
| Advantages | Ousia-aligned attacks have an advatage Pneuma-aligned attacks have an advantage |
| Enemies | |
| Opposing Lineup 4 | |
| Enemy Level | Easy Mode: 75 Normal Mode: 80 Hard/Visionary Mode: 85 |
| Performance Goals | Defeat all opponents "Star Challenge" Defeat all opponents within 65s |
| Advantages | Hydro characters have an advantage |
| Enemies | |
| Opposing Lineup 5 | |
| Enemy Level | Easy Mode: 75 Normal Mode: 80 Hard/Visionary Mode: 85 |
| Performance Goals | Defeat all opponents "Star Challenge" Defeat all opponents within 75s |
| Advantages | Pyro characters have an advantage |
| Enemies | |
- Battle: Elite Assault
- Stage Effects:
- Treacherous Thunder: A period of time after the challenge begins, thunder will descend and strike your characters.
- Horror Effects: Some opponents will have Energy Crystal Clusters attached when they appear. Crystal Clusters will periodically attack characters, dealing True DMG. After each time Energy Crystal Clusters attack, their DMG will increase, max 6 stacks. After an opponent with an Energy Crystal Cluster is defeated, the Cluster will drift away for a time, after which the Cluster will attach to the nearest opponent with the highest percentage of their max HP and its DMG increase stacks will reset.
| Opposing Lineup 1 | |
|---|---|
| Enemy Level | Easy Mode: 75 Normal Mode: 80 Hard/Visionary Mode: 85 |
| Performance Goals | Defeat all opponents "Star Challenge" Defeat all opponents within 85s |
| Advantages | Pyro characters have an advantage |
| Enemies | Wave 1: Wave 2: |
Act 3
- Battle: Climactic Showdown
| Opposing Lineup 1 | |
|---|---|
| Enemy Level | Easy Mode: 80 Normal Mode: 85 Hard/Visionary Mode: 90 |
| Performance Goals | Defeat the Villain(s) within the time limit (100s) "Star Challenge" Defeat all opponents within 65s |
| Advantages | Shields have an advantage |
| Enemies | |
Act 4
- Battle: Defense Sequence
| Opposing Lineup 1 | |
|---|---|
| Enemy Level | Normal Mode: 85 Hard/Visionary Mode: 90 |
| Performance Goals | Prevent the Ley Line Monolith's destruction. Defeat opponents to deplete the timer (200s) "Star Challenge" Ley Line Monolith's remaining HP not less than 35% |
| Advantages | Pyro characters have an advantage |
| Enemies | |
| Opposing Lineup 2 | |
| Enemy Level | Normal Mode: 85 Hard/Visionary Mode: 90 |
| Performance Goals | Prevent the Ley Line Monolith's destruction. Defeat opponents to deplete the timer (200s) "Star Challenge" Ley Line Monolith's remaining HP not less than 35% |
| Enemies | |
| Opposing Lineup 3 | |
| Enemy Level | Normal Mode: 85 Hard/Visionary Mode: 90 |
| Performance Goals | Prevent the Ley Line Monolith's destruction. Defeat opponents to deplete the timer (200s) "Star Challenge" Ley Line Monolith's remaining HP not less than 35% |
| Enemies | |
| Opposing Lineup 4 | |
| Enemy Level | Normal Mode: 85 Hard/Visionary Mode: 90 |
| Performance Goals | Prevent the Ley Line Monolith's destruction. Defeat opponents to deplete the timer (180s) "Star Challenge" Ley Line Monolith's remaining HP not less than 35% |
| Advantages | Being in the Nightsoul's Blessing state gives an advantage |
| Enemies | |
| Opposing Lineup 5 | |
| Enemy Level | Normal Mode: 85 Hard/Visionary Mode: 90 |
| Performance Goals | Prevent the Ley Line Monolith's destruction. Defeat opponents to deplete the timer (180s) "Star Challenge" Ley Line Monolith's remaining HP not less than 35% |
| Advantages | Hydro characters have an advantage |
| Enemies | |
- Battle: High-Pressure Defense
| Opposing Lineup 1 | |
|---|---|
| Enemy Level | Normal Mode: 85 Hard/Visionary Mode: 90 |
| Performance Goals | Prevent the Ley Line Monolith's destruction. Defeat opponents to deplete the timer (200s) "Star Challenge" Ley Line Monolith's remaining HP not less than 35% |
| Advantages | Powerful foes present |
| Enemies | |
Act 5
- Battle: Normal
| Opposing Lineup 1 | |
|---|---|
| Enemy Level | Normal Mode: 85 Hard/Visionary Mode: 90 |
| Performance Goals | Defeat as many opponents as possible (at least 7) within the time limit (120s) "Star Challenge" Defeat 9 opponents |
| Enemies | |
| Opposing Lineup 2 | |
| Enemy Level | Normal Mode: 85 Hard/Visionary Mode: 90 |
| Performance Goals | Defeat as many opponents as possible (at least 16) within the time limit (120s) "Star Challenge" Defeat 22 opponents |
| Advantages | Pyro characters have an advantage |
| Enemies | |
| Opposing Lineup 3 | |
| Enemy Level | Normal Mode: 85 Hard/Visionary Mode: 90 |
| Performance Goals | Defeat as many opponents as possible (at least 8) within the time limit (120s) "Star Challenge" Defeat 14 opponents |
| Advantages | Characters who heal have an advantage |
| Enemies | |
| Opposing Lineup 4 | |
| Enemy Level | Normal Mode: 85 Hard/Visionary Mode: 90 |
| Performance Goals | Defeat as many opponents as possible (at least 4) within the time limit (120s) "Star Challenge" Defeat 5 opponents |
| Enemies | |
| Opposing Lineup 5 | |
| Enemy Level | Normal Mode: 85 Hard/Visionary Mode: 90 |
| Performance Goals | Defeat as many opponents as possible (at least 2) within the time limit (120s) "Star Challenge" Defeat 3 opponents |
| Advantages | Being in the Nightsoul's Blessing state gives an advantage High-frequency elemental attacks have an advantage |
| Enemies | |
- Battle: Elite Assault
- Stage Effects:
- Performance Restricted Zone: Danger zones that constantly move will appear when the challenge begins. When a character is in these dangerous areas, you will take True DMG from the Prohibition for every 2s you stay within a danger zone.
| Opposing Lineup 1 | |
|---|---|
| Enemy Level | Normal Mode: 85 Hard/Visionary Mode: 90 |
| Performance Goals | Defeat as many opponents as possible (at least 7) within the time limit (120s) "Star Challenge" Defeat 10 opponents |
| Advantages | Hydro characters have an advantage Pyro characters have an advantage Elemental effects advantage |
| Enemies | |
Act 6
- Battle: Climactic Showdown
| Opposing Lineup 1 | |
|---|---|
| Enemy Level | Normal Mode: 90 Hard/Visionary Mode: 92 |
| Performance Goals | Defeat the Villain(s) within the time limit (110s) "Star Challenge" Defeat all opponents within 75s |
| Advantages | Being in the Nightsoul's Blessing state gives an advantage High-frequency elemental attacks have an advantage |
| Enemies | |
Act 7
- Battle: Normal
- Stage Effects:
- Survival Pressure: A period of time after the challenge begins, all party members will continuously lose small amounts of HP.
| Opposing Lineup 1 | |
|---|---|
| Enemy Level | 92 |
| Performance Goals | Defeat all opponents "Star Challenge" Defeat all opponents within 85s |
| Enemies | Wave 1: Wave 2: |
| Opposing Lineup 2 | |
| Enemy Level | 92 |
| Performance Goals | Defeat all opponents "Star Challenge" Defeat all opponents within 75s |
| Advantages | Bows have an advantage |
| Enemies | Wave 1: Wave 2: |
| Opposing Lineup 3 | |
| Enemy Level | 92 |
| Performance Goals | Defeat all opponents "Star Challenge" Defeat all opponents within 75s |
| Advantages | Pneuma-aligned attacks have an advantage |
| Enemies | Wave 1: Wave 2: Wave 3: |
| Opposing Lineup 4 | |
| Enemy Level | 92 |
| Performance Goals | Defeat all opponents "Star Challenge" Defeat all opponents within 95s |
| Advantages | Pyro characters have an advantage Shields have an advantage Elemental effects advantage |
| Enemies | Wave 1: Wave 2: |
| Opposing Lineup 5 | |
| Enemy Level | 92 |
| Performance Goals | Defeat all opponents "Star Challenge" Defeat all opponents within 65s |
| Advantages | Shields have an advantage Powerful foes present |
| Enemies | |
- Battle: Elite Assault
- Stage Effects:
- Survival Pressure: A period of time after the challenge begins, all party members will continuously lose small amounts of HP.
- Tough Fight Scene: Elite opponents will have Attendants that will defend them. Each Attendant will increase the elite opponent's ATK by 10% and Element RES and Physical RES by 10%. The Attendants will restore the elite opponent's HP every 10s, with each Attendant restoring 5% HP. When there are no Attendants, the elite opponent will lose the aforementioned enhancement and restoration effects.
| Opposing Lineup 1 | |
|---|---|
| Enemy Level | 92 |
| Performance Goals | Defeat all opponents "Star Challenge" Defeat all opponents within 65s |
| Advantages | Being in the Nightsoul's Blessing state gives an advantage High-frequency elemental attacks have an advantage |
| Enemies | Wave 1: Wave 2: |
Act 8
Will manifest during combat as a "Protection Spirit" and a "Hostile Spirit." Of the two types, the Protection Spirit will create a spirit connection with the character, and when each member of the party receives healing, HP will be recovered for the Protection Spirit. When the Protection Spirit's HP is fully restored, it will use the coordinated attack "Pierce: Binding of Dawn and Dusk's Breaking" to attack the Hostile Spirit. At this time, the more HP is restored to the Protection Spirit, the greater the damage that will be dealt, until finally Pierce: Binding of Dawn and Dusk's Breaking can be transformed into the more powerful Decisive: Binding of Dawn and Dusk's Breaking.
- Battle: Climactic Showdown
| Hard Mode Challenge | |
|---|---|
| Enemy Level | 95 |
| Performance Goals | Defeat the Villain(s) within the time limit (120s) "Star Challenge" Defeat all opponents within 80s |
| Advantages | Pyro characters have an advantage |
| Enemies | |
| Visionary Mode Challenge | |
| Enemy Level | 95 |
| Performance Goals | Defeat the Villain(s) within the time limit (125s) "Star Challenge" Defeat all opponents within 85s |
| Advantages | Characters who heal have an advantage |
| Enemies | |
Act 9
- Battle: Normal
| Opposing Lineup 1 | |
|---|---|
| Enemy Level | 95 |
| Performance Goals | Defeat a specific number of Bounties (2) within the time limit (85s) "Star Challenge" Complete the main challenge objective within 55s |
| Advantages | Pyro characters have an advantage |
| Enemies | |
| Opposing Lineup 2 | |
| Enemy Level | 95 |
| Performance Goals | Defeat a specific number of Bounties (8) within the time limit (120s) "Star Challenge" Complete the main challenge objective within 80s |
| Advantages | Hydro characters have an advantage Elemental effects advantage |
| Enemies | |
| Opposing Lineup 3 | |
| Enemy Level | 95 |
| Performance Goals | Defeat a specific number of Bounties (8) within the time limit (120s) "Star Challenge" Complete the main challenge objective within 80s |
| Advantages | Dendro characters have an advantage Elemental effects advantage |
| Enemies | |
| Opposing Lineup 4 | |
| Enemy Level | 95 |
| Performance Goals | Defeat a specific number of Bounties (2) within the time limit (120s) "Star Challenge" Complete the main challenge objective within 80s |
| Advantages | Pyro characters have an advantage Enemies Are Easily Grouped |
| Enemies | |
| Opposing Lineup 5 | |
| Enemy Level | 95 |
| Performance Goals | Defeat a specific number of Bounties (2) within the time limit (120s) "Star Challenge" Complete the main challenge objective within 80s |
| Advantages | Characters who heal have an advantage |
| Enemies | |
- Battle: Elite Assault
- Stage Effects:
- Thrilling Duel: When the active character is within the Duel Zone of an elite opponent, that character's DMG will be increased by 40%. When they are outside a Duel Zone, they will take DMG every 2s.
| Opposing Lineup 1 | |
|---|---|
| Enemy Level | 95 |
| Performance Goals | Defeat a specific number of Bounties (2) within the time limit (90s) "Star Challenge" Complete the main challenge objective within 60s |
| Advantages | Being in the Nightsoul's Blessing state gives an advantage High-frequency elemental attacks have an advantage Melee has an advantage |
| Enemies | |
Act 10
- Battle: Climactic Showdown
| Opposing Lineup 1 | |
|---|---|
| Enemy Level | 100 |
| Performance Goals | Defeat the Villain(s) within the time limit (120s) "Star Challenge" Defeat all opponents within 80s |
| Advantages | Pyro characters have an advantage |
| Enemies | |
Trial Characters
| Character & Weapon | Talents & Artifacts | Attributes |
|---|---|---|
Lv. 80 R1 Dragon's Bane |
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Lv. 80 R1 Kitain Cross Spear |
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Lv. 80 R1 Xiphos' Moonlight |
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Lv. 80 R1 Sacrificial Sword |
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Lv. 80 R1 Prototype Amber |
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Lv. 80 R1 The Stringless |
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