Immortal Construct
Last updated 2026-09-09
Immortal Construct is a Normal Boss challenge found in Everfrozen Earth, Snezhnaya.
Drops
Items
Claiming the Trounce Blossom for ![]()
Original Resin ×40 after defeating the boss offers the following possible rewards:
- Basic Drops
- Ascension Gems
- Artifacts
| World Level | Boss Level | |||||
|---|---|---|---|---|---|---|
| 0 | 36 | 200 | 3,450 | 138 | 30 | 1 + 61.85% |
| 1 | 37 | 200 | 3,450 | 138 | 30 | 1 + 61.85% |
| 2 | 41 | 200 | 3,650 | 144 | 30 | 1 + 70.37% |
| 3 | 50 | 200 | 3,850 | 155 | 35 | 1 + 87.41% |
| 4 | 62 | 200 | 4,125 | 166 | 35 | 2 + 4.45% |
| 5 | 72 | 200 | 4,450 | 178 | 40 | 2 + 21.49% |
| 6 | 83 | 200 | 4,725 | 189 | 40 | 2 + 38.52% |
| 7 | 91 | 200 | 5,200 | 200 | 45 | 2 + 55.56% |
| 8 | 93 | 200 | 6,000 | 200 | 45 | 2 + 55.56% |
| World Level | Boss Level | Ascension Gems | |||||||
|---|---|---|---|---|---|---|---|---|---|
| Range | Avg. | Range | Avg. | Range | Avg. | Range | Avg. | ||
| 0 | 36 | 2–3 | 2.1057 | — | — | — | |||
| 1 | 37 | 2–3 | 2.1057 | — | — | — | |||
| 2 | 41 | 0–2 | 1.0323 | 1–4 | 1.2954 | — | — | ||
| 3 | 50 | 0–2 | 1.2579 | 1–4 | 1.3554 | — | — | ||
| 4 | 62 | 0–2 | 1.4835 | 1–4 | 1.4157 | 0–2 | 0.099 | — | |
| 5 | 72 | 0–3 | 1.7091 | 1–5 | 1.4757 | 0–3 | 0.114 | — | |
| 6 | 83 | 0–3 | 1.9354 | 1–5 | 1.5358 | 0–3 | 0.1287 | 0–3 | 0.0129 |
| 7 | 91 | 0–3 | 2.1607 | 1–5 | 1.5961 | 0–3 | 0.144 | 0–3 | 0.0141 |
| 8 | 93 | 0–3 | 2.1607 | 1–5 | 1.5961 | 0–3 | 0.1440 | 0–3 | 0.0141 |
| World Level | Boss Level | Artifacts | |||
|---|---|---|---|---|---|
| 0 | 36 | 2 + 77.2% | — | — | |
| 1 | 37 | 2 + 77.2% | — | — | |
| 2 | 41 | 2 + 77.2% | — | — | |
| 3 | 50 | 3 + 78% | 42% | — | |
| 4 | 62 | 3 + 36% | 84% | — | |
| 5 | 72 | 2 + 94% | 1 + 5% | 21% | |
| 6 | 83 | 2 + 52% | 1 + 26% | 42% | |
| 7 | 91 | 2 + 10% | 1 + 47% | 63% | |
| 8 | 93 | 2 + 10% | 1 + 47% | 1 | |
Artifact and material drop ranges are primarily sourced from the Genshin Data Gathering team.
Energy
| Energy Drops | ||
|---|---|---|
| Type | HP Threshold | Drop(s) |
| Non-Elemental | 75% | Orb ×1 |
| 50% | Orb ×1 | |
| 25% | Orb ×1 | |
| 25% | Orb ×1 | |
Stats
| RES | ||||||||
|---|---|---|---|---|---|---|---|---|
| State | ||||||||
| Base | 10% | 50% | 10% | 10% | 10% | 10% | 10% | 10% |
| Opening | 210% | 250% | 210% | 210% | 210% | 210% | 210% | 210% |
| Staggered | -40% | 0% | -40% | -40% | -40% | -40% | -40% | -40% |
| Level Scaling | |||
|---|---|---|---|
| Level | HP | ATK | DEF |
| 1 | 2,276 | 203 | 505 |
| 10 | 8,964 | 542 | 550 |
| 20 | 26,385 | 1,338 | 600 |
| 30 | 49,134 | 2,185 | 650 |
| 40 | 88,221 | 3,267 | 700 |
| 50 | 162,549 | 4,596 | 750 |
| 60 | 274,627 | 6,138 | 800 |
| 70 | 454,215 | 8,163 | 850 |
| 80 | 732,735 | 11,858 | 900 |
| 90 | 1,150,109 | 15,225 | 950 |
| 100 | 1,719,261 | 19,698 | 1,000 |
| 104 | 1,933,261 | 21,272 | 1,020 |
Note that HP and ATK values may change in Co-Op Mode, some Quests, and certain Domains (including Spiral Abyss and Imaginarium Theater). For more details, see Enemy/Level Scaling § Other Multipliers.
Abilities
| Wing Sweep | |
|---|---|
Sweeps at the player with one of its wings when the player stands on its side or behind it, dealing 25% ATK as Physical DMG. The damage increases while under the Lifeflare state, dealing 65% ATK as Pyro DMG.
| |
| Sweeps at the player with one of its wings when the player stands on its side or behind it, dealing 25% ATK as Physical DMG. The damage increases while under the Lifeflare state, dealing 65% ATK as Pyro DMG. | |
| Wing Sweep Combo | |
Sweeps with its right wing, followed by its left wing, and finally with both wings, dealing 50% ATK, 50% ATK and 70% ATK as Physical DMG, respectively. The double-wing attack has a longer wind-up time and a short camera change. These instances of damage increase while under the Lifeflare state, dealing 65% ATK, 65% ATK and 90% ATK as Pyro DMG respectively.
| |
| Sweeps with its right wing, followed by its left wing, and finally with both wings, dealing 50% ATK, 50% ATK and 70% ATK as Physical DMG, respectively. The double-wing attack has a longer wind-up time and a short camera change. These instances of damage increase while under the Lifeflare state, dealing 65% ATK, 65% ATK and 90% ATK as Pyro DMG respectively. | |
| Flyby | |
If the player is far enough away, charges at them with its wings spread, dealing 100% ATK as Physical DMG. Only performs this attack when it has entered theLifeflare state
| |
| If the player is far enough away, charges at them with its wings spread, dealing 100% ATK as Physical DMG. Only performs this attack when it has entered theLifeflare state | |
| Swipe | |
Swipes at the player with its claws, dealing 60% ATK as Physical DMG.
| |
| Swipes at the player with its claws, dealing 60% ATK as Physical DMG. | |
| Lifeflare | |
Roars and enters the Lifeflare state, consuming 18% of its Max HP to do so. It generates a multi-layered Ward divided into nine segments that fills up over 2 seconds. While in this state, some of its attacks may become imbued with Pyro, causing them to deal Pyro DMG, and aditionally, all of its attacks restore HP equal to 3% of the boss' Max HP when they successfully hit the player. Shields and i-frames that prevent the boss from dealing damage can prevent the boss from triggering the recovery effect. If a Stellar Glimmer Reaction is inflicted on the boss,it will disable the healing effect. The Stellar Glimmer effect will roll back 2 layers of its shield when applied during the filling time of its shield. Each time a layer of the Ward is destroyed, the boss is briefly stunned. Subsequent uses of Lifeflare reduce the Ward's durability by 50%, leaving it with 4.5 segments, also reducing half of the HP restoration of every damage it dealt. | |
| Roars and enters the Lifeflare state, consuming 18% of its Max HP to do so. It generates a multi-layered Ward divided into nine segments that fills up over 2 seconds. While in this state, some of its attacks may become imbued with Pyro, causing them to deal Pyro DMG, and aditionally, all of its attacks restore HP equal to 3% of the boss' Max HP when they successfully hit the player. Shields and i-frames that prevent the boss from dealing damage can prevent the boss from triggering the recovery effect. If a Stellar Glimmer Reaction is inflicted on the boss,it will disable the healing effect. The Stellar Glimmer effect will roll back 2 layers of its shield when applied during the filling time of its shield. Each time a layer of the Ward is destroyed, the boss is briefly stunned. Subsequent uses of Lifeflare reduce the Ward's durability by 50%, leaving it with 4.5 segments, also reducing half of the HP restoration of every damage it dealt. | |
| Scorching Radiance | |
If the Immortal Construct remains in its Lifeflare state for a prolonged period, it charges itself with Pyro energy before releasing it across the entire arena, dealing 150% ATK as Pyro DMG. The charging can be interrupted by completely destroying the Ward generated by Lifeflare, which will stun the boss. Destroying a single segment will not stun the boss as it normally would outside of this attack. If allowed to discharge the energy, the Immortal Construct automatically exits the Lifeflare state. This attack will restore 15% of the boss' Max HP when used in the Lifeflare state. | |
| If the Immortal Construct remains in its Lifeflare state for a prolonged period, it charges itself with Pyro energy before releasing it across the entire arena, dealing 150% ATK as Pyro DMG. The charging can be interrupted by completely destroying the Ward generated by Lifeflare, which will stun the boss. Destroying a single segment will not stun the boss as it normally would outside of this attack. If allowed to discharge the energy, the Immortal Construct automatically exits the Lifeflare state. This attack will restore 15% of the boss' Max HP when used in the Lifeflare state. |
Achievements
There are 2 Achievements obtainable from Immortal Construct:
|
|
Achievement | Category | Description | |
|---|---|---|---|---|
|
|
Hold... Hold... Now! | Interrupt an Immortal Construct's attack by breaking its HP Shield while it's in the Lifeflare state. | 5 | |
|
|
Immortality Severed | Defeat an Immortal Construct in Co-Op Mode. | 10 |
Tutorial
- Immortal Construct
A nigh-immortal life form created through bio-alchemy. The Immortal Construct burns its life to enter the "Lifeflare" state, in which it gains several HP shields at one time. Any DMG dealt by it while in this state will restore its HP.
When the number of HP-restoring shields goes below a certain number or after Lifeflare lasts for a set time, the Immortal Construct will attempt to unleash "Scorching Radiance." To stop it, you must break all of its HP shields.
The Immortal Construct will be unable to recover any HP when affected by Stellar Glimmer reactions, no matter what it does...
Event Menu
A mindless, soulless beast that wanders within the valley. Abandoned before the grand ritual could ever reach completion, how can it embrace the hollow dreams locked within its shell with its crimson, leaf-like wings?
Descriptions
A mere byproduct, manufactured solely to bring a certain selfish plan to fruition.
With its purpose as a biological vessel long since lost, the subject endures as a feral, mindless entity wandering the outer wilds.
With its purpose as a biological vessel long since lost, the subject endures as a feral, mindless entity wandering the outer wilds.
A byproduct created by the alchemist Koshchei during his creation of the individual known as the Firebird.
Perhaps this was the gloomy alchemist's habit: whenever one experimental subject from a batch succeeded, all the others would be abandoned or disposed of as he pleased.
This derivative creation should have fused with some form of power and reached completion.
Now, however, it can only wander endlessly through the mountain gorges as an incomplete, mindless beast.
Perhaps this was the gloomy alchemist's habit: whenever one experimental subject from a batch succeeded, all the others would be abandoned or disposed of as he pleased.
This derivative creation should have fused with some form of power and reached completion.
Now, however, it can only wander endlessly through the mountain gorges as an incomplete, mindless beast.
Gallery
Video Guides
Other Languages
| Language | Official Name | Literal Meaning |
|---|---|---|
| English | Immortal Construct | — |
| Chinese (Simplified) | 不灭衍生造物 Bùmiè Yǎnshēng Zàowù | Immortal Derivative Creation |
| Chinese (Traditional) | 不滅衍生造物 Bùmiè Yǎnshēng Zàowù | |
| Japanese | 不滅の副産物 Fumetsu no Fukusanbutsu | Immortal By-Product |
| Korean | 불멸의 부산물 Bulmyeorui Busanmul | |
| Spanish | Creación Derivada Inmortal | |
| French | Structure immortelle | Immortal Structure |
| Russian | Бессмертный конструкт Bessmertnyy konstrukt | |
| Thai | Immortal Construct | — |
| Vietnamese | Tạo Vật Phái Sinh Bất Diệt | |
| German | Unzerstörbares Werk | |
| Indonesian | Immortal Construct | — |
| Portuguese | Criação Derivada Imortal | |
| Turkish | Ölümsüz Yapı | |
| Italian | Costrutto immortale |
Change History
Released in Version 7.0
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