Setekh Wenut
Last updated 2025-04-05
Setekh Wenut is a Normal Boss challenge found in Wenut Tunnels, Desert of Hadramaveth, Sumeru.
Drops
Items
Claiming the Trounce Blossom for ![]()
Original Resin ×40 after defeating the boss offers the following possible rewards:
- Basic Drops
- Ascension Gems
- Artifacts
| World Level | Boss Level | |||||
|---|---|---|---|---|---|---|
| 0 | 36 | 200 | 3,450 | 138 | 30 | 1 + 61.85% |
| 1 | 37 | 200 | 3,450 | 138 | 30 | 1 + 61.85% |
| 2 | 41 | 200 | 3,650 | 144 | 30 | 1 + 70.37% |
| 3 | 50 | 200 | 3,850 | 155 | 35 | 1 + 87.41% |
| 4 | 62 | 200 | 4,125 | 166 | 35 | 2 + 4.45% |
| 5 | 72 | 200 | 4,450 | 178 | 40 | 2 + 21.49% |
| 6 | 83 | 200 | 4,725 | 189 | 40 | 2 + 38.52% |
| 7 | 91 | 200 | 5,200 | 200 | 45 | 2 + 55.56% |
| 8 | 93 | 200 | 6,000 | 200 | 45 | 2 + 55.56% |
| World Level | Boss Level | Ascension Gems | |||||||
|---|---|---|---|---|---|---|---|---|---|
| Range | Avg. | Range | Avg. | Range | Avg. | Range | Avg. | ||
| 0 | 36 | 2–3 | 2.1057 | — | — | — | |||
| 1 | 37 | 2–3 | 2.1057 | — | — | — | |||
| 2 | 41 | 0–2 | 1.0323 | 1–4 | 1.2954 | — | — | ||
| 3 | 50 | 0–2 | 1.2579 | 1–4 | 1.3554 | — | — | ||
| 4 | 62 | 0–2 | 1.4835 | 1–4 | 1.4157 | 0–2 | 0.099 | — | |
| 5 | 72 | 0–3 | 1.7091 | 1–5 | 1.4757 | 0–3 | 0.114 | — | |
| 6 | 83 | 0–3 | 1.9354 | 1–5 | 1.5358 | 0–3 | 0.1287 | 0–3 | 0.0129 |
| 7 | 91 | 0–3 | 2.1607 | 1–5 | 1.5961 | 0–3 | 0.144 | 0–3 | 0.0141 |
| 8 | 93 | 0–3 | 2.1607 | 1–5 | 1.5961 | 0–3 | 0.1440 | 0–3 | 0.0141 |
| World Level | Boss Level | Artifacts | |||
|---|---|---|---|---|---|
| 0 | 36 | 2 + 77.2% | — | — | |
| 1 | 37 | 2 + 77.2% | — | — | |
| 2 | 41 | 2 + 77.2% | — | — | |
| 3 | 50 | 3 + 78% | 42% | — | |
| 4 | 62 | 3 + 36% | 84% | — | |
| 5 | 72 | 2 + 94% | 1 + 5% | 21% | |
| 6 | 83 | 2 + 52% | 1 + 26% | 42% | |
| 7 | 91 | 2 + 10% | 1 + 47% | 63% | |
| 8 | 93 | 2 + 10% | 1 + 47% | 1 | |
Artifact and material drop ranges are primarily sourced from the Genshin Data Gathering team.
Energy
| Energy Drops | ||
|---|---|---|
| Type | HP Threshold | Drop(s) |
| Anemo | 75% | Orb ×1 |
| 50% | Orb ×1 | |
| 25% | Orb ×1 | |
| 0% | Particle ×2 | |
Stats
| RES | ||||||||
|---|---|---|---|---|---|---|---|---|
| Type | ||||||||
| Normal | 25% | 25% | 25% | 25% | 25% | 25% | 60% | 25% |
| Spiral Abyss Variant | 55% | 55% | 55% | 55% | 55% | 55% | 90% | 55% |
| Level Scaling | |||
|---|---|---|---|
| Level | HP | ATK | DEF |
| 1 | 1,101 | 152 | 505 |
| 10 | 4,338 | 407 | 550 |
| 20 | 12,767 | 1,004 | 600 |
| 30 | 23,775 | 1,639 | 650 |
| 40 | 42,688 | 2,450 | 700 |
| 50 | 78,653 | 3,447 | 750 |
| 60 | 132,884 | 4,604 | 800 |
| 70 | 219,781 | 6,122 | 850 |
| 80 | 354,549 | 8,894 | 900 |
| 90 | 556,504 | 11,419 | 950 |
| 100 | 831,900 | 14,773 | 1,000 |
| 104 | 935,449 | 15,954 | 1,020 |
- HP and ATK values may change in Co-Op Mode, some Quests, and certain Domains (including Spiral Abyss and Imaginarium Theater). For more details, see Enemy/Level Scaling § Other Multipliers.
- The Setekh Wenut loses 45% RES to elements that its Windbite Bullets were destroyed by while paralyzed.
Abilities
Most ability names are unofficial.
Phase 1
This phase is skipped in the Spiral Abyss.
| Sweep | |
|---|---|
Sweeps the ground in front of it with its body, dealing 100% ATK as Physical DMG.
| |
| Sweeps the ground in front of it with its body, dealing 100% ATK as Physical DMG. | |
| Spit | |
Shoots 3 projectiles at the player, each dealing 50% ATK as Anemo DMG.
| |
| Shoots 3 projectiles at the player, each dealing 50% ATK as Anemo DMG. | |
| Transition to Phase 2 | |
Digs out of the ground, travels an arcing trajectory midair and reenters the ground, exposing itself to attacks, signifying the transition to Phase 2.
| |
| Digs out of the ground, travels an arcing trajectory midair and reenters the ground, exposing itself to attacks, signifying the transition to Phase 2. | |
Phase 2
Phase 2 starts when the Setekh Wenut's HP reaches 97.5%, or when 20 seconds have passed since the beginning of the fight. After entering Phase 2, the Setekh Wenut will no longer use attacks from Phase 1.
| Thrust | |
|---|---|
Drills out of the ground from below the player, dealing 100% ATK as Physical DMG.
| |
| Drills out of the ground from below the player, dealing 100% ATK as Physical DMG. | |
| Stream of Gales | |
Surfaces at the center of the arena and fires countless projectiles in all directions, each dealing 50% ATK as Anemo DMG.
| |
| Surfaces at the center of the arena and fires countless projectiles in all directions, each dealing 50% ATK as Anemo DMG. | |
| Stormbreath | |
Sweeps the arena with a massive surge of Anemo energy, dealing 100% ATK as Anemo DMG.
| |
| Sweeps the arena with a massive surge of Anemo energy, dealing 100% ATK as Anemo DMG. | |
| Pressurized Beam | |
Fires a beam of Anemo energy that deals 100% ATK as Anemo DMG on hit.
| |
| Fires a beam of Anemo energy that deals 100% ATK as Anemo DMG on hit. | |
| Dig | |
Digs out of the ground and back in, exposing itself to attacks.
| |
| Digs out of the ground and back in, exposing itself to attacks. | |
Phase 3
Phase 3 starts when the Setekh Wenut's HP reaches 50%, or when 60 seconds have passed since the beginning of Phase 2. After entering Phase 3, the Setekh Wenut will immediately use Floating State, but all attacks from Phase 2 will still be available afterwards.
| Floating State | |
|---|---|
Description Suspends itself midair and conjures 6 Windbite Bullets. After some time, absorbs all Windbite Bullets and fires 3 rounds of projectiles each covering expanding circular areas of the arena. Each projectile deals 100% ATK as Anemo DMG upon landing. Strategy A Cryo/Electro/Hydro/Pyro Bow user, especially one matching the element of the team's primary damage dealer, is helpful in this fight for taking full advantage of the Setekh Wenut's paralysis. Alternatively, coordinated attacks from Raiden Shogun's Elemental Skill and Dehya's Elemental Skill or Swirl Elemental Reactions triggered on the boss itself can reliably hit the Windbite Bullets. | |
| Description Suspends itself midair and conjures 6 Windbite Bullets. After some time, absorbs all Windbite Bullets and fires 3 rounds of projectiles each covering expanding circular areas of the arena. Each projectile deals 100% ATK as Anemo DMG upon landing.
Strategy |
AI Logic
- An ability will only be used if all of the following conditions have been met:
- The ability is not on cooldown
- The target is within the range required by the ability
- The ability has the highest priority out of all that meet the previous 2 conditions
- A lower priority number indicates a higher priority.
- If multiple abilities share the highest priority, one will be chosen at random.
- Certain abilities with extra trigger conditions may defy regular ability logic.
| Ability | Priority | Range Req. (m) | CD (s) | Initial CD (s) | Shared CD (s) | Action Interval (s) | State Req. |
|---|---|---|---|---|---|---|---|
| Sweep | 5 | 0–20 | 0 | 2 | — | 0 | Phase 1 |
| Spit | 5 | 10–30 | 1–3 | 2 | — | ||
| Transition to Phase 2 | 1 | 0–999 | 0 | 20 | — | ||
| P2 — Thrust | 5 | 0–999 | 38–39 | 0–1 | 38 | Phase 2 | |
| P2 — Stream of Gales | 5 | 0–999 | 38–39 | 0–1 | |||
| P2 — Stormbreath | 5 | 0–999 | 35–36 | 16.5–17.5 | 35 | ||
| P2 — Pressurized Beam | 5 | 0–999 | 38–39 | 38.5–39.5 | 38 | ||
| Floating State | 1 | 0–999 | 50–60 | 0 | — | Phase 3 | |
| P3 — Thrust 1 | 5 | 0–999 | 14–15 | 16–17 | 30 | ||
| P3 — Stream of Gales 1 | 5 | 0–999 | 14–15 | 16–17 | |||
| P3 — Pressurized Beam 1 | 5 | 0–999 | 14–15 | 16–17 | |||
| P3 — Thrust 2 | 5 | 0–999 | 28–29 | 25–26 | 30 | ||
| P3 — Stream of Gales 2 | 5 | 0–999 | 28–29 | 25–26 | |||
| P3 — Stormbreath | 5 | 0–999 | 28–29 | 25–26 | |||
| P3 — Pressurized Beam 2 | 5 | 0–999 | 28–29 | 25–26 |
Achievements
There are 3 Achievements obtainable from Setekh Wenut:
|
|
Achievement | Category | Description | |
|---|---|---|---|---|
|
|
He Who Controls the Spice... | Use the Windbite Bullets to perform Swirl reactions and bring the Setekh Wenut in its floating form down. | 5 | |
|
|
Now That's What You Call the Four Winds! | Use a Cryo, Pyro, Electro, and Hydro attack each to trigger a Swirl reaction with the Windbite Bullets in a fight against the Setekh Wenut. | 5 | |
|
|
Desert-Dwellers' Rite of Passage | Defeat the Setekh Wenut in Co-Op Mode. | 10 |
Tutorials
- Setekh Wenut
An apex predator deep in the desert that can use the power of Anemo to a certain extent, which allows it to leave the ground when in combat and enter a floating state. While floating, it can fire Windbite Bullets. If these bullets are not destroyed in time, they will be converted into a high-density curtain of such bullets. Attacks from elements that may react with Anemo can destroy Windbite Bullets, which temporarily decrease the corresponding Elemental RES of the Setekh Wenut. After 2 Windbite Bullets are destroyed in succession, the Setekh Wenut will be brought down from its floating state.
Descriptions
Legend has it that in the ancient past before even the concept of time was created, these creatures thrived with their progenitors and offspring in a land of verdant grass and colossal trees, traversing through slick soil like fishes diving through the wet.
With the passage of eons, the gifts of heaven has long reduced the soils to sand, rendering a great many creatures extinct. This branch of their genus was able to survive by adapting more toward earth-based living, and became known as the "Wenut."
Some desert folk still mistakenly believe that sandworms are the final point of a quicksand eel's life cycle, likely due to superficial similarities between the species' behaviors.
They sometimes take on forms very similar to those of plants, and some say that this is because they were once the scions of the lord of plants. Others say that this is their way of fooling their prey to seek fruits or food in their deadly shade.
Soundtracks
| No. | Soundtrack Name | Album | Played In |
|---|---|---|---|
| 102 | Across Dimming Asterisms | The Unfathomable Sand Dunes | Combat in Great Red Sand (ruins), Madinat al-Nuhas, Wenut Tunnels (Setekh Wenut; Scorpion's lair and Flying Serpent's cave), Harvisptokhm (Gaokerena) Quests, Domains, Event Gameplay |
Lord of the Desert
Etymology
- Setekh (Egyptian: 𓋴𓏏𓄡𓀭 stẖ setekh), more commonly Set, is a god of deserts, storms, disorder, violence, and foreigners in ancient Egyptian religion.
- Wenut (Egyptian: 𓃹𓈖𓏌𓏏𓆗 wnwt wenut), also known as Unut, is a prehistoric Egyptian snake goddess.
Gallery
Other Languages
| Language | Official Name | Literal Meaning |
|---|---|---|
| English | Setekh Wenut | — |
| Chinese (Simplified) | 风蚀沙虫 Fēngshí Shāchóng | Wind-Eroded Wenut Tooltip for Wenutⓘ |
| Chinese (Traditional) | 風蝕沙蟲 Fēngshí Shāchóng | |
| Japanese | 風蝕ウェネト Fuushoku Weneto | Wind-Eroded Wenut |
| Korean | 바람 침식 모래 벌레 Baram Chimsik Morae Beolle | Wind Erosion Wenut Tooltip for Wenutⓘ |
| Spanish | Gusano de Sutej | Worm of Setekh |
| French | Wenut de Setekh | Wenut of Setekh |
| Russian | Унут Сетеха Unut Setekha | Setekh Wenut Tooltip for Wenutⓘ |
| Thai | Setekh Wenut | — |
| Vietnamese | Setekh Wenut | — |
| German | Setekh Wenut | — |
| Indonesian | Setekh Wenut | — |
| Portuguese | Verme de Areia Setekh | |
| Turkish | Setekh Solucanı | Setekh Wenut Tooltip for Wenutⓘ |
| Italian | Unut del Setekh | Wenut Tooltip for Wenutⓘ of Setekh |
Change History
References
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