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Asaba Harumasa

Last updated 2026-09-09

Nice to meet you, unless you're here to make me work overtime.

Asaba Harumasa Asaba Harumasa(AgentRank S-Rank, ElectricElectricAttackAttack) is a playable Agent in Zenless Zone Zero, and an Executive Officer of Hollow Special Operations Section 6 Hollow Special Operations Section 6.

Combat Info

Stats & Promotions

Toggle Promotion Materials

Promotion
Level
LevelBase
HP
Base
ATK
Base
DEF
01/1059513248
10/101,322204106
110/201,731251139
20/202,539331205
220/302,947378238
30/303,755458304
330/404,164505337
40/404,972586402
440/505,381633436
50/506,189713502
550/606,597760535
60/607,405840600
Total Promotion Cost (1 → 5)
800,000

Skills

Basic Attack

NamePrimary TypeSecondary Type
Basic Attack: Cloud PiercerBasic Attack
Press Basic Attack to activate:
Launch up to five piercing attacks ahead, dealing Physical DMG and Electric DMG.
When the 5th hit of the Basic Attack hits an enemy, it generates 2 Electro Quivers.
After activating a Chain Attack, the next time Harumasa activates the 5th hit of Basic Attack: Cloud Piercer and hits an enemy with it, it generates 6 Electro Quivers.
Basic Attack: Cloud Piercer - DriftBasic Attack
During Basic Attack: Cloud Piercer, drag the joystick and press Basic Attack to activate:
Shoot a ranged piercing attack and reposition towards the corresponding drag direction, dealing Physical DMG.
Basic Attack: Falling FeatherBasic Attack
After the 5th hit of Basic Attack: Cloud Piercer, a Special Attack, an EX Special Attack, or a Chain Attack, hold Special Attack to activate:
Immediately shoot Falling Feather at enemies ahead, dealing Electric DMG.
Hold Basic Attack to aim at a target and release Basic Attack to activate:
After drawing the bowstring and aiming, shoot Falling Feather at the target, dealing Electric DMG.
Basic Attack: Ha-Oto no YaBasic Attack
When the 5th hit of Basic Attack: Cloud Piercer/EX Special Attack/Chain Attack hits an enemy or the ground, it can generate 2/6/6 Electro Quivers. If there are no Electro Quivers on the field when any squad member applies an Attribute Anomaly to an enemy, generate 6 Electro Quivers. This effect can trigger once every 12s.
There can be up to 6 Electro Quivers present at a time. If there are any Electro Quivers present when Harumasa fires and hits enemies with Falling Feather, the Electro Quivers will activate and fire Ha-Oto no Ya at the enemies hit by Falling Feather, dealing Electric DMG.
Ha-Oto no Ya will apply Electro Prison to enemies hit, stacking up to 8 times and lasting 10s, repeated triggers reset the duration. While a target has at least 2 stacks of Electro Prison, they will be X-Marked.

Dodge

NamePrimary TypeSecondary Type
Dodge: Quick FlashDodge
Press Dodge to activate:
A quick dash dodge.
Character is invulnerable while using this skill.
Dash Attack: Hiten no TsuruDodgeDash Attack
Press Basic Attack during a dodge to activate:
Launch multiple piercing attacks ahead, dealing Physical DMG.
Dodge Counter: Hidden EdgeDodgeDodge Counter
Press Basic Attack during a Perfect Dodge to activate:
Pierces enemies in front, dealing Electric DMG.
Character is invulnerable while using this skill.
Dash Attack: Hiten no Tsuru - SlashDodgeDash Attack
While there are X-Marked enemies on the field, Harumasa will enter the Awakened state, switching Dash Attack: Hiten no Tsuru for Dash Attack: Hiten no Tsuru - Slash.

While in the Awakened state, press Basic Attack during a dodge to activate:
Rush forwards to the closest X-Marked enemy and execute a powerful slash, dealing Electric DMG.
When the slash hits the target, it consumes 2 stacks of Electro Prison. With less than 2 stacks of Electro Prison, X-Marked will be removed from the enemy. Before X-Marked is removed, repeatedly press Basic Attack to repeatedly use Dash Attack: Hiten no Tsuru - Slash. While no X-Marked enemies exist on the field, Harumasa leaves the Awakened state.
While in the Awakened state, press Basic Attack after Basic Attack: Falling Feather to quickly follow up with Dash Attack: Hiten no Tsuru - Slash.
During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%.

Assist

NamePrimary TypeSecondary Type
Quick Assist: Braced BowAssistQuick Assist
When the on-field character is launched, press Assist Attack to activate:
Unleash a piercing attack at enemies ahead, dealing Electric DMG.
Character is invulnerable while using this skill.
Defensive Assist: YugamaeAssistDefensive Assist
When the on-field character is about to be attacked, press Assist Attack to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.
Assist Follow-Up: Yugamae - SlashAssistAssist Follow-Up
Press Basic Attack after a Defensive Assist to activate:
Unleash a series of slashes at enemies ahead, dealing Electric DMG.
Character is invulnerable while using this skill.

Special Attack

NamePrimary TypeSecondary Type
Special Attack: Nowhere to HideSpecial AttackSpecial Attack
Press Special Attack to activate:
Launch an arrow forward, dealing Electric DMG.
Anti-Interrupt level is increased while using this skill.
EX Special Attack: Nowhere to RunSpecial AttackEX Special Attack
With enough Energy, press EX Special Attack to activate:
Launch daggers and an enhanced arrow ahead, dealing massive Electric DMG.
When the enhanced arrow hits an enemy or the ground, it generates 6 Electro Quivers.
Character is invulnerable while using this skill.

Chain Attack

NamePrimary TypeSecondary Type
Chain Attack: Kai - HanareChain Attack
When a Chain Attack is triggered, select the character to activate:
Unleash a piercing attack on enemies in a large area ahead then fire an enhanced arrow, dealing massive Electric DMG.
When the arrow hits the ground, it generates 6 Electro Quivers.
Character is invulnerable while using this skill.
Ultimate: ZanshinChain AttackUltimate
When Decibel Rating is at Maximum, press Ultimate Colored to activate:
Unleash a piercing attack on enemies in a large area ahead, dealing massive Electric DMG.
Character is invulnerable while using this skill.

Core

NamePrimary TypeSecondary Type
Core Passive: Day BreakCore SkillCore Passive
The CRIT Rate of Dash Attack: Hiten no Tsuru - Slash increases by X%, and when Harumasa's Dash Attack: Hiten no Tsuru - Slash triggers a critical hit against an enemy, he gains 1 stack of Gleaming Edge, for up to a maximum of 3 stacks per use of the skill and stacking up to 6 times, lasting 5s, repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru - Slash by Y%
Additional Ability: OverclockCore SkillAdditional Ability
When another character in your squad is a Stun or Anomaly character:
When Harumasa's attacks hit Stunned enemies or enemies under Attribute Anomaly, his DMG increases by 40%. When Harumasa's Falling Feather hits Stunned enemies or enemies under Attribute Anomaly, it will apply 2 stacks of Electro Prison to the target.

Skill Enhancement

Enhancement Requirements Cost
1 → 2 Agent Level 15
2,000
2 → 3
3,000
3 → 4 Agent Level 25
6,000
4 → 5
9,000
5 → 6 Agent Level 35
12,000
6 → 7
18,000
7 → 8 Agent Level 45
45,000
8 → 9
67,500
9 → 10 Agent Level 55
90,000
10 → 11
112,500
11 → 12 Agent Level 60
135,000

Total Cost: (1 → 12 for one skill)

500,000

Core Skill Enhancement

Core Skill Enhancement
Core Skill A Requires:
Agent Level 15
  • CRIT Rate increases by 4.8%
  • Core Passive: Day Break Skill Lv. +1
5,000
Core Skill B Requires:
Agent Level 25
  • Base ATK increases by 25
  • Core Passive: Day Break Skill Lv. +1
12,000
Core Skill C Requires:
Agent Level 35
  • CRIT Rate increases by 4.8%
  • Core Passive: Day Break Skill Lv. +1
28,000
Core Skill D Requires:
Agent Level 45
  • Base ATK increases by 25
  • Core Passive: Day Break Skill Lv. +1
60,000
Core Skill E Requires:
Agent Level 55
  • CRIT Rate increases by 4.8%
  • Core Passive: Day Break Skill Lv. +1
100,000
Core Skill F Requires:
Agent Level 60
  • Base ATK increases by 25
  • Core Passive: Day Break Skill Lv. +1
200,000
Totals
MAX Requires:
Agent Level 60
  • CRIT Rate increases by 14.4%
  • Base ATK increases by 75
405,000

Mindscape Cinema

Each Mindscape awakening requires Agent Focus Harumasa Agent Focus: Harumasa ×1.
Mindscape Asaba Harumasa Partial
01
"High Spirit"
"I'm not like some stubborn idiots who insist on facing the enemy head-on."
"Be it a straightforward assault or an underhanded attack from the shadows, anything that gets me off work earlier is good in my eyes~"
The maximum stack limit of Electro Prison from Basic Attack: Ha-Oto no Ya increases to 14 stacks.
When an Electro Quiver is triggered, 2 consecutive Ha-Oto no Ya will be fired at the target.
02
Languish
"Don't look at me like that, I'm actually real frail, y'know~"
Harumasa lazily sprawls across his office desk.
"So... how 'bout picking someone else for this mission?"
When using an Chain Attack or Ultimate, Harumasa gains 7 stacks of Electro Blitz, up to a max of 7 stacks.
While possessing Electro Blitz, the DMG of Dash Attack: Hiten no Tsuru - Slash increases by 50%.
Consume 1 stack of Electro Blitz once Dash Attack: Hiten no Tsuru - Slash ends.
03
White Lies
"...Don't worry, this isn't enough to kill me."
He wipes the blood from the corner of his mouth with a smile and readies his bow once more.
"After all, I'm going to live to make it everyone's problem."
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
04
Occasionally Motivated
Harumasa is occasionally full of energy and motivation...
When there's only five minutes left until he can get off work.
Electro Prison now lasts for 20s. When Dash Attack: Hiten no Tsuru - Slash hits enemies, Harumasa gains 30 Decibels once per use of this skill.
Upon activating an Ultimate, apply the maximum stacks of Electro Prison to all on-field enemies.
05
No One Knows
"I want vacations, freedom, to be happy every day!"
"Just kidding. I want to live."
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
06
Tacit Understanding
"My master taught me a lot of things, like how to draw a bow, how to wield a blade, and how to survive in this world with this body of mine."
"...What happened after that?"
"Well, after that... he left me."
After Ha-Oto no Ya hits Stunned enemies or enemies under Attribute Anomalies, Harumasa will ignore 15% of the target's Electric RES for 12s.
Every 12 times an enemy is hit by Ha-Oto no Ya, trigger an extra electromagnetic explosion, dealing 1,500% of Harumasa's ATK to the target as Electric DMG.

Potential Vision

Each Potential awakening requires Potential Silhouette Asaba Harumasa Potential Silhouette: Asaba Harumasa ×1.
Potential Vision Asaba Harumasa
01
Sure Shot I
Dodge Upgraded: "Dash Attack: Hiten no Tsuru - Slash"
Special Attack New: "EX Special Attack: Nowhere to Run - Patrol"
Chain Attack New: "Zanshin - Scattered Blossoms"
Core Skill "Core Passive: Day Break" Range Extension
Unlocks: Dash Attack: Hiten no Tsuru - Slash (AP), EX Special Attack: Nowhere to Run - Patrol (AP), Zanshin - Scattered Blossoms (AP), Core Passive: Day Break (AP)
02
Sure Shot II
Core Skill New: "Potential Awakening: Focus"
Unlocks: Potential Awakening: Focus (AP)
Potential Awakening: Focus
When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by 4%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore 5% of the target's Electric RES for 12s. Repeated triggers reset the duration.
Extends the duration of Core Passive's Gleaming Edge to 10s.
03
Sure Shot III
Core Skill Upgraded: "Potential Awakening: Focus"
Potential Awakening: Focus
When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by 6%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore 7.5% of the target's Electric RES for 12s. Repeated triggers reset the duration.
Extends the duration of Core Passive's Gleaming Edge to 10s.
04
Sure Shot IV
Core Skill Upgraded: "Potential Awakening: Focus"
Potential Awakening: Focus
When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by 8%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore 10% of the target's Electric RES for 12s. Repeated triggers reset the duration.
Extends the duration of Core Passive's Gleaming Edge to 10s.
05
Sure Shot V
Core Skill Upgraded: "Potential Awakening: Focus"
Potential Awakening: Focus
When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by 10%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore 12.5% of the target's Electric RES for 12s. Repeated triggers reset the duration.
Extends the duration of Core Passive's Gleaming Edge to 10s.
06
Sure Shot VI
Core Skill Upgraded: "Potential Awakening: Focus"
Potential Awakening: Focus
When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by 12%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore 15% of the target's Electric RES for 12s. Repeated triggers reset the duration.
Extends the duration of Core Passive's Gleaming Edge to 10s.

Basic Attack

No skills under this category could be found.

Dodge

NamePrimary TypeSecondary Type
Dash Attack: Hiten no Tsuru - Slash [Potential Vision]DodgeDash Attack
While there are X-Marked enemies on the field, Harumasa will enter the Awakened state, switching Dash Attack: Hiten no Tsuru for Dash Attack: Hiten no Tsuru - Slash.

While in the Awakened state, press Basic Attack during a dodge to activate:
Rush forward to the closest X-Marked enemy and execute a powerful slash, dealing Electric DMG. Hitting a Stunned enemy triggers Chasing Thunder, dealing 1 instance of additional Electric DMG.
When the slash hits the target, it consumes 2 stacks of Electro Prison. With less than 2 stacks of Electro Prison, X-Marked will be removed from the enemy. Before X-Marked is removed, repeatedly press Basic Attack to repeatedly use Dash Attack: Hiten no Tsuru - Slash. While no X-Marked enemies exist on the field, Harumasa leaves the Awakened state.
While in the Awakened state, press Basic Attack after Basic Attack: Falling Feather to quickly follow up with Dash Attack: Hiten no Tsuru - Slash.
Enemy attacks can be blocked during the 1st hit of the skill. The pursuit effect of the second and third hits is increased.
During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%.

Assist

No skills under this category could be found.

Special Attack

NamePrimary TypeSecondary Type
EX Special Attack: Nowhere to Run - Patrol [Potential Vision]Special AttackEX Special Attack
With enough energy, press EX Special Attack after using the 4th/5th attack of Basic Attack: Cloud Piercer, Dash Attack: Hiten no Tsuru - Slash, an Ultimate, Dodge Counter: Hidden Edge, or Quick Assist: Braced Bow to activate:
Fire enhanced arrows forward in rapid succession, dealing massive Electric DMG.
When the first enhanced arrow hits an enemy or the ground, 6 Electro Quivers are generated. When the final enhanced arrow hits an enemy, it activates the Electro Quivers on the field, firing Ha-Oto no Ya at the target, dealing Electric DMG.
When the target's Electro Prison stacks are close to the maximum, fewer Electro Quivers will be activated.
Character is invulnerable while using this skill.

Chain Attack

NamePrimary TypeSecondary Type
Zanshin - Scattered Blossoms [Potential Vision]Chain AttackUltimate
Activates ALT automatically after Ultimate: Zanshin:
Unleashes a wide-area piercing attack against enemies in front, dealing Electric DMG. This is considered Ultimate DMG.
Character is invulnerable while using this skill.

Core

NamePrimary TypeSecondary Type
Core Passive: Day Break [Potential Vision]Core SkillCore Passive
The CRIT Rate of Dash Attack: Hiten no Tsuru - Slash, Chasing Thunder, and Ultimate increase by X%. When Harumasa's Dash Attack: Hiten no Tsuru - Slash/Ultimate triggers a critical hit against an enemy, he gains 1/6 stacks of Gleaming Edge. Dash Attack: Hiten no Tsuru - Slash can grant a maximum of 3 stacks per activation, and Gleaming Edge can stack up to 6 times, lasting 5s. Repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru - Slash, Chasing Thunder, and Ultimate by Y%.
Potential Awakening: Focus [Potential Vision]Core SkillAwakened Potential
When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by Y%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore Y% of the target's Electric RES for 12s. Repeated triggers reset the duration.
Extends the duration of Core Passive's Gleaming Edge to 10s.

Availability

Featured

Asaba Harumasa has been promoted or featured with a drop-rate boost in 2 Signal Searches:

Signal Search Featured
Exclusive Rescreening
Aug 19, 2026 — Sep 8, 2026
Version 3.1
Dialyn
Asaba Harumasa
Haru­masa
Per Aspera
Dec 18, 2024 — Jan 21, 2025
Version 1.4
Asaba Harumasa
Haru­masa

Other Languages

LanguageOfficial Name
EnglishAsaba Harumasa
Chinese
(Simplified)
浅羽悠真
Qiǎnyǔ Yōuzhēn
Chinese
(Traditional)
淺羽悠真
Qiǎnyǔ Yōuzhēn
Japanese浅羽悠真
Asaba Harumasa
Korean아사바 하루마사
Asaba Harumasa
SpanishAsaba Harumasa
FrenchAsaba Harumasa
RussianАсаба Харумаса
Asaba Kharumasa
ThaiAsaba Harumasa
VietnameseAsaba Harumasa
GermanAsaba Harumasa
IndonesianAsaba Harumasa
PortugueseAsaba Harumasa

Change History

Version 2.6


Version 1.4

  • Asaba Harumasa was released as a playable Agent.
  • Optimizes the model precision for Asaba Harumasa when the "High-Precision Character Animation" option is enabled.
  • Trust Invites for Agents Miyabi, Harumasa, and Soukaku were upgraded to Quality Time invites.

Version 1.2
1st November 2024

  • Asaba Harumasa was announced as an upcoming playable Agent.

Version 1.0

  • Asaba Harumasa was introduced.

References

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