Asaba Harumasa
Last updated 2026-09-09
Asaba Harumasa(-Rank,
Electric,
) is a playable Agent in Zenless Zone Zero, and an Executive Officer of
Hollow Special Operations Section 6.
Combat Info
Stats & Promotions
| Promotion Level | Level | Base HP | Base ATK | Base DEF | Promotion Costs |
|---|---|---|---|---|---|
| 0 | 1/10 | 595 | 132 | 48 | (0 → 1) 24,000 |
| 10/10 | 1,322 | 204 | 106 | ||
| 1 | 10/20 | 1,731 | 251 | 139 | (1 → 2) 56,000 |
| 20/20 | 2,539 | 331 | 205 | ||
| 2 | 20/30 | 2,947 | 378 | 238 | (2 → 3) 120,000 |
| 30/30 | 3,755 | 458 | 304 | ||
| 3 | 30/40 | 4,164 | 505 | 337 | (3 → 4) 200,000 |
| 40/40 | 4,972 | 586 | 402 | ||
| 4 | 40/50 | 5,381 | 633 | 436 | (4 → 5) 400,000 |
| 50/50 | 6,189 | 713 | 502 | ||
| 5 | 50/60 | 6,597 | 760 | 535 | — |
| 60/60 | 7,405 | 840 | 600 |
800,000
Skills
Basic Attack
| Name | Primary Type | Secondary Type |
|---|---|---|
| Basic Attack: Cloud Piercer | Basic Attack | |
| Press to activate: Launch up to five piercing attacks ahead, dealing Physical DMG and Electric DMG. When the 5th hit of the Basic Attack hits an enemy, it generates 2 Electro Quivers. After activating a Chain Attack, the next time Harumasa activates the 5th hit of Basic Attack: Cloud Piercer and hits an enemy with it, it generates 6 Electro Quivers. | ||
| Basic Attack: Cloud Piercer - Drift | Basic Attack | |
| During Basic Attack: Cloud Piercer, drag the joystick and press to activate: Shoot a ranged piercing attack and reposition towards the corresponding drag direction, dealing Physical DMG. | ||
| Basic Attack: Falling Feather | Basic Attack | |
| After the 5th hit of Basic Attack: Cloud Piercer, a Special Attack, an EX Special Attack, or a Chain Attack, hold to activate: Immediately shoot Falling Feather at enemies ahead, dealing Electric DMG. Hold to aim at a target and release to activate: After drawing the bowstring and aiming, shoot Falling Feather at the target, dealing Electric DMG. | ||
| Basic Attack: Ha-Oto no Ya | Basic Attack | |
| When the 5th hit of Basic Attack: Cloud Piercer/EX Special Attack/Chain Attack hits an enemy or the ground, it can generate 2/6/6 Electro Quivers. If there are no Electro Quivers on the field when any squad member applies an Attribute Anomaly to an enemy, generate 6 Electro Quivers. This effect can trigger once every 12s. There can be up to 6 Electro Quivers present at a time. If there are any Electro Quivers present when Harumasa fires and hits enemies with Falling Feather, the Electro Quivers will activate and fire Ha-Oto no Ya at the enemies hit by Falling Feather, dealing Electric DMG. Ha-Oto no Ya will apply Electro Prison to enemies hit, stacking up to 8 times and lasting 10s, repeated triggers reset the duration. While a target has at least 2 stacks of Electro Prison, they will be X-Marked. | ||
Dodge
| Name | Primary Type | Secondary Type |
|---|---|---|
| Dodge: Quick Flash | Dodge | |
| Press to activate: A quick dash dodge. Character is invulnerable while using this skill. | ||
| Dash Attack: Hiten no Tsuru | Dodge | Dash Attack |
| Press during a dodge to activate: Launch multiple piercing attacks ahead, dealing Physical DMG. | ||
| Dodge Counter: Hidden Edge | Dodge | Dodge Counter |
| Press during a Perfect Dodge to activate: Pierces enemies in front, dealing Electric DMG. Character is invulnerable while using this skill. | ||
| Dash Attack: Hiten no Tsuru - Slash | Dodge | Dash Attack |
| While there are X-Marked enemies on the field, Harumasa will enter the Awakened state, switching Dash Attack: Hiten no Tsuru for Dash Attack: Hiten no Tsuru - Slash. While in the Awakened state, press during a dodge to activate: Rush forwards to the closest X-Marked enemy and execute a powerful slash, dealing Electric DMG. When the slash hits the target, it consumes 2 stacks of Electro Prison. With less than 2 stacks of Electro Prison, X-Marked will be removed from the enemy. Before X-Marked is removed, repeatedly press to repeatedly use Dash Attack: Hiten no Tsuru - Slash. While no X-Marked enemies exist on the field, Harumasa leaves the Awakened state. While in the Awakened state, press after Basic Attack: Falling Feather to quickly follow up with Dash Attack: Hiten no Tsuru - Slash. During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%. | ||
Assist
| Name | Primary Type | Secondary Type |
|---|---|---|
| Quick Assist: Braced Bow | Assist | Quick Assist |
| When the on-field character is launched, press to activate: Unleash a piercing attack at enemies ahead, dealing Electric DMG. Character is invulnerable while using this skill. | ||
| Defensive Assist: Yugamae | Assist | Defensive Assist |
| When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill. | ||
| Assist Follow-Up: Yugamae - Slash | Assist | Assist Follow-Up |
| Press after a Defensive Assist to activate: Unleash a series of slashes at enemies ahead, dealing Electric DMG. Character is invulnerable while using this skill. | ||
Special Attack
| Name | Primary Type | Secondary Type |
|---|---|---|
| Special Attack: Nowhere to Hide | Special Attack | Special Attack |
| Press to activate: Launch an arrow forward, dealing Electric DMG. Anti-Interrupt level is increased while using this skill. | ||
| EX Special Attack: Nowhere to Run | Special Attack | EX Special Attack |
| With enough Energy, press to activate: Launch daggers and an enhanced arrow ahead, dealing massive Electric DMG. When the enhanced arrow hits an enemy or the ground, it generates 6 Electro Quivers. Character is invulnerable while using this skill. | ||
Chain Attack
| Name | Primary Type | Secondary Type |
|---|---|---|
| Chain Attack: Kai - Hanare | Chain Attack | |
| When a Chain Attack is triggered, select the character to activate: Unleash a piercing attack on enemies in a large area ahead then fire an enhanced arrow, dealing massive Electric DMG. When the arrow hits the ground, it generates 6 Electro Quivers. Character is invulnerable while using this skill. | ||
| Ultimate: Zanshin | Chain Attack | Ultimate |
| When Decibel Rating is at Maximum, press to activate: Unleash a piercing attack on enemies in a large area ahead, dealing massive Electric DMG. Character is invulnerable while using this skill. | ||
Core
| Name | Primary Type | Secondary Type |
|---|---|---|
| Core Passive: Day Break | Core Skill | Core Passive |
| The CRIT Rate of Dash Attack: Hiten no Tsuru - Slash increases by X%, and when Harumasa's Dash Attack: Hiten no Tsuru - Slash triggers a critical hit against an enemy, he gains 1 stack of Gleaming Edge, for up to a maximum of 3 stacks per use of the skill and stacking up to 6 times, lasting 5s, repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru - Slash by Y%
| ||
| Additional Ability: Overclock | Core Skill | Additional Ability |
| When another character in your squad is a Stun or Anomaly character: When Harumasa's attacks hit Stunned enemies or enemies under Attribute Anomaly, his DMG increases by 40%. When Harumasa's Falling Feather hits Stunned enemies or enemies under Attribute Anomaly, it will apply 2 stacks of Electro Prison to the target. | ||
Skill Enhancement
Total Cost: (1 → 12 for one skill)
500,000
Core Skill Enhancement
| Core Skill Enhancement | |||
|---|---|---|---|
| Requires: Agent Level 15 |
|
5,000 | |
| Requires: Agent Level 25 |
|
12,000 | |
| Requires: Agent Level 35 |
|
28,000 | |
| Requires: Agent Level 45 |
|
60,000 | |
| Requires: Agent Level 55 |
|
100,000 | |
| Requires: Agent Level 60 |
|
200,000 | |
| Totals | |||
| MAX | Requires: Agent Level 60 |
|
405,000 |
Mindscape Cinema
Each Mindscape awakening requires
Agent Focus: Harumasa ×1.

01
"High Spirit"
The maximum stack limit of Electro Prison from Basic Attack: Ha-Oto no Ya increases to 14 stacks.
When an Electro Quiver is triggered, 2 consecutive Ha-Oto no Ya will be fired at the target.
When an Electro Quiver is triggered, 2 consecutive Ha-Oto no Ya will be fired at the target.
02
Languish
When using an Chain Attack or Ultimate, Harumasa gains 7 stacks of Electro Blitz, up to a max of 7 stacks.
While possessing Electro Blitz, the DMG of Dash Attack: Hiten no Tsuru - Slash increases by 50%.
Consume 1 stack of Electro Blitz once Dash Attack: Hiten no Tsuru - Slash ends.
While possessing Electro Blitz, the DMG of Dash Attack: Hiten no Tsuru - Slash increases by 50%.
Consume 1 stack of Electro Blitz once Dash Attack: Hiten no Tsuru - Slash ends.
03
White Lies
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
04
Occasionally Motivated
Electro Prison now lasts for 20s. When Dash Attack: Hiten no Tsuru - Slash hits enemies, Harumasa gains 30 Decibels once per use of this skill.
Upon activating an Ultimate, apply the maximum stacks of Electro Prison to all on-field enemies.
Upon activating an Ultimate, apply the maximum stacks of Electro Prison to all on-field enemies.
05
No One Knows
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
06
Tacit Understanding
After Ha-Oto no Ya hits Stunned enemies or enemies under Attribute Anomalies, Harumasa will ignore 15% of the target's Electric RES for 12s.
Every 12 times an enemy is hit by Ha-Oto no Ya, trigger an extra electromagnetic explosion, dealing 1,500% of Harumasa's ATK to the target as Electric DMG.
Every 12 times an enemy is hit by Ha-Oto no Ya, trigger an extra electromagnetic explosion, dealing 1,500% of Harumasa's ATK to the target as Electric DMG.
Potential Vision
Each Potential awakening requires
Potential Silhouette: Asaba Harumasa ×1.

01
Sure Shot I
02
Sure Shot II
Unlocks: Potential Awakening: Focus (AP)
Potential Awakening: Focus
When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by 4%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore 5% of the target's Electric RES for 12s. Repeated triggers reset the duration.
Extends the duration of Core Passive's Gleaming Edge to 10s.
Potential Awakening: Focus
When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by 4%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore 5% of the target's Electric RES for 12s. Repeated triggers reset the duration.
Extends the duration of Core Passive's Gleaming Edge to 10s.
03
Sure Shot III
Potential Awakening: Focus
When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by 6%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore 7.5% of the target's Electric RES for 12s. Repeated triggers reset the duration.
Extends the duration of Core Passive's Gleaming Edge to 10s.
When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by 6%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore 7.5% of the target's Electric RES for 12s. Repeated triggers reset the duration.
Extends the duration of Core Passive's Gleaming Edge to 10s.
04
Sure Shot IV
Potential Awakening: Focus
When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by 8%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore 10% of the target's Electric RES for 12s. Repeated triggers reset the duration.
Extends the duration of Core Passive's Gleaming Edge to 10s.
When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by 8%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore 10% of the target's Electric RES for 12s. Repeated triggers reset the duration.
Extends the duration of Core Passive's Gleaming Edge to 10s.
05
Sure Shot V
Potential Awakening: Focus
When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by 10%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore 12.5% of the target's Electric RES for 12s. Repeated triggers reset the duration.
Extends the duration of Core Passive's Gleaming Edge to 10s.
When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by 10%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore 12.5% of the target's Electric RES for 12s. Repeated triggers reset the duration.
Extends the duration of Core Passive's Gleaming Edge to 10s.
06
Sure Shot VI
Potential Awakening: Focus
When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by 12%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore 15% of the target's Electric RES for 12s. Repeated triggers reset the duration.
Extends the duration of Core Passive's Gleaming Edge to 10s.
When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by 12%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore 15% of the target's Electric RES for 12s. Repeated triggers reset the duration.
Extends the duration of Core Passive's Gleaming Edge to 10s.
Basic Attack
No skills under this category could be found.
Dodge
| Name | Primary Type | Secondary Type |
|---|---|---|
| Dash Attack: Hiten no Tsuru - Slash [Potential Vision] | Dodge | Dash Attack |
| While there are X-Marked enemies on the field, Harumasa will enter the Awakened state, switching Dash Attack: Hiten no Tsuru for Dash Attack: Hiten no Tsuru - Slash. While in the Awakened state, press during a dodge to activate: Rush forward to the closest X-Marked enemy and execute a powerful slash, dealing Electric DMG. Hitting a Stunned enemy triggers Chasing Thunder, dealing 1 instance of additional Electric DMG. When the slash hits the target, it consumes 2 stacks of Electro Prison. With less than 2 stacks of Electro Prison, X-Marked will be removed from the enemy. Before X-Marked is removed, repeatedly press to repeatedly use Dash Attack: Hiten no Tsuru - Slash. While no X-Marked enemies exist on the field, Harumasa leaves the Awakened state. While in the Awakened state, press after Basic Attack: Falling Feather to quickly follow up with Dash Attack: Hiten no Tsuru - Slash. Enemy attacks can be blocked during the 1st hit of the skill. The pursuit effect of the second and third hits is increased. During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%. | ||
Assist
No skills under this category could be found.
Special Attack
| Name | Primary Type | Secondary Type |
|---|---|---|
| EX Special Attack: Nowhere to Run - Patrol [Potential Vision] | Special Attack | EX Special Attack |
| With enough energy, press after using the 4th/5th attack of Basic Attack: Cloud Piercer, Dash Attack: Hiten no Tsuru - Slash, an Ultimate, Dodge Counter: Hidden Edge, or Quick Assist: Braced Bow to activate: Fire enhanced arrows forward in rapid succession, dealing massive Electric DMG. When the first enhanced arrow hits an enemy or the ground, 6 Electro Quivers are generated. When the final enhanced arrow hits an enemy, it activates the Electro Quivers on the field, firing Ha-Oto no Ya at the target, dealing Electric DMG. When the target's Electro Prison stacks are close to the maximum, fewer Electro Quivers will be activated. Character is invulnerable while using this skill. | ||
Chain Attack
| Name | Primary Type | Secondary Type |
|---|---|---|
| Zanshin - Scattered Blossoms [Potential Vision] | Chain Attack | Ultimate |
| Activates ALT automatically after Ultimate: Zanshin: Unleashes a wide-area piercing attack against enemies in front, dealing Electric DMG. This is considered Ultimate DMG. Character is invulnerable while using this skill. | ||
Core
| Name | Primary Type | Secondary Type |
|---|---|---|
| Core Passive: Day Break [Potential Vision] | Core Skill | Core Passive |
| The CRIT Rate of Dash Attack: Hiten no Tsuru - Slash, Chasing Thunder, and Ultimate increase by X%. When Harumasa's Dash Attack: Hiten no Tsuru - Slash/Ultimate triggers a critical hit against an enemy, he gains 1/6 stacks of Gleaming Edge. Dash Attack: Hiten no Tsuru - Slash can grant a maximum of 3 stacks per activation, and Gleaming Edge can stack up to 6 times, lasting 5s. Repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru - Slash, Chasing Thunder, and Ultimate by Y%.
| ||
| Potential Awakening: Focus [Potential Vision] | Core Skill | Awakened Potential |
| When activating an EX Special Attack, Chain Attack, or Ultimate, increases ATK by Y%. Dash Attack: Hiten no Tsuru - Slash and Chasing Thunder ignore Y% of the target's Electric RES for 12s. Repeated triggers reset the duration. Extends the duration of Core Passive's Gleaming Edge to 10s. | ||
Availability
- Harumasa was available for a limited time from the Special Visitor Event.
Featured
Asaba Harumasa has been promoted or featured with a drop-rate boost in 2 Signal Searches:
| Signal Search | Featured | Date Start | Date End | Version |
|---|---|---|---|---|
| Exclusive Rescreening Aug 19, 2026 — Sep 8, 2026 Version 3.1 |
Dialyn Yuzuha |
August 19, 2026 | September 8, 2026 | 3.1 |
| Per Aspera Dec 18, 2024 — Jan 21, 2025 Version 1.4 |
Seth |
December 18, 2024 | January 21, 2025 | 1.4 |
Other Languages
| Language | Official Name |
|---|---|
| English | Asaba Harumasa |
| Chinese (Simplified) | 浅羽悠真 Qiǎnyǔ Yōuzhēn |
| Chinese (Traditional) | 淺羽悠真 Qiǎnyǔ Yōuzhēn |
| Japanese | 浅羽悠真 Asaba Harumasa |
| Korean | 아사바 하루마사 Asaba Harumasa |
| Spanish | Asaba Harumasa |
| French | Asaba Harumasa |
| Russian | Асаба Харумаса Asaba Kharumasa |
| Thai | Asaba Harumasa |
| Vietnamese | Asaba Harumasa |
| German | Asaba Harumasa |
| Indonesian | Asaba Harumasa |
| Portuguese | Asaba Harumasa |
Change History
Introduced in Version 1.0 - Welcome To New Eridu • Released in Version 1.4 - A Storm of Falling Stars
- Harumasa was added to the Potential Vision system, with a new set of optional skill upgrades:
- Asaba Harumasa was released as a playable Agent.
- Optimizes the model precision for Asaba Harumasa when the "High-Precision Character Animation" option is enabled.
- Trust Invites for Agents Miyabi, Harumasa, and Soukaku were upgraded to Quality Time invites.
Version 1.2
1st November 2024
- Asaba Harumasa was announced as an upcoming playable Agent.
- Asaba Harumasa was introduced.
References
- ↑ Instagram: EN VA Self Announcement
- ↑ 2.0 2.1 Official CN Zenless Zone Zero Website
- ↑ HoYoLAB: Official HoYoLAB Account









