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Apocalyptic Shadow/Stages/2.7

Last updated 2025-04-05

Gusty Primate

General Information
  • Start: TBA
  • End: TBA
  • Enemy Levels (Stage 1/2/3/4): 60/70/80/90
Objectives
  • Gain 4000 points
  • Gain 5200 points
  • Gain 6600 points
Ruinous Embers
When an enemy unit with "Steadfast Safeguard" is Weakness Broken, action advances all allies and recovers Skill Points.
Increases the Weakness Break DMG taken by all enemies by 20%, and increases Follow-up ATK DMG taken by 20%.
Finality's Axiom
Node 1
Icon Rime Piercer
Rime Piercer
Increases all enemies' Break DMG taken by 10%. After Breaking an enemy's Weakness, increases all allies' SPD by 20% for 2 turn(s)
Icon Persistence of Decay
Persistence of Decay
Before enemy units with "Steadfast Safeguard" are Weakness Broken, tally the amount of DoT they receive. When a unit is Weakness Broken, deals Additional DMG to this unit equal to 200% of the tallied DoT.
Icon Rolling Storm
Rolling Storm
Increases Quantum DMG dealt by all allies' by 60%. After defeating an enemy target, advances the attacker's action by 15%.
Node 2
Icon Cheat Sheet
Cheat Sheet
When using Skill or Ultimate on one ally target, increases the ability target's ATK by 25%, lasting for 2 turn(s). This effect can stack up to 2 time(s).
Icon Recess
Recess
Increases Ultimate DMG dealt by all allies to Weakness Broken enemies by 70%.
Icon After Bell Detention
After Bell Detention
Increases Basic ATK and Skill DMG dealt by all allies by 55%.
Enemies
Node 1 (Recommended Types: FireLightningWindQuantum)
Weak to PhysicalWeak to LightningWeak to ImaginaryGepardBoss Enemy Gepard
Node 2 (Recommended Types: IceLightningImaginary)
Boss Trait
Node 1
Steadfast Safeguard (Stage 1+)
Boss Mirage takes 50% less DMG. After Weakness is broken and action gets additionally delayed, additionally increases DMG taken by 100%.
Battlefield Transfer (Stage 1+)
Gepard will join the battle and provide protection for Boss Mirage. Boss Mirage will Transfer its own Weakness Type to summons, but when those summons are defeated, Boss Mirage's Toughness will be additionally reduced.
Nowhere to Escape (Stage 3+)
Boss Mirage's summon will mark 1 allied character. After Boss Mirage uses a single target ability, it will deliver a Follow-Up Usage on the marked ally.
Tenacious Resolve (Stage 4)
Reduces DMG received by all enemies, but every Weakness-Type they have increases DMG received.
Node 2
Steadfast Safeguard (Stage 1+)
Boss Mirage takes 50% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by 100%.
United Front (Stage 1+)
All enemy units take 50% less DMG and possesses Switch Tally while in "Classroom Channel." After Boss Mirage's Weakness is Broken, the DMG it receives increases by 100%.
Tally Loss (Stage 3+)
At the beginning of every turn, enemy units in "Classroom Channel" will lose a certain number in the Switch Tally.
SPD Boost (Stage 4)
Increases SPD for "End-of-Semester Dinner."

Other Languages

LanguageOfficial Name
EnglishGusty Primate
Chinese
(Simplified)
冽风猢狲
Chinese
(Traditional)
冽風猢猻
Japanese凛冽たる風のサル
Korean한풍의 원숭이
SpanishPrimate del vendaval
FrenchPrimate de Hurlevent
RussianШквалистая макака
Thaiวานรโหมวายุ
VietnameseKhỉ Gió Lốc
GermanAffen des Sturmwinds
IndonesianPrimata Angin Badai
PortuguesePrimata do Vendaval

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