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Forgotten Hall/Stages/4.2

Last updated 2026-07-05

Memory of Chaos

Memory Turbulence

DurationEffect
Duty Action
Start: May 25, 2026 04:00:00 AM
End: July 06, 2026 04:00:00 AM
Increases CRIT DMG dealt by ally targets when they use their Ultimate by 50%. After using an Ultimate, adds 2 hit(s) to "Memory Turbulence," stacking up to 20 hit(s).
At the start of each Cycle, each hit of "Memory Turbulence" deals 1 instance of True DMG to one random enemy target.

Duty Action

Stage 1

General Information
  • Maximum Cycles: 30
  • Enemy Levels: 68
  • Recommended Types (Node 1): PhysicalFire
  • Recommended Types (Node 2): IceWind
Objectives
  • Win with at least 10 Cycle(s) left
  • Win with at least 20 Cycle(s) left
  • No more than 0 downed character(s)
Enemies
Node 1


Node 2

Stage 2

General Information
  • Maximum Cycles: 30
  • Enemy Levels: 70
  • Recommended Types (Node 1): IceQuantum
  • Recommended Types (Node 2): PhysicalImaginary
Objectives
  • Win with at least 10 Cycle(s) left
  • Win with at least 20 Cycle(s) left
  • No more than 0 downed character(s)
Enemies
Node 1


Node 2

Stage 3

General Information
  • Maximum Cycles: 30
  • Enemy Levels: 73
  • Recommended Types (Node 1): IceLightning
  • Recommended Types (Node 2): FireLightning
Objectives
  • Win with at least 10 Cycle(s) left
  • Win with at least 20 Cycle(s) left
  • No more than 0 downed character(s)
Enemies
Node 1


Node 2

Stage 4

General Information
  • Maximum Cycles: 30
  • Enemy Levels: 75
  • Recommended Types (Node 1): Quantum
  • Recommended Types (Node 2): PhysicalImaginary
Objectives
  • Win with at least 10 Cycle(s) left
  • Win with at least 20 Cycle(s) left
  • No more than 0 downed character(s)
Enemies
Node 1


Node 2

Stage 5

General Information
  • Maximum Cycles: 30
  • Enemy Levels: 78
  • Recommended Types (Node 1): LightningWind
  • Recommended Types (Node 2): PhysicalWind
Objectives
  • Win with at least 10 Cycle(s) left
  • Win with at least 20 Cycle(s) left
  • No more than 0 downed character(s)
Enemies
Node 1


Node 2

Stage 6

General Information
  • Maximum Cycles: 30
  • Enemy Levels: 80
  • Recommended Types (Node 1): PhysicalFire
  • Recommended Types (Node 2): IceWind
Objectives
  • Win with at least 10 Cycle(s) left
  • Win with at least 20 Cycle(s) left
  • No more than 0 downed character(s)
Enemies
Node 1


Node 2

Stage 7

General Information
  • Maximum Cycles: 30
  • Enemy Levels: 82
  • Recommended Types (Node 1): IceQuantum
  • Recommended Types (Node 2): PhysicalImaginary
Objectives
  • Win with at least 10 Cycle(s) left
  • Win with at least 20 Cycle(s) left
  • No more than 0 downed character(s)
Enemies
Node 1


Node 2

Stage 8

General Information
  • Maximum Cycles: 30
  • Enemy Levels: 85
  • Recommended Types (Node 1): IceLightning
  • Recommended Types (Node 2): FireLightning
Objectives
  • Win with at least 10 Cycle(s) left
  • Win with at least 20 Cycle(s) left
  • No more than 0 downed character(s)
Enemies
Node 1


Node 2

Stage 9

General Information
  • Maximum Cycles: 30
  • Enemy Levels: 88
  • Recommended Types (Node 1): IceQuantum
  • Recommended Types (Node 2): IceLightningImaginary
Objectives
  • Win with at least 10 Cycle(s) left
  • Win with at least 20 Cycle(s) left
  • No more than 0 downed character(s)
Enemies
Node 1


Node 2
Weak to FireWeak to IceWeak to ImaginaryVagrant Vagrant
Weak to FireWeak to IceWeak to ImaginaryVagrant Vagrant

Stage 10

General Information
  • Maximum Cycles: 30
  • Enemy Levels: 90
  • Recommended Types (Node 1): FireQuantum
  • Recommended Types (Node 2): PhysicalWind
Objectives
  • Win with at least 10 Cycle(s) left
  • Win with at least 20 Cycle(s) left
  • No more than 0 downed character(s)
Enemies
Node 1

Weak to FireWeak to LightningWeak to QuantumCocoliaBoss Enemy Cocolia

Node 2

Stage 11

General Information
  • Maximum Cycles: 30
  • Enemy Levels: 92
  • Recommended Types (Node 1): IceLightning
  • Recommended Types (Node 2): PhysicalImaginary
Objectives
  • Win with at least 10 Cycle(s) left
  • Win with at least 20 Cycle(s) left
  • No more than 0 downed character(s)
Enemies
Node 1


Node 2

Stage 12

General Information
  • Maximum Cycles: 30
  • Enemy Levels: 95
  • Recommended Types (Node 1): Physical
  • Recommended Types (Node 2): FireImaginary
Objectives
  • Win with at least 10 Cycle(s) left
  • Win with at least 20 Cycle(s) left
  • No more than 0 downed character(s)
Enemies
Node 1


Node 2

Other Languages

LanguageOfficial Name
EnglishDuty Action
Chinese
(Simplified)
值日行动
Chinese
(Traditional)
值日行動
Japanese担当作戦
Korean당직 작전
SpanishAcción en servicio
FrenchLe devoir d'agir
RussianСлужебное действие
Thaiเวรปฏิบัติการ
VietnameseHành Động Trực Nhật
GermanPflichtaktion
IndonesianAksi Piket
PortugueseAção de Serviço

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