Apocalyptic Shadow/Stages/3.6
Last updated 2026-01-24
Gale of Netherveil
| General Information | |
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| Objectives | |
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| Ruinous Embers | |
| When enemy units with "Steadfast Safeguard" have their Weakness Broken, dispels all control debuffs, activates Ultimates and recovers HP for all allies. All enemies take 10% Memosprite Skill DMG, and 30% more Skill DMG. | |
| Finality's Axiom | |
| Node 1 Armed Up Increases Physical DMG dealt by all allies by 50%, and decreases all enemies’ Physical RES by 20%. Obstinate Weed When allies use Basic ATK or Skill to attack Weakness Broken enemies, all DoTs currently applied to the enemies will immediately produce DMG equal to 20% of the original DMG. Rime Piercer Increases all enemies' Break DMG taken by 10%. After Breaking an enemy's Weakness, increases all allies' SPD by 20% for 2 turn(s). | Node 2 Unstoppable Force DMG dealt by memosprites ignores 20% of the target's DEF. Innervation Increases all allies' Skill DMG by 30%. At the start of their turn, if their current HP percentage is equal to or lower than 1%, restores HP equal to 15% of their Max HP. Unstoppable Momentum When a character uses Ultimate, increases their Weakness Break Efficiency by 100% and increases CRIT DMG by 40%, lasting for 3 turn(s). |
| Enemies | |
| Node 1 (Recommended Types: | Node 2 (Recommended Types: |
| Boss Trait | |
| Node 1 Steadfast Safeguard (Stage 1+) Decreases DMG taken by Boss Mirage by 50%. After its Weakness is broken, its action is additionally delayed and increases its DMG taken by 100%. Battlefield Transfer (Stage 1+) Gepard will join the battle and provide protection for Boss Mirage. Boss Mirage will Transfer its own Weakness Type to summons, but when those summons are defeated, Boss Mirage's Toughness will be additionally reduced. Nowhere to Escape (Stage 3+) Boss Mirage's summon will mark 1 allied character. After Boss Mirage uses a single target ability, it will deliver a Follow-Up Usage on the marked ally. Tenacious Resolve (Stage 4) Reduces DMG received by all enemies, but every Weakness-Type they have increases DMG received. | Node 2 Steadfast Safeguard (Stage 1+) Boss Mirage takes 50% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by 100%. Withered Verdure (Stage 1+) In this combat, ally units' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into "HP Overload." Ally units in the "HP Overload" state will have their DMG dealt and Weakness Break Efficiency greatly reduced. Tender the Rigid (Stage 3+) "The Long Arms of Sorrow's" Max Toughness increases. Tenacious Resolve (Stage 4) Reduces DMG received by all enemies, but every Weakness-Type they have increases DMG received. |
Other Languages
| Language | Official Name |
|---|---|
| English | Gale of Netherveil |
| Chinese (Simplified) | 冥茫冽风 |
| Chinese (Traditional) | 冥茫冽風 |
| Japanese | 苛烈なる寒風 |
| Korean | 어둠과 한풍 |
| Spanish | Viento lúgubre |
| French | Tempête du brouillard du néant |
| Russian | Порыв завесы смерти |
| Thai | เหมันต์อนธการ |
| Vietnamese | Gió Lạnh U Ám |
| German | Eiswind des Schleiers |
| Indonesian | Angin Badai Kegelapan |
| Portuguese | Rajada da Confusão Mortal |
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