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Anomaly Arbitration/Stages/3.8

Last updated 2026-04-03

Dissonance is the Anomaly Arbitration stage for Version 3.8.

Dissonance

Knights

Knight I

General Information
  • Maximum Cycles: 6
  • Enemy Levels: 95
  • Recommended Types: IceLightning
Star Targets
  • Achieve victory in no more than 4 cycles
  • Achieve victory in no more than 2 cycles
  • Have no downed characters
Enemy Traits
  • Inversion: Each time after the enemy target is attacked, the attacker will lose HP equal to 2% of their own Max HP. This effect is Non-fatal.
Enemies
Wave 1 (Max 2 On Field, except summons)

Knight II

General Information
  • Maximum Cycles: 6
  • Enemy Levels: 95
  • Recommended Types: FireImaginary
Star Targets
  • Achieve victory in no more than 4 cycles
  • Achieve victory in no more than 2 cycles
  • Have no downed characters
Enemy Traits
  • Tempering: For every 1% HP the enemy target loses, reduces CRIT DMG dealt to them by 3%.
Enemies
Wave 1

Wave 2

Knight III

General Information
  • Maximum Cycles: 6
  • Enemy Levels: 95
  • Recommended Types: PhysicalImaginary
Star Targets
  • Achieve victory in no more than 4 cycles
  • Achieve victory in no more than 2 cycles
  • Have no downed characters
Enemy Traits
  • Taunting: Enemy target takes immediate action after being attacked 6 time(s). This tally resets at the start of the enemy target's turn.
  • Interference: After the enemy target uses an attack, randomly causes 5% or 10% action delay to the attacked target. This debuff stacks with other action delay abilities.
Enemies
Wave 1

Wave 2

King

King in Check

General Information
  • Maximum Cycles: 6
  • Enemy Levels: 100
  • Recommended Types: Fire
Star Targets
  • Achieve victory in no more than 6 cycles
  • Achieve victory in no more than 4 cycles
  • Achieve victory in no more than 2 cycles
Enemy Traits
  • Resilient Armor+: Enemy target initially has 3 stacks of "Resilient Armor+," and each stack reduces DMG taken by 15%. Enemy targets lose 1 stack of "Resilient Armor+" each time their Toughness is reduced to 0. Stacks of this effect will reset at each of the enemy target's phase.
  • Depowered: When entering combat, reduces ally target's Energy by 50% and decreases their Energy Regeneration Rate by 50% outside of their turn for 2 turn(s).
  • Unending Refinement: After the enemy target takes DMG, reduces DMG taken by this unit by 2% and CRIT DMG taken by 4%, stacking up to 10 time(s). These stacks are cleared when the enemy target's turn begins or when they enter the Weakness Break state. While the enemy target is in the Weakness Break state, stacks cannot be accumulated.
Arbitral Quadrant
Icon Hollow Hope
No Break No Rise
Increases all ally targets' Break Effect by 60%. Each time an enemy target's Toughness is reduced to 0, increases Break DMG taken by that target by 15%, stacking up to 4 times.
Icon Impassioned Spirits
Impassioned Spirits
Increases all ally targets' ATK by 40%. When using "Horizon's Echo From Afar," additionally increases all ally targets' ATK by 20%, this effect is stackable.
Icon Seize the Moment
Seize the Moment
Increases all ally targets' DMG by 40%. After an ally target uses an attack, applies Weakness corresponding to this unit's Type to the attacked enemy target. This effect is removed when the enemy target recovers from Weakness Break state.
Enemies
Wave 1

King in Check: Plight

General Information
  • Maximum Cycles: 2
  • Enemy Levels: 120
  • Recommended Types: Fire
Star Targets
  • Achieve victory in no more than 2 cycles
Enemy Traits
  • Resilient Armor++: Enemy target initially has 4 stacks of "Resilient Armor++," and each stack reduces DMG taken by 15%. Enemy targets lose 1 stack of "Resilient Armor++" each time their Toughness is reduced to 0. Stacks of this effect will reset at each of the enemy target's phase.
  • Depowered++: When entering combat, reduces ally target's Energy by 100% and decreases their Energy Regeneration Rate by 100% outside of their turn for 2 turn(s).
  • Unending Refinement+: After the enemy target takes DMG, reduces DMG taken by this unit by 3% and CRIT DMG taken by 6%, stacking up to 10 time(s). These stacks are cleared when the enemy target's turn begins or when they enter the Weakness Break state. While the enemy target is in the Weakness Break state, stacks cannot be accumulated.
Arbitral Quadrant
Icon Hollow Hope
No Break No Rise
Increases all ally targets' Break Effect by 60%. Each time an enemy target's Toughness is reduced to 0, increases Break DMG taken by that target by 15%, stacking up to 4 times.
Icon Impassioned Spirits
Impassioned Spirits
Increases all ally targets' ATK by 40%. When using "Horizon's Echo From Afar," additionally increases all ally targets' ATK by 20%, this effect is stackable.
Icon Seize the Moment
Seize the Moment
Increases all ally targets' DMG by 40%. After an ally target uses an attack, applies Weakness corresponding to this unit's Type to the attacked enemy target. This effect is removed when the enemy target recovers from Weakness Break state.
Enemies
Wave 1

Other Languages

LanguageOfficial Name
EnglishDissonance
Chinese
(Simplified)
不协和音
Chinese
(Traditional)
不和諧音
Japanese不協和音
Korean불협화음
SpanishDisonancia
FrenchDissonance
RussianДиссонанс
Thaiเสียงที่ไม่ลงรอยกัน
VietnameseÂm Thanh Không Hòa Hợp
GermanDisharmonie
IndonesianDisonansi
PortugueseDissonância

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