| General Information |
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- Start: June 08, 2026 04:00:00 AM
- End: July 20, 2026 03:59:59 AM
- Enemy Levels (Stage 4): 90
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| Objectives |
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- Gain 6000 points
- Gain 7800 points
- Gain 9900 points
- Gain 10200 points
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| Ruinous Embers |
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When an enemy with "Steadfast Safeguard" is Weakness Broken, dispels control states for all allies, recovers their Skill Points, and activates their Ultimates. Increases the Skill DMG taken by all enemies by 25% and increases Ultimate DMG taken by 15%. |
| Finality's Axiom |
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Node 1 Shatterstrike Increases Break DMG dealt by all allies by 10%. When an enemy target enters the Weakness Break state, further increases Break DMG by 5%. This effect can stack up to 4 time(s). Linebreaker The 1st character in the lineup ignores 15% of the enemy target's DEF when dealing DMG. Tarsus Infection After an ally target deals DoT to an enemy, 1 Energy is regenerated. DoT dealt by all allies ignores 40% of enemy targets' All-Type RES. | Node 2 Oppose With Tenderness All allies' Elation DMG ignores 15% of enemy target's All-Type RES. When an enemy target's "War Armor" or "Centirefined War Armor" are broken, gains 3 Punchline points. Unstoppable Force DMG dealt by memosprites ignores 20% of the target's DEF. Unto Apotheosis When ally targets consume Skill Points, increases their CRIT DMG by 6%, stacking up to 10 times. | Node 3 Knowledge and Decorum While any character following the Path of Erudition is in the team, increases all allies' All-Type RES PEN by 25%. Whirlwind Turn After ally targets attack an enemy target with 1 or more DoT states, increases their SPD by 25% for 3 turn(s). Moment of Opportunity Increases Follow-Up ATK and Ultimate DMG dealt by all allies by 50%, and additionally increases by 50% against enemy targets in Weakness Broken state. |
| Enemies |
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Node 1 (Recommended Types:   )
| Node 2 (Recommended Types:    )
| Node 3 (Recommended Types:    )
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| Boss Trait |
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Node 1 Steadfast Safeguard Boss Mirage takes 50% less DMG. After Weakness is broken, action gets additionally delayed and DMG taken increases by 100%. Reversal of Fortune Boss Mirage can switch its own Combat Stance in battle and summon different statues to fight. When characters defeat statues in the "Soulfreed" state, DMG dealt by the team in this battle will be increased." Turn Back the Tide When Boss Mirage uses "Soulfreed" in Phase II, it will target all statues. Stellar Aegis For every unit on the enemy's side of the field aside from Boss Mirage, all enemies receive less DMG. | Node 2 Steadfast Safeguard Boss Mirage takes 50% less DMG. After its Weakness is broken, its action is additionally delayed and increases its DMG taken by 100%. Ironclad Renitence Boss Mirage and its summons have "War Armor", reducing DMG taken by them. In phase two, "War Armor" will be enhanced to "Centirefined War Armor", greatly increasing the maximum stack limit, and Boss Mirage will gain additional Toughness Protection. Taint of the Sublime In Phase 2, the max stack of Boss Mirage's "Centirefined War Armor" will increase. Protective Formation For every unit on the enemy's side of the field aside from Boss Mirage, all enemies receive less DMG and deal more DMG. | Node 3 Steadfast Safeguard Boss Mirage takes 50% less DMG. After Weakness is broken, action gets additionally delayed and DMG taken increases by 100%. United Front All enemy units take 50% less DMG and possesses Switch Tally while in "Classroom Channel." After Boss Mirage's Weakness is Broken, the DMG it receives increases by 100%. Tally Loss At the beginning of every turn, enemy units in "Classroom Channel" will lose a certain number in the Switch Tally. SPD Boost Increases SPD for "End-of-Semester Dinner." |