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Anomaly Arbitration/Stages/4.3

Last updated 2026-07-15

The Humming Laughter is the Anomaly Arbitration stage for Version 4.3.

The Humming Laughter

Knights

Knight I

General Information
  • Maximum Cycles: 6
  • Enemy Levels: 95
  • Recommended Types: LightningFire
Star Targets
  • Achieve victory in no more than 4 cycles
  • Achieve victory in no more than 2 cycles
  • Have no downed characters
Enemy Traits
  • Depowered: When entering combat, reduces ally target's Energy by 50% and decreases their Energy Regeneration Rate by 50% outside of their turn for 2 turn(s).
  • Flow Break: Each time after an enemy target is attacked by allies, DMG taken by them decreases by 2% and CRIT DMG taken decreases by 4%, stacking up to 10 time(s). This effect changes to decreasing by 5 stack(s) after the enemy target receives a Follow-Up ATK or when Aha Instant ends.
Enemies
Wave 1 (Max 4 On Field, except summons)

Knight II

General Information
  • Maximum Cycles: 6
  • Enemy Levels: 95
  • Recommended Types: ImaginaryFire
Star Targets
  • Achieve victory in no more than 4 cycles
  • Achieve victory in no more than 2 cycles
  • Have no downed characters
Enemy Traits
  • Stability+: Decreases the DMG dealt by all ally targets by 20%, and decreases their DMG taken by 10%.
Enemies
Wave 1

Wave 2

Knight III

General Information
  • Maximum Cycles: 6
  • Enemy Levels: 95
  • Recommended Types: QuantumIce
Star Targets
  • Achieve victory in no more than 4 cycles
  • Achieve victory in no more than 2 cycles
  • Have no downed characters
Enemy Traits
  • Hemovore: At the start of ally targets' turns, they lose 500 HP. This effect can be fatal.
Enemies
Wave 1

Wave 2

King

King in Check

General Information
  • Maximum Cycles: 6
  • Enemy Levels: 100
  • Recommended Types: PhysicalIceImaginary
Star Targets
  • Achieve victory in no more than 6 cycles
  • Achieve victory in no more than 4 cycles
  • Achieve victory in no more than 2 cycles
Enemy Traits
  • Hemovore: At the start of ally targets' turns, they lose 500 HP. This effect can be fatal.
  • Flow Break: Each time after an enemy target is attacked by allies, DMG taken by them decreases by 2% and CRIT DMG taken decreases by 4%, stacking up to 10 time(s). This effect changes to decreasing by 5 stack(s) after the enemy target receives a Follow-Up ATK or when Aha Instant ends.
Arbitral Quadrant
Icon Cathartic Applause
Chesty Chortle
Increases all allies' Elation by 50%. At the start of Aha Instant, allies additionally gain 10 Punchline point(s).
Icon Electrical Firestorm
Electrical Firestorm
Adds Fire Weakness and Lightning Weakness to "Starcrusher Swarm King: Skaracabaz (Synthetic)" and its summons, and decreases the Fire RES and Lightning RES of the above targets by 60%.
Icon Shatter the Adamant
Shatter the Adamant
Increases the DMG dealt by all ally targets by 30%. After each time an ally target defeats an enemy target, additionally increases the DMG dealt by this unit by 3%. This effect is stackable.
Enemies
Wave 1

Wave 2

King in Check: Plight

General Information
  • Maximum Cycles: 2
  • Enemy Levels: 120
  • Recommended Types: PhysicalIceImaginary
Star Targets
  • Achieve victory in no more than 2 cycles
Enemy Traits
  • Hemovore+: At the start of ally targets' turns, they lose 1,000 HP. This effect can be fatal.
  • Flow Break+: Each time after an enemy target is attacked by allies, DMG taken by them decreases by 3% and CRIT DMG taken decreases by 6%, stacking up to 10 time(s). This effect changes to decreasing by 5 stack(s) after the enemy target receives a Follow-Up ATK or when Aha Instant ends.
Arbitral Quadrant
Icon Cathartic Applause
Chesty Chortle
Increases all allies' Elation by 50%. At the start of Aha Instant, allies additionally gain 10 Punchline point(s).
Icon Electrical Firestorm
Electrical Firestorm
Adds Fire Weakness and Lightning Weakness to "Starcrusher Swarm King: Skaracabaz (Synthetic)" and its summons, and decreases the Fire RES and Lightning RES of the above targets by 60%.
Icon Shatter the Adamant
Shatter the Adamant
Increases the DMG dealt by all ally targets by 30%. After each time an ally target defeats an enemy target, additionally increases the DMG dealt by this unit by 3%. This effect is stackable.
Enemies
Wave 1

Wave 2

Other Languages

LanguageOfficial Name
EnglishThe Humming Laughter
Chinese
(Simplified)
嗡鸣如笑
Chinese
(Traditional)
嗡鳴如笑
Japanese笑い声のような羽音
Korean웃음 같은 날갯짓
SpanishZumbido de risa
FrenchRire fredonnant
RussianЖужжащий смех
Thaiหึ่งหั่งดั่งเสียงขำ
VietnameseRâm Ran Như Tiếng Cười
GermanDas summende Gelächter
IndonesianDengung Tawa
PortugueseO Riso Cantarolante

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