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Forgotten Hall/Stages/1.1

Last updated 2026-02-06

Memory of Chaos

Memory Turbulence

DurationEffect
Coldiron Tribulation
Start: June 12, 2023 04:00:00 AM
End: June 26, 2023 03:59:59 AM
Apply Memory Imprint to all enemies at the beginning of each Cycle. For each other debuff currently on the enemy, apply 1 extra stack of Memory Imprint to that enemy. Each stack reduces the target's DMG dealt by 4% for a maximum of 5 stacks. This effect lasts until the start of the next Cycle.
Hyperborean Search for Warmth
Start: June 26, 2023 04:00:00 AM
End: July 10, 2023 03:59:59 AM
Apply Memory Imprint to all enemies at the beginning of each Cycle. For each other debuff currently on the enemy, apply 1 extra stack of Memory Imprint to that enemy. Each stack reduces the target's DEF by 6% for a maximum of 5 stacks. This effect lasts until the start of the next Cycle.
Stormquell
Start: July 10, 2023 04:00:00 AM
End: July 24, 2023 03:59:59 AM
At the start of every Cycle, allies whose current HP percentage is greater than 80% increase their ATK by 50% for 1 turn(s).

Stage 1

General Information
  • Maximum Cycles: 40
  • Enemy Levels: 68
  • Recommended Types (Node 1): QuantumPhysical
  • Recommended Types (Node 2): ImaginaryWind
Objectives
  • Win with at least 20 cycle(s) left
  • Win with at least 28 cycle(s) left
  • Have no downed characters
Enemies
Node 1


Node 2

Stage 2

General Information
  • Maximum Cycles: 40
  • Enemy Levels: 70
  • Recommended Types (Node 1): LightningFire
  • Recommended Types (Node 2): ImaginaryLightning
Objectives
  • Win with at least 20 cycle(s) left
  • Win with at least 28 cycle(s) left
  • Have no downed characters
Enemies
Node 1


Node 2

Weak to PhysicalWeak to LightningWeak to ImaginaryGepardBoss Enemy Gepard

Stage 3

General Information
  • Maximum Cycles: 40
  • Enemy Levels: 73
  • Recommended Types (Node 1): QuantumFire
  • Recommended Types (Node 2): ImaginaryFire
Objectives
  • Win with at least 20 cycle(s) left
  • Win with at least 28 cycle(s) left
  • Have no downed characters
Enemies
Node 1


Node 2

Stage 4

General Information
  • Maximum Cycles: 40
  • Enemy Levels: 75
  • Recommended Types (Node 1): Quantum
  • Recommended Types (Node 2): ImaginaryWindPhysical
Objectives
  • Win with at least 20 cycle(s) left
  • Win with at least 28 cycle(s) left
  • Have no downed characters
Enemies
Node 1


Node 2
Weak to IceWeak to WindBaryon Baryon

Stage 5

General Information
  • Maximum Cycles: 40
  • Enemy Levels: 78
  • Recommended Types (Node 1): QuantumIcePhysical
  • Recommended Types (Node 2): ImaginaryIceFile:Type .png
Objectives
  • Win with at least 20 cycle(s) left
  • Win with at least 28 cycle(s) left
  • Have no downed characters
Enemies
Node 1


Node 2

Stage 6

General Information
  • Maximum Cycles: 40
  • Enemy Levels: 80
  • Recommended Types (Node 1): ImaginaryLightningIce
  • Recommended Types (Node 2): Quantum
Objectives
  • Win with at least 16 cycle(s) left
  • Win with at least 24 cycle(s) left
  • Have no downed characters
Enemies
Node 1
Weak to FireWeak to IceWeak to ImaginaryVagrant Vagrant
Weak to FireWeak to IceWeak to ImaginaryVagrant Vagrant



Node 2


Stage 7

General Information
  • Maximum Cycles: 40
  • Enemy Levels: 83
  • Recommended Types (Node 1): QuantumPhysical
  • Recommended Types (Node 2): LightningIce
Objectives
  • Win with at least 16 cycle(s) left
  • Win with at least 24 cycle(s) left
  • Have no downed characters
Enemies
Node 1



Node 2
Weak to FireWeak to IceWeak to ImaginaryVagrant Vagrant
Weak to FireWeak to IceWeak to ImaginaryVagrant Vagrant


Stage 8

General Information
  • Maximum Cycles: 40
  • Enemy Levels: 85
  • Recommended Types (Node 1): ImaginaryWind
  • Recommended Types (Node 2): WindFire
Objectives
  • Win with at least 16 cycle(s) left
  • Win with at least 24 cycle(s) left
  • Have no downed characters
Enemies
Node 1
Weak to IceWeak to WindBaryon Baryon



Node 2


Stage 9

General Information
  • Maximum Cycles: 40
  • Enemy Levels: 88
  • Recommended Types (Node 1): ImaginaryIce
  • Recommended Types (Node 2): QuantumFire
Objectives
  • Win with at least 10 cycle(s) left
  • Win with at least 20 cycle(s) left
  • Have no downed characters
Enemies
Node 1



Node 2


Weak to FireWeak to LightningWeak to QuantumCocoliaBoss Enemy Cocolia

Stage 10

General Information
  • Maximum Cycles: 40
  • Enemy Levels: 90
  • Recommended Types (Node 1): QuantumWind
  • Recommended Types (Node 2): ImaginaryWind
Objectives
  • Win with at least 10 cycle(s) left
  • Win with at least 20 cycle(s) left
  • Have no downed characters
Enemies
Node 1



Node 2



Other Languages

Coldiron Tribulation

LanguageOfficial Name
EnglishColdiron Tribulation
Chinese
(Simplified)
寒铁砥砺
Chinese
(Traditional)
寒鐵砥礪
Japanese寒鉄練磨
Korean한철 연마
SpanishTribulación ferrogélida
FrenchLa tribulation de Ferfroid
RussianЗакалка мёрзлой стали
Thaiลับคมเหล็กเหมันต์
VietnameseRèn Giũa Sắt Lạnh
GermanGeschliffen von kaltem Eisen
IndonesianPenempaan Besi Dingin
PortugueseAdversidade do Ferro Frio

Hyperborean Search for Warmth

LanguageOfficial Name
EnglishHyperborean Search for Warmth
Chinese
(Simplified)
蹈冰寻火
Chinese
(Traditional)
蹈冰尋火
Japanese氷踏みて炎求む
Korean불을 찾는 얼음
SpanishDel hielo al fuego
FrenchRecherche de chaleur hyperboréenne
RussianПо льду в поисках огня
Thaiย่ำน้ำแข็งแสวงเพลิง
VietnameseĐạp Băng Tìm Lửa
GermanDurch Eis und Feuer
IndonesianEs Mencari Kehangatan
PortugueseBusca Hiperbórea pelo Calor

Stormquell

LanguageOfficial Name
EnglishStormquell
Chinese
(Simplified)
风暴止息
Chinese
(Traditional)
風暴止息
Japanese止息せし嵐
Korean잦아든 폭풍
SpanishEl fin de la tormenta
FrenchAccalmie
RussianУсмирение бури
Thaiพายุฉุดชีวัน
VietnameseGió Bão Tắt Lịm
GermanEnde des Sturms
IndonesianBadai Telah Usai
PortugueseAbala-Tempestade

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