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Apocalyptic Shadow/Stages/4.3

Last updated 2026-09-10

Gale of Forgetting

  • Normal
  • Starward
General Information
  • Start: June 08, 2026 04:00:00 AM
  • End: July 20, 2026 03:59:59 AM
  • Enemy Levels (Stage 1/2/3/4): 60/70/80/90
Objectives
  • Gain 4000 points
  • Gain 5200 points
  • Gain 6600 points
Ruinous Embers
When an enemy target with "Steadfast Safeguard" is inflicted with Weakness Break, dispels control states from all allies, action advances, and grants Aha an extra turn (this turn will count as 10 fixed Punchline points).
Increases Ultimate DMG dealt to all enemies by 25% and Elation DMG by 15%.
Finality's Axiom
Node 1
Icon Oppose With Tenderness
Comic Relief
After an ally target uses an attack that deals Elation DMG, inflicts Vulnerability on the target receiving Elation DMG, increasing the DMG they take by 15% for 2 turn(s). This effect can trigger up to 1 time per enemy target per attack.
Icon Teach By Banaxample
Exploit Opening
After any ally target inflicts a debuff to an enemy target, increases their CRIT DMG by 75% for 2 turn(s).
Icon Collapse on Sight
Collapse on Sight
Increases all enemies' Break DMG taken by 10%. After Breaking an enemy's Weakness, increases all allies' SPD by 15% for 2 turn(s).
Node 2
Icon Feats of Might
Armed Up
Increases Physical DMG dealt by all allies by 50%, and decreases all enemies' Physical RES by 20%.
Icon Oppose With Tenderness
Beaming Bliss
Increases Elation DMG taken by all enemies by 30%. When there is a character following the Path of Elation on the team, increases the Weakness Break Efficiency of all allies by 50%.
Icon Moment of Opportunity
Moment of Opportunity
Increases Follow-Up ATK and Ultimate DMG dealt by all allies by 50%, and additionally increases by 50% against enemy targets in Weakness Broken state.
Enemies
Node 1 (Recommended Types: PhysicalFireLightningImaginary)
Node 2 (Recommended Types: FireLightningWindQuantum)
Weak to PhysicalWeak to LightningWeak to ImaginaryGepardBoss Enemy Gepard
Boss Trait
Node 1
Steadfast Safeguard (Stage 1+)
Boss Mirage takes 50% less DMG. After Weakness is Broken, action gets additionally delayed and DMG taken increases by 100%.
Singularity Split (Stage 1+)
At the start of combat and during phase transitions, the Boss Mirage splits into 5 "ichor memosprites" and applies "Monoform Merger" to these summons. When all "ichor memosprites" with "Monoform Merger" enter the "Feigned Death" state, they merge back into the Boss Mirage.
Mutual Complement (Stage 3+)
Increases the Max HP of the "ichor memosprites" summoned after the Boss Mirage's split, and the "ichor memosprites" summoned after the split in the second phase have Shared HP.
Economies of Scale (Stage 4)
For every unit on the enemy's side of the field that is not in the "Feigned Death" state aside from Boss Mirage, all enemies receive less DMG and deal more DMG.
Node 2
Steadfast Safeguard (Stage 1+)
Boss Mirage takes 50% less DMG. After Weakness is broken, action gets additionally delayed and DMG taken increases by 100%.
Battlefield Transfer (Stage 1+)
Gepard will join the battle and provide protection for Boss Mirage. Boss Mirage will Transfer its own Weakness Type to summons, but when those summons are defeated, Boss Mirage's Toughness will be additionally reduced.
Nowhere to Escape (Stage 3+)
Boss Mirage's summon will mark 1 allied character. After Boss Mirage uses a single target ability, it will deliver a Follow-Up Usage on the marked ally.
Tenacious Resolve (Stage 4)
Reduces DMG received by all enemies, but every Weakness-Type they have increases DMG received.
General Information
  • Start: June 08, 2026 04:00:00 AM
  • End: July 20, 2026 03:59:59 AM
  • Enemy Levels (Stage 4): 90
Objectives
  • Gain 6000 points
  • Gain 7800 points
  • Gain 9900 points
  • Gain 10200 points
Ruinous Embers
When an enemy target with "Steadfast Safeguard" is inflicted with Weakness Break, dispels control states from all allies, action advances, and grants Aha an extra turn (this turn will count as 10 fixed Punchline points).
Increases Ultimate DMG dealt to all enemies by 25% and Elation DMG by 15%.
Finality's Axiom
Node 1
Icon Oppose With Tenderness
Comic Relief
After an ally target uses an attack that deals Elation DMG, inflicts Vulnerability on the target receiving Elation DMG, increasing the DMG they take by 15% for 2 turn(s). This effect can trigger up to 1 time per enemy target per attack.
Icon Teach By Banaxample
Exploit Opening
After any ally target inflicts a debuff to an enemy target, increases their CRIT DMG by 75% for 2 turn(s).
Icon Collapse on Sight
Collapse on Sight
Increases all enemies' Break DMG taken by 10%. After Breaking an enemy's Weakness, increases all allies' SPD by 15% for 2 turn(s).
Node 2
Icon Feats of Might
Armed Up
Increases Physical DMG dealt by all allies by 50%, and decreases all enemies' Physical RES by 20%.
Icon Oppose With Tenderness
Beaming Bliss
Increases Elation DMG taken by all enemies by 30%. When there is a character following the Path of Elation on the team, increases the Weakness Break Efficiency of all allies by 50%.
Icon Moment of Opportunity
Moment of Opportunity
Increases Follow-Up ATK and Ultimate DMG dealt by all allies by 50%, and additionally increases by 50% against enemy targets in Weakness Broken state.
Node 3
Icon Knowledge and Decorum
Knowledge and Decorum
While any character following the Path of Erudition is in the team, increases all allies' All-Type RES PEN by 25%.
Icon Barren of Life
Tarsus Infection
After an ally target deals DoT to an enemy, 1 Energy is regenerated. DoT dealt by all allies ignores 40% of enemy targets' All-Type RES.
Icon Sanguine Gaze
Brand of Anamnesis
At the start of battle, when there are 2/3/4 Remembrance characters in the team, increases the DMG enemy targets received by 5% / 10% / 20% respectively. This effect also applies to all new enemies that enter combat.
Enemies
Node 1 (Recommended Types: PhysicalFireLightningImaginary)
Node 2 (Recommended Types: FireLightningWindQuantum)
Weak to PhysicalWeak to LightningWeak to ImaginaryGepardBoss Enemy Gepard
Node 3 (Recommended Types: PhysicalIceLightningQuantum)
Boss Trait
Node 1
Steadfast Safeguard
Boss Mirage takes 50% less DMG. After Weakness is Broken, action gets additionally delayed and DMG taken increases by 100%.
Singularity Split
At the start of combat and during phase transitions, the Boss Mirage splits into 5 "ichor memosprites" and applies "Monoform Merger" to these summons. When all "ichor memosprites" with "Monoform Merger" enter the "Feigned Death" state, they merge back into the Boss Mirage.
Mutual Complement
Increases the Max HP of the "ichor memosprites" summoned after the Boss Mirage's split, and the "ichor memosprites" summoned after the split in the second phase have Shared HP.
Economies of Scale
For every unit on the enemy's side of the field that is not in the "Feigned Death" state aside from Boss Mirage, all enemies receive less DMG and deal more DMG.
Node 2
Steadfast Safeguard
Boss Mirage takes 50% less DMG. After Weakness is broken, action gets additionally delayed and DMG taken increases by 100%.
Battlefield Transfer
Gepard will join the battle and provide protection for Boss Mirage. Boss Mirage will Transfer its own Weakness Type to summons, but when those summons are defeated, Boss Mirage's Toughness will be additionally reduced.
Nowhere to Escape
Boss Mirage's summon will mark 1 allied character. After Boss Mirage uses a single target ability, it will deliver a Follow-Up Usage on the marked ally.
Tenacious Resolve
Reduces DMG received by all enemies, but every Weakness-Type they have increases DMG received.
Node 3
Steadfast Safeguard
Decreases DMG taken by Boss Mirage by 50%. After its Weakness is broken, its action is additionally delayed and increases its DMG taken by 100%.
Shackle Shatter
After losing the first layer of Toughness or after taking a certain number of actions, Boss Mirage enters the "Shackle Shatter" state, changes their attack patterns.
Creeping Haze
Defeating "Complete Vessel" no longer reduces Boss Mirage's Toughness.
Vessel Enhancement
Max HP of all "Long-Shattered Vessels" and "Complete Vessels" increases.

Other Languages

LanguageOfficial Name
EnglishGale of Forgetting
Chinese
(Simplified)
遗忘冽风
Chinese
(Traditional)
遺忘冽風
Japanese忘却する寒風
Korean망각과 한풍
SpanishViento del olvido
FrenchTempête de l'oubli
RussianБуря забвения
Thaiเหมันต์ลืมเลือน
VietnameseGió Buốt Lãng Quên
GermanSturm der Vergessenheit
IndonesianAngin Badai Kelupaan
PortugueseRajada do Esquecimento

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