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Anomaly Arbitration/Stages/3.6

Last updated 2026-04-03

Intellitron Endgame is the Anomaly Arbitration stage for Version 3.6.

Intellitron Endgame

Knights

Knight I

General Information
  • Maximum Cycles: 6
  • Enemy Levels: 95
  • Recommended Types: FireImaginary
Star Targets
  • Achieve victory in no more than 4 cycles
  • Achieve victory in no more than 2 cycles
  • Have no downed characters
Enemy Traits
  • Resilient Armor: Enemy target initially has 2 stacks of "Resilient Armor," and each stack reduces DMG taken by 15%. Enemy targets lose 1 stack of "Resilient Armor" each time their Toughness is reduced to 0.
Enemies
Wave 1

Wave 2

Knight II

General Information
  • Maximum Cycles: 6
  • Enemy Levels: 95
  • Recommended Types: PhysicalWindLightning
Star Targets
  • Achieve victory in no more than 4 cycles
  • Achieve victory in no more than 2 cycles
  • Have no downed characters
Enemy Traits
  • Tempering: For every 1% HP the enemy target loses, reduces CRIT DMG dealt to them by 3%.
Enemies
Wave 1 (Max 3 On Field, except summons)

Wave 2

Knight III

General Information
  • Maximum Cycles: 6
  • Enemy Levels: 95
  • Recommended Types: PhysicalQuantum
Star Targets
  • Achieve victory in no more than 4 cycles
  • Achieve victory in no more than 2 cycles
  • Have no downed characters
Enemy Traits
  • Inversion: Each time after the enemy target is attacked, the attacker will lose HP equal to 2% of their own Max HP. This effect is Non-fatal.
  • Under Protection - All non-elite enemy targets won't have their HP or Toughness reduced, and increases their Effect RES by 100%. When all elite enemy targets are defeated, remaining enemy targets will also be eliminated.
Enemies
Wave 1

Wave 2

King

King in Check

General Information
  • Maximum Cycles: 6
  • Enemy Levels: 100
  • Recommended Types: PhysicalIceQuantum
Star Targets
  • Achieve victory in no more than 6 cycles
  • Achieve victory in no more than 4 cycles
  • Achieve victory in no more than 2 cycles
Enemy Traits
  • Inversion: Each time after the enemy target is attacked, the attacker will lose HP equal to 2% of their own Max HP. This effect is Non-fatal.
  • Energy Absorption: After an enemy target receives an attack, reduces the attacker's Energy by 2 points, except when the attacker's Energy is maxed. When an enemy target is defeated, the attacker regenerates 10 Energy.
  • Sunder: When ally targets are being attacked by enemies, the "Sunder" effect will be inflicted on them. Each stack additionally causes the holder to lose HP equal to 0.8% of their Max HP. This effect can be stacked indefinitely and cannot be dissipated. After targets with "Sunder" received a Shield from an ally target other than themselves or healing, all "Sunder" effects are removed from both targets.
Arbitral Quadrant
Icon Think Outside the Box
Think Outside the Box
When the number of ally targets currently on the field is not 4, all allies' dealt DMG increases by 60%.
Icon Infantry and Cavalry
Infantry and Cavalry
Whenever any ally uses their Ultimate, ignores 40% of target's DEF. After Ultimate deals DMG, the next Skill will ignore 40% of target's DEF.
Icon Hammer and Anvil
Hammer and Anvil
After receiving Shield effects or healing from ally targets (excluding this unit), reduces DMG taken by this unit by 25%, and increases All-Type RES PEN by 20% for 2 turn(s).
Enemies
Wave 1

Wave 2

King in Check: Plight

General Information
  • Maximum Cycles: 2
  • Enemy Levels: 120
  • Recommended Types: PhysicalIceQuantum
Star Targets
  • Achieve victory in no more than 2 cycles
Enemy Traits
  • Inversion+: Each time after the enemy target is attacked, the attacker will lose HP equal to 3% of their own Max HP. This effect is Non-fatal.
  • Energy Absorption++: After an enemy target receives an attack, reduces the attacker's Energy by 4 points, except when the attacker's Energy is maxed. When an enemy target is defeated, the attacker regenerates 10 Energy.
  • Sunder++: When ally targets are being attacked by enemies, the "Sunder" effect will be inflicted on them. Each stack additionally causes the holder to lose HP equal to 1.6% of their Max HP. This effect can be stacked indefinitely and cannot be dissipated. After targets with "Sunder" received a Shield from an ally target other than themselves or healing, all "Sunder" effects are removed from both targets.
Arbitral Quadrant
Icon Think Outside the Box
Think Outside the Box
When the number of ally targets currently on the field is not 4, all allies' dealt DMG increases by 60%.
Icon Infantry and Cavalry
Infantry and Cavalry
Whenever any ally uses their Ultimate, ignores 40% of target's DEF. After Ultimate deals DMG, the next Skill will ignore 40% of target's DEF.
Icon Hammer and Anvil
Hammer and Anvil
After receiving Shield effects or healing from ally targets (excluding this unit), reduces DMG taken by this unit by 25%, and increases All-Type RES PEN by 20% for 2 turn(s).
Enemies
Wave 1

Wave 2

Other Languages

LanguageOfficial Name
EnglishIntellitron Endgame
Chinese
(Simplified)
智械残局
Chinese
(Traditional)
智械殘局
Japaneseオムニックの終局
Korean지능 기계 종반전
SpanishFinal intelitrónico
FrenchPhase finale omnitronique
RussianЭндшпиль эрудроидов
Thaiหุ่นยนต์เผด็จศึก
VietnameseTàn Cuộc S-Robot
GermanOmnic-Endspiel
IndonesianPermainan Akhir Intellitron
PortugueseFinal do Intellitron

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