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Elemental Burst

Last updated 2026-09-09

The Elemental Burst — or Burst for short — is a Talent that requires Energy to use and is usually more powerful than the Elemental Skill. In community circles, it is sometimes referred to as an "Ultimate" ("Ult" for short) or Q (reference to the corresponding default hotkey on PC).

Elemental Bursts grant a varying number of Invincibility Frames upon casting, during its duration where the character is immune to damage. For the duration of these i-frames, the HP bar locks, effectively preventing any forms of damage from enemies or debuffs for at least a few seconds, depending on the character.

Overview

Every character has the talent associated with the Elemental Burst unlocked by default. In order for it to be used, it is required to fulfill two conditions:

  1. Just like with the Elemental Skill, the Burst must not be on cooldown. When it is on cooldown, the Elemental Burst icon on the HUD located at the bottom-right side of the screen will show how much time it takes for it to be ready again, similar to Elemental Skills.
  2. The character must have gathered as much energy as the Burst's Energy Cost indicates. The Energy collected since the last time the Burst was used by the on-field character is reflected in the Elemental Burst icon as it fills with the character's element's color. Excess Energy is not taken into account.

Whenever both conditions are fulfilled, the Elemental Burst icon will glow and an audio cue will play, indicating that it is ready to be used. When a character off field has their Burst ready, the icon will appear next to their portrait and life bar. On certain mobile versions, this icon is replaced by a checkmark of the same color. The same checkmark will appear below other players' names in co-op and in the sidebar. After using an Elemental Burst, all Energy will be consumed and the skill will enter a short cooldown (Energy can still be gathered while in cooldown).

Comparison

This table describes how much energy each character needs for their burst and how long the burst cooldown is.

Energy Cost Cooldown Characters
40 12s
DilucPyro Diluc Dawn
AmberPyro Amber Fiery Rain
ZhongliGeo Zhongli Planet Befall
NingguangGeo Ningguang Starshatter
50 13.5s
60 15s
ArlecchinoPyro Arlecchino Balemoon Rising
WriothesleyCryo Wriothesley Darkgold Wolfbite
Traveler (Anemo)Anemo Traveler Gust Surge
Kaedehara KazuhaAnemo Kazuha Kazuha Slash
ClorindeElectro Clorinde Last Lightfall
Wonderland Manekin Wonderland Manekin No Entry
EscoffierCryo Escoffier Scoring Cuts
Traveler (Geo)Geo Traveler Wake of Earth
70 18s
Traveler (Pyro)Pyro Traveler Plains Scorcher
80 20s
YanfeiPyro Yanfei Done Deal
XianglingPyro Xiangling Pyronado
Traveler (Hydro)Hydro Traveler Rising Waters
BeidouElectro Beidou Stormbreaker
90 18s
90 22s
50-100 Serpent's Subtlety 15s
100-200 Fighting Spirit 18s

Increasing Elemental Burst Damage

Talents

There are 10 Talents that match the category selection:

TalentDescriptionType
Dark-Shattering Flame Dark-Shattering Flame
Clorinde Clorinde
After a nearby party member triggers an Electro-related reaction against an opponent, Electro DMG dealt by Clorinde's Normal Attacks and Last Lightfall will be increased by 20% of Clorinde's ATK for 15s. Max 3 stacks. Each stack is counted independently. The Maximum DMG increase achievable this way for the above attacks is 1,800.1st Ascension Passive
Demonhunter's Dusk Demonhunter's Dusk
Illuga Illuga
Nightingale's Song's effects are enhanced: When there are 1/2/3 Hydro or Geo characters in the party, Nightingale's Song will further increase DMG. Increase in DMG is equal to 7%/14%/24% of Illuga's Elemental Mastery. If this aforementioned DMG is inflicted by a Lunar-Crystallize reaction, increase in DMG is equal to 48%/96%/160% of Illuga's Elemental Mastery.4th Ascension Passive
Dominance of Earth Dominance of Earth
Zhongli Zhongli
Zhongli deals bonus DMG based on his Max HP: 4th Ascension Passive
Lost Wisdom of the Seven Caverns Lost Wisdom of the Seven Caverns
Faruzan Faruzan
When characters affected by The Wind's Secret Ways' Prayerful Wind's Benefit deal Anemo DMG using Normal, Charged, Plunging Attacks, Elemental Skills, or Elemental Bursts to opponents, they will gain the Hurricane Guard effect: This DMG will be increased based on 32% of Faruzan's Base ATK. 1 instance of Hurricane Guard can occur once every 0.8s. This DMG Bonus will be cleared after Prayerful Wind's Benefit expires or after the effect is triggered once.4th Ascension Passive
Props Positively Prepped Props Positively Prepped
Lynette Lynette
After the Bogglecat Box summoned by Magic Trick: Astonishing Shift performs Elemental Conversion, Lynette's Elemental Burst will deal 15% more DMG. This effect will persist until the Bogglecat Box's duration ends.4th Ascension Passive
Shadowless Reflection Shadowless Reflection
Illuga Illuga
Light the lamp, dealing AoE Geo DMG, and gain Haunted Night's Oriole-Song effect for 20s. When this effect is active, Illuga gains 21 stacks of Nightingale's Song. When Normal Attacks, Charged Attacks, Plunging Attacks, Elemental Skills, and Elemental Bursts of nearby active party members deal Geo DMG to opponents, 1 stack of Nightingale’s Song is consumed to increase the DMG dealt. Increase in DMG is based on Illuga’s Elemental Mastery. If DMG is inflicted by Lunar-Crystallize, DMG dealt will increase further.
When Geo DMG dealt in this manner hits multiple opponents, multiple stacks of Nightingale's Song will be consumed, depending on how many opponents are hit.

Additionally, if there are Geo Constructs created by nearby party members on the battlefield while Illuga unleashes his Elemental Burst, or when nearby party members create Geo Constructs while Haunted Night's Oriole-Song is active, every Geo Construct on the battlefield will allow Illuga to gain 5 additional stacks of Nightingale's Song. Within 20s after unleashing his Elemental Burst, Illuga can gain a maximum of 15 additional stacks of Nightingale’s Song this way.

When all stacks of Nightingale's Song have been consumed, or when the state's duration ends, the Haunted Night's Oriole-Song effect will end.
Elemental Burst
Spirit Communion Seal Spirit Communion Seal
Shenhe Shenhe
After Shenhe uses Spring Spirit Summoning, she will grant all nearby party members the following effects:
  • (‍Press‍/‍Tap‍): Elemental Skill and Elemental Burst DMG increased by 15% for 10s.
  • Hold: Normal, Charged, and Plunging Attack DMG increased by 15% for 15s.
  • 4th Ascension Passive
    Spring Spirit Summoning Spring Spirit Summoning
    Shenhe Shenhe
    The frosted dew, silvery and dense, shall exorcise all demons.
    Grants all nearby party members the Icy Quill effect and deals Cryo DMG in different ways based on whether it is (‍pressed‍/‍tapped‍) or held.

    (‍Press‍/‍Tap‍)
    Rushes forward together with a Talisman Spirit, dealing Cryo DMG to opponents along the path.

    Hold
    Commands the Talisman Spirit to deal AoE Cryo DMG.

    Icy Quill
    When Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts deal Cryo DMG to opponents, the DMG dealt is increased based on Shenhe's current ATK.

    The Icy Quill's effects will be cleared once its duration ends or after being triggered a certain number of times.
    When held rather than (‍pressed‍/‍tapped‍), the Icy Quill's effect lasts longer and can be triggered more times.
    When one Cryo DMG instance strikes multiple opponents, the effect is triggered multiple times based on the number of opponents hit. The number of times the effect is triggered is calculated independently for each party member with the Icy Quill.
    Elemental Skill
    Surge of Lightning Surge of Lightning
    Razor Razor
    After completing Witch's Homework: Of the Little Wolf Pack, Razor will become a Hexerei character. When the party includes at least 2 Hexerei characters, you will gain the Hexerei: Secret Rite effect, which enhances Hexerei characters.
    Additionally, Razor's Elemental Burst Lightning Fang is enhanced: The Wolf Within's DMG dealt is increased by 70% of Razor's ATK.

    Hexerei: Secret Rite
    While the Wolf Within summoned by Razor's Elemental Burst Lightning Fang is active, if the Electro Sigils from Razor's Elemental Skill Claw and Thunder overflow, the Wolf Within will call down a lightning strike on nearby enemies, dealing AoE Electro DMG equal to 150% of Razor's ATK and restoring 7 Energy to Razor. This effect can be triggered once every 1s.
    Witch's Eve Rite Passive
    Transcendence: Baleful Omen Transcendence: Baleful Omen
    Raiden Shogun Raiden Shogun
    The Raiden Shogun unveils a shard of her Euthymia, dealing Electro DMG to nearby opponents, and granting nearby party members the Eye of Stormy Judgment.

    Eye of Stormy Judgment
    • When characters with this buff attack and deal DMG to opponents, the Eye will unleash a coordinated attack, dealing AoE Electro DMG at the opponent's position.
    • Characters who gain the Eye of Stormy Judgment will have their Elemental Burst DMG increased based on the Energy Cost of the Elemental Burst during the Eye's duration.

    The Eye can initiate one coordinated attack every 0.9s per party.
    Coordinated attacks generated by characters not controlled by you deal 20% of the normal DMG.
    Elemental Skill

    Constellations

    There are 3 Constellations that match the category selection:

    Constellation Description Level
    Opening of Phanerozoic Opening of Phanerozoic
    Albedo Albedo
    • Before Enhancement
    • After Enhancement (Hexerei)
    Transient Blossoms generated by Abiogenesis: Solar Isotoma grant Albedo Fatal Reckoning for 30s:
    • Unleashing Rite of Progeniture: Tectonic Tide consumes all stacks of Fatal Reckoning. Each stack of Fatal Reckoning consumed increases the DMG dealt by Fatal Blossoms and Rite of Progeniture: Tectonic Tide's burst DMG by 30% of Albedo's DEF.
    • This effect stacks up to 4 times.
    Transient Blossoms generated by Abiogenesis: Solar Isotoma grant Albedo Fatal Reckoning for 30s:
    • Unleashing Rite of Progeniture: Tectonic Tide consumes all stacks of Fatal Reckoning. Each stack of Fatal Reckoning consumed increases the DMG dealt by Fatal Blossoms and Rite of Progeniture: Tectonic Tide's burst DMG by 30% of Albedo's DEF.
    • This effect stacks up to 4 times.

    Additionally, when Albedo is not on the field and when the stack count of Fatal Reckoning reaches 4, all stacks of Fatal Reckoning are consumed. This generates 3 Fatal Blossoms near your character, which will violently bloom to deal AoE Geo DMG equal to 300% of Albedo's DEF, DMG that will also be considered Elemental Burst DMG. Where the Passive Talent Homuncular Nature has also been unlocked, the Elemental Mastery of nearby party members will also increase by 125 for 10s.
    2
    "Now, As We Face the Perils of the Long Night" "Now, As We Face the Perils of the Long Night"
    Clorinde Clorinde
    Enhance the Ascension Talent "Dark-Shattering Flame": After a nearby party member triggers an Electro-related reaction against an opponent, Electro DMG dealt by Clorinde's Normal Attacks and Last Lightfall will be increased by 30% of Clorinde's ATK for 15s. Max 3 stacks. Each stack is counted independently. When you have 3 stacks, Clorinde's interruption resistance will be increased. The Maximum DMG increase achievable this way for the above attacks is 2,700.
    You must first unlock the Ascension Talent "Dark-Shattering Flame."
    2
    "To Enshrine Tears, Life, and Love" "To Enshrine Tears, Life, and Love"
    Clorinde Clorinde
    When Last Lightfall deals DMG to opponent(s), DMG dealt is increased based on Clorinde's Bond of Life percentage. Every 1% of her current Bond of Life will increase Last Lightfall DMG by 2%. The maximum Last Lightfall DMG increase achievable this way is 200%.4

    Weapons

    14 Weapons match the category selection:

    Icon Name Quality Base ATK
    (Lv. 1)
    2nd Stat
    (Lv. 1)
    Passive Ability
    Weapon Astral Vulture's Crimson Plumage Astral Vulture's Crimson Plumage 5 Stars 608
    (46)
    CRIT DMG 66.2%
    (14.4%)
    The Moonring Sighted
    For 12s after triggering a Swirl reaction, ATK increases by 24~48%. In addition, when 1/2 or more characters in the party are of a different Elemental Type from the equipping character, the DMG dealt by the equipping character's Charged Attacks is increased by 20/48~40/96% and Elemental Burst DMG dealt is increased by 10/24~20/48%.
    Weapon Disaster and Remorse Disaster and Remorse 5 Stars 674
    (48)
    CRIT Rate 22.1%
    (4.8%)
    Dolorous Stroke
    • After the equipping character uses an Elemental Skill, they gain "Path of Conflict" for 17s, as well as "Unforgivable" and "Irreparable" for 3s each. This effect can trigger once every 18s.
    • Unforgivable: Increases the equipping character's Normal Attack and Charged Attack DMG by 40~80%.
    • Irreparable: Increases the equipping character's Elemental Skill and Elemental Burst DMG by 40~80%.
    • While Path of Conflict is in effect, when the equipping character hits an opponent with a Normal Attack or Charged Attack, Irreparable's duration will be increased by 1s. When the equipping character hits an opponent with their Elemental Skill or Elemental Burst, Unforgivable's duration will be increased by 1s. Each of the above effects can be triggered once every 0.1s. When Path of Conflict ends or the equipping character leaves the field, both Unforgivable and Irreparable will be removed.
    • Hexerei: Secret Rite: The above DMG boosts are increased by 75%.
    Weapon Fang of the Mountain King Fang of the Mountain King 5 Stars 741
    (49)
    CRIT Rate 11.0%
    (2.4%)
    Turquoise Hunt
    Gain 1 stack of Canopy's Favor after hitting an opponent with an Elemental Skill. This can be triggered once every 0.5s. After a nearby party member triggers a Burning or Burgeon reaction, the equipping character will gain 3 stacks. This effect can be triggered once every 2s and can be triggered even when the triggering party member is off-field. Canopy's Favor: Elemental Skill and Burst DMG is increased by 10~20% for 6s. Max 6 stacks. Each stack is counted independently.
    Weapon Polar Star Polar Star 5 Stars 608
    (46)
    CRIT Rate 33.1%
    (7.2%)
    Daylight's Augury
    Elemental Skill and Elemental Burst DMG increased by 12~24%. After a Normal Attack, Charged Attack, Elemental Skill or Elemental Burst hits an opponent, 1 stack of Ashen Nightstar will be gained for 12s. When 1/2/3/4 stacks of Ashen Nightstar are present, ATK is increased by 10/20/30/48~20/40/60/96%. The stack of Ashen Nightstar created by the Normal Attack, Charged Attack, Elemental Skill or Elemental Burst will be counted independently of the others.
    Weapon The Daybreak Chronicles The Daybreak Chronicles 5 Stars 674
    (48)
    CRIT DMG 44.1%
    (9.6%)
    Dawning Song of Daybreak
    • The equipping character gains Stirring Dawn Breeze: 3s after leaving combat, Normal Attack, Elemental Skill, and Elemental Burst DMG is increased by 60~120%. While in combat, this DMG Bonus will decrease by 10~20% per second until it reaches 0%. When the equipping character's Normal Attacks, Elemental Skills, or Elemental Bursts hit an opponent, the DMG Bonus for the corresponding DMG type is increased by 10~20% until it reaches 60~120%. This effect can be triggered once every 0.1s for each of the attack types mentioned above. This effect can be triggered even if the equipping character is off-field.
    • Additionally, when the party possesses Hexerei: Secret Rite effects, when the equipping character's Normal Attacks, Elemental Skills, or Elemental Bursts hit an opponent, the DMG Bonus for all these DMG types is increased by 20~40% instead.
    Weapon The Catch "The Catch" 4 Stars 510
    (42)
    Energy Recharge 45.9%
    (10.0%)
    Shanty
    Increases Elemental Burst DMG by 16~32% and Elemental Burst CRIT Rate by 6~12%.
    Weapon Akuoumaru Akuoumaru 4 Stars 510
    (42)
    ATK 41.3%
    (9%)
    Watatsumi Wavewalker
    For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12~0.24%. A maximum of 40~80% increased Elemental Burst DMG can be achieved this way.
    Weapon Luxurious Sea-Lord Luxurious Sea-Lord 4 Stars 454
    (41)
    ATK 55.1%
    (12%)
    Oceanic Victory
    Increases Elemental Burst DMG by 12~24%. When Elemental Burst hits opponents, there is a 100% chance of summoning a huge onrush of tuna that deals 100~200% ATK as AoE DMG. This effect can occur once every 15s.
    Weapon Moonweaver's Dawn Moonweaver's Dawn 4 Stars 565
    (44)
    ATK 27.6%
    (6%)
    Secret Silver's Testament
    Increases Elemental Burst DMG by 20~40%. When the equipping character's Energy Capacity does not exceed 60/40, their Elemental Burst DMG is increased by an additional 16/28~32/56%.
    Weapon Mouun's Moon Mouun's Moon 4 Stars 565
    (44)
    ATK 27.6%
    (6%)
    Watatsumi Wavewalker
    For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12~0.24%. A maximum of 40~80% increased Elemental Burst DMG can be achieved this way.
    Weapon Solar Pearl Solar Pearl 4 Stars 510
    (42)
    CRIT Rate 27.6%
    (6%)
    Solar Shine
    Normal Attack hits increase Elemental Skill and Elemental Burst DMG by 20~40% for 6s. Likewise, Elemental Skill or Elemental Burst hits increase Normal Attack DMG by 20~40% for 6s.
    Weapon The Stringless The Stringless 4 Stars 510
    (42)
    Elemental Mastery 165
    (36)
    Arrowless Song
    Increases Elemental Skill and Elemental Burst DMG by 24~48%.
    Weapon Wavebreaker's Fin Wavebreaker's Fin 4 Stars 620
    (45)
    ATK 13.8%
    (3%)
    Watatsumi Wavewalker
    For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12~0.24%. A maximum of 40~80% increased Elemental Burst DMG can be achieved this way.
    Weapon Wolf-Fang Wolf-Fang 4 Stars 510
    (42)
    CRIT Rate 27.6%
    (6%)
    Northwind Wolf
    DMG dealt by Elemental Skill and Elemental Burst is increased by 16~32%. When an Elemental Skill hits an opponent, its CRIT Rate will be increased by 2~4%. When an Elemental Burst hits an opponent, its CRIT Rate will be increased by 2~4%. Both of these effects last 10s separately, have 4 max stacks, and can be triggered once every 0.1s.

    Artifacts

    4 Artifact Sets match the category selection:

    Set Rarity Pieces Bonuses
    Noblesse Oblige 4-5★ Royal FloraRoyal PlumeRoyal Pocket WatchRoyal Silver UrnRoyal Masque 2-Piece: Elemental Burst DMG +20%
    4-Piece: Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
    Emblem of Severed Fate 4-5★ Magnificent TsubaSundered FeatherStorm CageScarlet VesselOrnate Kabuto 2-Piece: Energy Recharge +20%
    4-Piece: Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way.
    Vourukasha's Glow 4-5★ Stamen of Khvarena's OriginVibrant PinionAncient AbscissionFeast of Boundless JoyHeart of Khvarena's Brilliance 2-Piece: HP +20%
    4-Piece: Elemental Skill and Elemental Burst DMG will be increased by 10%. After the equipping character takes DMG, the aforementioned DMG Bonus is increased by 80% for 5s. This effect increase can have 5 stacks. The duration of each stack is counted independently. These effects can be triggered even when the equipping character is not on the field.
    Finale of the Deep Galleries 4-5★ Deep Gallery's Echoing SongDeep Gallery's Distant PactDeep Gallery's Moment of OblivionDeep Gallery's Bestowed BanquetDeep Gallery's Lost Crown 2-Piece: Cryo DMG Bonus +15%
    4-Piece: When the equipping character has 0 Elemental Energy, Normal Attack DMG is increased by 60% and Elemental Burst DMG is increased by 60%. After the equipping character deals Normal Attack DMG, the aforementioned Elemental Burst effect will stop applying for 6s. After the equipping character deals Elemental Burst DMG, the aforementioned Normal Attack effect will stop applying for 6s. This effect can trigger even if the equipping character is off the field.

    Trivia

    • Barbara is the only 4-star character to have an Elemental Burst animation like those of 5-star characters. It is also the only burst that neither grants a buff nor deals damage.
    • The Traveler, Varesa, Skirk, Flins, and the Wonderland Manekin are the only 5-star characters to have Elemental Burst animations without cut-in animations, similar to 4-star characters.
    • Kinich is the only character who has voice-overs tied to his Elemental Burst that continue to play while off-field.
    • Tartaglia, Varesa, Skirk, and Flins are the only characters to have two distinct Elemental Bursts: Unlike all other Elemental Bursts with behavior that varies based on certain conditions, the two versions of their Elemental Bursts have separate animations, voice-overs, energy drain timing,[1][Verify for Varesa, Skirk, and Flins?] cooldown start timing,[1][Verify for Varesa, Skirk, and Flins?] and targeting logic.
      • Additionally, the special versions of Varesa's, Skirk's, and Flins' Elemental Bursts have separate costs and lack cut-in animations. Uniquely, the special version of both Varesa's and Flins' Elemental Burst also has a separate cooldown.
      • The Wanderer also has separate voice-overs for his Elemental Burst based on whether he is in the Windfavored State or not at the time of casting, and he is the only other character to have Elemental Burst voice-overs that depend on certain conditions aside from wearing a 5-star outfit. However, the Elemental Burst itself is unchanged.
    • Hour of Burning Skies and Havoc: Ruin are the only Elemental Bursts that do not use Energy. The former instead uses Fighting Spirit gathered from the party's Normal Attacks and Nightsoul point consumption while in combat, while the latter uses Skirk's exclusive Serpent's Subtlety points.
      • Hour of Burning Skies and Havoc: Ruin are the only Elemental Bursts, including special versions, to have minimum and maximum costs instead of a fixed cost.

    Other Languages

    LanguageOfficial NameLiteral Meaning
    EnglishElemental Burst
    Chinese
    (Simplified)
    元素爆发
    Yuánsù Bàofā
    Elemental Burst
    Chinese
    (Traditional)
    元素爆發
    Yuánsù Bàofā
    Japanese元素爆発
    Genso Bakuhatsu[2]
    Elemental Explosion
    Korean원소폭발
    Wonso Pokbal
    Elemental Explosion
    SpanishHabilidad DefinitivaDefinitive Ability
    FrenchDéchaînement élémentaireElemental Unleashing
    RussianВзрыв стихии
    Vzryv stikhii
    Element Explosion
    Thaiท่าไม้ตาย
    Tha Mai-tai
    Death Technique Move[• 1]
    VietnameseKỹ Năng‍ ‍NộBurst Skill
    GermanSpezialfähigkeitSpecial Ability
    IndonesianElemental Burst
    PortugueseSupremoSupreme
    TurkishElement Patlaması
    ItalianTripudio elementaleElemental Jubilation
    1. Thai: ไม้ตาย Mai-tai is a term originating from Muay Thai and Krabi-Krabong that refers to a technique that stops the opponent from continuing to fight.

    References

    1. 1.0 1.1 GenshinAcademy: Elemental Burst Frame Tests
    2. Traveler's Japanese Voice-Over: 戦闘力の単位について… (About Measuring Fighting Strength)

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