Elemental Burst
Last updated 2026-09-09
The Elemental Burst — or Burst for short — is a Talent that requires Energy to use and is usually more powerful than the Elemental Skill. In community circles, it is sometimes referred to as an "Ultimate" ("Ult" for short) or Q (reference to the corresponding default hotkey on PC).
Elemental Bursts grant a varying number of Invincibility Frames upon casting, during its duration where the character is immune to damage. For the duration of these i-frames, the HP bar locks, effectively preventing any forms of damage from enemies or debuffs for at least a few seconds, depending on the character.
Overview
Every character has the talent associated with the Elemental Burst unlocked by default. In order for it to be used, it is required to fulfill two conditions:
- Just like with the Elemental Skill, the Burst must not be on cooldown. When it is on cooldown, the Elemental Burst icon on the HUD located at the bottom-right side of the screen will show how much time it takes for it to be ready again, similar to Elemental Skills.
- The character must have gathered as much energy as the Burst's Energy Cost indicates. The Energy collected since the last time the Burst was used by the on-field character is reflected in the Elemental Burst icon as it fills with the character's element's color. Excess Energy is not taken into account.
Whenever both conditions are fulfilled, the Elemental Burst icon will glow and an audio cue will play, indicating that it is ready to be used. When a character off field has their Burst ready, the icon will appear next to their portrait and life bar. On certain mobile versions, this icon is replaced by a checkmark of the same color. The same checkmark will appear below other players' names in co-op and in the sidebar. After using an Elemental Burst, all Energy will be consumed and the skill will enter a short cooldown (Energy can still be gathered while in cooldown).
Comparison
This table describes how much energy each character needs for their burst and how long the burst cooldown is.
Increasing Elemental Burst Damage
Talents
There are 10 Talents that match the category selection:
| Talent | Description | Type |
|---|---|---|
![]() Dark-Shattering Flame | After a nearby party member triggers an Electro-related reaction against an opponent, Electro DMG dealt by Clorinde's Normal Attacks and Last Lightfall will be increased by 20% of Clorinde's ATK for 15s. Max 3 stacks. Each stack is counted independently. The Maximum DMG increase achievable this way for the above attacks is 1,800. | 1st Ascension Passive |
![]() Demonhunter's Dusk | Nightingale's Song's effects are enhanced: When there are 1/2/3 Hydro or Geo characters in the party, Nightingale's Song will further increase DMG. Increase in DMG is equal to 7%/14%/24% of Illuga's Elemental Mastery. If this aforementioned DMG is inflicted by a Lunar-Crystallize reaction, increase in DMG is equal to 48%/96%/160% of Illuga's Elemental Mastery. | 4th Ascension Passive |
![]() Dominance of Earth | Zhongli deals bonus DMG based on his Max HP:
| 4th Ascension Passive |
![]() Lost Wisdom of the Seven Caverns | When characters affected by The Wind's Secret Ways' Prayerful Wind's Benefit deal Anemo DMG using Normal, Charged, Plunging Attacks, Elemental Skills, or Elemental Bursts to opponents, they will gain the Hurricane Guard effect: This DMG will be increased based on 32% of Faruzan's Base ATK. 1 instance of Hurricane Guard can occur once every 0.8s. This DMG Bonus will be cleared after Prayerful Wind's Benefit expires or after the effect is triggered once. | 4th Ascension Passive |
![]() Props Positively Prepped | After the Bogglecat Box summoned by Magic Trick: Astonishing Shift performs Elemental Conversion, Lynette's Elemental Burst will deal 15% more DMG. This effect will persist until the Bogglecat Box's duration ends. | 4th Ascension Passive |
![]() Shadowless Reflection | Light the lamp, dealing AoE Geo DMG, and gain Haunted Night's Oriole-Song effect for 20s. When this effect is active, Illuga gains 21 stacks of Nightingale's Song. When Normal Attacks, Charged Attacks, Plunging Attacks, Elemental Skills, and Elemental Bursts of nearby active party members deal Geo DMG to opponents, 1 stack of Nightingale’s Song is consumed to increase the DMG dealt. Increase in DMG is based on Illuga’s Elemental Mastery. If DMG is inflicted by Lunar-Crystallize, DMG dealt will increase further. When Geo DMG dealt in this manner hits multiple opponents, multiple stacks of Nightingale's Song will be consumed, depending on how many opponents are hit. Additionally, if there are Geo Constructs created by nearby party members on the battlefield while Illuga unleashes his Elemental Burst, or when nearby party members create Geo Constructs while Haunted Night's Oriole-Song is active, every Geo Construct on the battlefield will allow Illuga to gain 5 additional stacks of Nightingale's Song. Within 20s after unleashing his Elemental Burst, Illuga can gain a maximum of 15 additional stacks of Nightingale’s Song this way. When all stacks of Nightingale's Song have been consumed, or when the state's duration ends, the Haunted Night's Oriole-Song effect will end. | Elemental Burst |
![]() Spirit Communion Seal | After Shenhe uses Spring Spirit Summoning, she will grant all nearby party members the following effects:
| 4th Ascension Passive |
![]() Spring Spirit Summoning | The frosted dew, silvery and dense, shall exorcise all demons. Grants all nearby party members the Icy Quill effect and deals Cryo DMG in different ways based on whether it is (pressed/tapped) or held. (Press/Tap) Rushes forward together with a Talisman Spirit, dealing Cryo DMG to opponents along the path. Hold Commands the Talisman Spirit to deal AoE Cryo DMG. Icy Quill When Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts deal Cryo DMG to opponents, the DMG dealt is increased based on Shenhe's current ATK. The Icy Quill's effects will be cleared once its duration ends or after being triggered a certain number of times. When held rather than (pressed/tapped), the Icy Quill's effect lasts longer and can be triggered more times. When one Cryo DMG instance strikes multiple opponents, the effect is triggered multiple times based on the number of opponents hit. The number of times the effect is triggered is calculated independently for each party member with the Icy Quill. | Elemental Skill |
![]() Surge of Lightning | After completing Witch's Homework: Of the Little Wolf Pack, Razor will become a Hexerei character. When the party includes at least 2 Hexerei characters, you will gain the Hexerei: Secret Rite effect, which enhances Hexerei characters. Additionally, Razor's Elemental Burst Lightning Fang is enhanced: The Wolf Within's DMG dealt is increased by 70% of Razor's ATK. Hexerei: Secret Rite While the Wolf Within summoned by Razor's Elemental Burst Lightning Fang is active, if the Electro Sigils from Razor's Elemental Skill Claw and Thunder overflow, the Wolf Within will call down a lightning strike on nearby enemies, dealing AoE Electro DMG equal to 150% of Razor's ATK and restoring 7 Energy to Razor. This effect can be triggered once every 1s. | Witch's Eve Rite Passive |
![]() Transcendence: Baleful Omen | The Raiden Shogun unveils a shard of her Euthymia, dealing Electro DMG to nearby opponents, and granting nearby party members the Eye of Stormy Judgment. Eye of Stormy Judgment
The Eye can initiate one coordinated attack every 0.9s per party. Coordinated attacks generated by characters not controlled by you deal 20% of the normal DMG. | Elemental Skill |
Constellations
There are 3 Constellations that match the category selection:
| Constellation | Description | Level |
|---|---|---|
![]() Opening of Phanerozoic |
Transient Blossoms generated by Abiogenesis: Solar Isotoma grant Albedo Fatal Reckoning for 30s:
Transient Blossoms generated by Abiogenesis: Solar Isotoma grant Albedo Fatal Reckoning for 30s:
Additionally, when Albedo is not on the field and when the stack count of Fatal Reckoning reaches 4, all stacks of Fatal Reckoning are consumed. This generates 3 Fatal Blossoms near your character, which will violently bloom to deal AoE Geo DMG equal to 300% of Albedo's DEF, DMG that will also be considered Elemental Burst DMG. Where the Passive Talent Homuncular Nature has also been unlocked, the Elemental Mastery of nearby party members will also increase by 125 for 10s. | 2 |
![]() "Now, As We Face the Perils of the Long Night" | Enhance the Ascension Talent "Dark-Shattering Flame": After a nearby party member triggers an Electro-related reaction against an opponent, Electro DMG dealt by Clorinde's Normal Attacks and Last Lightfall will be increased by 30% of Clorinde's ATK for 15s. Max 3 stacks. Each stack is counted independently. When you have 3 stacks, Clorinde's interruption resistance will be increased. The Maximum DMG increase achievable this way for the above attacks is 2,700. You must first unlock the Ascension Talent "Dark-Shattering Flame." | 2 |
![]() "To Enshrine Tears, Life, and Love" | When Last Lightfall deals DMG to opponent(s), DMG dealt is increased based on Clorinde's Bond of Life percentage. Every 1% of her current Bond of Life will increase Last Lightfall DMG by 2%. The maximum Last Lightfall DMG increase achievable this way is 200%. | 4 |
Weapons
14 Weapons match the category selection:
| Icon | Name | Quality | Base ATK (Lv. 1) |
2nd Stat (Lv. 1) |
Passive Ability |
|---|---|---|---|---|---|
|
Astral Vulture's Crimson Plumage | 608 (46) |
CRIT DMG 66.2% (14.4%) |
The Moonring Sighted For 12s after triggering a Swirl reaction, ATK increases by 24~48%. In addition, when 1/2 or more characters in the party are of a different Elemental Type from the equipping character, the DMG dealt by the equipping character's Charged Attacks is increased by 20/48~40/96% and Elemental Burst DMG dealt is increased by 10/24~20/48%. | |
|
Disaster and Remorse | 674 (48) |
CRIT Rate 22.1% (4.8%) |
Dolorous Stroke
| |
|
Fang of the Mountain King | 741 (49) |
CRIT Rate 11.0% (2.4%) |
Turquoise Hunt Gain 1 stack of Canopy's Favor after hitting an opponent with an Elemental Skill. This can be triggered once every 0.5s. After a nearby party member triggers a Burning or Burgeon reaction, the equipping character will gain 3 stacks. This effect can be triggered once every 2s and can be triggered even when the triggering party member is off-field. Canopy's Favor: Elemental Skill and Burst DMG is increased by 10~20% for 6s. Max 6 stacks. Each stack is counted independently. | |
|
Polar Star | 608 (46) |
CRIT Rate 33.1% (7.2%) |
Daylight's Augury Elemental Skill and Elemental Burst DMG increased by 12~24%. After a Normal Attack, Charged Attack, Elemental Skill or Elemental Burst hits an opponent, 1 stack of Ashen Nightstar will be gained for 12s. When 1/2/3/4 stacks of Ashen Nightstar are present, ATK is increased by 10/20/30/48~20/40/60/96%. The stack of Ashen Nightstar created by the Normal Attack, Charged Attack, Elemental Skill or Elemental Burst will be counted independently of the others. | |
|
The Daybreak Chronicles | 674 (48) |
CRIT DMG 44.1% (9.6%) |
Dawning Song of Daybreak
| |
|
"The Catch" | 510 (42) |
Energy Recharge 45.9% (10.0%) |
Shanty Increases Elemental Burst DMG by 16~32% and Elemental Burst CRIT Rate by 6~12%. | |
|
Akuoumaru | 510 (42) |
ATK 41.3% (9%) |
Watatsumi Wavewalker For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12~0.24%. A maximum of 40~80% increased Elemental Burst DMG can be achieved this way. | |
|
Luxurious Sea-Lord | 454 (41) |
ATK 55.1% (12%) |
Oceanic Victory Increases Elemental Burst DMG by 12~24%. When Elemental Burst hits opponents, there is a 100% chance of summoning a huge onrush of tuna that deals 100~200% ATK as AoE DMG. This effect can occur once every 15s. | |
|
Moonweaver's Dawn | 565 (44) |
ATK 27.6% (6%) |
Secret Silver's Testament Increases Elemental Burst DMG by 20~40%. When the equipping character's Energy Capacity does not exceed 60/40, their Elemental Burst DMG is increased by an additional 16/28~32/56%. | |
|
Mouun's Moon | 565 (44) |
ATK 27.6% (6%) |
Watatsumi Wavewalker For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12~0.24%. A maximum of 40~80% increased Elemental Burst DMG can be achieved this way. | |
|
Solar Pearl | 510 (42) |
CRIT Rate 27.6% (6%) |
Solar Shine Normal Attack hits increase Elemental Skill and Elemental Burst DMG by 20~40% for 6s. Likewise, Elemental Skill or Elemental Burst hits increase Normal Attack DMG by 20~40% for 6s. | |
|
The Stringless | 510 (42) |
Elemental Mastery 165 (36) |
Arrowless Song Increases Elemental Skill and Elemental Burst DMG by 24~48%. | |
|
Wavebreaker's Fin | 620 (45) |
ATK 13.8% (3%) |
Watatsumi Wavewalker For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12~0.24%. A maximum of 40~80% increased Elemental Burst DMG can be achieved this way. | |
|
Wolf-Fang | 510 (42) |
CRIT Rate 27.6% (6%) |
Northwind Wolf DMG dealt by Elemental Skill and Elemental Burst is increased by 16~32%. When an Elemental Skill hits an opponent, its CRIT Rate will be increased by 2~4%. When an Elemental Burst hits an opponent, its CRIT Rate will be increased by 2~4%. Both of these effects last 10s separately, have 4 max stacks, and can be triggered once every 0.1s. |
Artifacts
4 Artifact Sets match the category selection:
| Set | Rarity | Pieces | Bonuses |
|---|---|---|---|
| Noblesse Oblige | 4-5★ | ![]() ![]() ![]() ![]() ![]() |
2-Piece: Elemental Burst DMG +20% 4-Piece: Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack. |
| Emblem of Severed Fate | 4-5★ | ![]() ![]() ![]() ![]() ![]() |
2-Piece: Energy Recharge +20% 4-Piece: Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way. |
| Vourukasha's Glow | 4-5★ | ![]() ![]() ![]() ![]() ![]() |
2-Piece: HP +20% 4-Piece: Elemental Skill and Elemental Burst DMG will be increased by 10%. After the equipping character takes DMG, the aforementioned DMG Bonus is increased by 80% for 5s. This effect increase can have 5 stacks. The duration of each stack is counted independently. These effects can be triggered even when the equipping character is not on the field. |
| Finale of the Deep Galleries | 4-5★ | ![]() ![]() ![]() ![]() ![]() |
2-Piece: Cryo DMG Bonus +15% 4-Piece: When the equipping character has 0 Elemental Energy, Normal Attack DMG is increased by 60% and Elemental Burst DMG is increased by 60%. After the equipping character deals Normal Attack DMG, the aforementioned Elemental Burst effect will stop applying for 6s. After the equipping character deals Elemental Burst DMG, the aforementioned Normal Attack effect will stop applying for 6s. This effect can trigger even if the equipping character is off the field. |
Trivia
- Barbara is the only 4-star character to have an Elemental Burst animation like those of 5-star characters. It is also the only burst that neither grants a buff nor deals damage.
- The Traveler, Varesa, Skirk, Flins, and the Wonderland Manekin are the only 5-star characters to have Elemental Burst animations without cut-in animations, similar to 4-star characters.
- Kinich is the only character who has voice-overs tied to his Elemental Burst that continue to play while off-field.
- Tartaglia, Varesa, Skirk, and Flins are the only characters to have two distinct Elemental Bursts: Unlike all other Elemental Bursts with behavior that varies based on certain conditions, the two versions of their Elemental Bursts have separate animations, voice-overs, energy drain timing,[1][Verify for Varesa, Skirk, and Flins?] cooldown start timing,[1][Verify for Varesa, Skirk, and Flins?] and targeting logic.
- Additionally, the special versions of Varesa's, Skirk's, and Flins' Elemental Bursts have separate costs and lack cut-in animations. Uniquely, the special version of both Varesa's and Flins' Elemental Burst also has a separate cooldown.
- The Wanderer also has separate voice-overs for his Elemental Burst based on whether he is in the Windfavored State or not at the time of casting, and he is the only other character to have Elemental Burst voice-overs that depend on certain conditions aside from wearing a 5-star outfit. However, the Elemental Burst itself is unchanged.
- Hour of Burning Skies and Havoc: Ruin are the only Elemental Bursts that do not use Energy. The former instead uses Fighting Spirit gathered from the party's Normal Attacks and Nightsoul point consumption while in combat, while the latter uses Skirk's exclusive Serpent's Subtlety points.
- Hour of Burning Skies and Havoc: Ruin are the only Elemental Bursts, including special versions, to have minimum and maximum costs instead of a fixed cost.
Other Languages
| Language | Official Name | Literal Meaning |
|---|---|---|
| English | Elemental Burst | — |
| Chinese (Simplified) | 元素爆发 Yuánsù Bàofā | Elemental Burst |
| Chinese (Traditional) | 元素爆發 Yuánsù Bàofā | |
| Japanese | 元素爆発 Genso Bakuhatsu[2] | Elemental Explosion |
| Korean | 원소폭발 Wonso Pokbal | Elemental Explosion |
| Spanish | Habilidad Definitiva | Definitive Ability |
| French | Déchaînement élémentaire | Elemental Unleashing |
| Russian | Взрыв стихии Vzryv stikhii | Element Explosion |
| Thai | ท่าไม้ตาย Tha Mai-tai | Death Technique Move[• 1] |
| Vietnamese | Kỹ Năng Nộ | Burst Skill |
| German | Spezialfähigkeit | Special Ability |
| Indonesian | Elemental Burst | — |
| Portuguese | Supremo | Supreme |
| Turkish | Element Patlaması | |
| Italian | Tripudio elementale | Elemental Jubilation |
- ↑ Thai: ไม้ตาย Mai-tai is a term originating from Muay Thai and Krabi-Krabong that refers to a technique that stops the opponent from continuing to fight.
References
- ↑ 1.0 1.1 GenshinAcademy: Elemental Burst Frame Tests
- ↑ Traveler's Japanese Voice-Over: 戦闘力の単位について… (About Measuring Fighting Strength)
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