Damage
Last updated 2026-09-09
See also: Stats and Attribute Anomaly
Damage, often abbreviated as DMG, is dealt when a character or enemy attacks its target.
There are two types of DMG in Zenless Zone Zero, Standard DMG and Attribute Anomaly DMG, which have different methods of calculation.
General Formula
Standard DMG
Standard DMG is dealt directly by agent skills.
Attribute Anomaly DMG
Attribute Anomaly DMG is dealt when triggering Burn, Shock, Corruption, Shatter, Assault, or Disorder.
Multiplier Details
Base DMG
- The stat that determines Base DMG is always ATK unless otherwise stated.
DMG Bonus Multiplier
- DMG Bonus may be specific to an Attribute, a type of skill, a type of attack type (e.g. Slash, Strike, Pierce), or other conditions. Different sources of DMG Bonus are calculated additively.
CRIT Multiplier
DEF Multiplier
- Enemy DEF at level 1 is usually between 36 and 60. They have the same growth pattern as the Level Factor.
Level Level Factor 1 50 2 54 3 58 4 62 5 66 6 71 7 76 8 82 9 88 10 94 11 100 12 107 13 114 14 121 15 129 16 137 17 145 18 153 19 162 20 172
| Level | Level Factor |
|---|---|
| 21 | 181 |
| 22 | 191 |
| 23 | 201 |
| 24 | 211 |
| 25 | 222 |
| 26 | 233 |
| 27 | 245 |
| 28 | 256 |
| 29 | 268 |
| 30 | 281 |
| 31 | 293 |
| 32 | 306 |
| 33 | 319 |
| 34 | 333 |
| 35 | 347 |
| 36 | 361 |
| 37 | 375 |
| 38 | 390 |
| 39 | 405 |
| 40 | 421 |
| Level | Level Factor |
|---|---|
| 41 | 436 |
| 42 | 452 |
| 43 | 469 |
| 44 | 485 |
| 45 | 502 |
| 46 | 519 |
| 47 | 537 |
| 48 | 555 |
| 49 | 573 |
| 50 | 592 |
| 51 | 610 |
| 52 | 629 |
| 53 | 649 |
| 54 | 669 |
| 55 | 689 |
| 56 | 709 |
| 57 | 730 |
| 58 | 751 |
| 59 | 772 |
| 60+ | 794 |
RES Multiplier
DMG Taken Multiplier
- DMG Taken is not to be confused with DMG Bonus. Despite similar in-game wordings, DMG Bonus effects are applied to the attacker, while DMG Taken effects are applied to the target.
Stunned Multiplier
- The Stunned Multiplier varies by enemy, and the value can be seen under the enemy's Daze bar when they are Stunned.
Anomaly Base DMG
(in parentheses, the proc count)
Attribute Anomaly Anomaly Multiplier Burn 50% (x20) Shock 125% (x10) Corruption 62.5% (x20) Shatter 500% Assault 713%
- Disorder occurs when a new Attribute Anomaly replaces an existing one. The Anomaly Multiplier of Disorder depends on the type of Anomaly that has been replaced as well as the amount of time that has passed (in seconds) since its application.
Previous Anomaly Anomaly Multiplier (Disorder) Burn Shock Corruption Frozen Flinch
Anomaly Proficiency Multiplier
Anomaly Level Multiplier
- Anomaly Level Multiplier is truncated to 4 decimal places.
Sources of DMG
The following Drive Discs and W-Engines are sources of DMG:
Drive Discs
| Icon & Name | Ranks | 2-Piece Bonus | 4-Piece Bonus |
|---|---|---|---|
![]() Astral Voice |
ATK +10% | Whenever any squad member enters the field using a Quick Assist, all squad members gain 1 stack of Astral, up to a maximum of 3 stacks, and lasting 15s. Repeated triggers reset the duration. Each stack of Astral increases the DMG dealt by the character entering the field using a Quick Assist by 8%. Only one instance of this effect can exist in the same squad. | |
![]() Bunny in Wonderland |
HP +10% | When the equipper is a Defense character: When the equipper launches an EX Special Attack or any squad member triggers a Defensive Assist or Evasive Assist, all squad members' DMG increases by 6%, stacking up to 3 times, lasting 25s. Stacks decay one at a time, and duration refreshes when gained or decayed. Passive effects of the same name do not stack. | |
![]() Fanged Metal |
Increases Physical DMG by 10%. | Whenever a squad member inflicts Assault on an enemy, the equipper deals 35% additional DMG to the target for 12s. | |
![]() Moonlight Lullaby |
Increases Energy Regen by 20% | When the equipper is a Support character and uses an EX Special Attack or Ultimate, the DMG dealt by all squad members increases by 18% for 25s. Repeated triggers reset the duration. Passive effects of the same name do not stack. | |
![]() Proto Punk |
Increases Shield effect by 15% | When any squad member triggers a Defensive Assist or Evasive Assist, all squad members deal 15% increased DMG, lasting 10s. Passive effects of the same name do not stack. | |
![]() Shining Aria |
Increases Ether DMG by 10%. | When the equipper's Basic Attack hits an enemy, their Anomaly Proficiency Increases by 36, lasting 8s. Repeated triggers reset the duration. When any enemy on the field is stunned, the equipper's DMG increases by 25% for 18s. Repeated triggers reset the duration. | |
![]() Swing Jazz |
Energy Regen increases by 20%. | Launching a Chain Attack or Ultimate increases all squad members' DMG by 15% for 12s. Passive effects of the same name do not stack. | |
![]() Thorned Rose |
DEF +16% | The equipper's DMG increases by 15%. When the equipper's initial DEF is at least 1,000/1,800, CRIT Rate increases by 8/16%. | |
![]() Wuthering Salon |
Wind DMG +10% | When the equipper uses an EX Special Attack, their Anomaly Proficiency increases by 25 for 40s, stacking up to 2 times. Repeated triggers reset the duration. When the equipper triggers Windswept, their DMG increases by 18% for 40s. Repeated triggers reset the duration. |
W-Engines
Effect
There are 22 W-Engines:
| Image | Title | Rank | Specialty | Attribute | Exclusive | Base Stat | Advanced Stat | Effect | Version |
|---|---|---|---|---|---|---|---|---|---|
|
(Lunar) Decrescent | — | — | Base ATK: 32-475 |
ATK: 8%-20% |
Waning Moon Launching a Chain Attack or Ultimate increases the equipper's DMG by 15~25% for 6s. |
1.0 | ||
|
Electro-Lip Gloss | — | — | Base ATK: 40-594 |
Anomaly Proficiency: 30-75 |
Kiss of Death When there are enemies inflicted with Attribute Anomaly on the field, the equipper's ATK increases by 10~16% and they deal an additional 15~25% more DMG to the target. |
1.0 | ||
|
Boisterous Echoes | — | — | Base ATK: 40-594 |
Anomaly Proficiency: 30-75 |
Resounding Drum When the equipper triggers the Vortex effect, they gain 2~3.2 energy. This effect can trigger once every 10s. When attacking enemies afflicted with an Attribute Anomaly, the equipper deals 11.5~18.4% increased DMG. |
3.0 | ||
|
Cauldron of Clarity | — | — | Base ATK: 40-594 |
HP: 10%-25% |
Summoning Arcanum When the equipper activates an EX Special Attack, they gain 1 stack of a buff. Each stack increases the equipper's DMG by 4~6.4%, up to 3 stacks, and lasting 20s. This effect can trigger once every 0.5s, and repeated triggers reset the duration. At 3 stacks, the equipper's CRIT Rate increases by 6.5~10.4%. |
2.5 | ||
|
The Simmering Pot | — | — | Base ATK: 40-594 |
Impact: 6%-15% |
Red Chili Oil Hot Pot When activating an Assist Follow-Up, the equipper's Daze inflicted on the target increases by 7.2~11.5%, and DMG dealt increases by 7.2~11.5% for 30s. Repeated triggers reset the duration. |
2.7 | ||
|
The Vault | Ether |
Nicole Demara |
Base ATK: 42-624 |
Energy Regen: 20%-50% |
Money-Lover Dealing Ether DMG using an EX Special Attack, Chain Attack, or Ultimate increases all units' DMG against the target by 15~24% and increases the equipper's Energy Regen by 0.5~0.8/s for 2s. Passive effects of the same name do not stack. |
1.0 | ||
|
Big Cylinder | — | Ben Bigger |
Base ATK: 42-624 |
Defense: 16%-40% |
Ten Top Ten Reduces DMG taken by 7.5~12%. After being attacked, the next attack to hit an enemy will trigger a critical hit and deal 600~960% of the equipper's DEF as additional DMG. This effect can be triggered once every 7.5s. |
1.0 | ||
|
Cannon Rotor | — | — | Base ATK: 40-594 |
Crit Rate: 8%-20% |
Oversized Barrel Increases ATK by 7.5~12%. Landing a critical hit on an enemy will inflict an additional 200% of ATK as DMG. This effect can trigger once every 8~6s. |
1.0 | ||
|
Steel Cushion | Physical |
Nekomiya Mana |
Base ATK: 46-684 |
CRIT Rate: 9.6%-24% |
Metal Cat Claws Increases Physical DMG by 20~40%. The equipper's DMG increases by 25~50% when attacking the enemy from behind. |
1.0 | ||
|
Tusks of Fury | — | Caesar King |
Base ATK: 48-713 |
Impact: 7.2%-18% |
Invincible Rider The Shield value provided by the equipper increases by 30~60%. When any squad member triggers Interrupt or Perfect Dodge, all squad members' DMG increases by 18~36% and Daze dealt increases by 12~24% for 20s. Passive effects of the same name do not stack. |
1.2 | ||
|
Flamemaker Shaker | — | Burnice White |
Base ATK: 48-713 |
ATK: 12%-30% |
Fuel on the Rocks While off-field, the equipper's Energy Regen increases by 0.6~1.2/s. When hitting an enemy with an EX Special Attack or Assist Attack, the equipper's DMG increases by 3.5~7%, stacking up to 10 times and lasting for 6s. This effect can trigger once every 0.3s. While off-field, the stack effect is doubled. Repeated triggers reset the duration. Upon obtaining the DMG increase effect, if the number of current stacks is greater than or equal to 5, then the equipper's Anomaly Proficiency increases by 50~100. This Anomaly Proficiency increase does not stack and lasts for 6s. |
1.2 | ||
|
Weeping Cradle | — | Alexandrina Sebastiane |
Base ATK: 46-684 |
PEN Ratio: 9.6%-24% |
Punishment While off-field, Energy Regen increases by 0.6~1.2/s. Attacks from the equipper increase all units' DMG against a struck target by 10~20% for 3 seconds. During this period, this effect is further increased by 1.7~3.3% every 0.5s, up to a maximum additional increase of 10.2~19.8%. Repeated triggers only refresh its duration without refreshing the DMG increase effect. Passive effects of the same name do not stack. |
1.0 | ||
|
Ice-Jade Teapot | — | Qingyi |
Base ATK: 48-713 |
Impact: 7.2%-18% |
Ringing Melody When a Basic Attack hits an enemy, gain 1 stack of Tea-riffic. Each stack of Tea-riffic increases the user's Impact by 0.7~1.4%, stacking up to 30 times, and lasting for 8s. The duration of each stack is calculated separately. Upon acquiring Tea-riffic, if the equipper possesses stacks of Tea-riffic greater than or equal to 15, all squad members' DMG is increased by 20~32% for 10s. Passive effects of the same name do not stack. |
1.1 | ||
|
Elegant Vanity | — | Astra Yao |
Base ATK: 48-713 |
ATK: 12%-30% |
Untold Beauty When any squad member enters the field through a Quick Assist, Chain Attack, Defensive Assist or Evasive Assist, the equipper gains 5~7 Energy. This effect can trigger once every 5s. When the equipper consumes 25 Energy or more, the damage dealt by all squad members increases by 10~16%, stacking up to 2 times, and lasting 20s. Repeated triggers refresh the duration. Only one instance of this effect can exist in the same squad. |
1.5 | ||
|
Roaring Fur-nace | Fire |
Ju Fufu |
Base ATK: 48-713 |
ATK: 12%-30% |
Tiger Spirit Rising The Daze dealt by the equipper's EX Special Attack, Chain Attack, and Ultimate increases by 28~44.8%. When using a Chain Attack or Ultimate to deal Fire DMG, the DMG dealt by all squad members increases by 10~16%, stacking up to 2 times and lasting 30s. The duration of each stack is calculated separately. Triggers once per use of a skill. Only one instance of this effect can exist in the same squad. |
2.0 | ||
|
Cloudcleave Radiance | Physical |
Ye Shunguang |
Base ATK: 50-743 |
CRIT DMG: 19.2%-48% |
Jade Soul, Frozen Heart The equipper's DMG ignores 20~28% of the target's Physical RES. When the equipper activates an Ether Veil, the equipper's DMG increases by 25~40% and CRIT DMG increases by 25~40% for 40s. Repeated triggers reset the duration. |
2.5 | ||
|
Dreamlit Hearth | — | Lucia Elowen |
Base ATK: 48-713 |
HP: 12%-30% |
Moontide Epic The equipper's Energy Regen increases by 0.4~0.64/s. When the equipper activates Ether Veil or extends its duration, all squad members gain 25~40% increased DMG and 15~24% increased Max HP for 45s. Repeated triggers reset the duration. Only one instance of this effect can exist in the same squad. |
2.3 | ||
|
Thoughtbop | Physical |
Sunna |
Base ATK: 48-713 |
Energy Regen: 24%-60% |
Decibel Monologue While not the active character, the equipper's Energy Regen increases by 0.6~96/s. When the equipper uses an EX Special Attack and deals Physical DMG, all squad members gain a buff that increases DMG dealt by 12.5~20% for 40s, stacking up to 2 times. Repeated triggers reset the duration. At 2 stacks, characters gain an additional 10~16% ATK. Only one instance of this effect can exist in the same squad. |
2.6 | ||
|
Angel in the Shell | Ether |
Aria |
Base ATK: 48-713 |
Anomaly Mastery: 12%-30% |
Energetic Strike Increases the equipper's Anomaly Proficiency by 90~144. When the equipper is an Ether character, and comes on-field or uses a Special Attack or EX Special Attack, they gain a buff: DMG dealt to enemies afflicted with Attribute Anomalies increases by 20~32%, and all Attribute Anomaly DMG they trigger increases by 10~16%, lasting 15s. Repeated triggers reset the duration, and the effect is removed when switching off-field. |
2.6 | ||
|
Neon Fantasies | Ether |
Nangong Yu |
Base ATK: 48-713 |
Anomaly Mastery: 12%-30% |
Disco Demon The equipper's Anomaly Proficiency increases by 90~145. When the equipper's EX Special Attack or Basic Attack deals Ether DMG, all squad members' DMG dealt increases by 15~24% for 40s, stacking up to 2 times. This effect can trigger once per use of a skill and repeated triggers reset the duration. With 2 stacks, the equipper's Anomaly Proficiency increases by an additional 60~96. Only one instance of this effect can exist in the same squad. |
2.7 | ||
|
Chief Sidekick | — | Norma Hollowell |
Base ATK: 48-713 |
CRIT Rate: 9.6%-24% |
The Genius's Follower The equipper's Impact increases by 30~42, and their DMG ignores 15~24% of the target's Fire RES. When the equipper is not the active character, Energy Regen increases by 0.4~0.640/s. When the equipper deals Fire DMG with an EX Special Attack, all Agents' DMG increases by 12.5~20% for 30s, stacking up to 2 times. Repeated triggers reset the duration. This effect can trigger once per skill. Only one instance of this effect can exist in the same squad. |
3.0 | ||
|
Ode of Resurrected Wings | — | Remielle Dan |
Base ATK: 50-743 |
ATK: 14.4%-36% |
Paradise Lost Increases Anomaly Proficiency by 96~135. When the equipper triggers a Refringe reaction, they gain 20~32% increased Anomaly DMG, and all squad members gain 30~48% increased DMG dealt. Both effects last 30s. Repeated triggers reset the duration. |
3.1 |
Sources of DMG Reduction
The following Drive Discs and W-Engines are sources of DMG Reduction:
Drive Discs
No Drive Discs match the category selection
W-Engines
Effect
There are 4 W-Engines:
| Image | Title | Rank | Specialty | Attribute | Exclusive | Base Stat | Advanced Stat | Effect | Version |
|---|---|---|---|---|---|---|---|---|---|
|
(Identity) Inflection | — | — | Base ATK: 32-475 |
DEF: 12.8%-32% |
Dazzle When attacked, reduces the attacker's DMG by 6~10% for 12s. |
1.0 | ||
|
Spring Embrace | — | — | Base ATK: 40-594 |
ATK: 10%-25% |
Hot Spring Soup Reduces DMG taken by 7.5~12%. When attacked, the equipper's Energy Generation Rate increased by 10~16% for 12s. When the equipper switches off-field, this buff will be transferred to the new on-field character with its duration refreshed. Passive effects of the same name do not stack. |
1.0 | ||
|
Reel Projector | — | — | Base ATK: 40-594 |
Impact: 6%-15% |
Flash Engraving When a squad member's HP is greater than or equal to 50%, they take 7.5~12% less DMG, and 10~16 less Miasma Contamination. Only one instance of this effect can exist in the same squad. |
2.0 | ||
|
Big Cylinder | — | Ben Bigger |
Base ATK: 42-624 |
Defense: 16%-40% |
Ten Top Ten Reduces DMG taken by 7.5~12%. After being attacked, the next attack to hit an enemy will trigger a critical hit and deal 600~960% of the equipper's DEF as additional DMG. This effect can be triggered once every 7.5s. |
1.0 |
Sources of Attribute Anomaly DMG
The following Drive Discs and W-Engines are sources of Attribute Anomaly DMG:
Drive Discs
| Icon & Name | Ranks | 2-Piece Bonus | 4-Piece Bonus |
|---|---|---|---|
![]() Feathered Fate |
Anomaly Proficiency +30 | When the equipper enters the battlefield or is switched in as the active character, they gain the following buff: Anomaly Proficiency increases by 50. If the equipper is a Lumiflux character, Attribute Anomaly DMG increases by 15%, lasting 15s. This buff remains active while the equipper is off-field. | |
![]() Notes From the Chained |
Ice DMG +10% | When the equipper triggers Abloom, their Anomaly Proficiency increases by 48 for 30s; repeated triggers reset the duration. When the equipper triggers a Freeze effect, their All-Attribute Anomaly DMG and Disorder DMG increase by 16% for 30s; repeated triggers reset the duration. |
W-Engines
Effect
There is 1 W-Engine:
| Image | Title | Rank | Specialty | Attribute | Exclusive | Base Stat | Advanced Stat | Effect | Version |
|---|---|---|---|---|---|---|---|---|---|
|
Angel in the Shell | Ether |
Aria |
Base ATK: 48-713 |
Anomaly Mastery: 12%-30% |
Energetic Strike Increases the equipper's Anomaly Proficiency by 90~144. When the equipper is an Ether character, and comes on-field or uses a Special Attack or EX Special Attack, they gain a buff: DMG dealt to enemies afflicted with Attribute Anomalies increases by 20~32%, and all Attribute Anomaly DMG they trigger increases by 10~16%, lasting 15s. Repeated triggers reset the duration, and the effect is removed when switching off-field. |
2.6 |
External Links
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