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Diminished Seventh Arpeggio (Enemy)

Last updated 2026-06-16

Diminished Seventh Arpeggio is an event-exclusive enemy encountered during the Trials of the Brave Warrior event.

Stats

Friendly Test Spar

RES
Physical Pyro Hydro Electro Cryo Dendro Anemo Geo
10% 10% 10% 10% 10% 10% 10% 10%
Toggle Levels
Level Scaling
LevelHPATKDEF
138,014246505
1051,929335550
2073,438474600
30103,857671650
40146,876949700
50207,7151,342750
60293,7531,898800
70415,4292,684850
80586,8243,791900
90780,1335,040950
100973,4416,2891,000
1041,050,7656,7881,020

Formal Trial

RES
Physical Pyro Hydro Electro Cryo Dendro Anemo Geo
10% 10% 10% 10% 10% 10% 10% 10%
Toggle Levels
Level Scaling
LevelHPATKDEF
163,357368505
1086,548503550
20122,397712600
30173,0961,006650
40244,7941,423700
50346,1922,013750
60489,5892,847800
70692,3834,026850
80978,0415,687900
901,300,2247,560950
1001,622,4069,4331,000
1041,751,27810,1831,020

Abilities

Toughness
Diminished Seventh Arpeggio possesses a Toughness bar with 6000 points in Friendly Test Spar and 7500 points in Formal Trial. It will be reduced by:
  • 36 points when hit by a Normal Attack.
  • 45 points when hit by a Charged Attack.
  • 420 points when an attack is blocked but not perfectly parried.
  • 600 points when an attack is perfectly parried.
  • 1200 points when hit by a Honed Technique.
  • 2400 points when hit by a perfect parry's counterattack.
When Toughness is fully depleted, Diminished Seventh Arpeggio will become stunned for 10 seconds, during which a Powerful Strike can be used within 5 meters of Diminished Seventh Arpeggio to deal True DMG equal to 25% of Diminished Seventh Arpeggio's max HP and end the stunned state, after which her max Toughness will be reduced by 20%.
Leaping Dash
Leaps into the air before dashing at the player, dealing 100% ATK as Cryo DMG. This attack is considered a "Skill" and will trigger a counterattack if perfectly parried.
Frosty Interjection
Performs a cross slash and fires an ice blast, dealing 50% ATK, 50% ATK as Cryo DMG. In Formal Trial, may perform a blackflip slash, dealing 100% ATK as Cryo DMG. The backflip slash is considered a "Skill" and will trigger a counterattack if perfectly parried. When the backflip slash is not performed, may instead chain into any other available ability.
Spinslash
Dashes backwards, then performs a spinning slash while moving forward, dealing 100% ATK × 3 as Cryo DMG. Repeated hits have their DMG reduced according to the Damage Sequence. This attack is considered a "Skill" and will trigger a counterattack if perfectly parried.
Swift Point
Only used in Formal Trial. Teleports near the player and thrusts forward, dealing 70% ATK as Cryo DMG. This attack is performed 3 times in quick succession and immediately followed by Leaping Dash.
Hunt Down
Only used in Formal Trial. Teleports next to the player, and performs a swift retreating slash, fires an ice beam, and dashes at the player, dealing 50% ATK, 50% ATK, 100% ATK as Cryo DMG. The final dash is considered a "Skill" and will trigger a counterattack if perfectly parried. May also use the teleport of this ability to chain into Frosty Interjection.

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