Diminished Seventh Arpeggio (Enemy)
Last updated 2026-06-16
This article is about the event-exclusive enemy. For the NPC, see Diminished Seventh Arpeggio.
Diminished Seventh Arpeggio is an event-exclusive enemy encountered during the Trials of the Brave Warrior event.
Stats
Friendly Test Spar
| RES | ||||||||
|---|---|---|---|---|---|---|---|---|
| 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | |
| Level Scaling | |||
|---|---|---|---|
| Level | HP | ATK | DEF |
| 1 | 38,014 | 246 | 505 |
| 10 | 51,929 | 335 | 550 |
| 20 | 73,438 | 474 | 600 |
| 30 | 103,857 | 671 | 650 |
| 40 | 146,876 | 949 | 700 |
| 50 | 207,715 | 1,342 | 750 |
| 60 | 293,753 | 1,898 | 800 |
| 70 | 415,429 | 2,684 | 850 |
| 80 | 586,824 | 3,791 | 900 |
| 90 | 780,133 | 5,040 | 950 |
| 100 | 973,441 | 6,289 | 1,000 |
| 104 | 1,050,765 | 6,788 | 1,020 |
Formal Trial
| RES | ||||||||
|---|---|---|---|---|---|---|---|---|
| 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | |
| Level Scaling | |||
|---|---|---|---|
| Level | HP | ATK | DEF |
| 1 | 63,357 | 368 | 505 |
| 10 | 86,548 | 503 | 550 |
| 20 | 122,397 | 712 | 600 |
| 30 | 173,096 | 1,006 | 650 |
| 40 | 244,794 | 1,423 | 700 |
| 50 | 346,192 | 2,013 | 750 |
| 60 | 489,589 | 2,847 | 800 |
| 70 | 692,383 | 4,026 | 850 |
| 80 | 978,041 | 5,687 | 900 |
| 90 | 1,300,224 | 7,560 | 950 |
| 100 | 1,622,406 | 9,433 | 1,000 |
| 104 | 1,751,278 | 10,183 | 1,020 |
Abilities
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| Toughness | |
|---|---|
Diminished Seventh Arpeggio possesses a Toughness bar with 6000 points in Friendly Test Spar and 7500 points in Formal Trial. It will be reduced by:
| |
Diminished Seventh Arpeggio possesses a Toughness bar with 6000 points in Friendly Test Spar and 7500 points in Formal Trial. It will be reduced by:
| |
| Leaping Dash | |
Leaps into the air before dashing at the player, dealing 100% ATK as Cryo DMG. This attack is considered a "Skill" and will trigger a counterattack if perfectly parried.
| |
| Leaps into the air before dashing at the player, dealing 100% ATK as Cryo DMG. This attack is considered a "Skill" and will trigger a counterattack if perfectly parried. | |
| Frosty Interjection | |
Performs a cross slash and fires an ice blast, dealing 50% ATK, 50% ATK as Cryo DMG. In Formal Trial, may perform a blackflip slash, dealing 100% ATK as Cryo DMG. The backflip slash is considered a "Skill" and will trigger a counterattack if perfectly parried. When the backflip slash is not performed, may instead chain into any other available ability.
| |
| Performs a cross slash and fires an ice blast, dealing 50% ATK, 50% ATK as Cryo DMG. In Formal Trial, may perform a blackflip slash, dealing 100% ATK as Cryo DMG. The backflip slash is considered a "Skill" and will trigger a counterattack if perfectly parried. When the backflip slash is not performed, may instead chain into any other available ability. | |
| Spinslash | |
Dashes backwards, then performs a spinning slash while moving forward, dealing 100% ATK × 3 as Cryo DMG. Repeated hits have their DMG reduced according to the Damage Sequence. This attack is considered a "Skill" and will trigger a counterattack if perfectly parried.
| |
| Dashes backwards, then performs a spinning slash while moving forward, dealing 100% ATK × 3 as Cryo DMG. Repeated hits have their DMG reduced according to the Damage Sequence. This attack is considered a "Skill" and will trigger a counterattack if perfectly parried. | |
| Swift Point | |
Only used in Formal Trial. Teleports near the player and thrusts forward, dealing 70% ATK as Cryo DMG. This attack is performed 3 times in quick succession and immediately followed by Leaping Dash.
| |
| Only used in Formal Trial. Teleports near the player and thrusts forward, dealing 70% ATK as Cryo DMG. This attack is performed 3 times in quick succession and immediately followed by Leaping Dash. | |
| Hunt Down | |
Only used in Formal Trial. Teleports next to the player, and performs a swift retreating slash, fires an ice beam, and dashes at the player, dealing 50% ATK, 50% ATK, 100% ATK as Cryo DMG. The final dash is considered a "Skill" and will trigger a counterattack if perfectly parried. May also use the teleport of this ability to chain into Frosty Interjection.
| |
| Only used in Formal Trial. Teleports next to the player, and performs a swift retreating slash, fires an ice beam, and dashes at the player, dealing 50% ATK, 50% ATK, 100% ATK as Cryo DMG. The final dash is considered a "Skill" and will trigger a counterattack if perfectly parried. May also use the teleport of this ability to chain into Frosty Interjection. | |
Change History
Released in Version "Luna VII"









