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For a Reunion Without Tears

Last updated 2026-05-01

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Missing quest stills of Klee and Alice bombing Starfell Lake's fish

For a Reunion Without Tears is the second part of the Homeward, He Who Caught the Wind Event.

Steps

  1. Wait until the following day (08:00 – 10:00)
  2. Go to the Knights of Favonius Headquarters and participate in the test
  3. Enter the bubble
  4. Enter the basement
  5. Approach the Holy Lyre der Himmel
  6. Chase after the escaped Fatuus
  7. Track the target to the Fatui hideout
    • This step appears if the Special Story Mode is exited.
  8. Enter the hideout
  9. Explore the area and find the crest (0/3)
  10. Return to Mika to proceed further
  11. Retrieve the Holy Lyre der Himmel
  12. Defeat the Electro Cicin Mage
  13. Talk to Varka

Gameplay Notes

  • During steps 4-12, the player enters a Special Story Mode.
    • If the Special Story Mode is exited early, the quest is reset to the first step after the last bubble transition screen the player saw.
    • During step 4, the active party is limited to a trial Traveler (Pyro).
    • During steps 5-6, the active party is limited to the Traveler.
    • Step 6 will complete when the player approaches Amber southeast of the Springvale lake. If the player reaches the location first, Amber will catch up:
      • Amber will glide even if the player cannot see her.
      • However, after Amber lands, she may not run until the player's device has rendered her. This may require turning the camera and backtracking until the player can see Amber at her landing location.
    • During steps 7-12, the active party is limited to a trial Traveler (Pyro), Venti, Diluc, Jean, and Varka.
    • During the second part of step 8, tiles to cross the chasm follow the pattern of the star map above the chasm and are invisible until the player steps on them. Tiles that have been revealed are indicated by a circular glow around the corresponding star. The quest will proceed when the player reaches the other side, regardless of how many tiles have been revealed.
      • The player can travel directly to the invisible tiles at the end by holding Varka's Elemental Skill, Windbound Execution, on the first tile and opening the glider before Varka begins descending.
    • During step 9:
      • Obtaining Cyrus and Mona's crests before approaching Durin will cause him to give up his crest without a fight.
      • With the exception of Mona's highest tier response, which is always triggered by an offer of at least 487,501 Mora, Mona's negotiation thresholds are randomly determined per playthrough and are also not solely tied to the amount of hearts Mona begins with. Thresholds may vary by a few thousand Mora per playthrough.
      • All fights occur within barriers.

Trial Character

WL Character
& Weapon
Talents & Artifacts Attributes

8

Traveler (Pyro)Pyro Lv. 88 C6 Traveler (Pyro)
  • Normal Attack Lv. 8
  • Elemental Skill Lv. 11
  • Elemental Burst Lv. 11
Icon Attribute Health Max HP: 17,436
Icon Attribute Attack ATK: 1,688
Icon Attribute Defense DEF: 891
Icon Attribute Elemental Mastery Elemental Mastery: 105
Icon Attribute Critical Hit Crit Rate: 57.1%
Icon Attribute Critical Hit Crit DMG: 112.9%
Icon Attribute Energy Recharge Energy Recharge: 192.6%
Icon Attribute Pyro DMG Bonus: 46.6%

Beast Tamer's TalismanMountain Ranger's MarkerMystic's Gold DialWandering Scholar's Claw CupDemon-Warrior's Feather Mask
Artifact Lv. 20
Set Bonus
Scroll of the Hero of Cinder City 4-Piece

9

Traveler (Pyro)Pyro Lv. 90 C6 Traveler (Pyro)
  • Normal Attack Lv. 10
  • Elemental Skill Lv. 13
  • Elemental Burst Lv. 13
Icon Attribute Health Max HP: 17,603
Icon Attribute Attack ATK: 1,669
Icon Attribute Defense DEF: 903
Icon Attribute Elemental Mastery Elemental Mastery: 105
Icon Attribute Critical Hit Crit Rate: 57.1%
Icon Attribute Critical Hit Crit DMG: 112.9%
Icon Attribute Energy Recharge Energy Recharge: 192.6%
Icon Attribute Pyro DMG Bonus: 46.6%

Beast Tamer's TalismanMountain Ranger's MarkerMystic's Gold DialWandering Scholar's Claw CupDemon-Warrior's Feather Mask
Artifact Lv. 20
Set Bonus
Scroll of the Hero of Cinder City 4-Piece

WL Character
& Weapon
Talents & Artifacts Attributes

8

VentiAnemo Lv. 88 C3 Ven­ti
  • Normal Attack Lv. 8
  • Elemental Skill Lv. 8
  • Elemental Burst Lv. 11
Icon Attribute Health Max HP: 17,060
Icon Attribute Attack ATK: 2,435
Icon Attribute Defense DEF: 787
Icon Attribute Elemental Mastery Elemental Mastery: 105
Icon Attribute Critical Hit Crit Rate: 57.1%
Icon Attribute Critical Hit Crit DMG: 155.1%
Icon Attribute Energy Recharge Energy Recharge: 172.8%
Icon Attribute Anemo DMG Bonus: 46.6%

Windborne Flower's SpruchdichtungDawn's Brilliant OathA Note in Spring's LeichHeldenepos's Unspoken TaleMinnesang of Love and Lament
Artifact Lv. 20
Set Bonus
A Day Carved From Rising Winds 4-Piece

9

VentiAnemo Lv. 90 C3 Ven­ti
  • Normal Attack Lv. 10
  • Elemental Skill Lv. 10
  • Elemental Burst Lv. 13
Icon Attribute Health Max HP: 17,224
Icon Attribute Attack ATK: 2,468
Icon Attribute Defense DEF: 798
Icon Attribute Elemental Mastery Elemental Mastery: 105
Icon Attribute Critical Hit Crit Rate: 57.1%
Icon Attribute Critical Hit Crit DMG: 157.0%
Icon Attribute Energy Recharge Energy Recharge: 172.8%
Icon Attribute Anemo DMG Bonus: 46.6%

Windborne Flower's SpruchdichtungDawn's Brilliant OathA Note in Spring's LeichHeldenepos's Unspoken TaleMinnesang of Love and Lament
Artifact Lv. 20
Set Bonus
A Day Carved From Rising Winds 4-Piece

WL Character
& Weapon
Talents & Artifacts Attributes

8

DilucPyro Lv. 88 C3 Di­luc
  • Normal Attack Lv. 8
  • Elemental Skill Lv. 11
  • Elemental Burst Lv. 8
Icon Attribute Health Max HP: 21,072
Icon Attribute Attack ATK: 2,811
Icon Attribute Defense DEF: 916
Icon Attribute Elemental Mastery Elemental Mastery: 105
Icon Attribute Critical Hit Crit Rate: 52.2%
Icon Attribute Critical Hit Crit DMG: 161.1%
Icon Attribute Energy Recharge Energy Recharge: 140.8%
Icon Attribute Pyro DMG Bonus: 61.6%

Witch's Flower of BlazeWitch's Ever-Burning PlumeWitch's End TimeWitch's Heart FlamesWitch's Scorching Hat
Artifact Lv. 20
Set Bonus
Crimson Witch of Flames 4-Piece

9

DilucPyro Lv. 90 C3 Di­luc
  • Normal Attack Lv. 10
  • Elemental Skill Lv. 13
  • Elemental Burst Lv. 10
Icon Attribute Health Max HP: 21,293
Icon Attribute Attack ATK: 2,962
Icon Attribute Defense DEF: 928
Icon Attribute Elemental Mastery Elemental Mastery: 105
Icon Attribute Critical Hit Crit Rate: 52.2%
Icon Attribute Critical Hit Crit DMG: 161.1%
Icon Attribute Energy Recharge Energy Recharge: 140.8%
Icon Attribute Pyro DMG Bonus: 61.6%

Witch's Flower of BlazeWitch's Ever-Burning PlumeWitch's End TimeWitch's Heart FlamesWitch's Scorching Hat
Artifact Lv. 20
Set Bonus
Crimson Witch of Flames 4-Piece

WL Character
& Weapon
Talents & Artifacts Attributes

8

JeanAnemo Lv. 88 C3 Jean
Skyward Blade Lv. 88 R1 Sky­ward Blade
  • Normal Attack Lv. 8
  • Elemental Skill Lv. 8
  • Elemental Burst Lv. 11
Icon Attribute Health Max HP: 21,596
Icon Attribute Attack ATK: 1,910
Icon Attribute Defense DEF: 998
Icon Attribute Elemental Mastery Elemental Mastery: 105
Icon Attribute Critical Hit Crit Rate: 37.0%
Icon Attribute Critical Hit Crit DMG: 112.9%
Icon Attribute Energy Recharge Energy Recharge: 245.3%
Icon Attribute Anemo DMG Bonus: 15.0%

In Remembrance of Viridescent FieldsViridescent Arrow FeatherViridescent Venerer's DeterminationViridescent Venerer's VesselViridescent Venerer's Diadem
Artifact Lv. 20
Set Bonus
Viridescent Venerer 4-Piece

9

JeanAnemo Lv. 90 C3 Jean
Skyward Blade Lv. 90 R3 Sky­ward Blade
  • Normal Attack Lv. 10
  • Elemental Skill Lv. 10
  • Elemental Burst Lv. 13
Icon Attribute Health Max HP: 21,825
Icon Attribute Attack ATK: 1,933
Icon Attribute Defense DEF: 1,012
Icon Attribute Elemental Mastery Elemental Mastery: 105
Icon Attribute Critical Hit Crit Rate: 39.2%
Icon Attribute Critical Hit Crit DMG: 112.9%
Icon Attribute Energy Recharge Energy Recharge: 247.7%
Icon Attribute Anemo DMG Bonus: 15.0%

In Remembrance of Viridescent FieldsViridescent Arrow FeatherViridescent Venerer's DeterminationViridescent Venerer's VesselViridescent Venerer's Diadem
Artifact Lv. 20
Set Bonus
Viridescent Venerer 4-Piece

WL Character
& Weapon
Talents & Artifacts Attributes

8

VarkaAnemo Lv. 88 C3 Var­ka
  • Normal Attack Lv. 8
  • Elemental Skill Lv. 11
  • Elemental Burst Lv. 8
Icon Attribute Health Max HP: 20,634
Icon Attribute Attack ATK: 2,732
Icon Attribute Defense DEF: 929
Icon Attribute Elemental Mastery Elemental Mastery: 105
Icon Attribute Critical Hit Crit Rate: 64.6%
Icon Attribute Critical Hit Crit DMG: 199.5%
Icon Attribute Energy Recharge Energy Recharge: 152.5%
Icon Attribute Anemo DMG Bonus: 25.0%
Icon Attribute Pyro DMG Bonus: 25.0%

Windborne Flower's SpruchdichtungDawn's Brilliant OathA Note in Spring's LeichHeldenepos's Unspoken TaleMinnesang of Love and Lament
Artifact Lv. 20
Set Bonus
A Day Carved From Rising Winds 4-Piece

9

VarkaAnemo Lv. 90 C3 Var­ka
  • Normal Attack Lv. 10
  • Elemental Skill Lv. 13
  • Elemental Burst Lv. 10
Icon Attribute Health Max HP: 20,849
Icon Attribute Attack ATK: 2,767
Icon Attribute Defense DEF: 941
Icon Attribute Elemental Mastery Elemental Mastery: 105
Icon Attribute Critical Hit Crit Rate: 66.1%
Icon Attribute Critical Hit Crit DMG: 199.5%
Icon Attribute Energy Recharge Energy Recharge: 152.5%
Icon Attribute Anemo DMG Bonus: 25.0%
Icon Attribute Pyro DMG Bonus: 25.0%

Windborne Flower's SpruchdichtungDawn's Brilliant OathA Note in Spring's LeichHeldenepos's Unspoken TaleMinnesang of Love and Lament
Artifact Lv. 20
Set Bonus
A Day Carved From Rising Winds 4-Piece

Dialogue

UI Quest Quest Description

Alice has used her magic to conjure a bubble that recreate your Mondstadt travels so the story can be shared with the knights who have returned from their expedition. As someone who has experienced it firsthand, you gladly agree to test and check it in advance...
(Approach the grandmaster's office)
Media:vo mdeq002 1 paimon 01.ogg Paimon: We made it... Wow, the whole gang's here — even Master Diluc!
Media:vo mdeq002 1 diluc 01.ogg Diluc: Well, Jean wanted my input on everything... Even though I left the Knights, Grand Master Varka has done a lot for me.
Media:vo mdeq002 1 diluc 02.ogg Diluc: He didn't stop me from leaving back then, or throw any administrative roadblocks my way, so I owe him one.
Media:vo mdeq002 1 varka 01.ogg Varka: Well, I was sad to see you go, but your mind was made up... And, anyhow, you're an adult. As long as you're prepared to follow through on your choices, who am I to stop you?
Media:vo mdeq002 1 varka 02.ogg Varka: Heh, and lemme tell you, my rebellious streak was way worse back in the day... *yawn*
Media:vo mdeq002 1 paimon 02.ogg Paimon: Um, you look pretty tired... Late night yesterday?
Media:vo mdeq002 1 varka 03.ogg Varka: Yeah, didn't get much sleep at all, and now my head's killing me... All my terrible memories of being Grand Master came rushing back at once.
Media:vo mdeq002 1 qin 01.ogg Jean: The Grand Master's wording is somewhat misleading, so allow me to elaborate.
Media:vo mdeq002 1 qin 02.ogg Jean: We made quick work of our tasks yesterday, much to the Grand Master's great pleasure, so he hit up his friend Charles for a few drinks.
Media:vo mdeq002 1 varka 04.ogg Varka: Haha, you know how it is. When you're catchin' up with an old friend, a few drinks turn into a few too many, am I right?
Media:vo mdeq002 1 paimon 03.ogg Paimon: Ahh, so you're just hungover! Ugh, and Paimon was starting to feel bad for you!
(Nicole looks at the bubble)
Media:vo mdeq002 1 nicole 01.ogg Nicole: I see. Understood.
Media:vo mdeq002 1 nicole 02.ogg Nicole: I just received word from the Knights stationed at the venue that the setup is complete. You can start today's story at any time.
Icon Dialogue Talk White I have a question, actually.
Media:vo mdeq002 1 nicole 03.ogg Nicole: Ask away.
Icon Dialogue Talk White If everyone can experience the story in the bubble...
Icon Dialogue Talk White There shouldn't be anything in there that only I can do, right?
Media:vo mdeq002 1 venti 01.ogg Venti: Ah, you mean like how only you could have purified Dvalin's tears...
Media:vo mdeq002 1 venti 02.ogg Venti: That ability is unique to you, and to be honest, a lot of people might not even know you're capable of something like that, so they might get stuck at that point in the story.
Media:vo mdeq002 1 nicole 04.ogg Nicole: Don't worry, I thought about that. The story told within the bubble has some jumps. I've deleted the parts that might complicate things.
Media:vo mdeq002 1 nicole 05.ogg Nicole: The remaining content doesn't require the participant to do much of anything, actually. It should be like watching a play, except you get to walk around as you enjoy the performance.
Media:vo mdeq002 1 paimon 04.ogg Paimon: Wait, but we ran into a combat encounter yesterday, when that Fungus jumped out at us...
Media:vo mdeq002 1 nicole 06.ogg Nicole: We'll take care of that. Alice and I want this to be an experience even a child can complete without trouble.
Media:vo mdeq002 1 nicole 07.ogg Nicole: The parts you're testing today are more stable, so there shouldn't be too many bugs.
Media:vo mdeq002 1 nicole 08.ogg Nicole: Of course, when you access the dicier sections, be sure to keep our vision in mind.
Icon Dialogue Talk White Understood.
Media:vo mdeq002 1 paimon 05.ogg Paimon: Speaking of Alice, where is she?
Media:vo mdeq002 1 nicole 09.ogg Nicole: Klee demanded some playtime with her mom. And, of course, as far as Alice is concerned, nothing is more important than a request from her daughter.
Media:vo mdeq002 1 paimon 06.ogg Paimon: Yep, that checks out...
Media:vo mdeq002 1 varka 05.ogg Varka: Hahaha, well let's get this show on the road. I'm ready to witness our Honorary Knight's story first-hand!

(Enter the bubble world)
Media:vo mdeq002 2 paimon 01.ogg Paimon: Whoa, dizzy... That's gonna take some getting used to. Why didn't that happen the first time?
Media:vo mdeq002 2 venti 01.ogg Venti: Ah, looks like we've jumped forward a bit since yesterday... We're at the Favonius Cathedral now.
Media:vo mdeq002 2 paimon 02.ogg Paimon: Wait, is this the bit where we st— Or, um, "borrow" the Holy Lyre?
Icon Dialogue Talk White A—And we're sure we wanna expose this little detail?
Media:vo mdeq002 2 paimon 03.ogg Paimon: Yeah, Paimon's not sure about this... Also, why is Tone-Deaf Bard the only one here? What about Varka and the others?
Media:vo mdeq002 2 venti 02.ogg Venti: Hehe, don't worry. I'm sure Nicole has it all planned out.
Media:vo mdeq002 2 venti 03.ogg Venti: See, here comes Diluc now.
Media:vo mdeq002 2 diluc 01.ogg Diluc: Word from the Knights of Favonius is that the Fatui are planning to steal the Holy Lyre der Himmel. Unfortunately, that intel came a little late.
Media:vo mdeq002 2 diluc 02.ogg Diluc: A conflict between the two parties is ensuing inside. If the Fatui succeed, we'll miss our chance to borrow the Lyre.
Media:vo mdeq002 2 diluc 03.ogg Diluc: Come on. Let's go help the Knights.
Media:vo mdeq002 2 venti 04.ogg Venti: Hm.
Icon Dialogue Talk White Hehe.
Media:vo mdeq002 2 diluc 04.ogg Diluc: ...What is it?
Media:vo mdeq002 2 paimon 04.ogg Paimon: Ohh, so that's how we're explaining this part. Huh, pretty convincing.
Media:vo mdeq002 2 venti 05.ogg Venti: Hehe, it's all thanks to that committed performance from our good friend Diluc.
Media:vo mdeq002 2 diluc 05.ogg Diluc: I'm just reading the lines Miss Nicole gave me. You need to play along, okay? The Kameras are rolling.
Media:vo mdeq002 2 nicole 01.ogg Nicole: Don't worry. Our operation isn't that strict. If there are slip-ups, I'll just delete them later. Feel free to take a relaxed approach.
Media:vo mdeq002 2 paimon 05.ogg Paimon: Wait, that was Nicole's voice. Where's it coming from...?
(A watery bubble wearing a witch's hat appears)
Media:vo mdeq002 2 diluc 06.ogg Diluc: Probably... that small bubble.
Media:vo mdeq002 2 nicole 02.ogg Nicole: That's right. This is a kind of communication magic — the same one the Knights of Favonius used to get in touch with me earlier.
Media:vo mdeq002 2 nicole 03.ogg Nicole: If you get stuck at any point, you can contact me through this magic, and I'll provide a few hints.
Media:vo mdeq002 2 venti 06.ogg Venti: How very convenient. I suppose, given how the story is progressing, we don't have to worry about "borrowing" the Holy Lyre then.
Media:vo mdeq002 2 diluc 07.ogg Diluc: That's right. Obviously, we're not including the stealing part in this version of the story.
Media:vo mdeq002 2 diluc 08.ogg Diluc: After all, the Fatui were the ones who ended up with it. Borrowing, stealing... leaving out that detail doesn't change the direction of the story.
Media:vo mdeq002 2 diluc 09.ogg Diluc: Anyway, the Knights are currently fighting to protect the Holy Lyre. Varka and Jean are already in the underground area. We should head over as well.
Media:vo mdeq002 2 paimon 06.ogg Paimon: Hehe, this is like getting to read the script before watching the movie!
Media:vo mdeq002 2 venti 07.ogg Venti: I wonder, what would happen if, this time, we managed to catch the Fatui thief in the act?
Media:vo mdeq002 2 nicole 04.ogg Nicole: That would... complicate things. Worst case scenario, we might need to do another take, so if you could refrain from going off script, that would be great.
Media:vo mdeq002 2 venti 08.ogg Venti: Okay, okay.
Media:vo mdeq002 2 paimon 07.ogg Paimon: Someone's got an axe to grind...
(Talk to the bubble, optional)
Media:vo dialog mdeq002 nicole 01.ogg Nicole: I doubt you need a hint for this area. Go on now — the underground chamber awaits!
(Enter the basement)
Media:vo mdeq002 3 qin 01.ogg Jean: You're just in time. The situation is not looking good at the moment — the Fatui brought much more force than expected.
Media:vo mdeq002 3 barbara 01.ogg Barbara: Yeah, it's turned into quite a mess.
(Knights of Favonius are shown engaging with members of the Adventurers' Guild all over the room)
Media:vo mdeq002 3 cyrus 01.ogg Cyrus: You're not bad, boy. Against the Fatui, though... You'll need to try harder than that.
Media:vo mdeq002 3 varka 01.ogg Varka: You ain't messing around, huh? Take this!
Media:vo mdeq002 3 paimon 01.ogg Paimon: Oh no. If this keeps up, the Holy Lyre's gonna be—
Media:vo mdeq002 3 paimon 02.ogg Paimon: Ugh, sorry. Paimon can't do this. Nicole, shouldn't these people be wearing Fatui costumes at least?
Media:vo mdeq002 3 venti 01.ogg Venti: Yeah, it's kinda hard to get in the zone when our opponents look like average guild members.
Media:vo mdeq002 3 nicole 01.ogg Nicole: Huh, let me see here... Ah, it looks like magical auto-load has been disabled, so the Fatui costumes didn't appear.
Media:vo mdeq002 3 nicole 02.ogg Nicole: I'll get that fixed... Just ignore the problem for now and continue with the scene. Remember, this is a tense moment.
Media:vo mdeq002 3 barbara 02.ogg Barbara: Got it. In that case... I'll evacuate the members of the Church right away!
Media:vo mdeq002 3 qin 02.ogg Jean: Alright. Thank you.
Media:vo mdeq002 3 qin 03.ogg Jean: As you see, (‍Traveler‍)... The situation is dire. We need to retrieve the Holy Lyre and get it back to headquarters.
Media:vo mdeq002 3 venti 02.ogg Venti: Looks like the Fatui are tied up fighting the Knights. I doubt they have the manpower to spare to deal with us.
Media:vo mdeq002 3 diluc 01.ogg Diluc: Which means, if we rush in, we should be able to retrieve the Lyre.
Icon Dialogue Talk White I'll see it done.
Media:vo mdeq002 3 paimon 03.ogg Paimon: You all sure are getting into character... Okay then, let's go!
(Talk to Barbara or Rosaria, optional)
Media:vo dialog mdeq002 rosaria 01.ogg Rosaria: If the conflict really had escalated to this point back then... *sigh* Just imagine the cleanup work.
Media:vo dialog mdeq002 barbara 01.ogg Barbara: Yeah, good thing it didn't turn out like that. No use thinking about something that didn't happen, right?
Media:vo dialog mdeq002 rosaria 02.ogg Rosaria: ...When your free time is as precious as mine, it's hard not to think about it.
(Talk to Cyrus or Varka, optional)
Media:vo dialog mdeq002 cyrus 01.ogg Cyrus: *panting* I couldn't keep up with you after all, Grand Master... It's like you've gotten even stronger since I last saw you.
Media:vo dialog mdeq002 varka 01.ogg Varka: Expeditions have a way of doing that to people. Ever consider taking your adventurers out on a long trip?
Media:vo dialog mdeq002 cyrus 02.ogg Cyrus: Hahaha, I think I'll pass.
(Approach Wendelin to the north of Varka, optional)
Media:vo mdeq002 3 wendelin 01.ogg Wendelin: No entry! This place is under Fatui jurisdiction.
(Talk to Jack or Kaeya, optional)
Media:vo dialog mdeq002 jack 01.ogg Jack: I never thought I'd get the chance to spar with the Cavalry Captain...
Media:vo dialog mdeq002 kaeya 01.ogg Kaeya: Hehe, I'm always up for a duel, as long as you treat me to a glass of wine after we're done.
(Approach Anneliese, optional)
Media:vo mdeq002 3 annliese 01.ogg Anneliese: You dare stand in our way? You'll face our Harbinger's wrath soon enough!
(Anneliese and the two adventurers with her retreat)
(Talk to Albedo or Lisa southeast of Anneliese, optional)
Media:vo dialog mdeq002 lisa 01.ogg Lisa: What a coincidence... Or perhaps I should say, great minds think alike.
Media:vo dialog mdeq002 albedo 01.ogg Albedo: Yes, well... This looked like the most relaxed part of the performance.
Media:vo dialog mdeq002 albedo 02.ogg Albedo: I'd prefer to get this over with and return to my work as soon as possible. I'm assuming you feel the same, Miss Lisa?
Media:vo dialog mdeq002 lisa 02.ogg Lisa: Of course. After all, this place suffers from a dire lack of comfortable chairs and good tea.
(Approach the holy lyre)
Media:vo mdeq002 4 paimon 01.ogg Paimon: The Holy Lyre! There it is!
Media:vo mdeq002 4 fischl 01.ogg Fischl: Well, well, well...
Media:vo mdeq002 4 fischl 02.ogg Fischl: It seems our outer diversions were most effective. The Knights know not that the true danger lurks right beneath their nose!
Media:vo mdeq002 4 oz 01.ogg Oz: It's no wonder you're known as the youngest, most capable Electro Cicin mage in your unit. You can read our enemy like a book.
Media:vo mdeq002 4 venti 01.ogg Venti: No, we're too late!
Media:vo mdeq002 4 qin 01.ogg Jean: Put the Lyre down!
Media:vo mdeq002 4 paimon 02.ogg Paimon: You heard her! Put it down and put 'em up, or this is gonna get ugly!
Media:vo mdeq002 4 paimon 03.ogg Paimon: ...Wait, why are you the only one with a costume, Fischl?
Media:vo mdeq002 4 fischl 03.ogg Fischl: Why, because I fashioned this headpiece myself, of course! How does it look? I am the spitting image of an Electro Cicin Mage, am I not?
Media:vo mdeq002 4 oz 02.ogg Oz: And, I suppose, I look enough like an Electro Cicin as I am.
Media:vo mdeq002 4 fischl 04.ogg Fischl: ...Hold on. Trying to distract me with conniving conversation, are you?
Media:vo mdeq002 4 fischl 05.ogg Fischl: Hah! You underestimate me, to think I would appear before you without full confidence in my victory! Go forth, Oz— Ahem, Cicins. Take care of these pests.
(Many copies of Oz appear)
Media:vo mdeq002 4 fischl 06.ogg Fischl: The Holy Lyre der Himmel belongs to the Fatui!
(Fischl and all copies of Oz teleport across the room with the Lyre)
Media:vo mdeq002 4 fischl 07.ogg Fischl: Whoa, that was fast — mage-powered flight is something else!
Media:vo mdeq002 4 paimon 04.ogg Paimon: Fischl is— Or, um, the Fatuus is getting away! After her, quick!
(After the screen transition)
(Outside of the Cathedral, Fischl hands the Lyre to Amber)
Media:vo mdeq002 4 fischl 08.ogg Fischl: Here, take it away, and don't let them catch you!
Media:vo mdeq002 4 ambor 01.ogg Amber: Hah! That's nothing the gliding champion of the Fatui can't handle!
(Attempt to leave the map boundary, optional)
Media:vo mdeq001 3 alice 03.ogg Alice: How about we explore the area ahead of us later?
(Fly through the Wind Rings near the Goth Grand Hotel)
Media:vo mdeq002 4 ambor 03.ogg Amber: Hey! That goes against gliding regulations!
(Approach the top of the city wall's tower)
Media:vo mdeq002 4 ambor 02.ogg Amber: Pretty tough, aren't 'cha? Well, let's see how you handle this!
(Approach the edge of Cider Lake near Springvale)
Media:vo mdeq002 4 paimon 05.ogg Paimon: Huh, Paimon thought the Adventurers' Guild were the only ones role-playing as Fatui!
Media:vo mdeq002 4 ambor 04.ogg Amber: Just thought I'd lend 'em a hand! Fischl didn't have time to make me a cool hat, though.
(Approach the Springvale lake)
Media:vo mdeq002 4 paimon 06.ogg Paimon: Amber's over there. Let's get ready to land!
(Catch up to Amber southeast of the lake)
Media:vo mdeq002 4 ambor 05.ogg Amber: Here they come! Positions, everyone!
(After the screen transition)
Media:vo mdeq002 5 paimon 01.ogg Paimon: Whew... So this is where the chase ends this time...
Media:vo mdeq002 5 paimon 02.ogg Paimon: Wait a minute! This isn't what their hideout looked like! It's at least a few times bigger!
Media:vo mdeq002 5 diluc 01.ogg Diluc: Yes, I remember it being much more run-down. This place has far more structural appeal.
Media:vo mdeq002 5 qin 01.ogg Jean: The Lawrence Clan lived here for a time, but this doesn't look like their handiwork. And I know for sure it's not the work of the Knights.
Media:vo mdeq002 5 venti 01.ogg Venti: Must be a bit of creative license on the part of our dear mages, then.
Media:vo mdeq002 5 nicole 01.ogg Nicole: Alice said the original was too run-down and didn't fit her aesthetic taste.
Media:vo mdeq002 5 nicole 02.ogg Nicole: So we repurposed some assets from the Golden Apple Archipelago. As you can imagine, Alice has always been a "go big or go home" kind of person.
Media:vo mdeq002 5 paimon 03.ogg Paimon: Yeah, this is "go big" alright...
Media:vo mdeq002 5 varka 01.ogg Varka: Still, our mission remains the same. We're here to get back the Holy Lyre.
Media:vo mdeq002 5 paimon 04.ogg Paimon: Yeah, and this time we have a whole bunch of people to help us, not just Diluc. Should be a total piece of cake!
(Approach the next room)
Media:vo mdeq002 6 mona 01.ogg Mona: A human never doubts what their eyes see, or rejects the ground beneath their feet.
Media:vo mdeq002 6 mona 02.ogg Mona: Both now warn you that this is the end of the road. Give up and turn back while you can.
Media:vo mdeq002 6 paimon 01.ogg Paimon: That voice... Is that Mona?
Media:vo mdeq002 6 varka 01.ogg Varka: Mona? Oh, you mean Barbeloth's student.
Media:vo mdeq002 6 paimon 02.ogg Paimon: You know about her? But, Mona came to Mondstadt after your expedition left...
Media:vo mdeq002 6 varka 02.ogg Varka: Well, I had regular contact with the Hexenzirkel, so her name came up now and then. The whole thing about her messing up and being too afraid to go back... Yeah, I know that too.
(Mona turns around in shock)
Media:vo mdeq002 6 mona 03.ogg Mona: WHAT!? But...
Media:vo mdeq002 6 mona 04.ogg Mona: How? No one in the Hexenzirkel should know about that!
Media:vo mdeq002 6 varka 03.ogg Varka: For real? Uh, sorry but I'm pretty sure all the mages know...
Media:vo mdeq002 6 mona 05.ogg Mona: All of them!?
Media:vo mdeq002 6 nicole 01.ogg Nicole: I'm afraid so... Oh, except Rhinedottir, I suppose.
Media:vo mdeq002 6 mona 06.ogg Mona: Ugh...
Media:vo mdeq002 6 mona 07.ogg Mona: Fine! That's just... fine. It's not like the old hag's gonna come find me in Mondstadt to settle the score... right?
Media:vo mdeq002 6 paimon 03.ogg Paimon: Uh, anyway... How do we cross?
(The vast chasm separating Mona from the rest is shown)
Media:vo mdeq002 6 mona 08.ogg Mona: I'm not telling.
Media:vo mdeq002 6 venti 01.ogg Venti: Aw, c'mon. Don't take it out on us.
Media:vo mdeq002 6 mona 09.ogg Mona: I'm not! This is... unrelated! Besides, I'm playing a Fatuus whose job it is to issue riddles. You can't just ask me for the answer!
Media:vo mdeq002 6 paimon 04.ogg Paimon: Oh, right. Almost forgot about that.
Media:vo mdeq002 6 mona 10.ogg Mona: If you want the answer, think back to what I said at the beginning.
(The third time the player falls into the chasm)
Paimon: Huh, this is tough. Why don't we use the bubble at the starting point and ask Nicole for a hint?
(Contact Nicole, optional)
Media:vo mdeq002 6 nicole 02.ogg Nicole: Mona's riddle was as follows: "A human never doubts what their eyes see, or rejects the ground beneath their feet."
Media:vo mdeq002 6 nicole 03.ogg Nicole: However, things that are taken to be indisputable are often false. So, one must shift one's gaze elsewhere. Perhaps... upward.
(After crossing the chasm)
Media:vo mdeq002 6 paimon 05.ogg Paimon: Nice! We made it!
(Approach Mika)
Media:vo mdeq002 7 paimon 01.ogg Paimon: Looks like Mika's guarding this spot.
Media:vo mdeq002 7 varka 01.ogg Varka: Oh, hey! It's been a while!
Media:vo mdeq002 7 mika 01.ogg Mika: Hello, Grand Master! Hello, everyone—
Media:vo mdeq002 7 mika 02.ogg Mika: No, wait. My line— Ahem, How did you get in here?
Media:vo mdeq002 7 diluc 01.ogg Diluc: I would think you have bigger concerns right now. Tell us where to find the Lyre.
Media:vo mdeq002 7 mika 03.ogg Mika: ...It's locked in the back room. But, good luck getting in there. Three crests are needed to enter, and each one is guarded by a Fatuus...
Media:vo mdeq002 7 paimon 02.ogg Paimon: Wait but, in real life, we only needed one key...
Media:vo mdeq002 7 nicole 01.ogg Nicole: Yes, but there are three locations to visit. If there was only one key to be found, there's a good chance the encounters set up at the other two locations would go to waste.
Media:vo mdeq002 7 nicole 02.ogg Nicole: All our actors worked so hard to memorize their lines. It would be a shame if their part got skipped over.
Media:vo mdeq002 7 venti 01.ogg Venti: Fair point. They're playing through the story just like us, after all.
Media:vo mdeq002 7 mika 04.ogg Mika: To be honest, when I first read my lines, I was kinda confused at how I just... give up the intel without a fight.
Media:vo mdeq002 7 mika 05.ogg Mika: But when I actually had to stand off against all of you... it made sense.
Media:vo mdeq002 7 mika 06.ogg Mika: I mean, Mr. Diluc practically had me in a cold sweat!
Media:vo mdeq002 7 diluc 02.ogg Diluc: Really? I only had one line.
Media:vo mdeq002 7 venti 02.ogg Venti: Aha, yet in a game of cards, it's the ones that remain unturned that strike the greatest fear in your opponent. The same principle applies here.
Media:vo mdeq002 7 mika 07.ogg Mika: That's right, and I've been told you have quite a few tricks up your sleeve, Mr. Diluc...
Media:vo mdeq002 7 mika 08.ogg Mika: Anyway, you can head in now. Everyone should be ready.
Media:vo mdeq002 7 nicole 03.ogg Nicole: One moment, we can't quite end it like this. I believe you have one more line, Mika.
Media:vo mdeq002 7 mika 09.ogg Mika: Do... *sigh* D—Do I have to say it?
Media:vo mdeq002 7 nicole 04.ogg Nicole: It would benefit the scene...
Media:vo mdeq002 7 mika 10.ogg Mika: Alright. Ahem...
Media:vo mdeq002 7 mika 11.ogg Mika: I—I told you everything I know! Now leave me alone!
(Mika runs deeper into the hideout)
Media:vo mdeq002 7 paimon 03.ogg Paimon: And off he goes...

(Talk to Mika before obtaining all three insignias, optional)
Media:vo dialog mdeq002 mika 01.ogg Mika: Without the crests, I can't activate this device either... Like I said, I told you everything I know. Just leave me alone.
Media:vo dialog mdeq002 mika 02.ogg Mika: Man, I thought I lucked out with just a few lines, but it still wasn't easy to pull off.
Media:vo dialog mdeq002 mika 03.ogg Mika: Anyway, if you want to get into that room, you'll need to track down the three Fatui with the crests.

(Contact Nicole in front of the room to the right, optional)
Media:vo dialog mdeq002 nicole 02.ogg Nicole: The Fatuus up ahead is courageous and loyal. Be prepared for a head-on clash.
(Approach Bennett and Cyrus)
Media:vo mdeq002 8 bennett 01.ogg Bennett: Heh, looks like we were followed. Guess Mondstadt's elite aren't to be underestimated, huh...
Media:vo mdeq002 8 cyrus 01.ogg Cyrus: Stand aside. This one's personal.
Media:vo mdeq002 8 cyrus 02.ogg Cyrus: But this time, I'm fully locked and loaded! Come on, kid, let's finish what we started!
(After defeating Cyrus)
Media:vo mdeq002 9 cyrus 01.ogg Cyrus: Okay, okay. You win... *sigh* Somehow, this round wasn't quite as fun...
Media:vo mdeq002 9 varka 01.ogg Varka: Probably 'cause you had to act like a Fatuus. At this point, I can take down those with my eyes closed haha...
Media:vo mdeq002 9 cyrus 02.ogg Cyrus: Hahaha, true. Guess I didn't stand a chance, huh...
Media:vo mdeq002 9 paimon 01.ogg Paimon: Oh, so you were the one in the Fatuus costume! Does that mean the auto-load bug is fixed now, Nicole?
Media:vo mdeq002 9 nicole 01.ogg Nicole: It would seem so.
Media:vo mdeq002 9 cyrus 03.ogg Cyrus: Man, their armor is heavy... and not breathable at all. You're telling me the Fatui in Sumeru and Natlan also wear this stuff? I can't even imagine...
Media:vo mdeq002 9 bennett 01.ogg Bennett: Rumor has it Fatui recruits undergo rigorous training. I feel like there's some truth to that after all.
Icon Dialogue Talk White Delusions might also be involved somehow.
Icon Dialogue Talk White The Harbingers seem like the disciplined ones to me.
Media:vo mdeq002 9 bennett 02.ogg Bennett: Well, even though we lost, Dad had fun for sure! Here's the crest I was guarding. You've earned it!
(If The Surprise That Awaits Us All! in Story Quest Sunspray Summer Resort: Part III has been completed)
Media:vo mdeq002 9 cyrus 04.ogg Cyrus: Oh, and Bennett told me about what happened in Natlan, how you helped him navigate his past... It's hard to believe we finally have answers after all these years.
Media:vo mdeq002 9 cyrus 05.ogg Cyrus: So on behalf of all the adventurers in Mondstadt, truly, I can't thank you enough.
Media:vo mdeq002 9 paimon 02.ogg Paimon: Well, that's what friends are for, right?
Media:vo mdeq002 9 venti 01.ogg Venti: Speaking of, how have things been since you got back, Bennett?
Media:vo mdeq002 9 bennett 03.ogg Bennett: Same old same old, hahaha. Bad luck included... But, that part's nothing new, so I don't mind.
Media:vo mdeq002 9 bennett 04.ogg Bennett: I do miss the Asha though. I hope I get the chance to show them Mondstadt someday.
(Obtain Access Insignia Access Insignia)
(Talk to Bennett or Cyrus, optional)
Media:vo dialog mdeq002 cyrus 03.ogg Cyrus: Talk about bad luck... The minute you put on that Fatui costume, the gun stopped working. Hahaha... How weird is that?
Media:vo dialog mdeq002 bennett 01.ogg Bennett: Heh, yeah. Thanks for stepping in, Dad. Guess I'll have to hand it in to Miss Nicole for repairs later...

(Contact Nicole in front of the room on the left, optional)
Media:vo dialog mdeq002 nicole 03.ogg Contact Nicole: The Fatuus up ahead is a pragmatist. You might have a chance to avoid conflict if you obtain the other crests first.
(Enter the room on the left)
Media:vo mdeq002 15 paimon 01.ogg Paimon: The road ahead is almost completely blocked. Looks like this person isn't taking visitors.
Media:vo mdeq002 15 paimon 02.ogg Paimon: Guess we'll just have to be careful. We need that crest.
(Approach Durin)
(If the player has 0 or 1 Access Insignia)
Media:vo mdeq002 15 durin 01.ogg Durin: Coming here first? Hm, I'd reconsider if I were you.
Media:vo mdeq002 15 durin 02.ogg Durin: You've been warned. Continue at your own risk.
(Fight Durin as an Oprichniki Fireblade Shock Trooper)
(If the player has 2 Access Insignias)
Media:vo mdeq002 15 durin 03.ogg Durin: What? They handed over their crests?
Media:vo mdeq002 15 durin 04.ogg Durin: ...Looks like the decision has been made for me, then. Further resistance would be foolish.
(Dialogue continues)
(After negotiating or winning)
Media:vo mdeq002 16 paimon 01.ogg Paimon: Gotta say, Paimon didn't expect you to play this kind of role, Durin...
Media:vo mdeq002 16 durin 01.ogg Durin: Well, actually, Aunt Alice was planning for me to play Dvalin if the dragon himself didn't agree to take part. That was the backup plan.
Media:vo mdeq002 16 durin 02.ogg Durin: Apparently, there's a spell like the one used to make Simulanka, that could change me back into an evil dragon.
Media:vo mdeq002 16 qin 01.ogg Jean: That does not sound like a good idea.
Media:vo mdeq002 16 diluc 01.ogg Diluc: I have to agree. That sounds like a disaster waiting to happen.
Media:vo mdeq002 16 durin 03.ogg Durin: I don't think I'd be very good at playing the evil dragon, anyway. I'm not intimidating enough...
Media:vo mdeq002 16 durin 04.ogg Durin: Luckily, Dvalin agreed to take part after all, so my role was switched to "Timid Fatui Guard B," and I got to wear a costume instead...
Media:vo mdeq002 16 paimon 02.ogg Paimon: Wow, that's a pretty huge change. Why "B" though?
Media:vo mdeq002 16 durin 05.ogg Durin: Oh, because Mika's "Guard A"...
Media:vo mdeq002 16 venti 01.ogg Venti: As expected, Alice has got it all planned out.
(Obtain Access Insignia Access Insignia)
(Talk to Durin, optional)
Media:vo mdeq002 16 durin 06.ogg Durin: I'm just glad I didn't have to play the evil dragon in the end...

(Approach the end of the hallway)
Media:vo mdeq002 7 nicole 05.ogg Nicole: The Fatuus up ahead values wealth above all else. No bargaining chip is off the table.
Media:vo mdeq002 7 nicole 06.ogg Nicole: Luckily, I've prepared a negotiation multitool for this situation. Don't forget to take it with you.
(Obtain Multi-Purpose Negotiation Tool Multi-Purpose Negotiation Tool ×500,000)
(Contact Nicole, optional)
Media:vo mdeq002 7 nicole 05.ogg Nicole: The Fatuus up ahead values wealth above all else. No bargaining chip is off the table.
(Approach Mona)
Media:vo mdeq002 10 paimon 01.ogg Paimon: Wait, Mona? Again?
Media:vo mdeq002 10 mona 01.ogg Mona: What, the more roles you play, the more you get paid. That's what Alice said. I was hoping to do even more than this, but it is what it is... Anyway, ahem...
Media:vo mdeq002 10 mona 02.ogg Mona: The crest is with me. All I need to know is... how much you're willing to cough up to get it.
Media:vo mdeq002 10 mona 03.ogg Mona: Let's talk business, shall we?
(Negotiation starts with Mona between 4 and 4.5 hearts)
(If the first or second offer fails)
(Less than approximately 420,000 Mora + approximately 5,000 Mora per 1 heart lost from Mona's initial state)‍[ver­i­fi­ca­tion need­ed]
Media:vo mdeq002 11 mona 02.ogg Mona: Heh, that's all? You have to at least make it worth my while.
(More than the above without being successful)
Media:vo mdeq002 11 mona 03.ogg Mona: Hmm... No. We both know this crest is worth more than that.
(If this is the first offer, Mona drops to 2.5 to 3 hearts)
(Otherwise, Mona drops to 1 to 1.5 hearts)
The Fatui do not seem very pleased with what is happening so far. Negotiate with caution.
(Negotiation continues)
(If any offer is successful)
(At least approximately 425,000 Mora + approximately 5,000 Mora per 1 heart lost from Mona's initial state‍[ver­i­fi­ca­tion need­ed], up to 487,500 Mora)
Media:vo mdeq002 12 mona 01.ogg Mona: Good enough for me. Gotta know when to fold, right?
(At least 487,501 Mora)
Media:vo mdeq002 13 mona 01.ogg Mona: Hehehe, who would've thought there was this much Mora to be made in a dump like Mondstadt...
Media:vo mdeq002 13 paimon 01.ogg Paimon: Hey, did you just break character?
Media:vo mdeq002 13 mona 02.ogg Mona: What? Of course not!
(Negotiation succeeds)
(If the third offer fails)
(Mona loses all hearts)
Media:vo mdeq002 11 mona 01.ogg Mona: Hah! Not a chance. If that's your offer, might as well call it here.
(Fight Mona as a Mirror Maiden)
(After negotiating a price or winning)
Media:vo mdeq002 14 mona 01.ogg Mona: Alright, here's the crest. And with that, I'm off the clock.
Media:vo mdeq002 14 mona 02.ogg Mona: Oh, and by the way, word has it you accomplished something major in Nod-Krai. You reeled in the true moon from beyond the false firmament...
Icon Dialogue Talk White You know about that?
Media:vo mdeq002 14 mona 03.ogg Mona: Well, I spend most of my time staring into a scryglass, after all. If something changes in the sky, you think I wouldn't notice?
Media:vo mdeq002 14 mona 04.ogg Mona: Hydromancy uses the false stars to reflect true fate within the water. Now, I can't help but wonder what I would we see if I cast a reflection of the true moon instead...
Media:vo mdeq002 14 mona 05.ogg Mona: Of course, I need a whole new set of equipment to look into that, which means shelling out a whole lot of Mora. So, I've been taking on a lot of odd jobs.
Media:vo mdeq002 14 venti 01.ogg Venti: No wonder Alice gave you quite a few parts in this.
Media:vo mdeq002 14 mona 06.ogg Mona: Generous compensation, minimal manual labor... It's been a good gig. Plus, the Hexenzirkel never promises an amount they can't deliver...
Media:vo mdeq002 14 mona 07.ogg Mona: Even though her daughter is, in some part, responsible for my predicament, that was a long time ago, and I know Klee didn't mean it.
Media:vo mdeq002 14 varka 01.ogg Varka: Huh, I guess the moon's a big deal in hydromancy. Just spitballing here, but it kinda sounds like your progress would be much faster if you, I don't know... just contacted Barbeloth directly.
Media:vo mdeq002 14 mona 08.ogg Mona: Ugh, c'mon! Enough about that old hag. You're doing this on purpose, aren't you?
(Obtain Access Insignia Access Insignia)
(Talk to Mona, optional)
Media:vo dialog mdeq002 mona 01.ogg Mona: Ugh, c'mon! Enough about that old hag. You're doing this on purpose, aren't you?

(After obtaining the third crest)
Media:vo mdeq002 16 paimon 03.ogg Paimon: Alright, we got all the crests. Let's head back and look for Mika.
(Approach Mika)
Media:vo mdeq002 17 paimon 01.ogg Paimon: Mika, we have the crests!
Media:vo mdeq002 17 mika 01.ogg Mika: Alright. This elevator's a bit complicated to operate, so Miss Nicole asked me to help activate it. Just one moment...
(Mika activates the elevator)
Media:vo mdeq002 17 qin 01.ogg Jean: Thanks.
Media:vo mdeq002 17 mika 02.ogg Mika: No problem. Best of luck up there.
Media:vo mdeq002 17 venti 01.ogg Venti: Huh, I don't remember Fatui being this nice. Where's the fun in that?
Media:vo mdeq002 17 paimon 02.ogg Paimon: Of course you wanna make things difficult... C'mon, let's get out of here.
(Talk to Mika, optional)
Media:vo dialog mdeq002 mika 04.ogg Mika: Best of luck up there.
(Approach the room with big raven statues)
Media:vo mdeq002 18 venti 01.ogg Venti: Security's tight around here.
Media:vo mdeq002 18 qin 01.ogg Jean: I hope this is safe...
(Approach the raven statues)
Media:vo mdeq002 18 paimon 01.ogg Paimon: The Holy Lyre! There it is! Wait, but Paimon remembers something about a—
(A cage drops down over the Lyre)
Media:vo mdeq002 18 fischl 01.ogg Fischl: Haha! Hot-blooded, careless, and reckless heroes... Despair, for you have stepped into my trap!
Media:vo mdeq002 18 fischl 02.ogg Fischl: Wait, what? All it did was lock the lyre up?
Icon Dialogue Talk White You're surprised by your own trap?
Media:vo mdeq002 18 fischl 03.ogg Fischl: Well, I wasn't the one who designed it! All Alice said was that activating it would turn the tables!
Media:vo mdeq002 18 venti 02.ogg Venti: Hah, I see...
Media:vo mdeq002 18 varka 01.ogg Varka: That checks out...
Media:vo mdeq002 18 fischl 04.ogg Fischl: (Hmph, they laugh as if they already know what is to transpire... I do not have a good feeling about this.)
Media:vo mdeq002 18 fischl 05.ogg Fischl: Allow me to clarify before we proceed... How was it that the Lyre was retrieved back then?
Media:vo mdeq002 18 qin 02.ogg Jean: From what I've heard, the Fatui Agent guarding this place was given a thorough beating, and then the lock opened.
Media:vo mdeq002 18 fischl 06.ogg Fischl: So then... I'm the one who walked into the trap!
Media:vo mdeq002 18 oz 01.ogg Oz: Do not despair, Mein Fräulein. Miss Alice provided us with back-up, did she not? We are not entirely out-matched.
Media:vo mdeq002 18 fischl 07.ogg Fischl: ...'Tis true. Though thine Prinzessin stands on the cusp of defeat, courage has not yet failed her! Let this be our last stand!
(After the dialogue)
Media:vo mdeq002 19 fischl 01.ogg Fischl: Come forth, my loyal servants! Smite all who stand against us!
(Fischl summons a shield around herself, and the raven statues begin their attack)
Media:vo mdeq002 19 paimon 01.ogg Paimon: Look, the ravens get confused if they don't hit anyone. Now's our chance!
Media:vo mdeq002 19 fischl 02.ogg Fischl: Hmph! Group 2, reinforce!
Media:vo mdeq002 19 fischl 03.ogg Fischl: Group 3, Group 4... Ugh, forget it. All of you, attack at once!
Media:vo mdeq002 19 fischl 04.ogg Fischl: Well, well... It seems I must send forth my most capable servant of all! He shall dispose of you in one fell swoop!
Media:vo mdeq002 19 oz 01.ogg Oz: As you wish, Mein Fräulein.
(Defeat Electro Cicin — Played by Ozvaldo Hrafnavins)
(When Oz reaches ~20% HP)
(Fischl's shield begins to crack)
Media:vo mdeq002 19 oz 02.ogg Oz: Our situation is dire, Mein Fräulein. It seems this is the end of the road.
(Oz disappears, then reappears after the raven statues launch a few more attacks)
(After defeating Oz)
Media:vo mdeq002 19 fischl 05.ogg Fischl: Alright, alright, alright! I give up! Just don't hit me!
Media:vo mdeq002 20 fischl 01.ogg Fischl: A—A—Alright! I know when I'm beat. You win!
Media:vo mdeq002 20 nicole 01.ogg Nicole: You were brilliant, Miss Fischl. The recording was fantastic — I'm certain future participants will have a great time.
Media:vo mdeq002 20 paimon 01.ogg Paimon: Yeah! This role was perfect for you!
Media:vo mdeq002 20 fischl 02.ogg Fischl: Hmph. Your praise is a compliment to your own good sense, yet know that this is but the least of your Prinzessin's abundant talents.
Media:vo mdeq002 20 qin 01.ogg Jean: Huh, it doesn't look like the lock has opened, though...
Media:vo mdeq002 20 venti 01.ogg Venti: True. This isn't what we were told would happen.
Media:vo mdeq002 20 varka 01.ogg Varka: I doubt the mages want us to just... break it open. It's not their style.
Media:vo mdeq002 20 qin 02.ogg Jean: Perhaps we haven't met a certain condition, then?
Icon Dialogue Talk White Before, all we had to do was beat up a Fatui Agent...
Icon Dialogue Talk White And Fischl has admitted defeat...
Media:vo mdeq002 20 fischl 03.ogg Fischl: W—Wait... Does that mean the "beating up" part has to happen for this to proceed? You dare place your Prinzessin in such a scene!? 'Tis an affront of the highest order!
Media:vo mdeq002 20 oz 01.ogg Oz: I'm afraid it may be the only way to end this, Mein Fräulein. But not to worry — it's all pretend, after all.
Media:vo mdeq002 20 fischl 04.ogg Fischl: ...Very well. I shall allow this trespass, if only to bring this to an end.
Media:vo mdeq002 20 fischl 05.ogg Fischl: Just... be gentle.
Icon Dialogue Talk White You're up, Paimon.
Media:vo mdeq002 20 paimon 02.ogg Paimon: Huh? Oh, right. Paimon's the weakest one here. Here goes nothin'.
(Paimon pokes Fischl)
(The cage lifts up)
Media:vo mdeq002 20 venti 02.ogg Venti: Ah, it's open.
Media:vo mdeq002 20 qin 03.ogg Jean: *sigh* Miss Alice does love to tease, doesn't she.
Media:vo mdeq002 20 nicole 02.ogg Nicole: Congratulations on obtaining the Holy Lyre der Himmel! That's a wrap for now!

(After the screen transition)
As the performance within the magic bubble comes to an end, the actors return to the real world one after another.
Varka has the Good Hunter staff set up a banquet in front of the Cathedral, inviting all involved to celebrate.
Media:vo mdeq002 21 paimon 01.ogg Paimon: Wow, this is quite the gathering! Mmm, and do you smell that? Oh, is that the secret menu Varka was talking about?
Icon Dialogue Talk White Looks like we get to try it out, after all.
Media:vo mdeq002 21 paimon 02.ogg Paimon: Paimon's stomach has been rumbling this whole time, so she's gonna dig in. Don't forget to grab some food before it's all gone, okay?
Icon Dialogue Talk White Will do.
(Paimon leaves)
Media:vo mdeq002 21 qin 01.ogg Jean: Oh, hello. Did you need something?
Icon Dialogue Talk White Nope. Just noticed that you seem a lot more relaxed.
Media:vo mdeq002 21 qin 02.ogg Jean: You know, we often threw banquets like this when I was little.
Media:vo mdeq002 21 qin 03.ogg Jean: But then, as more and more of our ranks left on expeditions, and I was left in charge, the number of celebrations decreased. I'm not the most natural entertainer, after all.
Media:vo mdeq002 21 qin 04.ogg Jean: Now, seeing a gathering like this after all this time, I can't help but feel a bit... regretful for not keeping up the tradition.
Icon Dialogue Talk White Everyone leads in their own way.
Icon Dialogue Talk White There's no right and wrong.
Media:vo mdeq002 21 barbara 01.ogg Barbara: Well said, (‍Traveler‍).
Media:vo mdeq002 21 qin 05.ogg Jean: Barbara?
Media:vo mdeq002 21 barbara 02.ogg Barbara: You told me you wanted the expedition members to feel at home.
Media:vo mdeq002 21 barbara 03.ogg Barbara: But, in my eyes, the feeling of home isn't something you can force. Home is... what happens when we're all together like this.
Media:vo mdeq002 21 qin 06.ogg Jean: ...You're right. And you know what? I've been coming to the same conclusion.
Media:vo mdeq002 21 qin 07.ogg Jean: The location isn't the most important factor. No matter how far we get from Mondstadt, home is wherever we're together.
Icon Dialogue Talk White The return of the expedition force is a good thing...
Icon Dialogue Talk White ...You deserve to enjoy it too.
Media:vo mdeq002 21 qin 08.ogg Jean: I appreciate the kind words, you two. I will do just that.
Media:vo mdeq002 21 qin 09.ogg Jean: Make sure to do the same, (‍Traveler‍). It's not often you get to make it back here. There's a lot of people waiting to catch up.
Media:vo mdeq002 21 qin 10.ogg Jean: Now that we're outside the bubble, and no longer in character, there should be plenty of time.
Icon Dialogue Talk White I will.
Media:vo mdeq002 21 varka 01.ogg Varka: Hey, Honorary Knight!
Icon Dialogue Talk White ...?
Media:vo mdeq002 21 varka 02.ogg Varka: Look up!
(Varka is revealed to be sitting on the hands of the Anemo Archon Statue)
Media:vo mdeq002 21 varka 03.ogg Varka: Pretty stellar view from up here, and the breeze is nice too. Care to join me?
Media:vo mdeq002 21 qin 11.ogg Jean: *sigh* Of all the places to sit, it just had to be there...?
Media:vo mdeq002 21 qin 12.ogg Jean: To each their own, I suppose.
Media:vo mdeq002 21 qin 13.ogg Jean: Just be careful on the way up, (‍Traveler‍).
(Talk to Barbara or Jean, optional)
Media:vo dialog mdeq002 barbara 02.ogg Barbara: Wanna eat at our table? A whole bunch of friends are there!
Media:vo dialog mdeq002 qin 01.ogg Jean: Alright. Let the relaxing begin.
(Talk to Amber or Noelle, optional)
Media:vo dialog mdeq002 ambor 01.ogg Amber: Noelle! I've been looking everywhere for you. Come on, join us!
Media:vo dialog mdeq002 noelle 01.ogg Noelle: Just give me one second. I need to bring a few crates of drinks over first. But I'll be done soon, I promise!
Media:vo dialog mdeq002 ambor 02.ogg Amber: Haha, in that case, I'll help you out!
(Talk to Paimon, optional)
Media:vo dialog mdeq002 paimon 01.ogg Paimon: Don't worry! Paimon'll save you a serving of every delicious dish!
(Talk to Albedo, Durin, or Mika, optional)
Media:vo dialog mdeq002 durin 01.ogg Durin: Even though I didn't have a lot of lines, I still had fun. It... kind of felt like being back in Simulanka.
Media:vo dialog mdeq002 durin 02.ogg Durin: Acting out a light-hearted script alongside a bunch of friends... It was nice to have a laid-back experience for once.
Media:vo dialog mdeq002 albedo 03.ogg Albedo: Quite a change of pace from our experience in Nod-Krai, huh.
Media:vo dialog mdeq002 durin 03.ogg Durin: Yeah, this was far less complicated.
Media:vo dialog mdeq002 mika 05.ogg Mika: Haha, you can say that again.
(Talk to Bennett, Fischl, Mona, or Venti, optional)
Media:vo dialog mdeq002 fischl 01.ogg Fischl: ...As the battle hung in the balance, I spoke an incantation from the Immernachtreich, broke through their ranks with ease, and thus the Holy Lyre was mine! Hmph, 'twas light work for one such as I.
Media:vo dialog mdeq002 bennett 02.ogg Bennett: Cyrus told me all about it. You were amazing!
Media:vo dialog mdeq002 venti 01.ogg Venti: Having seen it for myself, I must admit... You were quite something, my lady. Why, I bet even Barbatos himself would have been hard pressed to catch up with you!
Media:vo dialog mdeq002 mona 02.ogg Mona: (That was Hexenzirkel magic not some incantation, but... Whatever. Guess I'll let her have her moment...)
(Approach Varka)
Media:vo mdeq002 22 varka 01.ogg Varka: Have a seat. I come bearing drinks. Booze-free, of course. You're welcome.
Icon Dialogue Talk White This is quite the spot.
Media:vo mdeq002 22 varka 02.ogg Varka: Ahhh, well, that's what being home is all about, right? Letting go, feeling at ease... Figure we both deserve that after all this time.
Icon Dialogue Talk White Mondstadt does feel like home.
Media:vo mdeq002 22 varka 03.ogg Varka: You think so? Heh, glad to hear it.
(The Traveler sits next to Varka)
Media:vo mdeq002 22 varka 04.ogg Varka: There's no place like home... That's what people say, right? The expedition took me far and wide, and still, a little alcohol in my system... it would all come back.
Media:vo mdeq002 22 varka 05.ogg Varka: The Cathedral, this statue, the windmills in the city, the pigeons and dandelions in front of the gate...
Media:vo mdeq002 22 varka 06.ogg Varka: The further away you get, the more you miss it. I might be biased, but... means a lot that you care about this place.
Icon Dialogue Talk White This is where things began for me in Teyvat.
Icon Dialogue Talk White Still, (‍she‍/he‍) is more important to me than any specific place.
Icon Dialogue Talk White This is where I began my search for (‍her‍/him‍).
Icon Dialogue Talk White Still, (‍she‍/he‍) is more important to me than any specific place.
Media:vo mdeq002 22 varka 07.ogg Varka: I get that. The people are what make Mondstadt what it is, too... all the carefree kids running around, livening up the place.
Media:vo mdeq002 22 varka 08.ogg Varka: Which reminds me, I never thanked you for helping Mondstadt out back then.
Media:vo mdeq002 22 varka 09.ogg Varka: It takes a special person to do what you did. Most people are helpless in the face of Abyssal corruption. Considering their target was Dvalin... things could have been bad.
Icon Dialogue Talk White I don't deserve that much credit.
Icon Dialogue Talk White I didn't even know I could do that until that moment.
Media:vo mdeq002 22 varka 10.ogg Varka: I suppose Barbatos could have handled it, even though he hadn't been awake for long. But, still... I doubt the ending would have turned out quite so perfect.
Media:vo mdeq002 22 varka 11.ogg Varka: Dvalin is family to him, y'know. Having to choose between the dragon's life and Mondstadt's safety... That would've been cruel.
Media:vo mdeq002 22 varka 12.ogg Varka: Not to mention, the Wild Hunt would have reached our borders sooner or later. We'd have been stretched thin without your help.
Media:vo mdeq002 22 varka 13.ogg Varka: Maybe you've never put two and two together, but what you did in Natlan also helped reduce the threat of the Wild Hunt.
Media:vo mdeq002 22 varka 14.ogg Varka: If Natlan's crisis hadn't been resolved, the two Abyssal powers might have joined forces at some point, making our situation even more dire.
Icon Dialogue Talk White Huh, I guess you're right.
Media:vo mdeq002 22 varka 15.ogg Varka: Hah, look at us, taking down the Abyss in two separate nations! Doin' the Knights of Favonius proud, aren't we?
Icon Dialogue Talk White I feel like Paimon might have a few things to say about that...
Icon Dialogue Talk White My title's just "honorary," remember? Not quite sure the Knights can take credit for Natlan.
Media:vo mdeq002 22 varka 16.ogg Varka: Hah, I guess not. In any case, for a knight, honor is something you get to define for yourself, no matter what the outside world thinks.
Media:vo mdeq002 22 varka 17.ogg Varka: And that's the question, isn't it? Why do we do what we do? But, I think it's safe to say... You already know the answer.
Icon Dialogue Talk White ...I do.
Media:vo mdeq002 22 venti 01.ogg Venti: Ah, so this is where you've been hiding. Y'know, I don't think this was designed for sitting.
Media:vo mdeq002 22 varka 18.ogg Varka: Hah, when did you become such a stickler? Come have a drink with us — there's plenty.
Media:vo mdeq002 22 venti 02.ogg Venti: Don't mind if I do!
Media:vo mdeq002 22 venti 03.ogg Venti: ...Grape juice? Again?
Media:vo mdeq002 22 varka 19.ogg Varka: You know Charles would never let me hear the end of it if I started drinking without him...
Media:vo mdeq002 22 venti 04.ogg Venti: *sigh* Disappointing, but... understandable.
Media:vo mdeq002 22 venti 05.ogg Venti: Oh, I almost forgot. Since this banquet is also for the actors, I invited Dvalin.
Media:vo mdeq002 22 varka 20.ogg Varka: Hahaha, alright! Might hike up the bill a bit, but who cares? I haven't seen him in too long.
Media:vo mdeq002 22 venti 06.ogg Venti: Yeah, well... He turned me down. He never did like being the center of attention...
Media:vo mdeq002 22 venti 07.ogg Venti: The city is a little too small for him to spread his wings. Even if no one is afraid of him, he could still take out a windmill or two... Guess it's better not to risk it.
Media:vo mdeq002 22 varka 21.ogg Varka: Huh, maybe it's time to draft a proposal to build him a landing pad?
Icon Dialogue Talk White Wouldn't that attract even more attention?
Media:vo mdeq002 22 venti 08.ogg Venti: (‍Traveler‍)'s right. If this is what makes him comfortable, might as well let him be. In the meantime, I propose a toast. To our Honorary Knight!
Media:vo mdeq002 22 varka 22.ogg Varka: To our Honorary Knight!
Media:vo mdeq002 22 venti 09.ogg Venti: I often think about our parting at Windrise, you know. And now, almost in the blink of an eye, the final stop on your journey is just around the corner... Snezhnaya.
Media:vo mdeq002 22 venti 10.ogg Venti: The Tsaritsa's plans have continued to advance. Now, only the Pyro Gnosis remains free from her grasp.
Media:vo mdeq002 22 varka 23.ogg Varka: But if even The Captain couldn't take Mavuika's Gnosis by force, I guess we don't need to be concerned about its safety for now. So that's good news, at least.
Media:vo mdeq002 22 venti 11.ogg Venti: Heh, you wouldn't be taking a dig at someone else's ability to hold onto their Gnosis, now would you, Grand Master?
Media:vo mdeq002 22 varka 24.ogg Varka: Haha, of course not. I'm not one to rub salt in old wounds.
Media:vo mdeq002 22 venti 12.ogg Venti: Heh, her Harbingers do often tend to take a rather extreme approach. Just look at Childe or Signora.
Media:vo mdeq002 22 venti 13.ogg Venti: But we would be mistaken to ignore the fact that Signora did not win the Geo Gnosis using force.
Media:vo mdeq002 22 varka 25.ogg Varka: Right, you told me about the contract Morax signed with her before his death... You're saying she didn't need to resort to violence in Mondstadt either?
Media:vo mdeq002 22 venti 14.ogg Venti: That's right. If she was able to provide a reason convincing enough to persuade Morax, she could have persuaded me no problem.
Media:vo mdeq002 22 venti 15.ogg Venti: I suppose she just... didn't think there was a reason to negotiate. I had just woken up, so I must not have seemed like much of a threat.
Media:vo mdeq002 22 venti 16.ogg Venti: Honestly, the Gnosis was of no use to me. I didn't care who it belonged to, or what means were used to take it...
Media:vo mdeq002 22 venti 17.ogg Venti: I just knew if I fought her in that moment, the Cathedral... Perhaps even the entire city might have become collateral damage.
Media:vo mdeq002 22 varka 26.ogg Varka: True. I wouldn't put it past Signora to take civilians as hostages, either.
Icon Dialogue Talk White So that's the full story...
Media:vo mdeq002 22 venti 18.ogg Venti: In the end, though, it was those same methods that led to her end. After all, her third target — the Raiden Shogun — wasn't a big negotiator back then.
Media:vo mdeq002 22 venti 19.ogg Venti: Perhaps Signora's success in Mondstadt and Liyue convinced her that she was a match for the Archon of any nation.
Icon Dialogue Talk White I had to stop her.
Media:vo mdeq002 22 venti 20.ogg Venti: You did the right thing. It pained me to see Inazuma as it was back then. I'm glad things have changed since.
Media:vo mdeq002 22 venti 21.ogg Venti: Of course, now the elite force of Harbingers has quite a few missing from its ranks, so I suspect the Tsaritsa no longer has the means to meddle in other nations like she used to.
Media:vo mdeq002 22 venti 22.ogg Venti: Who knows? Perhaps a chance to formally meet her in Snezhnaya might come sooner than we think.
Media:vo mdeq002 22 varka 27.ogg Varka: Some of our knights remain stationed in Nod-Krai. If you need help, just say the word, and we'll be there.
Icon Dialogue Talk White Thank you both...
Icon Dialogue Talk White I'm getting closer to the truth. I can feel it.
Media:vo mdeq002 22 venti 23.ogg Venti: Heh, the look in your eyes... It's changed a lot since you first set off from Mondstadt.
Media:vo mdeq002 22 venti 24.ogg Venti: But, my advice remains unchanged. Never forget that the journey itself has meaning, (‍Traveler‍).
Media:vo mdeq002 22 venti 25.ogg Venti: The birds of Teyvat, the songs and the cities, the Tsaritsa, her Fatui and the monsters... they are all part of that journey.
Media:vo mdeq002 22 venti 26.ogg Venti: Perhaps earth-shaking truths and indescribable trials await you at the end... Just remember, there is more to life than that.
Icon Dialogue Talk White I will. Thank you.
Media:vo mdeq002 22 venti 27.ogg Venti: Alright, that's more than enough acting like a real Archon for one night...
Media:vo mdeq002 22 venti 28.ogg Venti: And still, not a sip of drink for dear old Venti at a time like this...? You're no fun, Varka!

(After the transition)
Media:vo mdeq002 23 klee 01.ogg Klee: Dun-dun-dun~
Media:vo mdeq002 23 alice 01.ogg Alice: Dun-dun-dun~
Missing images
Media:vo mdeq002 23 klee 02.ogg Klee: Da-da-da~
Media:vo mdeq002 23 alice 02.ogg Alice: Da-da-da~
Media:vo mdeq002 23 klee 03.ogg Klee: This is so fun, Mom!
Media:vo mdeq002 23 alice 03.ogg Alice: Hehehe, I think so too! Come on, let's blow them aaaalll up!
Media:vo mdeq002 23 klee 04.ogg Klee: Mom, when can I play with the magic toy you made me?
Media:vo mdeq002 23 alice 04.ogg Alice: Very soon, darling. In fact, it should be ready tomorrow! I just know you're going to love it!
Media:vo mdeq002 23 klee 05.ogg Klee: Yay! Can we play together?
Media:vo mdeq002 23 alice 05.ogg Alice: Why, of course! We'll have ourselves a splendid time!

Soundtracks

No.Soundtrack NameAlbumPlayed In
08Another Day in MondstadtCity of Winds and IdyllsTriumphant Warrior, For a Reunion Without Tears
Locations, Serenitea Pot
12Silhouette and Silk StepsCity of Winds and IdyllsCooking Appointment, Cooking Showdown, Know Thyself, Know Thy Enemy, Legend of the Darknight Hero, A Flower Blooms in a Prison, Unexpected Encounter (following suspicious fellow), Venti's New Plan (stealth mission), Rite of Descension (stealth mission), Jnagarbha Day (Isak's quick time event), The Lone Isle Glimpsed Through Fog (Quest) (musket shooting challenge), The Flickering Light Splits in Twain (Chasca's and Chuychu's quick time event), For a Reunion Without Tears
Event Gameplay
16An Interesting LabourCity of Winds and IdyllsThe Oni's Justice, Wild Escape (escaping the cathedral), License to Glide (gliding challenge), Mondstadt Glider (gliding challenge), Cooking Showdown (cooking competition), The Night the Moon Returns Home (Dodoco's Boom-Bastic Holiday), For a Reunion Without Tears
Locations, Event Gameplay
20StartledCity of Winds and IdyllsFor a Reunion Without Tears
52Photon of FluctuationCity of Winds and IdyllsThe Hunger of Many (during monster invasion), For a Reunion Without Tears (domain combat), A Knight's Resolve (experiment site, combat)
Combat, Domains, Event Gameplay, Special Gameplay
53His ResolutionCity of Winds and IdyllsThe Hunger of Many (during monster invasion), Variations on the Song of the Dragon and Freedom, For a Reunion Without Tears (domain combat), A Knight's Resolve (experiment site, combat)
Combat, Event Gameplay, Special Gameplay
26Searching for CluesFountain of BelleauWhen All Return to the Waters, Into the Deepwater Murk, Lost in Deep Seas (cutscene), Top Note: Floral Debt, Middle Note: Blood Due, A Series of Twists and Turns, One There Was, Who Hunted the Moon, Where Our Space and Time Intersect, For a Reunion Without Tears
Locations
81The Roiling StreetsOutside It Is Growing DarkThe Ashen-White Order Burns, Special Operation, All Is Foretold, For a Reunion Without Tears, Encirclement of Bullets and Silk (Quest), A Divergence Leading to Oneself
Event Gameplay
12Rite of BattleThe Wind and The Star TravelerThe Hunger of Many (during monster invasion), For a Reunion Without Tears (domain combat), A Knight's Resolve (experiment site, combat)
Combat, Domains, Event Gameplay
14Happy JourneyThe Wind and The Star TravelerLittle Chef on a Hunt, Secret Ingredient, Master's Day Off (Quest), Across the Sea, The Shadows Deepen, Blazin' Trails (Part 2), Congenial Gathering (Quest), Homeward, He Who Caught the Wind (Quest), For a Reunion Without Tears
Locations, Domains, Event Gameplay, Serenitea Pot

Trivia

  • The name and setting of this quest is a throwback to the second act in the Prologue chapter of the Archon Quests: For a Tomorrow Without Tears.
  • Alice's "Let's blow them aaaalll up!" (Chinese: 全都可以炸完!) is a reference to one of Klee's voice-overs for her Elemental Burst, "Blow them aaaalll up!" (Chinese: 全——都可以炸完!)

Other Languages

LanguageOfficial Name
EnglishFor a Reunion Without Tears
Chinese
(Simplified)
为了没有眼泪的重逢
Wèile Méiyǒu Yǎnlèi de Chóngféng
Chinese
(Traditional)
為了沒有眼淚的重逢
Wèile Méiyǒu Yǎnlèi de Chóngféng
Japanese涙のない再会のために
Namida no Nai Saikai no Tame ni
Korean눈물 없는 재회를 위해
Nunmul Eomneun Jaehoereul Wihae
SpanishPor un reencuentro sin lágrimas
FrenchPour des retrouvailles sans larmes
RussianРади встречи без слёз
Radi vstrechi bez slyoz
Thaiเพื่อการพานพบอีกครั้งที่ไร้ซึ่งน้ำตา
VietnameseVì Cuộc Trùng Phùng Không Rơi Lệ
GermanFür ein Wiedersehen ohne Tränen
IndonesianDemi Reuni Tanpa Air Mata
PortuguesePor um Reencontro Sem Lágrimas
TurkishGözyaşlarının Olmadığı Bir Kavuşma İçin
ItalianPer un incontro senza lacrime

Change History