Prime Ice
Last updated 2026-09-10
Prime Ice is an Exploration mechanic found in Snezhnaya.
Prime Ice deposits in the open world can be harvested using the Eye of Graeae's Fab-Vision to obtain ![]()
Prime Ice Resource, which can then be combined with ![]()
Kresnik Energy to build various Prime Ice Constructs. Prime Ice Constructs can also be destroyed to refund Prime Ice Resource.
Overview
- Most Prime Ice deposits in the open world will provide

Prime Ice Resource ×15\30\35\40\50\70\400 for the specific shapes of deposits' shape.
- Small piles scattered everywhere of Snezhnaya refund

×15, while there also has a larger model version of the piles, which provide
×35. - A pointy and thin type of icicle deposits that can refund

×30, another one type has a sharp top but with a bulky bottom, which earn
×50. - Beard-shaped clusters can be found in House of Hesperides , which refund

×15 for smaller, 
×40 for larger. - Vertical thick ice planks are rare, which refund

×70. - Big ice walls are quite rare and non-renewable, but it refund

×400, only appeared in the entrance of White Birch Snowgrave, and inner side of a cavern which lies at the south of the Fellfrost Peaks' Statue of The Seven.
- Small piles scattered everywhere of Snezhnaya refund
- There are certain objects that are made of Prime Ice, but are not considered "Prime Ice Constructs." These cannot be built by the player, but may be deconstructed or otherwise interacted with.
- Glaciafruit plants (can be deconstructed to harvest fruit, refund

×10 and 
×3) - Prime Ice Cloud Platforms (can be moved using the Grappling Gun)
- Rumblebranches (can apply Cryo to create a Starlight Prism, not the House of Hesperides's buildable branches)
- Glaciafruit plants (can be deconstructed to harvest fruit, refund
Prime Ice Constructs
Placing Prime Ice Constructs
- Prime Ice Constructs can be placed on the ground or water. They cannot be stacked or placed exactly where the player is standing.
- Most constructs will gain additional effects when inside a Polestar Field in Snezhnaya (see Prime Ice Construct Archive).
- Every construct has a placement limit for each in-game area (see Prime Ice Construct Archive). Pre-existing constructs and co-op constructs do not count toward this limit.
- By default, every Construct is set to "Auto replace when maximum capacity is reached". This setting can be toggled in "Construct Details" when placing a Construct.
- Auto-replace on: After reaching the limit for a specific construct in a given area, placing a new construct of the same type will automatically destroy the oldest construct of that type. The Prime Ice cost will be refunded.
- Auto-replace off: After reaching the limit, attempting to another construct will prompt the player to "Manage Prime Ice Constructs".
- If a construct is placed in an invalid spot, it will be immediately destroyed upon being constructed. The Prime Ice cost will be refunded, but the Kresnik Energy consumed will not.
- By default, every Construct is set to "Auto replace when maximum capacity is reached". This setting can be toggled in "Construct Details" when placing a Construct.
- Most Prime Ice Constructs will be destroyed if hit by trains. The Prime Ice cost will be automatically refunded.
- Sign: Text and Sign: Icon are not affected.
Managing Prime Ice Constructs
Players can view and manage all Prime Ice Constructs in their world, including co-op constructs, by toggling the "Manage Prime Ice Constructs" setting on the map.
- The map can be used to remove or navigate to any selected construct, including co-op constructs.
- Only constructs in the Prime Ice Construct Archive that have been built by the user or other players are displayed, along with Starlight Prisms. Pre-existing constructs will not be displayed.
Uncraftable Prime Ice Constructs
Some Prime Ice Constructs cannot be built using the Eye of Graeae, but can be deconstructed or otherwise interacted with.
- Starlight Prisms (can interact with Cryo, are marked on the map)
- Hook mechanisms (can interact with Grappling Gun, refund

×5) - Snezhnayan Mora Chests (refund

×5 when collected or deconstructed) - Other miscellaneous objects:
- Prime Ice ornaments on city buildings (refund

×10) - Pots at the Flamefeather Valley train station (refund

×10) - Vases in Svetloledovka (refund

×15) - Windows in White Birch Snowgrave (refund

×40) - Floors in House of Hesperides (refund

×70) - Jack Frosts' hats when hidden (refund

×10) - The sentinel hat on the snowman at the Svetloledovka train station (refund

×10)
- Prime Ice ornaments on city buildings (refund
Prime Ice Construct Archive
The Eye of Graeae's Prime Ice Construct Archive contains information about Prime Ice Constructs that have been unlocked via blueprints. It can be accessed in the Eye of Graeae's gadget interface.
| Name | Crafting Cost | Description | Limit | Notes | |
|---|---|---|---|---|---|
| Cube | A cuboid created out of Prime Ice. As it is built, it also raises whatever object or mechanism is placed on it. Upon completion, it can also serve to block the movements of nearby mechanisms and objects. |
7 |
| ||
| Basic Heat Source | A heat source constructed using Prime Ice that generates an easy-to-use warming flame. When within range of a heat source, you will no longer need to draw energy from the Eye of Graeae to keep warm. |
3 |
| ||
| Link Mechanism | A linking device for grappling hooks created out of Prime Ice. Within a certain range, unobstructed link mechanisms can connect to each other and form a Prime Ice grappling line. You can quickly travel back and forth between connected link mechanisms using this line. | 7 |
| ||
| Grappling Gun | A grappling device created out of Prime Ice. It automatically launches a grappling hook at a hook mechanism within range, pulling the user toward it. Occasionally, you can also use it to cause damage to fragile items containing hook mechanisms... |
7 |
| ||
| Launching Platform | A launchpad made out of Prime Ice. Step on it to launch yourself to higher ground... And maybe it works on certain targets as well? | 7 |
| ||
| Storage Device | A storage and collection device created from Prime Ice. You can use it to store items and pick up items others have placed in it. | 5 |
| ||
| Ambient Bollard | A pillar-type device created from Prime Ice. It provides various buffs to help you in different combat scenarios. | 2 |
| ||
| Sign: Icon | A sign created from Prime Ice. You can leave a message on it using images to help others in their explorations or provide suggestions. | 20 |
| ||
| Sign: Text | A sign created from Prime Ice. You can leave a text message on it to help others in their explorations or provide suggestions. | 20 |
| ||
Although they are not listed in the Archive, Starlight Prisms that were created by activating a Prism Mirage behave similarly to Prime Ice Constructs.
| Name | Description | Limit | |
|---|---|---|---|
| Starlight Prism | A product of the Stellar Glimmer reaction, continuously granting nearby characters the Polestar Field buff. | 10 | |
Prime Ice Construct Appearance
Some Prime Ice Constructs have alternate appearances that can be unlocked through exploration. These can be viewed or set as the default in the Archive or in "Construct Details" when placing a construct.
| Name | Base Construct | Description | Source | |
|---|---|---|---|---|
| Jack Frost | Cube | An appearance variant for the "Prime Ice Construct: Cube." Jack Frost appears utterly obsessed with fashioning bizarre icy creations in their own image. Even with a structure as simple as a cube, they have poured immense effort into incorporating their own distinct features. |
Purchased from the Jack Frosts' Goodies Shop. | |
| Polyarbear | Storage Device | Appearance of the "Prime Ice Construct: Storage Device." There is an old saying among hunters that goes: "If a bear holds it close, you know it's a treasure." While the idea of wresting anything away from a real Polyarbear sounds terrifying, a mere storage unit modeled after one shouldn't pose much of a threat... right? |
Reward for completing Archon Quest Mistilteinn in Chapter VII: Act II - Wraith's Nocturne. | |
| The Ballerina | Ambient Bollard | An appearance variant for the "Prime Ice Construct: Ambient Bollard." When watching a performance, one's emotions naturally ebb and flow with every graceful movement of the ballet dancer. Each viewing instills a profound sense of inner strength. Perhaps it was born from this very sentiment that this particular Prime Ice Construct appearance was designed. |
Reward for reaching Lv. 5 at the Korolevskiy Theater Meeting Point. | |
| The Hound | Ambient Bollard | An appearance variant for the "Prime Ice Construct: Ambient Bollard." Continuous buffs come not only from ambient bollards, but from the companions by our side. Sometimes, their mere presence provides a strength that far surpasses any magical enhancement... That being said, it would be wonderful if these bollards could follow us around just like a real companion. |
Reward for reaching Lv. 5 at the Huntsman's Cabin Meeting Point. | |
| The Tides | Ambient Bollard | An appearance variant for the "Prime Ice Construct: Ambient Bollard." They say that if you stand near a bollard crafted in this likeness, you can sometimes hear the faint murmur of the tides. Yet, the structure itself makes no sound; the melody belongs entirely to your mind and imagination, just like a song that suddenly echoes in your heart on a quiet night. |
Reward for reaching Lv. 5 at the Tidesong Cabin Meeting Point. | |
Temporary Blueprints
Occasionally, the player will find Prime Ice Constructs that cannot be recorded as blueprints. They can instead be created by getting a Temporary Blueprint. A maximum of 1 Temporary Blueprint can be held at any one time. The Temporary Blueprint will expire once its wielder travels a certain distance from the construct it was copied from.
The following Temporary Blueprints can be encountered in the open-world across Snezhnaya:
| Name | Crafting Cost | Description | Limit | Notes | |
|---|---|---|---|---|---|
| Matryoshka Doll | A Matryoshka Doll temporarily built through a Temporary Blueprint. For reasons unknown, you find yourself utterly captivated by it. | 5 | Blueprint available at the VIP Lounge and Transcription missing. | ||
| Snegurochka Statue I | A Snegurochka Statue temporarily built through a Temporary Blueprint. Perhaps it needs to be built in the right location... | 3 | Blueprint available at the House of Hesperides during House of the Soulless. | ||
| Snegurochka Statue II | A Snegurochka Statue temporarily built through a Temporary Blueprint. Perhaps it needs to be built in the right location... | 1 | Blueprint available at the House of Hesperides during House of the Soulless. | ||
| Phonograph | A Phonograph temporarily built through a Temporary Blueprint. It seems to echo with melodies of days gone by. | 5 | Blueprint available during A Great Heart Fettered by Slender Chains. | ||
| Snowball Launcher | A Snowball Launcher temporarily built through a Temporary Blueprint. Upon activation, it encases the user inside a massive snowball and launches them forward. | 5 | Blueprint available during A Great Heart Fettered by Slender Chains and Transcription missing. | ||
| Pale-Furred Wolf | An Animal-Shaped Statue temporarily built through a Temporary Blueprint. | 5 | Blueprint available during A Great Heart Fettered by Slender Chains. | ||
| Red-Bellied Plover | An Animal-Shaped Statue temporarily built through a Temporary Blueprint. | 5 | Blueprint available during A Great Heart Fettered by Slender Chains. | ||
| Rumblebranch | A sprig sprouting from the Rumblebranch. Placing it on the Rumblebranch can summon lightning. |
1 | Blueprint available during Bell Ringing at Dusk. | ||
| Assault-Type Snowball Launcher | An Assault-Type Snowball Launcher temporarily built through a Temporary Blueprint. It automatically fires snowballs to fend off encroaching enemies. | 6 | Blueprint available during Small Jack Frost, Big Problems. | ||
| Blockade Spikes | Blockade Spikes temporarily built through a Temporary Blueprint, can be used to block opponents' advance. | 6 | Blueprint available during Small Jack Frost, Big Problems. | ||
| Resonant Pillar | A Resonant Pillar temporarily built through a Temporary Blueprint. When the tide washes through the pillar, it rings with a fixed pitch, emitting a deeply ethereal sound. | 16 | Blueprint available at Tidesong Cavern during and after The Tides Echo Themselves. | ||
| Seats | A chair temporarily built through a Temporary Blueprint. | 5 | Blueprint available during Drafty House. | ||
| Gift Box | A Gift Box temporarily built through a Temporary Blueprint. There is no telling what surprises await inside. | 5 | Blueprint available during Drafty House. | ||
Co-Op Constructs
Prime Ice Constructs created by other players will sometimes appear in the corresponding location in your world, and vice versa. All co-op constructs in a player's world will automatically refresh after Transcription missing[One real-world day?].
- Only constructs in the Prime Ice Construct Archive and Starlight Prisms can appear as co-op constructs.
- All co-op constructs are marked when toggling "Manage Prime Ice Constructs" on the map.
- Players can use the map to remove or "anchor" a co-op construct, which prevents it from disappearing on the next refresh.
- Players can interact with a co-op construct in the open world to
Like it.
- Constructs can receive likes both from other players and NPCs.
- Each time the player enters Snezhnaya from another region or by logging in, a list of total likes obtained since the last time the player entered Snezhnaya will be shown briefly.
- In the open world, co-op constructs are labeled with the creator's username and the number of likes it has received. The map additionally displays the date of creation, as well as the creator's avatar and total likes received.
Prime Ice Construct Permission Settings
The sharing permissions for co-op constructs can be adjusted by clicking the
icon in "Construct Details" when placing a Construct. All permission settings are turned "on" by default.
| Setting | Options |
|---|---|
| Allow receiving Prime Ice Constructs from others | On, Off |
| Allow sending your Prime Ice Constructs to others | On, Off |
Tutorials
- How to Remove a Prime Ice Construct
Tap on "Fab-Vision" to enter the Build Prime Ice mode. When a preview blueprint overlaps existing Prime Ice or a Prime Ice Construct, the affected item will be marked red. At this time, pressing Build will remove the corresponding Prime Ice Constructs and Prime Ice.
Removing Prime Ice refunds Prime Ice Count, while removing Prime Ice constructs will only return the corresponding fabrication materials and not energy to the Eye of Graeae.
- How to Build a Prime Ice Construct
- About Prime Ice Constructs...
- Single-Use Construct Blueprint...
Occasionally, you will run into Prime Ice Constructs that cannot be recorded as blueprints. However, you can still create a temporary blueprint by imitating the design of the Construct, then recreate said Construct nearby...
You can have a maximum of 1 Temporary Blueprint at any one time.
The Temporary Blueprint will expire once its wielder travels a certain distance from the Construct it was copied from.
- Sending and Receiving Prime Ice Constructs...
You will come across various Prime Ice Constructs fabricated by other Travelers while exploring Snezhnaya daily. You can choose to reinforce a Prime Ice Construct created by others so that it remains for a longer time. And if you've found a Prime Ice Construct helpful, why not leave a like for it too?
Standard Prime Ice Constructs
- Prime Ice Construct: Link Mechanism
- Prime Ice Construct: Grappling Gun
- Prime Ice Construct: Launching Platform
Temporary Constructs
- Prime Ice Construct: Snowball Launcher
- Prime Ice Construct: Assault-Type Snowball Launcher
- Prime Ice Construct: Blockade Spikes
Description
- By building different Prime Ice Constructs and making use of their various functions, you may be able to explore Snezhnaya more freely.
- In Snezhnaya, the special material known as "Prime Ice" can be used to build various Prime Ice Constructs.
Lore
The townsfolk of Svetloledovka make a living off of harvesting Prime Ice.[1]
Snowland Fae have an innate ability to manipulate Prime Ice, but most humans do not.[2]
Other Languages
Prime Ice
| Language | Official Name | Literal Meaning |
|---|---|---|
| English | Prime Ice | — |
| Chinese (Simplified) | 臻冰 Zhēnbīng | Utmost Ice |
| Chinese (Traditional) | 臻冰 Zhēnbīng | |
| Japanese | 真氷 Shinpyou[3] | True Ice |
| Korean | 순얼음 Suneoreum | Pure Ice |
| Spanish | Hielo supremo | |
| French | Glace primale | Primal Ice |
| Russian | Вечный лёд Vechnyy lyod | Eternal Ice |
| Thai | น้ำแข็งพิสุทธิ์ | |
| Vietnamese | Chân Băng | True Ice |
| German | Ureis | Primordial Ice |
| Indonesian | Prime Ice | — |
| Portuguese | Gelo Puro | |
| Turkish | Saf Buz | |
| Italian | Ghiaccio sublime |
Prime Ice Constructs
| Language | Official Name | Literal Meaning |
|---|---|---|
| English | Prime Ice Constructs | — |
| Chinese (Simplified) | 臻冰造物 Zhēnbīng Zàowù | Utmost Ice Creations |
| Chinese (Traditional) | 臻冰造物 Zhēnbīng Zàowù | |
| Japanese | 真氷創造物 Shinpyou Souzoubutsu[3] | True Ice Creations |
| Korean | 순얼음 창조물 Suneoreum Changjomul | Pure Ice Creations |
| Spanish | Creaciones de hielo supremo | |
| French | Structures de glace primale | Primal Ice Structures |
| Russian | Создания вечного льда Sozdaniya vechnogo l'da | Eternal Ice Creations |
| Thai | สิ่งประดิษฐ์น้ำแข็งพิสุทธิ์ | |
| Vietnamese | Tạo Vật Chân Băng | True Ice Creations |
| German | Ureis-Konstrukte | Primordial Ice Constructs |
| Indonesian | Prime Ice Construct | — |
| Portuguese | Constructo Glacial | |
| Turkish | Saf Buz Yapıları | |
| Italian | Costrutti di Ghiaccio sublime |
Change History
References
- ↑ Archon Quest, Chapter VII, Act I - Everwinter Without Mercy, Part 3: Great Deeds on the Tundra
- ↑ World Quest: For an Ice Mirror Fragment
- ↑ 3.0 3.1 Archon Quest, Chapter VII, Act I - Everwinter Without Mercy, Part 1: Into the Wind, Into the Frigid North (Japanese Voice-Over)
















