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Talent/List

Last updated 2026-07-29

List of Talents for all Characters sorted by Character then Talent Type.

Versions 5.0 to 6.7

There are 250 Talents that match the category selection:

TalentDescriptionType
Bish-Bash-Bosh Repair Bish-Bash-Bosh Repair
Aino Aino
Normal Attack
Performs up to 3 consecutive strikes.

Charged Attack
Drains Stamina over time to perform continuous spinning attacks against all nearby opponents.
At the end of the sequence, performs a more powerful slash.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Musecatcher Musecatcher
Aino Aino
Aino throws a Musecatcher forward, dealing Hydro DMG and dragging her along behind it. When the dragging stops, Aino deals AoE Hydro DMG to nearby opponents.
Holding the Skill will cause it to behave differently.

Hold
Enter Aiming Mode to adjust the Musecatcher's throwing direction.
Elemental Skill
Precision Hydronic Cooler Precision Hydronic Cooler
Aino Aino
Aino deploys a custom water-spraying device, the Cool Your Jets Ducky to establish a Focused Hydronic Cooling Zone.
While active, the Cool Your Jets Ducky will periodically fire water balls at nearby opponents, dealing Hydro DMG.
Elemental Burst
Modular Efficiency Protocol Modular Efficiency Protocol
Aino Aino
Aino will be granted the corresponding buff effects based on the party's Moonsign.

Moonsign: Ascendant Gleam: Her Elemental Burst Precision Hydronic Cooler is enhanced: The Cool Your Jets Ducky will fire water balls more frequently, and the water balls will deal AoE Hydro DMG over a larger area of effect.
1st Ascension Passive
Structured Power Booster Structured Power Booster
Aino Aino
Aino's Elemental Burst DMG is increased by 50% of her Elemental Mastery.4th Ascension Passive
Force Limit Analysis Force Limit Analysis
Aino Aino
When Aino is in the party, the party's Moonsign will increase by 1 level.Moonsign Benediction Passive
Miniaturized Detection Sensor Miniaturized Detection Sensor
Aino Aino
Displays the location of nearby resources unique to Nod-Krai on the mini-map.
Additionally, Aino appears to be able to alter the Cool Your Jets Ducky's appearance in some way...
Utility Passive
Book of Blinding Light Book of Blinding Light
Albedo Albedo
After completing Witch's Homework: Beyond the Lesson, Albedo will become a Hexerei character. When the party includes at least 2 Hexerei characters, you will gain the Hexerei: Secret Rite effect, which enhances Hexerei characters.

Hexerei: Secret Rite
  • When Albedo hits an opponent with his Elemental Skill within 20s of using an Elemental Skill, it will generate Silver Isotomas near the opponent that last for 10s. When there are no Solar Isotomas created by Albedo on the field, and as long as Albedo is not downed, a single Silver Isotoma will begin generating Transient Blossoms, just as Solar Isotomas would. There can be up to two Silver Isotomas generated by Albedo on the field at any one time.
  • After creating a Solar Isotoma, nearby party members' Normal Attack, Charged Attack, Plunging Attack, Elemental Skill, and Elemental Burst DMG are increased by 4% for every 1,000 DEF Albedo has for 20s. The maximum increase that can be achieved this way is 12%.
  • After generating a Silver Isotoma, nearby Hexerei party members' Normal Attack, Charged Attack, Plunging Attack, Elemental Skill, and Elemental Burst DMG are increased by 10% for every 1,000 DEF Albedo has for 20s. The maximum increase that can be achieved this way is 30%.
Witch's Eve Rite Passive
Polaris Polaris
Beidou Beidou
When holding down on the Elemental Skill Tidecaller, 1 stack of power will accumulate every 0.8s, even when not under attack. This increases the DMG dealt at the point of unleashing.
Additionally, holding down to unleash Tidecaller and hitting the opponent also gives extra boosts based on the power accumulated: every stack active decreases Beidou's Elemental Skill CD by 4s, as well as regenerates 8 Elemental Energy for her. This effect can trigger once every 15s.
Additionally, when inside a Polestar Field, Beidou will enter the Radiance: Stellar-Conduct state.
Witch's Revelation Passive
Phantom Feather Flurry Phantom Feather Flurry
Chasca Chasca
Normal Attack
Performs up to 4 consecutive shots with a bow.

Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, mighty winds will accumulate on the arrowhead. A fully charged wind arrow will deal Anemo DMG.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, hitting opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Spirit Reins, Shadow Hunt Spirit Reins, Shadow Hunt
Chasca Chasca
Chasca and the will residing in her weapon resonate, dealing Nightsoul-aligned AoE Anemo DMG.
After using this Skill, Chasca gains 80 Nightsoul points and enters the Nightsoul's Blessing state.

Nightsoul's Blessing: Chasca
Continually consume Nightsoul points. When Nightsoul points are fully depleted or the skill is used again, Chasca's Nightsoul's Blessing state will end. Her Nightsoul's Blessing has the following traits:
  • Mounts "Soulsniper: Ritual Staff," increasing Chasca's Movement SPD and interruption resistance. In this state, Chasca will continually consume Nightsoul points to remain airborne. When Sprinting or increasing height, extra Nightsoul points will be consumed.
  • When using Normal or Charged Attacks, Tap or Hold to switch between using "Multitarget Fire" in different ways.

Multitarget Fire
Tap
Deal Nightsoul-aligned Anemo DMG to opponents in front. This DMG is considered Normal Attack DMG.
Hold
Enter Aiming Mode and choose a certain number of opponents within a certain range, before loading up to 6 Shadowhunt Shells based on the duration for which the skill was charged. When 6 Shells have been loaded or charging is stopped, these Shells will be fired at the chosen opponents in sequence.

Shadowhunt Shells
  • Deal Nightsoul-aligned Anemo DMG, which is considered Charged Attack DMG.
  • The 4th, 5th, and 6th Shells loaded into the cylinder will undergo Elemental Conversion based on the Elemental Types of the other characters in the party: For each Pyro, Hydro, Cryo, or Electro character in the party, one Shadowhunt Shell will randomly be Converted into a "Shining Shadowhunt Shell" of one of these corresponding Elemental Types, dealing Nightsoul-aligned DMG corresponding to that Elemental Type. This DMG is considered Charged Attack DMG.
  • The Shells loaded into the cylinder are fired starting from the last Shadowhunt Shell to be loaded, in a "last in, first out" order.

Additionally, when Chasca is in the Nightsoul's Blessing state, Holding her Elemental Skill Spirit Reins, Shadow Hunt will cause her to execute a Nightsoul-aligned Plunging Attack. Release the Elemental Skill to interrupt this Plunging Attack and maintain her airborne state. Should Chasca hit the ground with her Plunging Attack, her Nightsoul's Blessing state will end.
Elemental Skill
Soul Reaper's Fatal Round Soul Reaper's Fatal Round
Chasca Chasca
Chasca concentrates her will, firing a single "Galesplitting Soulseeker Shell" that deals Nightsoul-aligned AoE Anemo DMG. Afterward, the Galesplitting Soulseeker Shell will split into 6 Soulseeker Shells, which attack nearby opponents.

Soulseeker Shells
  • Deal Nightsoul-aligned Anemo DMG.
  • For each Pyro, Hydro, Cryo, or Electro character in the party, two Soulseeker Shells will undergo corresponding Elemental Conversions to become "Radiant Soulseeker Shells," which deal Nightsoul-aligned Elemental DMG from a randomly selected one of the corresponding Elemental Types.
Elemental Burst
Bullet Trick Bullet Trick
Chasca Chasca
When the Elemental Skill Spirit Reins, Shadow Hunt's Multitarget Fire is being charged, if there are party members who meet the Elemental Conversion Type requirements, gain the following effects based on the number of different eligible Elemental Types present:
  • There is a 33.3%/66.7%/100% chance for each Type to trigger "Spiritbinding Conversion" and cause the 3rd Shadowhunt Shell loaded into the cylinder to be randomly converted into a Shining Shadowhunt Shell from one of the corresponding Elemental Types.
  • Each Elemental Type will grant Chasca 1 stack of Spirit of the Radiant Shadow, increasing the DMG of Shining Shadowhunt Shell by 15%/35%/65%. This effect lasts until the current Multitarget Fire ends. Max 3 stacks.
1st Ascension Passive
Intent to Cover Intent to Cover
Chasca Chasca
When a nearby party member triggers a Nightsoul Burst, Chasca will fire a "Burning Shadowhunt Shot" at a nearby opponent, dealing Nightsoul-aligned Anemo DMG equal to 150% of the Shadowhunt Shell DMG from her Elemental Skill Spirit Reins, Shadow Hunt. If the party has Pyro, Hydro, Cryo, or Electro characters, the Burning Shadowhunt Shot will be converted to deal Nightsoul-aligned Elemental DMG of the corresponding Elemental Type equal to 150% of the DMG dealt by Spirit Reins, Shadow Hunt's Shining Shadowhunt Shells.
The DMG done in this way is considered Charged Attack DMG.
4th Ascension Passive
Everburning Heart Everburning Heart
Chasca Chasca
After her Nightsoul points are exhausted, Chasca will switch to consuming Phlogiston to maintain her Nightsoul's Blessing.
While in an area with Phlogiston Mechanics within Natlan, she can use Nightsoul Transmission: Chasca. When the active character is in the air, the following will occur when switching to Chasca: Chasca will enter the Nightsoul's Blessing state and gain 32 Nightsoul points. Nightsoul Transmission can be triggered once every 10s by your own team.
Night Realm's Gift Passive
Mediation's True Meaning Mediation's True Meaning
Chasca Chasca
25 Phlogiston will be restored when your own party members defeat an opponent. This effect can trigger once every 12s.
This has no effect in Domains, Trounce Domains, or the Spiral Abyss.
Utility Passive
Shadow-Stealing Spirit Vessel Shadow-Stealing Spirit Vessel
Citlali Citlali
Normal Attack
Calls upon secret arts passed down through the Masters of the Night-Wind from generation to generation, performing up to three strikes that deal Cryo DMG.

Charged Attack
Enters Aiming Mode, and after Holding, consumes a certain amount of Stamina to call forth a Frost Star that deals Cryo DMG to opponents in its path.

Plunging Attack
Gathers the power of Cryo and plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Cryo DMG upon impact with the ground.
Normal Attack
Dawnfrost Darkstar Dawnfrost Darkstar
Citlali Citlali
Invoking secret pacts passed down by her tribe over the millennia, Citlali deploys an Opal Shield and calls forth "Obsidian Tzitzimitl: Itzpapa," a creature that is (reputedly) terrifying beyond compare, dealing Nightsoul-aligned AoE Cryo DMG.

The Opal Shield's DMG absorption scales based on Citlali's Elemental Mastery, and absorbs Cryo DMG with 250% efficiency. When it is deployed, it will cause Citlali to briefly be affected by Cryo.

After using this skill, Citlali gains 24 Nightsoul points and enters the Nightsoul's Blessing state.

Nightsoul's Blessing: Citlali
When Itzpapa leaves the field, Citlali exits the Nightsoul's Blessing state.

Itzpapa
  • Itzpapa will follow the character.
  • If Citlali has at least 50 Nightsoul points, Itzpapa enters the Opal Fire state and continuously consumes Nightsoul points to whip up a Frostfall Storm that follows the character around and attacks opponents within its AoE, dealing Nightsoul-aligned Cryo DMG.
  • When Citlali's Nightsoul points are fully depleted, Itzpapa's Opal Fire state also ends.
Elemental Skill
Edict of Entwined Splendor Edict of Entwined Splendor
Citlali Citlali
Summons "allies" from the starry skies and the vast earth, hurling forth an ice storm to bombard the area in front and deal Nightsoul-aligned AoE Cryo DMG. This restores a set amount of Nightsoul points for Citlali, and also summons a Spiritvessel Skull near a maximum of 3 opponents within the AoE, with 1 Skull for each opponent. Spiritvessel Skulls explode after some time, dealing Nightsoul-aligned AoE Cryo DMG and restoring a set amount of Nightsoul points for Citlali.Elemental Burst
Mamaloaco's Frigid Rain Mamaloaco's Frigid Rain
Citlali Citlali
While Itzpapa is on the field, after nearby party members trigger the Frozen or Melt reactions, the Pyro and Hydro RES of opponents affected by that reaction decreases by 20% for 12s.

Additionally, Citlali will regain 16 Nightsoul points. Nightsoul can be restored this way once every 8s.
1st Ascension Passive
Itzpapalotl's Star Garments Itzpapalotl's Star Garments
Citlali Citlali
During the Elemental Skill Dawnfrost Darkstar, Itzpapa's Frostfall Storm DMG is increased by 90% of Citlali's Elemental Mastery. During the Elemental Burst Edict of Entwined Splendor, Ice Storm DMG is increased by 1200% of Citlali's Elemental Mastery.

In addition, when nearby party members trigger Nightsoul Bursts, Citlali regains 4 Nightsoul points.
4th Ascension Passive
Smoke, Mirrors, and the Flowing Winds Smoke, Mirrors, and the Flowing Winds
Citlali Citlali
While in an area with Phlogiston Mechanics within Natlan, can use Nightsoul Transmission: Citlali. When the active character is currently high enough in the air, the following will trigger when switching to Citlali: Citlali will leap up high, and will deploy "White Obsidian Tzitzimitl: Citlalin" to float in the air. Nightsoul Transmission can be triggered once every 10s by your party.

Holding Aiming Mode will cause Citlali to enter the "Spiritspeaker" state, which will allow her to interact with "Nightspirit Graffiti" and "Nightspirit Sigils," extracting information and power from them. The rules for interacting with these objects follow the same rules as those governing Iktomisaurus interactions.

Additionally, holding the jump button will cause Citlali to consume 75 Stamina and leap. In areas within Natlan where Phlogiston mechanics are present, Citlali will prioritize consuming 5 Phlogiston to leap to a height higher still.

When in the air, Citlali can Hold her Normal Attack to consume Phlogiston or Stamina and enter Aiming Mode and trigger Charged Attacks. When initiating Charged Attacks in mid-air, Citlali will prioritize consuming 20 Phlogiston.
Night Realm's Gift Passive
Songs of Profound Mystery Songs of Profound Mystery
Citlali Citlali
While in an area with Phlogiston Mechanics within Natlan, triggering "Nightsoul Burst" restores 20 Phlogiston. This cannot take effect in Domains, Trounce Domains, or the Spiral Abyss.Utility Passive
Moondew Cascade Moondew Cascade
Columbina Columbina
Normal Attack
Summons Moonlit Tides, performing up to 3 attacks that deal Hydro DMG.

Charged Attack
Consumes a certain amount of Stamina to deal AoE Hydro DMG after a short casting time.
If you have at least 1 Verdant Dew, Columbina's Charged Attacks will be replaced with the special Charged Attack Moondew Cleanse, which will not consume Stamina: Consume 1 Verdant Dew to deal 3 instances of AoE Dendro DMG to opponents in front. This DMG is considered Lunar-Bloom DMG.

Plunging Attack
Plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro DMG upon impact with the ground.
Normal Attack
Eternal Tides Eternal Tides
Columbina Columbina
Awaken Moonbound Tides, dealing AoE Hydro DMG and summoning Gravity Ripple.
Gravity Ripple will follow the active character on the field, while continuously dealing AoE Hydro DMG to surrounding opponents. While Gravity Ripple is on the field, and nearby party members trigger Lunar reactions or inflict Lunar Reaction DMG, Columbina will accrue a special Gravity. Once Gravity is accumulated to its limit, different types of damage will be dealt to enemies based on the type of Lunar Reaction that has accumulated the most Gravity for Columbina.
Moonsign: Ascendant Gleam: Gravity Ripple inflicts AoE Hydro DMG over a wider area.
Elemental Skill
Moonlit Melancholy Moonlit Melancholy
Columbina Columbina
Hills and tides unite under the silver light of a pristine new moon. Temporarily transforms the surrounding terrain into Lunar Domain, dealing AoE Hydro DMG.Elemental Burst
Lunacy's Lure Lunacy's Lure
Columbina Columbina
When triggering Gravity Interference, Columbina gains the Lunacy effect, increasing her CRIT Rate by 5% for 10s. This effect can be stacked up to 3 times.1st Ascension Passive
Law of the New Moon Law of the New Moon
Columbina Columbina
When characters within the Lunar Domain trigger Lunar reactions, they will gain the following effects respectively:
  • Lunar-Charged: When the Thundercloud performs lightning strike(s) against a valid target, it has a 33% chance to perform an additional lightning strike.
  • Lunar-Bloom: When triggering Lunar-Bloom reactions, the party gains a special Moonridge Dew. Up to 3 Moonridge Dews can be gained every 18s.
  • Lunar-Crystallize: When Moondrift Harmony is triggered, every Moondrift has a 33% chance to inflict an extra attack.
4th Ascension Passive
Moonlight, Lent Unto You Moonlight, Lent Unto You
Columbina Columbina
When a party member triggers an Electro-Charged, Bloom, or Hydro-Crystallize reaction, it will be converted into a Lunar-Charged, Lunar-Bloom, or Lunar-Crystallize reaction respectively. Lunar Reaction DMG inflicted by party members gain a Base DMG increase based on Columbina's Max HP. For every 1,000 points of Max HP, the Base DMG of Lunar reactions is increased by 0.2%, up to a maximum of 7%.

Additionally, when Columbina is in the party, the party's Moonsign will increase by 1 level.
Moonsign Benediction Passive
Lunar Vigil Lunar Vigil
Columbina Columbina
If one of your party members is incapacitated while in the Nod-Krai or Frost Moon regions, Columbina will revive this character. The amount of HP the character will have upon revival is based on Columbina's Friendship Level. This effect can occur once every 100s. This effect does not trigger in Domains, Trounce Domains, or the Spiral Abyss.
Additionally, Columbina appears to have a special affinity for certain animals who are influenced by kuuvahki...
Utility Passive
A Star With Which to Start the Journey A Star With Which to Start the Journey
Cyno Cyno
If Cyno unleashes the Elemental Skill Secret Rite: Chasmic Soulfarer while not in the Pactsworn Pathclearer state, he will enter Pactsworn Pathclearer for 6s.
Additionally, when in a Polestar Field, Cyno will enter the Radiance: Stellar-Conduct state.
Witch's Revelation Passive
Favonius Bladework - Ritual Favonius Bladework - Ritual
Dahlia Dahlia
Normal Attack
Performs up to 4 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Immersive Ordinance Immersive Ordinance
Dahlia Dahlia
Time for a fun little trick! Summons the Sacramental Shower in different ways depending on whether you Tap or Hold it.

Tap
After a short prayer, summons the Sacramental Shower in front.

Hold
Engages in continuous prayer, and when done, summons forth a Sacramental Shower in the designated position.

Sacramental Shower
When opponents or nearby party members touch the Sacramental Shower, different effects will occur depending on the one who touches it:
If an opponent touches the Shower, it will explode and deal AoE Hydro DMG to nearby opponents.
If a nearby party member touches it, it will bounce the one who touches it high in the air.

Only 1 Sacramental Shower summoned by Dahlia himself can be on the field at once.
Elemental Skill
Radiant Psalter Radiant Psalter
Dahlia Dahlia
Appeals to the divine with earnestness and song, dealing AoE Hydro DMG to nearby opponents and granting his party members Favonian Favor, summoning a Shield of Sacred Favor.
The Shield of Sacred Favor's DMG absorption is based on Dahlia's Max HP, and it will absorb Hydro DMG with 250% effectiveness.

Favonian Favor
While this effect is active, 1 Benison stack may be consumed to summon a new Shield of Sacred Favor when an existing Shield is broken via DMG.

Dahlia can obtain Benison via the following methods:
  • He will gain 1 Benison stack when his own active party member hits opponents 4 times with Normal Attacks while affected by Favonian Favor.
  • After triggering the effect of his Ascension Talent, "The Wind's Gentle Grace" (You must first unlock this Ascension Talent.)
Dahlia can gain a maximum of 4 Benison stacks per Favonian Favor duration.
Elemental Burst
The Wind's Gentle Grace The Wind's Gentle Grace
Dahlia Dahlia
When characters affected by the Favonian Favor effect of the Elemental Burst Radiant Psalter trigger Frozen reactions on opponents, they will grant Dahlia 2 Benison stacks. This effect can trigger once every 8s.1st Ascension Passive
Prayer of Well-Wrought Joy Prayer of Well-Wrought Joy
Dahlia Dahlia
When your active party member is affected by the Favonian Favor effect of the Elemental Burst "Radiant Psalter," their ATK SPD will increase based on Dahlia's Max HP: Every 1,000 Max HP will cause an increase of 0.5%, up to a maximum of 20%.4th Ascension Passive
Pilgrimage Upon Returning Winds Pilgrimage Upon Returning Winds
Dahlia Dahlia
During the day (06:00 - 18:00), your party members gain the Swift Stride effect: Movement SPD increased by 10%. Does not take effect in Domains, Trounce Domains, or the Spiral Abyss. Swift Stride does not stack.Utility Passive
Choice Treasures Choice Treasures
Diona Diona
Within 20s after using the Elemental Skill Icy Paws, Diona will also fire off three Icy Paws when party members trigger Superconduct, Stellar-Conduct, Cryo Swirl, or Stellar Swirl reactions. Icy Paws fired this way cannot generate Elemental Particles, nor will they generate a shield upon hitting opponents. This effect can occur once every 3.5s.
Additionally, Diona will also enter the Radiance: Stellar-Conduct state when she is inside a Polestar Field, or the Radiance: Stellar Swirl state for 8s after a nearby party member triggers a Stellar Swirl reaction.
Witch's Revelation Passive
Radiant Wingslash Radiant Wingslash
Durin Durin
Normal Attack
Performs up to 4 consecutive sword strikes.

Charged Attack
Consumes a certain amount of Stamina to perform a slash toward the front.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Binary Form: Convergence and Division Binary Form: Convergence and Division
Durin Durin
Purify the substance of souls and wishes to undergo Essential Transmutation. While transmuted, Durin's Elemental Skill Binary Form: Convergence and Division will be replaced with the special Elemental Skill Transmutation: Confirmation of Purity, and the Normal Attack Radiant Wingslash will be replaced with the special Elemental Skill Transmutation: Denial of Darkness.

Transmutation: Confirmation of Purity
Deal 1 instance of AoE Pyro DMG to nearby opponents, reverse Essential Transmutation, and enter the Confirmation of Purity state for 30s.

Transmutation: Denial of Darkness
Deal 3 consecutive instances of Pyro DMG to opponents in front, reverse Essential Transmutation, and enter the Denial of Darkness state for 30s.

When Durin enters the Confirmation of Purity or Denial of Darkness state while in battle, he will restore a certain amount of Elemental Energy. Elemental Energy can be restored this way once every 6s.
Elemental Skill
Principle of Purity: As the Light Shifts Principle of Purity: As the Light Shifts
Durin Durin
Unleash the power of the "Beast" in different ways. Durin can use different Elemental Bursts based on his Essential Transmutation state.

Principle of Purity: As the Light Shifts
When Durin is in the Confirmation of Purity state, he will use the Elemental Burst Principle of Purity: As the Light Shifts, dealing 3 instances of AoE Pyro DMG to opponents in front, and manifesting his power in the Dragon of White Flame form. The Dragon of White Flame will follow the current active character and attack nearby opponents at intervals, dealing AoE Pyro DMG. This DMG is considered Elemental Burst DMG.

Principle of Darkness: As the Stars Smolder
When Durin is in the Denial of Darkness state, he will use the Elemental Burst Principle of Darkness: As the Stars Smolder, dealing 3 instances of AoE Pyro DMG to opponents in front, and manifesting his power in the Dragon of Dark Decay form. The Dragon of Dark Decay will follow the current active character and periodically attack a single nearby opponent, dealing Pyro DMG. This DMG is considered Elemental Burst DMG.

When Durin is not in a special state as a result of Essential Transmutation, he will use the Elemental Burst Principle of Purity: As the Light Shifts.
Elemental Burst
Light Manifest of the Divine Calculus Light Manifest of the Divine Calculus
Durin Durin
Durin will trigger different buffs depending on the form that his power manifests as when he unleashes his Elemental Burst. When that form is:

Dragon of White Flame
After nearby party members trigger Burning, Overloaded, Pyro Swirl, or Pyro Crystallize reactions on an opponent, or deal Pyro DMG or Dendro DMG to an opponent affected by Burning, that opponent's Pyro RES, and the RES for the corresponding Element involved in the reaction, are decreased by 20% for 6s.

Dragon of Dark Decay
Durin's Vaporize DMG is increased by 40% and his Melt DMG is increased by 40%.
1st Ascension Passive
Chaos Formed Like the Night Chaos Formed Like the Night
Durin Durin
After unleashing an Elemental Burst, Durin gains the Primordial Fusion of Forms effect for 20s: Durin gains 10 stacks of Primordial Fusion. When a periodic attack from Dragon of White Flame or Dragon of Dark Decay deals DMG, 1 stack of Primordial Fusion will be consumed to increase the DMG dealt by 3% of the original DMG for every 100 ATK. A maximum of 75% additional DMG can be dealt this way. When a single attack from Dragon of White Flame or Dragon of Dark Decay hits multiple opponents, only one stack of Primordial Fusion is consumed.
Primordial Fusion stacks are reset when the Elemental Burst is unleashed again.
4th Ascension Passive
Ode to Ascension Ode to Ascension
Durin Durin
After completing Witch's Homework: Of This World, Durin will become a Hexerei character. When the party includes at least 2 Hexerei characters, you will gain the Hexerei: Secret Rite effect, which enhances Hexerei characters.

Hexerei: Secret Rite
Increases all effects of the Ascension Talent Light Manifest of the Divine Calculus (except for Duration) by 75%.
Witch's Eve Rite Passive
Echoes of the Surging Earth Echoes of the Surging Earth
Durin Durin
Gains 25% more rewards when dispatched on a Mondstadt Expedition for 20 hours.Utility Passive
Kitchen Skills Kitchen Skills
Escoffier Escoffier
Normal Attack
Performs up to 3 consecutive spear strikes.

Charged Attack
Consumes a certain amount of Stamina to perform an upward thrust.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Low-Temperature Cooking Low-Temperature Cooking
Escoffier Escoffier
Behold the true meaning of "cooking"! Escoffier will demonstrate different cooking techniques when you Tap or Hold this skill, but rest assured, each of them is Fontaine's pride and joy.

Tap
Activates her All-Spectrum Multi-Use Cooking Mek in its Cold Storage mode and deals AoE Cryo DMG to nearby opponents.

Cooking Mek: Cold Storage Mode
Follows the current active character and fires Frosty Parfaits at nearby opponents at intervals, dealing Cryo DMG.

Arkhe: Ousia
At intervals, Escoffier will summon a Surging Blade when activating her Cooking Mek in Cold Storage mode, dealing Ousia-aligned AoE Cryo DMG.

Hold
Activates her All-Spectrum Multi-Use Cooking Mek's Off-the-Cuff Cookery Mode.
Elemental Skill
Scoring Cuts Scoring Cuts
Escoffier Escoffier
Displaying her exceptional knife skills, Escoffier deals AoE Cryo DMG and restores HP to all nearby party members based on her ATKElemental Burst
Better to Salivate Than Medicate Better to Salivate Than Medicate
Escoffier Escoffier
After using the Elemental Burst Scoring Cuts, Escoffier will obtain the Rehab Diet effect for 9s: Restores HP for nearby active characters every 1s based on 138.24% of Escoffier's ATK.1st Ascension Passive
Inspiration-Immersed Seasoning Inspiration-Immersed Seasoning
Escoffier Escoffier
When there are 1/2/3/4 Hydro or Cryo characters in the party, Escoffier will decrease the Hydro RES and Cryo RES of any opponents hit by her Elemental Skill, Low-Temperature Cooking, or her Elemental Burst, Scoring Cuts, by 5%/10%/15%/55% for 12s.4th Ascension Passive
Constant Off-the-Cuff Cookery Constant Off-the-Cuff Cookery
Escoffier Escoffier
When using the Hold form of her Elemental Skill Low-Temperature Cooking, Escoffier will activate her All-Spectrum Multi-Use Cooking Mek in its Off-the-Cuff Cookery mode.

Cooking Mek: Off-the-Cuff Cookery Mode
  • Places the Cooking Mek on the field. The Cooking Mek can absorb elemental attacks. When the absorbed elemental energy hits a certain limit, Escoffier can convert the ingredients placed within it into wonderful food.
  • Escoffier needs time to purchase new ingredients, so she can only make a certain number of dishes like this each week. The number of dishes Escoffier can make resets every Monday at 4:00 AM ‍GMT-5‍/‍GMT+1‍/‍GMT+8‍.
Utility Passive
Phantasmal Nocturne Phantasmal Nocturne
Fischl Fischl
After completing Witch's Homework: Of the Unexpected, Fischl will become a Hexerei character. When the party includes at least 2 Hexerei characters, you will gain the Hexerei: Secret Rite effect, which enhances Hexerei characters.

Hexerei: Secret Rite
Hark, Prince Nachtraben, Ozvaldo Hrafnavins, he who has witnessed the fall of countless worlds. Sing now the starry septet for your sovereign, for this is the moment of deepest sin, when the gathered souls at the end of causality shatter the darkness of fate.
Additionally, when Oz is on the field, party members will gain additional buff effects:
  • After a nearby party member triggers an Overloaded reaction, Fischl and other nearby active party members have their ATK increased by 22.5% for 10s.
  • After a nearby party member triggers an Electro-Charged or Lunar-Charged reaction, Fischl and other nearby active party members have their Elemental Mastery increased by 90 for 10s.
Witch's Eve Rite Passive
Pocztowy Demonspear Pocztowy Demonspear
Flins Flins
Normal Attack
Performs up to 5 consecutive spear strikes.

Charged Attack
Consumes a certain amount of Stamina to perform a forward spear throw.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Ancient Rite: Arcane Light Ancient Rite: Arcane Light
Flins Flins
Flins summons forth the ancient power concealed within his lamp and switches to his Manifest Flame form. This form has the following characteristics:
  • Flins's Normal and Charged Attacks deal Electro DMG that cannot be overridden by other Elemental infusions, and he is unable to perform Plunging Attacks.
  • His interruption resistance is increased.
  • His Elemental Skill Ancient Rite: Arcane Light is replaced with the special Elemental Skill Northland Spearstorm.

Northland Spearstorm
Flins summons a flurry of spears in front, dealing AoE Electro DMG and causing his Elemental Burst Ancient Ritual: Cometh the Night to be replaced with the special Elemental Burst Thunderous Symphony for the next 6s.
The base CD of Northland Spearstorm is 6s and will not be affected by other effects.
Elemental Skill
Ancient Ritual: Cometh the Night Ancient Ritual: Cometh the Night
Flins Flins
Flins unleashes the true power of his lamp, dealing AoE Electro DMG and, after a short delay, dealing 2 instances of middle-phase and 1 instance of final-phase AoE Electro DMG, all of which are considered Lunar-Charged DMG.
Moonsign: Ascendant Gleam: Flins's Skill is enhanced: If there are thunderclouds nearby, Flins will deal an additional 2 instances of middle-phase Lunar-Charged AoE Electro DMG.

After using the special Elemental Skill Northland Spearstorm, Flins's Elemental Burst Ancient Ritual: Cometh the Night will be replaced with the special Elemental Burst Thunderous Symphony for the next 6s.

Thunderous Symphony
Consume less Elemental Energy to unleash a special Elemental Burst. Flins deals a single instance of AoE Electro DMG that is considered Lunar-Charged DMG.
Moonsign: Ascendant Gleam: Flins's Skill is enhanced: If there are thunderclouds nearby, Flins will deal an additional instance of Lunar-Charged AoE Electro DMG.
Elemental Burst
Symphony of Winter Symphony of Winter
Flins Flins
Flins will gain a corresponding buff effect based on the party's Moonsign.

Moonsign: Ascendant Gleam: Lunar-Charged reactions triggered by Flins will deal an additional 20% DMG.
1st Ascension Passive
Whispering Flame Whispering Flame
Flins Flins
Flins's Elemental Mastery is increased by 8% of his ATK. The maximum increase obtainable this way is 160.4th Ascension Passive
Old World Secrets Old World Secrets
Flins Flins
When a party member triggers an Electro-Charged reaction, it will be converted into the Lunar-Charged reaction, with every 100 ATK that Flins has increasing Lunar-Charged's Base DMG by 0.7%, up to a maximum of 14%.

Additionally, when Flins is in the party, the party's Moonsign will increase by 1 level.
Moonsign Benediction Passive
A Light in the Dark A Light in the Dark
Flins Flins
Displays the location of nearby resources unique to Nod-Krai on the mini-map.
Additionally, Flins appears to be able to decipher the whispers of the Wild Hunt...
Utility Passive
Weighted Spike Weighted Spike
Iansan Iansan
Normal Attack
Performs up to 3 consecutive spear strikes.

Charged Attack
Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Nightsoul State: Swift Stormflight
While in the Nightsoul's Blessing state: Iansan's Charged Attack will be transformed into the formidable Swift Stormflight, consuming a certain amount of Stamina to stomp fiercely down, dealing Nightsoul-aligned AoE Electro DMG.
Normal Attack
Thunderbolt Rush Thunderbolt Rush
Iansan Iansan
Iansan charges forward a certain distance, dealing Nightsoul-aligned Electro DMG to all opponents in her path.
After this Skill is used, Iansan will regain 54 Nightsoul points and enter the Nightsoul's Blessing state. Within 5s after this is done, using a Normal Attack will trigger 1 quick Swift Stormflight stomp from Iansan that will not consume Stamina.

Nightsoul's Blessing: Iansan
Continuously consumes Nightsoul points. If she runs out, or uses this Skill again, her Nightsoul's Blessing state will end. It has the following properties:
  • Increases Iansan's Movement SPD.
  • Holding sprint will switch Iansan to Rushing Thunderbolt mode, greatly increasing her Movement SPD temporarily. In this mode, Iansan can make flying leaps using terrain, or consume additional Nightsoul points to move on water or liquid Phlogiston while being immune to DMG from the latter.
Elemental Skill
The Three Principles of Power The Three Principles of Power
Iansan Iansan
Iansan's stomping foot shatters the very earth with "Power," dealing Nightsoul-aligned AoE Electro DMG. She then whips out her "Limited-Edition Kinetic Energy Scale (For Workouts)."
When this Skill is used, Iansan will gain 15 Nightsoul points and enter the Nightsoul's Blessing state.
When the Kinetic Energy Scale leaves the field, Iansan's Nightsoul's Blessing state will end.

Kinetic Energy Scale
The Kinetic Energy Scale will follow the character around, boosting the ATK of your current active party member in different ways based on Iansan's Nightsoul points.
  • If Iansan has less than 42 Nightsoul points, the ATK bonus will be based on her Nightsoul points and ATK.
  • If Iansan has at least 42 Nightsoul points, the Kinetic Energy Scale will switch to the "Ardent Support!" state, in which the ATK bonus will be stronger and based on her ATK alone.
Additionally, the Scale will log the distance your current active character (excluding Iansan) has moved so long as it is active, restoring Nightsoul points to Iansan every second based on the distance moved in the previous second.
The Scale will disappear once her Nightsoul's Blessing state ends. It will also disappear after 1 second when you are not in a state of combat. While it is active, Iansan's Nightsoul's Blessing state will not end even if she is not on the field.
Elemental Burst
Enhanced Resistance Training Enhanced Resistance Training
Iansan Iansan
After Swift Stormflight hits opponents, Iansan will gain the Precise Movement effect for 15s.
During this time, her ATK is increased by 20%, and whenever she regains Nightsoul points through the Kinetic Energy Scale in her Elemental Burst, The Three Principles of Power, she will gain 1 extra Nightsoul point. Additionally, when your current active party member consumes or restores Nightsoul points, the extra Nightsoul points Iansan gains the next time she restores Nightsoul points via the Scale will be increased to 4. This effect can occur once every 2.8s.
"Precise Movement" will expire when Iansan's Nightsoul's Blessing state ends.
1st Ascension Passive
Kinetic Energy Gradient Test Kinetic Energy Gradient Test
Iansan Iansan
When a nearby party member triggers a Nightsoul Burst, Iansan will obtain the Warming Up effect for 10s.
During this time, when Iansan restores at least 1 Nightsoul points, she will heal your current active character for 60% of her ATK. This effect can be triggered once every 2.8s.
4th Ascension Passive
Hard Work and Drive Hard Work and Drive
Iansan Iansan
After Nightsoul points have been fully depleted and Iansan is on the field, she will switch to using Phlogiston to maintain her Nightsoul's Blessing.
While in an area with Phlogiston Mechanics within Natlan, Nightsoul Transmission: Iansan can be used. When the current active character is sprinting or in movement modes caused by certain Talents, or at a certain height in the air, switching to Iansan will trigger the following: Iansan enters the Nightsoul's Blessing state and obtains 25 Nightsoul points. Nightsoul Transmission can be triggered once every 10s by your own party.
While in an area with Phlogiston Mechanics within Natlan, Iansan will not take fall DMG when using terrain differences to make leaps.
Night Realm's Gift Passive
Caloric Balancing Plan Caloric Balancing Plan
Iansan Iansan
While in an area with Phlogiston Mechanics within Natlan, regain 10 Phlogiston when Phlogiston levels drop below 50%. This can occur once every 10s.Utility Passive
Rite of Dispelling Winds Rite of Dispelling Winds
Ifa Ifa
Normal Attack
Performs up to 3 attacks, dealing Anemo DMG.

Charged Attack
Consumes a certain amount of Stamina and fires off a shot, dealing AoE Anemo DMG.

Plunging Attack
Plunges towards the ground from mid-air, damaging all opponents along the path. Deals AoE Anemo DMG upon impact with the ground.
Normal Attack
Airborne Disease Prevention Airborne Disease Prevention
Ifa Ifa
It's time for the real bash bros to step up! Ifa calls Cacucu in as backup.
After using this skill, Ifa gains 80 Nightsoul points and enters the Nightsoul's Blessing state. In the Nightsoul's Blessing state, Ifa will hover with Cacucu's help. When he uses Normal Attacks in this state, he will use different kinds of Supporting Fire depending on whether you Tap or Hold, firing Tonicshots that are capable of healing all party members.

Additionally, Holding the Elemental Skill Airborne Disease Prevention while Ifa is in Nightsoul's Blessing will cause him to use a Nightsoul-aligned Plunging Attack. Letting go of the skill button will interrupt this Plunging Attack to maintain his hover. If Ifa lands due to this Plunging Attack, his Nightsoul's Blessing state will end.
Elemental Skill
Compound Sedation Field Compound Sedation Field
Ifa Ifa
Fires a Therapeutic Sedative at a (temporarily aggressive) opponent. The sedative will explode on impact, creating a restraining wind current that pulls nearby objects and opponents in while dealing Nightsoul-aligned AoE Anemo DMG.
When the Therapeutic Sedative hits an opponent affected by Hydro/Pyro/Cryo/Electro, it will apply a Sedation Mark to them.
Elemental Burst
Field Medic's Vision Field Medic's Vision
Ifa Ifa
When Ifa is in the Nightsoul's Blessing state, every 1 Nightsoul point out of the total in his entire party will grant him 1 Rescue Essentials point. Rescue Essentials will increase the Swirl, Stellar Swirl, Electro-Charged, and Lunar-Charged DMG dealt by all nearby party members.1st Ascension Passive
Mutual Aid Agreement Mutual Aid Agreement
Ifa Ifa
When nearby party members trigger Nightsoul Bursts, Ifa's Elemental Mastery increases by 80 for 10s.4th Ascension Passive
Focused Emergency Rescue Focused Emergency Rescue
Ifa Ifa
After his Nightsoul points are exhausted, Ifa will switch to consuming Phlogiston to maintain his Nightsoul's Blessing.
While in an area with Phlogiston Mechanics within Natlan, he can use Nightsoul Transmission: Ifa. When the active character is a certain height in the air, the following will occur when switching to Ifa: Ifa will enter the Nightsoul's Blessing state and gain 32 Nightsoul points. Nightsoul Transmission can be triggered once every 10s by your own team.
Night Realm's Gift Passive
Tactical Warm Compress Bandaging Tactical Warm Compress Bandaging
Ifa Ifa
While in an area with Phlogiston Mechanics within Natlan, when the current active party member or indwelt saurian has less than 40% HP, Ifa will consume 10 Phlogiston and restore 40% of their HP. This effect can trigger once every 10s, and does not take effect in Domains, Trounce Domains, or the Spiral Abyss.Utility Passive
Oathkeeper's Spear Oathkeeper's Spear
Illuga Illuga
Normal Attack
Performs up to 4 consecutive spear strikes.

Charged Attack
Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Dawnbearing Songbird Dawnbearing Songbird
Illuga Illuga
Summons the trusty messenger bird, "Aedon." Different effects are produced depending on whether the skill is Tapped or Held.

Tap
Aedon dashes towards enemies in front, dealing Geo DMG to enemies it comes into contact with.

Hold
Enter aiming mode, and command Aedon to dash towards opponents being aimed at, dealing Geo DMG to opponents it comes into contact with.
Elemental Skill
Shadowless Reflection Shadowless Reflection
Illuga Illuga
Light the lamp, dealing AoE Geo DMG, and gain Haunted Night's Oriole-Song effect for 20s. When this effect is active, Illuga gains 21 stacks of Nightingale's Song. When Normal Attacks, Charged Attacks, Plunging Attacks, Elemental Skills, and Elemental Bursts of nearby active party members deal Geo DMG to opponents, 1 stack of Nightingale’s Song is consumed to increase the DMG dealt. Increase in DMG is based on Illuga’s Elemental Mastery. If DMG is inflicted by Lunar-Crystallize, DMG dealt will increase further.
When Geo DMG dealt in this manner hits multiple opponents, multiple stacks of Nightingale's Song will be consumed, depending on how many opponents are hit.

Additionally, if there are Geo Constructs created by nearby party members on the battlefield while Illuga unleashes his Elemental Burst, or when nearby party members create Geo Constructs while Haunted Night's Oriole-Song is active, every Geo Construct on the battlefield will allow Illuga to gain 5 additional stacks of Nightingale's Song. Within 20s after unleashing his Elemental Burst, Illuga can gain a maximum of 15 additional stacks of Nightingale’s Song this way.

When all stacks of Nightingale's Song have been consumed, or when the state's duration ends, the Haunted Night's Oriole-Song effect will end.
Elemental Burst
Torchforger's Covenant Torchforger's Covenant
Illuga Illuga
After unleashing Elemental Skill Dawnbearing Songbird or Elemental Burst Shadowless Reflection, nearby party members will gain the Lightkeeper's Oath effect for 20s: For Geo DMG dealt to opponents, CRIT Rate increases by 5% and CRIT DMG increases by 10%.

Moonsign: Ascendant Gleam
When party members are affected by the Lightkeeper's Oath effect, Elemental Mastery is increased by 50.
1st Ascension Passive
Demonhunter's Dusk Demonhunter's Dusk
Illuga Illuga
Nightingale's Song's effects are enhanced: When there are 1/2/3 Hydro or Geo characters in the party, Nightingale's Song will further increase DMG. Increase in DMG is equal to 7%/14%/24% of Illuga's Elemental Mastery. If this aforementioned DMG is inflicted by a Lunar-Crystallize reaction, increase in DMG is equal to 48%/96%/160% of Illuga's Elemental Mastery.4th Ascension Passive
Unwithering in Winter Unwithering in Winter
Illuga Illuga
When Illuga is in the party, the party's Moonsign will increase by 1 level.Moonsign Benediction Passive
Night Warden's Stride Night Warden's Stride
Illuga Illuga
At night (18:00 – 06:00), your party members gain the Swift Stride effect: Movement SPD increased by 10%.
Does not take effect in Domains, Trounce Domains, or the Spiral Abyss. Swift Stride does not stack.
Additionally, Illuga appears to be able to decipher the whispers of the Wild Hunt...
Utility Passive
Cyclonic Duster Cyclonic Duster
Ineffa Ineffa
Normal Attack
Performs up to 4 consecutive spear strikes.

Charged Attack
Consumes a certain amount of Stamina to perform a spinning attack.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Cleaning Mode: Carrier Frequency Cleaning Mode: Carrier Frequency
Ineffa Ineffa
Ineffa engages her Enhanced Cleaning Module, dealing a single instance of AoE Electro DMG to nearby opponents, activating her Optical Flow Shield Barrier, and summoning the Multipurpose Smart Assistance Unit, Birgitta.
The Optical Flow Shield Barrier absorbs DMG based on Ineffa's ATK, and it will absorb Electro DMG with 250% effectiveness.
Elemental Skill
Supreme Instruction: Cyclonic Exterminator Supreme Instruction: Cyclonic Exterminator
Ineffa Ineffa
The Multipurpose Smart Assistance Unit, Birgitta, can use Rocket Punches to quickly clean up opponents! Ineffa shoots Birgitta into the fray, dealing AoE Electro DMG and allowing Birgitta to remain on the field.

If Birgitta is already on the field, having been summoned by Ineffa, this Skill will re-summon Birgitta at the target's location and reset her duration.
Elemental Burst
Overclocking Circuit Overclocking Circuit
Ineffa Ineffa
If there are thunderclouds created by Lunar-Charged reactions nearby when Birgitta unleashes Discharge attacks, she will initiate an additional attack, dealing AoE Electro DMG equal to 65% of Ineffa's ATK. This DMG is considered Lunar-Charged DMG.1st Ascension Passive
Panoramic Permutation Protocol Panoramic Permutation Protocol
Ineffa Ineffa
When using the Elemental Burst Supreme Instruction: Cyclonic Exterminator, all your party members will gain the Parameter Permutation effect: Increases Ineffa and your own active party member's Elemental Mastery by 6% of Ineffa's ATK for 20s.4th Ascension Passive
Assemblage Hub Assemblage Hub
Ineffa Ineffa
When a party member triggers the Electro-Charged reaction, it will be converted into the Lunar-Charged reaction, with every 100 ATK that Ineffa has increasing Lunar-Charged's Base DMG by 0.7%, up to a maximum of 14%.

Additionally, when Ineffa is in the party, the party's Moonsign will increase by 1 level.
Moonsign Benediction Passive
Flavor Synthesis Unit Flavor Synthesis Unit
Ineffa Ineffa
When Ineffa uses food, there is a 30% chance of gaining a seasoning ingredient.

Additionally, in Nod-Krai, it seems you'll be able to change Birgitta's appearance through certain means...
Utility Passive
Strike While the Arrow's Hot Strike While the Arrow's Hot
Jahoda Jahoda
Normal Attack
Performs up to 3 consecutive shots with a bow.

Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, mighty winds will accumulate on the arrowhead. A fully charged wind arrow will deal Anemo DMG.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, hitting opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Savvy Strategy: Splitting the Spoils Savvy Strategy: Splitting the Spoils
Jahoda Jahoda
Jahoda dashes toward her opponent, entering the Shadow Pursuit state upon contact. While in this state, Jahoda moves continuously and swiftly: If nearby opponents are affected by Pyro, Hydro, Electro, or Cryo, she will quietly convert her Purr-loined Treasure Flask to that element, gradually filling it. When the duration ends or the skill is used again, Jahoda drains the Purr-loined Treasure Flask and deals a single instance of Anemo DMG to nearby opponents. When the Purr-loined Treasure Flask is full, Jahoda immediately drains it, exiting the Shadow Pursuit state and dealing a more powerful instance of Anemo DMG.
If her dash fails to make contact with an opponent, Jahoda instead drops a Smoke Bomb at her location, dealing a single instance of Anemo DMG to nearby opponents.

Moonsign: Ascendant Gleam: When the Purr-loined Treasure Flask becomes full, Jahoda will not immediately discharge it. Instead, for a short duration, she steadily consumes the stored element inside and periodically fires Fluffy Meowballs at nearby opponents, dealing DMG of the corresponding element stored in the Purr-loined Treasure Flask. When a Fluffy Meowball hits an opponent, Jahoda regenerates 2 Elemental Energy. This effect can be triggered once every 3.5s.
Elemental Skill
Hidden Aces: Seven Tools of the Hunter Hidden Aces: Seven Tools of the Hunter
Jahoda Jahoda
Time to reveal those pocket aces! Jahoda retrieves 2 Purrsonal Coordinated Assistance Robots and deals a single instance of Anemo DMG to nearby opponents.Elemental Burst
Plan to Get Paid Plan to Get Paid
Jahoda Jahoda
When your team has at least one Pyro, Hydro, Electro, or Cryo character, the Purrsonal Coordinated Assistance Robots from the Elemental Burst Hidden Aces: Seven Tools of the Hunter will be enhanced based on the number of characters of each corresponding element.
Jahoda secretly keeps track of these characters. Among them, the element with the highest number of characters determines the enhancement effect:
  • Pyro: Purrsonal Coordinated Assistance Robots deal 130% of their original DMG.
  • Hydro: Purrsonal Coordinated Assistance Robots heal for 120% of their original healing amount.
  • Electro: The number of Purrsonal Coordinated Assistance Robots increases by one.
  • Cryo: The attack interval of Purrsonal Coordinated Assistance Robots is reduced by 10%.

If there's a tie between elements, the order of priority that determines which enhancement takes effect is: Pyro, Hydro, Electro, then Cryo. Only one elemental effect can initially be triggered.
1st Ascension Passive
Sweet Berry Bounty Sweet Berry Bounty
Jahoda Jahoda
When a Purrsonal Coordinated Assistance Robot from the Elemental Burst Hidden Aces: Seven Tools of the Hunter triggers healing on an active team member, if that character's HP is above 70%, their Elemental Mastery will be increased by 100 for 6s.4th Ascension Passive
Rooftop Dash Rooftop Dash
Jahoda Jahoda
When Jahoda is in the party, the party's Moonsign will increase by 1 level.Moonsign Benediction Passive
Backstreet Guile Backstreet Guile
Jahoda Jahoda
When dispatched on an expedition in Nod-Krai, time consumed is reduced by 25%.
Additionally, as the employee of the Curatorium of Secrets, Jahoda seemingly has the ability to obtain intelligence from a variety of sources — intelligence that certain factions in Nasha Town might find extremely interesting.
Utility Passive
Cragbiter Cragbiter
Kachina Kachina
Normal Attack
Performs up to 4 consecutive spear strikes.

Charged Attack
Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Go, Go Turbo Twirly! Go, Go Turbo Twirly!
Kachina Kachina
Fight alongside the turbo trusty Turbo Twirly!
Summons Turbo Twirly. When the skill is Held and released, Kachina will summon and ride Turbo Twirly.
After the Skill is used, Kachina will gain 60 Nightsoul points and enter the Nightsoul's Blessing state.

Nightsoul's Blessing: Kachina
Turbo Twirly's various actions consume Kachina's Nightsoul points.
The Nightsoul's Blessing state will end when these points have been depleted.

Turbo Twirly
Can exist independently or be ridden and operated by Kachina. When Turbo Twirly is present, Kachina's Elemental Skill, "Go, Go Turbo Twirly!", will change to an option to Mount/Dismount Turbo Twirly.
  • When present independent of Kachina, it will slam the ground at intervals, dealing Nightsoul-aligned AoE Geo DMG based on Kachina's DEF.
  • When Kachina is riding Turbo Twirly, she can control it to move and climb swiftly, and use Normal Attacks to slam the ground, dealing Nightsoul-aligned AoE Geo DMG based on Kachina's DEF.

Turbo Twirly will disappear once Kachina's Nightsoul's Blessing state ends, and it is considered a Geo Construct. 1 Turbo Twirly can exist on the field at any one time.
Elemental Skill
Time to Get Serious! Time to Get Serious!
Kachina Kachina
Striking the ground, Kachina deals AoE Geo DMG based on her DEF and creates a Turbo Drill Field.
The Field increases Turbo Twirly's attack AoE and its movement speed when Kachina is riding it.

If Kachina's own Turbo Twirly is present when this is used, Turbo Twirly will be summoned to her side.
Elemental Burst
Mountain Echoes Mountain Echoes
Kachina Kachina
When nearby party members trigger a Nightsoul Burst, Kachina's Geo DMG Bonus increases by 20% for 12s.1st Ascension Passive
The Weight of Stone The Weight of Stone
Kachina Kachina
Turbo Twirly's DMG is increased by 20% of Kachina's DEF.4th Ascension Passive
Heart of Unity Heart of Unity
Kachina Kachina
After her Nightsoul points are depleted, Kachina will switch to consuming Phlogiston to maintain her Nightsoul's Blessing.
While in an area with Phlogiston Mechanics within Natlan, she can use Nightsoul Transmission: Kachina. When the active character is currently sprinting, climbing, in a movement mode caused by certain Talents, or at a certain height in the air, the following will trigger when switching to Kachina: Kachina will enter the Nightsoul's Blessing state and ride Turbo Twirly when taking the field while gaining 30 Nightsoul points. Nightsoul Transmission can be triggered once every 10s by your own team.

Additionally, while in Natlan, Kachina will consume 90% less Stamina when climbing while riding Turbo Twirly.
Night Realm's Gift Passive
Boon of Crystal Flame Boon of Crystal Flame
Kachina Kachina
While in an area with Phlogiston Mechanics within Natlan, 20 Stamina will be restored when interacting with some harvestable items. Additionally, the location of nearby resources unique to Natlan will appear on your mini-map.Utility Passive
Nightsun Style Nightsun Style
Kinich Kinich
Normal Attack
Performs up to 3 rapid strikes.
After using his Elemental Skill "Canopy Hunter: Riding High"'s mid-air swing, he can perform a Normal Attack in mid-air before landing.

Charged Attack
Consumes a certain amount to spin and throw his Claymore forward to attack opponents.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Canopy Hunter: Riding High Canopy Hunter: Riding High
Kinich Kinich
Kinich uses his big-game hunting skills to either move swiftly or attack his opponent.
When there is an opponent or object that can be attacked nearby, he will attach a grappling hook to the target and enter Nightsoul's Blessing with 0 Nightsoul points. If neither is nearby, he fires a grappling hook forward and swings in mid-air, and this Skill's CD is decreased by 60%.
This skill can be Held to release. When it is Held, Kinich can aim the grappling hook.

Nightsoul's Blessing: Kinich
Kinich's Nightsoul's Blessing lasts 10s and generates 2 Nightsoul points every second.
In this state, Kinich will hook onto a nearby opponent and perform a variable attack:
  • When using a Normal Attack, Kinich will fire Loop Shots as he loops around the grappled target based on his current movement direction, dealing Nightsoul-aligned Dendro DMG and generating 3 Nightsoul points. Loop Shot DMG is considered Elemental Skill DMG.
  • When Nightsoul points are at max, he can use the Elemental Skill "Scalespiker Cannon": Consume all Nightsoul points to deal Nightsoul-aligned Dendro DMG. When "Scalespiker Cannon" is Held, Kinich can aim this shot. After firing the Cannon, Kinich will try to grapple to its target.
While in Nightsoul's Blessing, after grappling an opponent or firing "Scalespiker Cannon," a Blind Spot will be generated next to the opponent. When Kinich enters this Blind Spot, it will disappear and he will generate 4 Nightsoul points.
If the grapple connection should snap due to exceeding the maximum distance or some other reason, using a Normal Attack will establish a new connection with a nearby opponent before performing Loop Shots.
Elemental Skill
Hail to the Almighty Dragonlord Hail to the Almighty Dragonlord
Kinich Kinich
Unleashes the power of the Almighty Dragonlord, K'uhul Ajaw (on a limited, conditional, restricted, contractual, partial, temporary basis), dealing Nightsoul-aligned AoE Dendro DMG. Ajaw will unleash his Dragon Breath at intervals, dealing Nightsoul-aligned AoE Dendro DMG.
If Kinich is in Nightsoul's Blessing when this is used, this Blessing's duration is extended by 1.7s.
Elemental Burst
The Price of Desolation The Price of Desolation
Kinich Kinich
When Kinich is in Nightsoul's Blessing state, opponents hit by his Elemental Skill will enter the Desolation state, and when affected by Burning or Burgeon reaction DMG, they will restore 7 Nightsoul points to him. Nightsoul points can be gained this way once every 0.8s. The Desolation state will persist until this instance of Kinich's Nightsoul's Blessing state ends.1st Ascension Passive
Flame Spirit Pact Flame Spirit Pact
Kinich Kinich
After a nearby party member triggers a Nightsoul Burst, Kinich will gain 1 stack of Hunter's Experience that lasts 15s. Max 2 stacks. When Kinich uses Canopy Hunter: Riding High's Scalespiker Cannon, all stacks of Hunter's Experience will be consumed, with each stack consumed increasing the DMG dealt by this Cannon shot by 320% of Kinich's ATK.4th Ascension Passive
Repaid in Full Repaid in Full
Kinich Kinich
When Kinich is in the air following Canopy Hunter: Riding High's mid-air swing, he can consume 10 Phlogiston points to perform another mid-air swing.
While in an area with Phlogiston Mechanics within Natlan, he can use Nightsoul Transmission: Kinich. When the current active character is sprinting, in movement states that result from specific Talents, or in the air, when you switch to Kinich: Kinich will perform one of the following actions depending on the conditions met:
  • When facing a Coilgrass Sigil that can be interacted with: He will fire a grappling hook towards it to move;
  • When there are nearby opponents and you are in combat: Kinich will use Canopy Hunter: Riding High in the direction of the opponents;
Otherwise, Kinich will fire a grappling hook and swing, prioritizing valid Coilgrass Sigils as grapple targets.
Nightsoul Transmission can be triggered once every 10s by your own party.

When interacting with Coilgrass Sigils and other items that Yumkasaurs can interact with, "Canopy Hunter: Riding High" will be converted to "Yumkasaur Mimesis," which causes interactions with such items to follow rules applicable to Yumkasaurs, and which will not put Canopy Hunter: Riding High on CD.
Night Realm's Gift Passive
Swift Envoy Swift Envoy
Kinich Kinich
While in an area with Phlogiston Mechanics within Natlan, interacting with some harvestable items will increase your own party members' Movement SPD by 15% for 10s. Additionally, the location of nearby resources unique to Natlan will appear on your mini-map.Utility Passive
Sparkborne Magic Sparkborne Magic
Klee Klee
After completing Witch's Homework: Of Leaves That Spark, Klee will become a Hexerei character. When the party includes at least 2 Hexerei characters, you will gain the Hexerei: Secret Rite effect, which enhances Hexerei characters.

Hexerei: Secret Rite
When Klee deals DMG with Normal Attacks, Elemental Skills, or Elemental Bursts, she gains 1 Boom Badge, lasting 20s. Each type of attack can grant at most 1 Boom Badge this way, and each badge has its own independent timer. While Klee has 1/2/3 Boom Badges, her special Charged Attack Boom-Boom Strike deals 115%/130%/150% of its original DMG.
Witch's Eve Rite Passive
Black Pheasant Strides on Water Black Pheasant Strides on Water
Lan Yan Lan Yan
Normal Attack
Wields her Feathermoon Rings to perform up to 4 attacks, dealing Anemo DMG.

Charged Attack
Consumes a certain amount of Stamina to throw out a Feathermoon Ring, dealing Anemo DMG.

Plunging Attack
Gathers the power of Anemo and plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Anemo DMG upon impact with the ground.
Normal Attack
Swallow-Wisp Pinion Dance Swallow-Wisp Pinion Dance
Lan Yan Lan Yan
Summoning forth the Swallow-Wisp Shield, a secret art passed down across generations, Lan Yan dashes forward and, upon making contact with her target, will leap back into the air.
The Swallow-Wisp Shield's DMG absorption scales based on her ATK, and has a 250% absorption efficiency against Anemo DMG.
While in mid-air due to the effects of her Elemental Skill: Swallow-Wisp Pinion Dance, pressing her Elemental Skill again or pressing Normal Attack will cause Lan Yan to hurl her Feathermoon Rings at an opponent, and they will spin between nearby opponents twice upon hit, dealing Anemo DMG.
Holding the Skill will cause it to behave differently.

Hold
Enter Aiming Mode to adjust the dash direction.
Elemental Skill
Lustrous Moonrise Lustrous Moonrise
Lan Yan Lan Yan
Lan Yan creates a Feathermoon Swallow Array, pulling in nearby opponents and objects and dealing multiple instances of AoE Anemo DMG.Elemental Burst
Four Sealing Divination Charms Four Sealing Divination Charms
Lan Yan Lan Yan
When the dash from the Elemental Skill Swallow-Wisp Pinion Dance hits a target, if it interacts with Hydro/Pyro/Cryo/Electro, the Swallow-Wisp Shield will undergo Elemental Absorption, with the converted shield absorbing DMG from the corresponding element with 250% efficiency.
Additionally, if this use of Swallow-Wisp Pinion Dance causes the Swallow-Wisp Shield to undergo Elemental Absorption, the Feathermoon Rings that Lan Yan throws at her foes additionally deal Elemental DMG equal to 50% of the original in the corresponding Elemental Type. This DMG is considered Elemental Skill DMG.
1st Ascension Passive
Skyfeather Evil-Subduing Charm Skyfeather Evil-Subduing Charm
Lan Yan Lan Yan
The Elemental Skill Swallow-Wisp Pinion Dance and the Elemental Burst Lustrous Moonrise deal increased DMG equal to 309% and 774% of Lan Yan's Elemental Mastery respectively.4th Ascension Passive
Thought and Intent, Like Silken Scent Thought and Intent, Like Silken Scent
Lan Yan Lan Yan
When Lan Yan is in the party, your characters will not startle Crystalflies and certain other animals when getting near them.
Check the "Other" sub-category of the "Living Beings / Wildlife" section in the Archive for creatures this skill works on.
Utility Passive
Peregrination of Linnunrata Peregrination of Linnunrata
Lauma Lauma
Normal Attack
Performs up to 3 attacks that deal Dendro DMG

Charged Attack
Lauma undergoes Spirit Envoy Metamorphosis, transforming into an envoy of the tranquil forest and consuming Stamina to charge forward for up to 10s. While in this state, Lauma's interruption resistance is increased, and she can consume additional Stamina to perform up to two consecutive jumps.
When exiting the Spirit Envoy state, Spirit Envoy Metamorphosis will enter cooldown, during which time, Lauma's Charged Attack will be transformed into Spiritcall Prayer: Consumes a certain amount of Stamina to deal AoE Dendro DMG to opponents in front of her after a short casting time.

Plunging Attack
Calling upon the might of Dendro, Lauma plunges towards the ground from mid-air, damaging all opponents in her path and dealing AoE Dendro DMG upon impact with the ground.
Normal Attack
Runo: Dawnless Rest of Karsikko Runo: Dawnless Rest of Karsikko
Lauma Lauma
Silently incants an ancient hymn, summoning a Frostgrove Sanctuary with different effects depending on whether you Tap or Hold.

Tap
Intone a Hymn of Hunting, dealing AoE Dendro DMG.

Hold
Can be unleashed when you have at least 1 Verdant Dew. Lauma consumes all Verdant Dew and intones a Hymn of Eternal Rest, dealing one regular instance of AoE Dendro DMG and another instance of AoE Dendro DMG that is considered Lunar-Bloom DMG. Each Verdant Dew consumed will give Lauma one stack of Moon Song. Each time you Hold to cast an Elemental Skill, a maximum of 3 Verdant Dew can be consumed in this way.

Additionally, when Lauma's Elemental Skill or attacks from Frostgrove Sanctuary hit an opponent, that opponent's Dendro RES and Hydro RES will be decreased for 10s.
Elemental Skill
Runo: All Hearts Become the Beating Moon Runo: All Hearts Become the Beating Moon
Lauma Lauma
Let the wishes of all beings become as moonlight that bathes the earth. Lauma incants a sacred song of the far north, gaining 18 stacks of Pale Hymn.
Additionally, if Lauma uses her Elemental Burst while she has Moon Song, or she gains Moon Song within 15s of using her Elemental Burst, she will consume all Moon Song stacks and gain 6 stacks of Pale Hymn for every Moon Song stack consumed. This effect can only be triggered once for each Elemental Burst used, including the 15 seconds following its use.

Pale Hymn
When nearby party members deal Bloom, Hyperbloom, Burgeon, or Lunar-Bloom DMG, 1 stack of Pale Hymn will be consumed and the DMG dealt will be increased based on Lauma's Elemental Mastery. If this DMG hits multiple opponents at once, then multiple stacks of Pale Hymn will be consumed, depending on how many opponents are hit.
The duration for each stack of Pale Hymn is counted independently.
Elemental Burst
Light for the Frosty Night Light for the Frosty Night
Lauma Lauma
For the next 20s after Lauma uses her Elemental Skill Runo: Dawnless Rest of Karsikko, corresponding differing buff effects will be granted depending on the party's Moonsign. The buffs provided by different Moonsign levels cannot stack.

Moonsign: Nascent Gleam
Bloom, Hyperbloom, and Burgeon DMG dealt by all nearby party members can score CRIT Hits, with CRIT Rate fixed at 15%, and CRIT DMG fixed at 100%. CRIT Rate from this effect stacks with CRIT Rate from similar effects that allow these Elemental Reactions to CRIT.

Moonsign: Ascendant Gleam
All nearby party members' Lunar-Bloom DMG CRIT Rate +10%, CRIT DMG +20%.
1st Ascension Passive
Cleansing for the Spring Cleansing for the Spring
Lauma Lauma
Each point of Elemental Mastery Lauma has will give her the following bonuses:
  • DMG dealt by her Elemental Skill is increased by 0.04%. The maximum increase obtainable this way is 32%.
  • The cooldown of her Charged Attack Spirit Envoy Metamorphosis is reduced by 0.02%. The maximum reduction obtainable this way is 20%.
4th Ascension Passive
Nature's Chorus Nature's Chorus
Lauma Lauma
When a Bloom reaction is triggered by a party member, it will be converted into the Lunar-Bloom reaction, with every point of Elemental Mastery that Lauma has increasing Lunar-Bloom's Base DMG by 0.0175%, up to a maximum of 14%.

Additionally, when Lauma is in the party, the party's Moonsign will increase by 1 level.
Moonsign Benediction Passive
Prayers for the Forest Prayers for the Forest
Lauma Lauma
Displays the location of nearby resources unique to Nod-Krai on the mini-map.
Additionally, Lauma appears to have a special affinity with some small animals affected by kuuvahki...
Utility Passive
Capture Protocol Capture Protocol
Linnea Linnea
Normal Attack
Performs up to 3 consecutive shots with a bow.

Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, stone crystals will accumulate on the arrowhead. A fully charged crystalline arrow will deal Geo DMG.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Normal Attack
Countermeasure: Lumi's Battle Cry! Countermeasure: Lumi's Battle Cry!
Linnea Linnea
Adventure with Lumi! Depending on how you Tap, Lumi attacks in different forms.

Tap
Lumi strikes in a Super Power Form, attacking nearby enemies continuously, dealing AoE Geo DMG. If there are Moondrifts nearby, Lumi will also deal AoE Geo DMG to nearby enemies, which will be considered Lunar-Crystallize Reaction DMG.

Continuous Tapping
Time to show what we're really capable of! After using her Elemental Skill, Linnea will feed Lumi sparkling gemstones when her Elemental Skill or Normal Attack is Tapped repeatedly. A full-bellied Lumi will strike in her Ultimate Power Form, dealing an especially powerful instance of AoE Geo DMG that is considered Lunar-Crystallize Reaction DMG, switching to Standard Power Form.
Additionally, tapping the Elemental Skill increases Linnea's interruption resistance.
Elemental Skill
Memo: Survival Guide in Extreme Conditions Memo: Survival Guide in Extreme Conditions
Linnea Linnea
Even master adventurers need proper rest! Linnea summons Lumi to strike in Super Power Form, healing nearby party members. For a short duration, she will continuously heal nearby active party members based on Linnea's DEF.
If Lumi is already on the field when Linnea unleashes Elemental Burst, Lumi's active duration will be reset instead and her Strike Form will not change.
Elemental Burst
Field Observation Notes Field Observation Notes
Linnea Linnea
When Lumi is present on the field, the Geo RES of opponents near Lumi will decrease by 15%.

Moonsign: Ascendant Gleam: Linnea's Elemental Skill Countermeasure: Lumi's Battle Cry! and Elemental Burst Memo: Survival Guide in Extreme Conditions are enhanced. After summoning Lumi, the Geo RES of opponents near Lumi will be further decreased by 15%.
1st Ascension Passive
Universal Naturalist Archive Universal Naturalist Archive
Linnea Linnea
Linnea will increase the Elemental Mastery of certain characters in your party according to your current active character. Increase in Elemental Mastery is based on 5% of Linnea's DEF. If your current active character:
  • Is a Moonsign character: Increase this character's Elemental Mastery.
  • Is not a Moonsign character: Increase Linnea's own Elemental Mastery.
4th Ascension Passive
Habitat Survey Habitat Survey
Linnea Linnea
When a party member triggers a Hydro Crystallize reaction, it will be converted into the Lunar-Crystallize reaction, with every 100 DEF that Linnea has increasing Lunar-Crystallize's Base DMG by 0.7%, up to a maximum of 14%.

Additionally, when Linnea is in the party, the party's Moonsign will increase by 1 level.
Moonsign Benediction Passive
Master Adventurer Master Adventurer
Linnea Linnea
When Linnea is not in combat, the charge time of her Aimed Shot is greatly decreased, and she will shoot an Ultra Convenient Quick Arrow instead. Different effects will occur depending on the targets hit:
  • Specific animals: Ultra Convenient Quick Arrow will be transformed into a special "Net" that can capture the essence and form of these animals, using them as a medium to manifest the animal's physical form again. The "Net" can only be used for a limited number of times each week.
  • Ore veins used in forging: Linnea will dispatch Lumi, who will quickly strike at the ore marked by the Ultra Convenient Quick Arrow, then collect the dislodged ore. If Lumi is not on the field, Linnea will summon her for a short duration to help obtain the ore.

The DMG dealt to opponents by Linnea's Ultra Convenient Quick Arrow is reduced to 20% of her original Charged Arrow. Additionally, after firing a certain number of Ultra Convenient Quick Arrows within a short period of time, Linnea needs to take a temporary break before she can continue using them.
Utility Passive
Spear of Favonius — Broken Oath Spear of Favonius — Broken Oath
Lohen Lohen
Normal Attack
Performs up to 5 consecutive strikes.

Charged Attack
Consumes a certain amount of Stamina to perform a forward thrust.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Unforeseen Strike Unforeseen Strike
Lohen Lohen
As he searches for weaknesses, Lohen switches to Masterstroke mode. While in this state:
  • Lohen can actively accumulate Joy, using it to unleash the special Elemental Skill Etched Into Bone and Soul.
  • Nearby party members can accumulate Will to Win for Lohen, increasing the DMG dealt by Etched Into Bone and Soul.
Lohen can unleash Etched Into Bone and Soul up to 3 times while in Masterstroke mode, after which, he will no longer be able to accumulate Joy.
Elemental Skill
Manifest Judgment Manifest Judgment
Lohen Lohen
Performs a swift series of forward strikes, consuming all Will to Win and dealing Cryo DMG. This DMG will be increased based on the amount of Will to Win consumed. If Lohen is in Masterstroke mode when this is performed, the duration of Masterstroke will be extended by 1.65s.Elemental Burst
Moratorium on Questioning Moratorium on Questioning
Lohen Lohen
When nearby party members accumulate Will to Win for Lohen by dealing DMG while he is in Masterstroke mode, if that DMG is not less than 3,000% of Lohen's Base ATK, it will accumulate an extra 60 Will to Win.1st Ascension Passive
Flippant Masterpiece Flippant Masterpiece
Lohen Lohen
While in Masterstroke mode, for 8s after another nearby party member triggers a Cryo Reaction, that character's ATK is increased by 15%, while Lohen's ATK is increased by 15%.4th Ascension Passive
Unhealing Thorn Unhealing Thorn
Lohen Lohen
After completing Witch's Homework: Of Various Foes, Lohen becomes a Hexerei character. When the party includes at least 2 Hexerei characters, you gain the Hexerei: Secret Rite effect, which enhances Hexerei characters.

Hexerei: Secret Rite
When the special Elemental Skill Etched Into Bone and Soul hits an opponent or the Elemental Burst Manifest Judgment is unleashed, if Lohen's Will to Win is at 50% or more of its max limit, his Normal Attack and Charged Attack DMG will be increased by 40% for 6s.
Witch's Eve Rite Passive
When the Mood Strikes When the Mood Strikes
Lohen Lohen
Lohen gains "High Spirits" for 9s after he unleashes the Elemental Skill Unforeseen Strike: Increases the Skill Level of Unforeseen Strike by 1.
When unleashing an Elemental Skill, if the Level of any other party member's Normal Attack, Elemental Skill, or Elemental Burst is not lower than Lohen's Elemental Skill Level, the duration of this instance of High Spirits will be increased by an additional 6s.
High Spirits can be gained once every 18s.
Utility Passive
Flames Weave Life Flames Weave Life
Mavuika Mavuika
Normal Attack
Performs up to 4 consecutive claymore strikes.

Charged Attack
Consumes a certain amount of Stamina to perform an especially powerful Severing Splendor strike toward the front.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
The Named Moment The Named Moment
Mavuika Mavuika
Calling upon her authority over "conflict," Mavuika summons the All-Fire Armaments passed down through the line of human Archons, dealing Nightsoul-aligned Pyro DMG
After using this, Mavuika's Nightsoul points are restored to max value, and she enters the Nightsoul's Blessing state.

All-Fire Armaments
Has different forms when Tapped or Held.

(‍Press‍/‍Tap‍)
"Divine Name Unleashed": The All-Fire Armaments manifest as a Ring of Searing Radiance. The Ring follows the current active character and attacks nearby opponents at intervals, dealing Nightsoul-aligned Pyro DMG.

Hold
"Ancient Name Unbound": The All-Fire Armaments manifest as a Flamestrider. In this state, Mavuika can ride the Flamestrider at high speed, or activate its hidden backup propulsion module to temporarily cross various terrain types and glide in mid-air. Mavuika's Normal, Charged, and Plunging Attacks will also be converted to deal Nightsoul-aligned Pyro DMG which cannot be overridden. When sprinting, she also deals Nightsoul-aligned Pyro DMG to opponents along her path.

While in the Nightsoul's Blessing state, Tapping the Elemental Skill can switch the All-Fire Armaments' form. The Armaments will disappear once Mavuika's Nightsoul's Blessing state ends.

Nightsoul's Blessing: Mavuika
Continuously consumes Nightsoul points according to the All-Fire Armaments' form. Mavuika's Nightsoul's Blessing state ends once her Nightsoul points are exhausted.
Elemental Skill
Hour of Burning Skies Hour of Burning Skies
Mavuika Mavuika
Let the people's inner voices reach the divine throne in the heavens.
Mavuika's Elemental Burst is not reliant on Energy, but instead, on "Fighting Spirit."

Fighting Spirit
When Mavuika has at least 50% Fighting Spirit, she can consume it all to unleash her Elemental Burst.
Mavuika can obtain Fighting Spirit via the following methods:
  • When in combat, Nightsoul points consumed by nearby party members are converted to Fighting Spirit.
  • When nearby party members' Normal Attacks hit opponents, Mavuika gains 1.5 Fighting Spirit. This can trigger once every 0.1s.

After using this, Mavuika gains 10 Nightsoul points and enters the Nightsoul's Blessing state. Riding her Flamestrider high in the air, she uses a powerful Sunfell Slice against opponents on the ground, dealing Nightsoul-aligned AoE Pyro DMG and entering the "Crucible of Death and Life" state.

Crucible of Death and Life
During this time, Mavuika's various actions will no longer consume Nightsoul points, and her interruption resistance is increased. Also, the DMG dealt by Sunfell Slice and "Ancient Name Unbound"'s Normal and Charged Attacks is increased based on the amount of Fighting Spirit she has when using the Elemental Burst.
Crucible of Death and Life will be canceled when Mavuika leaves the field.
Elemental Burst
Gift of Flaming Flowers Gift of Flaming Flowers
Mavuika Mavuika
When a nearby party member triggers a Nightsoul Burst, Mavuika's ATK increases by 30% for 10s.1st Ascension Passive
"Kiongozi" "Kiongozi"
Mavuika Mavuika
After using her Elemental Burst, Hour of Burning Skies, every point of Fighting Spirit present when it is used increases the DMG that the current active party member deals by 0.2%. The maximum increase obtainable this way is 40%, and this effect lasts 20s, decaying over this duration until it reaches 0.4th Ascension Passive
Exhaust Mode Exhaust Mode
Mavuika Mavuika
After Nightsoul points have been fully depleted, Mavuika will switch to using Phlogiston to maintain the All-Fire Armaments' Flamestrider form.
While in an area with Phlogiston Mechanics within Natlan, Nightsoul Transmission: Mavuika can be used. When the current active character is sprinting, climbing, swimming, in movement modes caused by certain Talents, or at a certain height in the air, switching to Mavuika will trigger the following: Mavuika enters the Nightsoul's Blessing state and obtains 50% of her maximum Nightsoul points. Nightsoul Transmission can be triggered once every 10s by your own party.
Night Realm's Gift Passive
Night-Shattering Radiance Night-Shattering Radiance
Mavuika Mavuika
The party's Nightsoul Transmission CD is decreased by 20%.Utility Passive
Genesis of Starsigns Genesis of Starsigns
Mona Mona
After completing Witch's Homework: Of Untested Insight, Mona will become a Hexerei character. When the party includes at least 2 Hexerei characters, you will gain the Hexerei: Secret Rite effect, which enhances Hexerei characters.

Hexerei: Secret Rite
When Mona's Normal Attacks or Charged Attacks hit an opponent, she gains 1 stack of Astral Glow of Mercury, for 8s. Max 3 stacks. This effect can grant at most one stack every 0.1s. When other party members trigger a Vaporize reaction on an enemy, all Astral Glow of Mercury stacks are consumed. Each stack consumed increases the damage of that Vaporize reaction by 5%.
Additionally, when Mona's Normal Attacks or Charged Attacks hit an opponent, the enemy's Omen duration is extended by 2s. This effect can trigger at most once every 0.5s, and can extend the Omen by up to 8s through this method.
Witch's Eve Rite Passive
Cooling Treatment Cooling Treatment
Mualani Mualani
Normal Attack
Performs up to 3 attacks that deal Hydro DMG.

Charged Attack
Consumes a certain amount of Stamina to smack a Pufferball into the air that deals AoE Hydro DMG upon landing.

Plunging Attack
Gathers the power of Hydro and plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro DMG upon impact with the ground.
Normal Attack
Surfshark Wavebreaker Surfshark Wavebreaker
Mualani Mualani
Combining her mastery of speed and the waves and water, Mualani can surf anytime, anywhere.
After using this skill, Mualani will gain 60 Nightsoul points and enter the Nightsoul's Blessing state.

Nightsoul's Blessing: Mualani
Continuously consume Nightsoul points. When they are depleted or when the skill is used again, Mualani's Nightsoul's Blessing will end. The state itself has the following traits:
  • Mualani mounts her Sharky Surfboard, increasing Mualani's Movement SPD and interruption resistance. Mualani can move on water and Liquid Phlogiston while this state is active, and she will take no DMG from the latter.
  • Normal Attacks will be converted to Sharky's Bites, dealing Nightsoul-aligned Hydro DMG based on Mualani's Max HP. Sharky's Bites can be used in mid-air. DMG dealt this way is considered Normal Attack DMG.
  • When she makes contact with opponents in this state, Mualani applies "Marked as Prey" to them and gains 1 Wave Momentum stack. Max 3 stacks. 1 stack can be gained from the same opponent every 0.7s.

Wave Momentum and Marked as Prey
When Mualani uses Sharky's Bite, her DMG dealt increases based on Wave Momentum stacks. When she has 3 stacks, a Normal Attack will use Sharky's Surging Bite instead, further increasing her DMG and removing all her stacks afterward.
When Sharky's Bites hit opponents Marked as Prey, that mark is removed, and she will fire Shark Missiles at up to 5 nearby opponents Marked as Prey, dealing DMG to them equal to this Sharky's Bite instance and clearing their Marks. If more than 1 opponent is the target of Sharky's Bite and Shark Missiles, the DMG dealt will decrease, with 28% being the maximum decrease when at least 3 opponents are targeted.
Elemental Skill
Boomsharka-laka Boomsharka-laka
Mualani Mualani
Fires a Super Shark Missile that can track opponents, dealing Nightsoul-aligned AoE Hydro DMG based on Mualani's Max HP.Elemental Burst
Heat-Resistant Freshwater Floater Heat-Resistant Freshwater Floater
Mualani Mualani
When Sharky's Surging Bite hits an opponent, a Puffer will be generated nearby. Mualani will restore 20 Nightsoul points when she picks up a Puffer. Only 2 such Puffers can be created in this way during a single instance of being in Nightsoul's Blessing.1st Ascension Passive
Natlan's Greatest Guide Natlan's Greatest Guide
Mualani Mualani
When a nearby party member triggers a Nightsoul Burst, Mualani will gain 1 stack of Wavechaser's Exploits, which lasts for 20s. Max 3 stacks. When she uses Boomsharka-laka, Mualani will clear all Wavechaser's Exploits stacks and increase the DMG of this Boomsharka-laka by 15%/30%/45% of her Max HP based on the number of stacks cleared.4th Ascension Passive
Crests and Troughs Crests and Troughs
Mualani Mualani
After her Nightsoul points are depleted, Mualani will switch to consuming Phlogiston to maintain her Nightsoul's Blessing.
While in an area with Phlogiston Mechanics within Natlan, she can use Nightsoul Transmission: Mualani. When the active character is currently sprinting, swimming, in a movement mode caused by certain Talents, or at a certain height in the air, the following will trigger when switching to Mualani: Mualani will enter the Nightsoul's Blessing state and gain 40 Nightsoul points. Nightsoul Transmission can be triggered once every 10s by your own team.

Additionally, Mualani's Nightsoul point or Phlogiston consumption while moving on water and Liquid Phlogiston during Nightsoul's Blessing is decreased by 75% while in Natlan, and her Nightsoul point consumption is decreased by 35% while doing the same outside Natlan.
Night Realm's Gift Passive
The Trick Is to Keep Smiling! The Trick Is to Keep Smiling!
Mualani Mualani
While in an area with Phlogiston Mechanics within Natlan, 15 Phlogiston will be restored when interacting with some harvestable items. Additionally, the location of nearby resources unique to Natlan will appear on your mini-map.Utility Passive
Striking Serpent Striking Serpent
Nefer Nefer
Normal Attack
Performs up to 4 kicks that deal Dendro DMG with the ferocity and grace of a striking serpent.

Charged Attack
Nefer enters the Slither state, consuming Stamina to move rapidly forward for up to 2.5s. When the skill button is released, the duration ends, or Stamina runs out, Nefer will exit the Slither state and consume a certain amount of additional Stamina to deal Dendro DMG to opponents. When in the Shadow Dance state, additional Stamina consumption is decreased.
Additionally, unleashing the Elemental Skill Senet Strategy: Dance of a Thousand Nights or sprinting while Nefer is in the Slither state will not cause her to exit the state.

Plunging Attack
Calling upon the might of Dendro, Nefer plunges towards the ground from mid-air, damaging all opponents in her path and dealing AoE Dendro DMG upon impact with the ground.
Normal Attack
Senet Strategy: Dance of a Thousand Nights Senet Strategy: Dance of a Thousand Nights
Nefer Nefer
A dance that dissolved dynasties, as chilling as a winter's night on the great sea of sand, yet lingering with the tenderness of moonlit gauze. Nefer charges forward, dealing AoE Dendro DMG and entering the Shadow Dance state.
While in the Shadow Dance state, if you have at least 1 Verdant Dew, Nefer's Charged Attacks will be replaced with the special Charged Attack Phantasm Performance, which will not consume Stamina. When in the Shadow Dance state, Nefer's resistance to interruption is increased.

Two initial charges.
Elemental Skill
Sacred Vow: True Eye's Phantasm Sacred Vow: True Eye's Phantasm
Nefer Nefer
Grant "revelation" to the mysteries of the false through Thoth's true sight, dealing AoE Dendro DMG to opponents ahead. When unleashed, Nefer will consume all Veils of Falsehood to increase the DMG dealt by the current Elemental Burst.Elemental Burst
A Wager of Moonlight A Wager of Moonlight
Nefer Nefer
Nefer will be granted the corresponding buff effects based on the party's Moonsign.

Moonsign: Ascendant Gleam: When she unleashes her Elemental Skill Senet Strategy: Dance of a Thousand Nights, any Dendro Cores on the field will be converted to Seeds of Deceit, and any Lunar-Bloom reactions triggered by nearby characters in the following 15s that would create Dendro Cores or Bountiful Cores will instead create Seeds of Deceit. Seeds of Deceit cannot trigger Hyperbloom or Burgeon reactions and will not burst.
When Nefer unleashes a Charged Attack or Phantasm Performance, she can absorb Seeds of Deceit within a certain range, gaining 1 stack of Veil of Falsehood for every seed absorbed. When this effect reaches 3 stacks, or when the third stack's duration is refreshed, Nefer's Elemental Mastery will be increased by 100 for 8s.
1st Ascension Passive
Daughter of the Dust and Sand Daughter of the Dust and Sand
Nefer Nefer
When Nefer is in the Shadow Dance state, for 5s after a party member triggers a Lunar-Bloom reaction, Nefer's Slither state will provide additional Verdant Dew. Every 100 points of Nefer's Elemental Mastery beyond 500 will strengthen this additional provision effect by 10%. The maximum increase that can be achieved this way is 50%.4th Ascension Passive
Dusklit Eaves Dusklit Eaves
Nefer Nefer
When a party member triggers a Bloom reaction, it will be converted into the Lunar-Bloom reaction, with every point of Elemental Mastery that Nefer has increasing Lunar-Bloom's Base DMG by 0.0175%, up to a maximum of 14%.

Additionally, when Nefer is in the party, the party's Moonsign will increase by 1 level.
Moonsign Benediction Passive
Conspiracy of the Golden Vault Conspiracy of the Golden Vault
Nefer Nefer
Gains 25% more rewards when dispatched on a Nod-Krai Expedition for 20 hours.
Additionally, as the head of the Curatorium of Secrets, Nefer seemingly has the ability to obtain intelligence from a variety of sources — intelligence that certain factions in Nasha Town might find extremely interesting...
Utility Passive
Allegoria Allegoria
Nicole Nicole
Normal Attack
Proclaims a decree in the primordial tongue and performs up to 3 attacks that deal Pyro DMG.

Charged Attack
Consumes a certain amount of Stamina to deal AoE Pyro DMG to opponents in front of her after a short casting time.

Plunging Attack
Nicole plunges towards the ground from mid-air, damaging all opponents in her path. Also deals AoE Pyro DMG upon impact with the ground.
Normal Attack
Revelation: Uncreated Light Revelation: Uncreated Light
Nicole Nicole
Recreates a fleeting glimpse of an age long past, when the angels acted on the authority of the heavens, bestowing the Grace of Kenosis effect on nearby party members. This increases their ATK and deals AoE Pyro DMG, as well as creates a Shield of Blazing Light.
The Shield of Blazing Light's DMG Absorption is based on Nicole's ATK, and it will absorb Pyro DMG at 250% effectiveness.
Elemental Skill
Revelation: Ladder of Divine Ascent Revelation: Ladder of Divine Ascent
Nicole Nicole
As Nicole weaves the path of anchored fate with golden threads of light, she deals AoE Pyro DMG and switches to Silent Contemplation mode.
In this mode, when nearby active party members hit an opponent, an Arcane Projection is summoned to perform a Coordinated Attack against the opponent, dealing AoE Elemental DMG of the character's corresponding Elemental Type. This DMG scales based on the corresponding character's ATK and will be considered as having been dealt by them.
This effect can occur once every 3s, and can be triggered up to 4 times each time Nicole switches to Silent Contemplation mode.

It is worth noting that Hexerei characters' Arcane Projections appear to differ somehow in appearance from the others...
Elemental Burst
Methexis Methexis
Nicole Nicole
For 20s after unleashing the Elemental Skill Revelation: Uncreated Light, Nicole will continuously "observe" the other current active party members. After the observed character has remained on the field for 3s, their Grace of Kenosis is upgraded to Guidance of Theosis, increasing their ATK by an additional 300. If the observed character is a Hexerei character, Grace of Kenosis is upgraded to Guidance of Theosis straight away.
When characters other than Nicole who have Guidance of Theosis leave the field, their effect reverts to Grace of Kenosis.
1st Ascension Passive
Philokalia Philokalia
Nicole Nicole
When Elemental DMG from nearby active party members hits an opponent, Nicole's own Grace of Kenosis effect is upgraded to Guidance of Theosis for 8s.4th Ascension Passive
Light in the Darkness Light in the Darkness
Nicole Nicole
After completing Witch's Homework: The Role of a Guide...?, Nicole becomes a Hexerei character. When the party includes at least 2 Hexerei characters, you gain the Hexerei: Secret Rite effect, which enhances Hexerei characters.

Hexerei: Secret Rite
Increases the DMG dealt by Hexerei characters' Arcane Projections by 300% of Nicole's ATK.
Witch's Eve Rite Passive
Nepsis Nepsis
Nicole Nicole
When you are in Teyvat and not in combat, Nicole's Charged Attack becomes "Emissarial Guidance" if you have already obtained the current region's Treasure Compass. Emissarial Guidance: Calls upon nearby Seelie to show the way, triggering an effect similar to the region's Treasure Compass.
This effect has a cooldown time of 5 seconds and does not work in Domains, Trounce Domains, and the Spiral Abyss.
Utility Passive
Spiritvessel Snapshot Spiritvessel Snapshot
Ororon Ororon
Normal Attack
Performs up to 3 consecutive shots with a bow.

Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, Electro energy will accumulate on the arrowhead. A fully charged arrow will deal immense Electro DMG.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Normal Attack
Night's Sling Night's Sling
Ororon Ororon
Ororon manifests an ancient mystical technique from the Masters of the Night-Wind as a Spirit Orb of midnight shade and throws it at his foe, dealing Nightsoul-aligned Electro DMG.
When other opponents are nearby, the Spirit Orb will bounce between them, dealing Nightsoul-aligned Electro DMG. Each time Night's Sling is used, each opponent can only be selected as a target once.
After 3 bounces, or if there are no eligible targets left, the Orb will disappear.
Elemental Skill
Dark Voices Echo Dark Voices Echo
Ororon Ororon
Ororon works an ancient ritual, dealing Nightsoul-aligned AoE Electro DMG, summoning forth a Supersonic Oculus.

Supersonic Oculus
  • Continuously taunts nearby opponents and attracts attacks from them.
  • Continuously rotates and fires off sonic waves that deal Nightsoul-aligned Electro DMG.
Elemental Burst
Nightshade Synesthesia Nightshade Synesthesia
Ororon Ororon
After a nearby party member triggers Nightsoul Burst, Ororon will gain 40 Nightsoul points. Within 15s after using his Elemental Skill, when other party members' Hydro or Electro attacks hit opponents, Ororon will gain 5 Nightsoul points, an effect that can occur every 0.3s for a maximum of 10 times during this 15s duration.
Ororon can have a maximum of 80 Nightsoul points.

Also, when nearby opponents take Electro-Charged or Lunar-Charged reaction DMG or Nightsoul-aligned DMG dealt by other nearby characters, Ororon will consume 10 Nightsoul points (provided he has at least that amount), entering the Nightsoul's Blessing state and triggering the Hypersense effect: Deal Nightsoul-aligned Electro DMG based on 160% of Ororon's ATK to at most 4 nearby opponents. The aforementioned effect can trigger once every 1.8s.

Nightsoul's Blessing: Ororon
Ororon's Nightsoul's Blessing state lasts 6s.
1st Ascension Passive
Aspect Catalyst Aspect Catalyst
Ororon Ororon
After the Elemental Skill Night's Sling's Spirit Orb hits an opponent, Ororon will gain the Aspect Sigil effect for 15s.

Aspect Sigil
When a nearby active party member hits an opponent with Normal, Charged, or Plunging Attacks, that character will restore 3 Energy. If Ororon is off-field, Ororon will also restore 3 Energy. This effect can trigger once every 1s, and can trigger 3 times per duration.
4th Ascension Passive
Flowing Fog, Spritely Shadows Flowing Fog, Spritely Shadows
Ororon Ororon
While in an area with Phlogiston Mechanics within Natlan, he can use Nightsoul Transmission: Ororon. When the active character is currently in the air, the following will trigger when switching to Ororon: Ororon will leap up high. Nightsoul Transmission can be triggered once every 10s by your party.

Holding Aiming Mode will cause Ororon to enter the "Spiritspeaker" state, which will allow him to interact with "Nightspirit Graffiti" and "Nightspirit Sigils," extracting information and power from them. The rules for interacting with these objects follow the same rules as those governing Iktomisaurus interactions.

Additionally, holding the jump button will cause Ororon to consume 75 Stamina and leap. In areas within Natlan where Phlogiston mechanics are present, Ororon will prioritize consuming 5 Phlogiston to leap to a height higher still.
When in the air, Ororon can Hold his Normal Attack to consume Phlogiston or Stamina and enter Aiming Mode.
Night Realm's Gift Passive
The Art of Skinchanging The Art of Skinchanging
Ororon Ororon
Increases gliding SPD for your own party members by 15%.
Not stackable with Passive Talents that provide the exact same effects.
Utility Passive
Badaboom! Hexbuster Hammer Badaboom! Hexbuster Hammer
Prune Prune
Normal Attack
Performs up to 3 attacks by swinging the Banehunter Oathhammer, dealing Anemo DMG.

Charged Attack
Consumes a certain amount of Stamina and performs an upward hammer swing, dealing Anemo DMG to opponents in front.

Plunging Attack
Calling upon the power of Anemo, she plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Anemo DMG upon impact with the ground.
Normal Attack
Ring-A-Ding-Ding! Hexhunter Chime Ring-A-Ding-Ding! Hexhunter Chime
Prune Prune
Unleash the wind's might to defeat the evil witch and save Descartes! Prune strikes the Witchlure Bell with her Banehunter Oathhammer, dealing Anemo DMG.
If Prune triggers Swirl on an opponent using this attack, Ring-A-Ding-Ding! Hexhunter Chime will be changed to Clang Clang! Witch-tribution Comes! for the next 6s.

Clang Clang! Witch-tribution Comes!
Prune's hammer is now enshrouded by the element involved in the previous Swirl reaction, causing Banehunter Oathhammer to undergo Elemental Conversion. When activated with a Press, Prune will leap up and kick the Banehunter Oathhammer forward, dealing Elemental DMG of the corresponding type to opponents in front of her.
Elemental Skill
The Bell Tolls! The Hunt Is On! The Bell Tolls! The Hunt Is On!
Prune Prune
Prune gently swings the Witchlure Bell, dealing Anemo DMG to nearby opponents. After this, the Bell will enter the Hunter-Seeker mode.

Witchlure Bell: Hunter-Seeker
In this mode, the Witchlure Bell will follow the current active character, attacking surrounding opponents at intervals and dealing AoE Anemo DMG. This DMG is considered Elemental Burst DMG.
Elemental Burst
Verdict and Punishment Verdict and Punishment
Prune Prune
During the Elemental Burst The Bell Tolls! The Hunt Is On!, after the Witchlure Bell in Hunter-Seeker mode deals DMG to an opponent, if this DMG triggers Swirl on an opponent, it will also summon a Banehunter Oathhammer that will deal 150% of Prune's ATK as DMG to them, with the DMG Type matching the Elemental Conversion from the Swirl. This DMG is considered Elemental Burst DMG.1st Ascension Passive
Tolling Synchronicity Tolling Synchronicity
Prune Prune
After Prune hits an opponent with the Banehunter Oathhammer that has undergone Elemental Conversion, other nearby party members will gain the Tolling Rally effect for 5s: When Normal, Charged, or Plunging Attacks, or Elemental Skills and Bursts deal DMG to opponents, that attack's DMG will be increased based on the portion of Prune's ATK in excess of 2,000 when they become affected by the Tolling Rally effect. Every excess ATK point increases that instance of DMG by 0.025%, up to a total of 50% max.4th Ascension Passive
Witchseeker's Vow Witchseeker's Vow
Prune Prune
After completing Witch's Homework: Of What Is Contested, Prune becomes a Hexerei character. When the party includes at least 2 Hexerei characters, you gain the Hexerei: Secret Rite effect, which enhances Hexerei characters.

Hexerei: Secret Rite
After a Hexerei character in the party affected by the Tolling Rally effect triggers an Elemental Reaction on an opponent, Prune's ATK is increased by 60% for 5s. If the Elemental Reaction triggered is a Swirl Reaction, the triggering character's ATK will additionally be increased by 30% for 5s.
Witch's Eve Rite Passive
Tinker-Tink, Clank, and Bang! Tinker-Tink, Clank, and Bang!
Prune Prune
Has a 10% chance to get 1 regional Character Talent Material (base material excluded) when crafting. The rarity is the same as the resulting material.Utility Passive
Seven Sacred Treasures Seven Sacred Treasures
Qiqi Qiqi
The cooldown of the Elemental Skill Adeptus Art: Herald of Frost is reduced to 15s.
Radiance: Stellar Glimmer: While the Herald of Frost is on the field, Qiqi's own party members will have the DMG they deal via the corresponding reactions enhanced:
Radiance: Stellar-Conduct: Superconduct and Stellar-Conduct reaction DMG is increased by 50%.
Radiance: Stellar Swirl: Cryo Swirl and Stellar Swirl reaction DMG dealt is increased by 50%.
Additionally, Qiqi will also enter the Radiance: Stellar-Conduct state when she is inside a Polestar Field, or the Radiance: Stellar Swirl state for 8s after a nearby party character triggers a Stellar Swirl reaction.
Witch's Revelation Passive
Surge of Lightning Surge of Lightning
Razor Razor
After completing Witch's Homework: Of the Little Wolf Pack, Razor will become a Hexerei character. When the party includes at least 2 Hexerei characters, you will gain the Hexerei: Secret Rite effect, which enhances Hexerei characters.
Additionally, Razor's Elemental Burst Lightning Fang is enhanced: The Wolf Within's DMG dealt is increased by 70% of Razor's ATK.

Hexerei: Secret Rite
While the Wolf Within summoned by Razor's Elemental Burst Lightning Fang is active, if the Electro Sigils from Razor's Elemental Skill Claw and Thunder overflow, the Wolf Within will call down a lightning strike on nearby enemies, dealing AoE Electro DMG equal to 150% of Razor's ATK and restoring 7 Energy to Razor. This effect can be triggered once every 1s.
Witch's Eve Rite Passive
Formule Phenomenale: Self-Evident Proposition Formule Phenomenale: Self-Evident Proposition
Sandrone Sandrone
Normal Attack
Generates threads that control her weapon using formulae, performing up to 3 consecutive strikes.

Charged Attack
Summons the Facilitatrice Automatisee Generaliste Interactive et Omnitache, or "Fagio," and switches it to Decoding mode: Unleashes a sweeping fire attack on enemies in front, as well as periodically fires condensed beams, dealing AoE Cryo DMG.
Radiance: Stellar Glimmer: The condensed beams will instead deal AoE Cryo DMG that is considered the corresponding Stellar Glimmer DMG.
While in Decoding mode, Fagio's Decoding Power will continuously increase. Firing condensed beams will also further increase its Decoding Power.
When Fagio's Decoding Power reaches the maximum of 100 points, it switches to Power Overdrive mode, in which it fires at opponents with longer intervals, dealing Cryo DMG. It will be unable to switch to Decoding mode at this time.
When not in Decoding mode, Fagio's Decoding Power gradually decreases. When Sandrone is off-field, she will focus on maintaining Fagio, causing its Decoding Power to decrease at 300% the original rate.
Fagio exits Power Overdrive mode when its Decoding Power has decreased to under 50.

Plunging Attack
Plunges from midair to strike the ground below, dealing DMG to opponents along their path and causing AoE DMG on landing.
Normal Attack
Formule Phenomenale: Differential Analysis Formule Phenomenale: Differential Analysis
Sandrone Sandrone
With her impeccable, ladylike poise, Sandrone boards the Tea Party Tactical Assault Hovermech and hovers forward for 6s. During this time, Sandrone can control the travel direction of the craft. Pressing Sprint consumes 10 Stamina and launches her into an elegant high-speed hover mode, in which she will move even faster at the cost of 15 Stamina per second.

When Sandrone starts hovering, if there are opponents nearby, she will also summon a Prismatic Resonance Cannon and fire 2 Prism Shots at any opponents who have yet to cool down, dealing Cryo DMG.
Radiance: Stellar Glimmer: The second Prism Shot will instead deal Cryo DMG that is considered the corresponding Stellar Glimmer reaction DMG.

When on the Tea Party Tactical Assault Hovermech, Sandrone will also elegantly and quietly repair Fagio, causing Decoding Power to swiftly decrease.
Elemental Skill
Formule Phenomenale: Q.E.D. Formule Phenomenale: Q.E.D.
Sandrone Sandrone
In line with established ladylike behavior, Sandrone summons a large number of Prismatic Resonance Cannons for a frontal bombardment before firing on her foes with a Convective Inhibition Ray, dealing AoE Cryo DMG.
Radiance: Stellar Glimmer: The Convective Inhibition Ray instead deals AoE Cryo DMG that is considered the corresponding Stellar Glimmer reaction DMG.
Elemental Burst
Eternal Speculation Engine Eternal Speculation Engine
Sandrone Sandrone
Radiance: Stellar Glimmer: When using the Elemental Skill Formule Phenomenale: Differential Analysis, if Fagio's Decoding Power is greater than 50, the second Prism Shot fired by Fagio at nearby opponents will deal 400% of its original DMG as Fagio's Decoding Power is decreased.
Additionally, for every 10 points of Decoding Power Fagio loses, it gains 1 stack of Refined Tactics for 60s (max 10 stacks). When Sandrone uses the Elemental Burst Formule Phenomenale: Q.E.D. while in the Radiance: Stellar-Conduct state, all stacks of Refined Tactics are cleared, causing the Convective Inhibition Ray to deal 100% + (number of stacks cleared) × 10% of its original DMG.
1st Ascension Passive
A Lady's Code of Conduct A Lady's Code of Conduct
Sandrone Sandrone
Increases Sandrone's Elemental Mastery based on her ATK. Every 100 ATK will increase her Elemental Mastery by 8. The maximum increase she can gain this way is 160.4th Ascension Passive
Light of Rationalisme Light of Rationalisme
Sandrone Sandrone
Sandrone will enter the Radiance: Stellar Conduct state when she is inside a Polestar Field, or the Radiance: Stellar Swirl state for 8s after a nearby party member triggers a Stellar Swirl reaction.
When a party member triggers a Superconduct or Cryo Swirl reaction, it becomes a Stellar-Conduct or Stellar Swirl reaction instead, and the Base DMG of the aforementioned reaction is also increased by 0.7% for every 100 points of Sandrone's ATK. A maximum increase of 14% can be obtained in this way.
Stellar Jubilee Passive
A Caucus Prelude and a Long Tale A Caucus Prelude and a Long Tale
Sandrone Sandrone
When Sandrone is in the party, you will gain additional snack rewards after turning in your Daily Commissions with Katheryne.Utility Passive
Havoc: Sunder Havoc: Sunder
Skirk Skirk
Normal Attack
Performs up to 5 consecutive attacks.

Charged Attack
Consumes a certain amount of Stamina to hurl a spinning crystal spear, dealing DMG to opponents ahead.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Havoc: Warp Havoc: Warp
Skirk Skirk
Imitates the combat style of "The Foul." Produces different effects depending on whether you Tap or Hold.

Tap
Skirk gains 45 Serpent's Subtlety and switches to Seven-Phase Flash mode.

Hold
Skirk gains 45 Serpent's Subtlety and will continuously move at high speed. Her interruption resistance is increased in this state.
During this time, Skirk can control her movement direction and move atop water. She can also use this Skill again to end rapid movement prematurely.
Elemental Skill
Havoc: Ruin Havoc: Ruin
Skirk Skirk
Skirk's Elemental Burst is not reliant on Elemental Energy but instead on Serpent's Subtlety.
When Skirk has at least 50 Serpent's Subtlety, she can expend all her Serpent's Subtlety to unleash her Elemental Burst, ripping the space before her apart and using rapid consecutive slashes that deal AoE Cryo DMG. At the same time, the DMG dealt by an instance of this Elemental Burst will be increased by every point of Serpent's Subtlety over 50 when it is unleashed. Up to 12 points can be counted for this purpose.

When Skirk is in Seven-Phase Flash mode, Havoc: Ruin will be replaced by Havoc: Extinction.

Havoc: Extinction
A special Elemental Burst that can be used even without consuming Serpent's Subtlety.
After using it, Skirk will gain the "All Shall Wither" effect, which will last until Seven-Phase Flash ends. After unlocking the Ascension Talent Reason Beyond Reason, she can also absorb nearby Void Rifts.
While "All Shall Wither" is active, every 0.1s, after Skirk's Normal Attack hits an opponent, that Normal Attack will deal increased DMG. If she absorbed any Void Rifts while using Havoc: Extinction, this Normal Attack's DMG will be further increased based on the number of Rifts absorbed.
This effect will be canceled when it has triggered 10 times.
Elemental Burst
Reason Beyond Reason Reason Beyond Reason
Skirk Skirk
When nearby party members trigger Frozen, Superconduct, Cryo Swirl, or Cryo Crystallize reactions against opponents, a Void Rift will be created near this opponent. This effect can be triggered once every 2.5s. 3 Void Rifts created by Skirk herself can exist on the field at once.

Skirk can use the following methods to absorb nearby Void Rifts:
  • When she hits an opponent with a Charged Attack in her Seven-Phase Flash mode.
  • When she uses the special Elemental Burst Havoc: Extinction while in Seven-Phase Flash mode.
  • When she Holds her Elemental Skill Havoc: Warp to engage in rapid movement.

Each Rift absorbed will grant her 8 Serpent's Subtlety points.
1st Ascension Passive
Return to Oblivion Return to Oblivion
Skirk Skirk
When nearby Hydro party members' Hydro attacks hit opponents, or when nearby Cryo party members apart from Skirk hit opponents with Cryo attacks, Skirk will gain the "Death's Crossing" effect for 20s. Max 3 stacks, each stack's duration is counted independently.
Each character can grant Skirk at most 1 "Death's Crossing" stack by this means.
Each "Death's Crossing" stack increases the Normal Attack DMG dealt by Skirk in Seven-Phase Flash mode to 110%/120%/170% of its original DMG and the DMG dealt when using her Elemental Burst Havoc: Ruin to 105%/115%/160% of its original DMG.
4th Ascension Passive
Mutual Weapons Mentorship Mutual Weapons Mentorship
Skirk Skirk
When all party members are either Hydro or Cryo, and if there is at least 1 Hydro and 1 Cryo character, your own party members' Elemental Skill Level is increased by 1.Utility Passive
Sevenfold Transmutation Sevenfold Transmutation
Sucrose Sucrose
After completing Witch's Homework: Of Wonderland Flowers, Sucrose will become a Hexerei character. When the party includes at least 2 Hexerei characters, you will gain the Hexerei: Secret Rite effect, which enhances Hexerei characters.

Hexerei: Secret Rite
Witch's Eve Rite Passive
Foreign Windwrath Foreign Windwrath
Traveler (Anemo) Traveler (Anemo)
Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs.

Additionally, when Pyro, Hydro, Cryo, or Electro attacks from nearby party members hit opponents, Traveler will receive 1 stack of Blade of the Dawn Breeze. Each Elemental Type can grant 1 Blade of the Dawn Breeze stack. After obtaining at least 2 stacks of Blade of the Dawn Breeze, performing a Charged Attack will consume all stacks of Blade of the Dawn Breeze and transform into the special Charged Attack: Whirlwind.

Charged Attack: Whirlwind
  • Each Charged Attack hit deals increased Anemo DMG. Increase in DMG is equal to 60% of Traveler's ATK.
  • Every time a Blade of the Dawn Breeze of a certain elemental type is consumed, a Blade Wind matching this elemental type will also be summoned, dealing elemental DMG equal to 50% of Traveler's ATK. This DMG is considered Charged Attack DMG.
  • Charged Attack: Whirlwind can be triggered up to once every 15s.
  • For the duration of Charged Attack: Whirlwind, no Blade of the Dawn Breeze will be obtained.
Additional Talent
Foreign Verdalume Foreign Verdalume
Traveler (Dendro) Traveler (Dendro)
Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs.

Additionally, when Dendro Cores (including Bountiful Cores, Seeds of Deceit) appear nearby on the field, or when the party obtains Verdant Dew, Traveler will receive 1 stack of Blade of Verdant Viridis. These two methods can each grant the Traveler up to 1 stack of Blade of Verdant Viridis every 4s, max 3 stacks. After obtaining 3 stacks of Blade of Verdant Viridis, performing a Charged Attack will consume all stacks of Blade of Verdant Viridis and transform into the special Charged Attack: Verdessence.

Charged Attack: Verdessence
  • Each Charged Attack hit deals increased Dendro DMG. The increase in DMG is equal to 80% of Traveler's ATK. Two Vinecores will also be created on the spot, which will explode after 4/8s respectively, inflicting Dendro DMG equal to 120% of Traveler's ATK. This DMG is considered Charged Attack DMG.
  • Charged Attack: Verdessence can be triggered up to once every 15s.
Additional Talent
Foreign Thundertrail Foreign Thundertrail
Traveler (Electro) Traveler (Electro)
Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs.

In addition, when nearby party members unleash an Elemental Burst, Traveler will receive 1 stack of Blade of Resounding Thunder, max 3 stacks. After obtaining 3 stacks of Blade of Resounding Thunder, performing a Charged Attack will consume all stacks of Blade of Resounding Thunder and transform into the special Charged Attack: Detonate.

Charged Attack: Detonate
  • Each Charged Attack hit deals increased Electro DMG. Increase in DMG is equal to 100% of Traveler's ATK.
  • 3s after hitting the enemy, 1 additional lightning strike will be triggered, dealing Electro DMG equal to 200% of Traveler's ATK. 1 Abundance Amulet will also be created. This DMG is considered Charged Attack DMG.
  • Charged Attack: Detonate can be triggered up to once every 15s.
Additional Talent
Foreign Adamantine Foreign Adamantine
Traveler (Geo) Traveler (Geo)
Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs.

Additionally, when nearby party members become protected by a shield, when the shield is replaced for any reason, or when Geo Constructs are created, the Traveler will receive 1 stack of Blade of Archaic Petra, max 3 stacks. Up to 1 stack may be obtained every second in this way. After obtaining 3 stacks of Blade of Archaic Petra, performing a Charged Attack will consume all stacks of Blade of Archaic Petra and transform into the special Charged Attack: Rockfell.

Charged Attack: Rockfell
  • Each Charged Attack hit deals increased Geo DMG. Increase in DMG is equal to 120% of Traveler's ATK.
  • For 15s after hitting an opponent, nearby party members will have their shield strength temporarily increased by 20%.
  • Charged Attack: Rockfell can be triggered up to once every 15s.
Additional Talent
Foreign Aqualis Foreign Aqualis
Traveler (Hydro) Traveler (Hydro)
Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs.

Additionally, when nearby party members' current HP increases or decreases by 5%, Traveler will receive 1 stack of Blade of Many Waters. You can gain 1 stack of Blade of Many Waters this way once every 4s, max 3 stacks. After obtaining 3 stacks of Blade of Many Waters, performing a Charged Attack will consume all stacks of Blade of Many Waters and transform into the special Charged Attack: Tidebound.

Charged Attack: Tidebound
  • Each Charged Attack hit deals increased Hydro DMG. Increase in DMG is equal to 150% of Traveler's ATK,
  • When Traveler's HP is no less than 50%, 10% of Traveler's Max HP will be consumed to increase DMG inflicted by each Charged Attack hit by 100% of Traveler's ATK.
  • When Traveler's HP is lower than 50%, one instance of healing equal to 25% of Traveler's Max HP will be restored upon hitting an enemy.
  • Charged Attack: Tidebound can be triggered up to once every 15s.
Additional Talent
Foreign Blaze Foreign Blaze
Traveler (Pyro) Traveler (Pyro)
Normal Attack
Performs up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Flowfire Blade Flowfire Blade
Traveler (Pyro) Traveler (Pyro)
Wields a searing flame that can incinerate the very earth. Has different effects when Tapped or Held.

(‍Press‍/‍Tap‍)
Call forth flames in a raging blaze. When used, the Traveler gains 42 Nightsoul point and enters the Nightsoul's Blessing state, summoning a Blazing Threshold that follows the current active character.
When the Blazing Threshold gets close to opponents, it will deal Nightsoul-aligned Pyro DMG to nearby opponents at intervals.

Hold
Unleash fire in a composed manner, dealing Nightsoul-aligned AoE Pyro DMG to nearby opponents. When used, the Traveler gains 42 Nightsoul points and enters the Nightsoul's Blessing state, summoning a Scorching Threshold that follows the current active character.
When the current active character within a Scorching Threshold deals DMG to opponents, the Threshold will launch a Coordinated Attack that deals Nightsoul-aligned Pyro DMG based on the Traveler's ATK. This effect can occur once every 3s.

Nightsoul's Blessing: Traveler
Continuously consumes Nightsoul points. The Traveler's Nightsoul's Blessing state lasts 12s at maximum, and when their Nightsoul points are exhausted, this state will end. If this Elemental Skill is used again while active, the Traveler's Nightsoul points will be reset to 42 points.
Blazing and Scorching Thresholds will disappear once the Traveler's Nightsoul's Blessing state ends, and only 1 Blazing or Scorching Threshold summoned by the Traveler themselves can exist at any one time.
Elemental Skill
Plains Scorcher Plains Scorcher
Traveler (Pyro) Traveler (Pyro)
Condense the flames into a mark, dealing Nightsoul-aligned AoE Pyro DMG to opponents up ahead. Within the next 4s, the Traveler restores 7 Nightsoul point per second.Elemental Burst
True Flame of Incineration True Flame of Incineration
Traveler (Pyro) Traveler (Pyro)
When the Traveler has over 20 Nightsoul points, the attack AoE of the Blazing and Scorching Thresholds from the Elemental Skill Flowfire Blade after they hit opponents is increased.1st Ascension Passive
Embers Unspent Embers Unspent
Traveler (Pyro) Traveler (Pyro)
After the current active character inside a Blazing Threshold or Scorching Threshold triggers a Pyro-related reaction, the Traveler will regain 5 Energy. This can occur once every 12s. Additionally, when a nearby party member triggers a Nightsoul Burst, the Traveler will regain 4 Energy.4th Ascension Passive
Foreign Starfire Foreign Starfire
Traveler (Pyro) Traveler (Pyro)
Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs .

Additionally, when nearby party members trigger Nightsoul Burst, Traveler will receive 1 stack of Blade of the Sacred Flame, max 2 stacks. After obtaining 2 stacks of Blade of the Sacred Flame, performing a Charged Attack will consume all stacks of Blade of the Sacred Flame and transform into a special Charged Attack: Inferno.

Charged Attack: Inferno
  • Each Charged Attack hit deals increased, Nightsoul-aligned Pyro DMG. Increase in DMG is equal to 200% of Traveler's ATK.
  • Charged Attack: Inferno can be triggered up to once every 15s.
Additional Talent
By the Horns By the Horns
Varesa Varesa
Normal Attack
Gotta try... to do battle like the greatest champion luchadors do! Varesa launches up to 3 strikes, dealing Electro DMG.

Charged Attack
Consumes a certain amount of Stamina to headbutt opponents in front, dealing Nightsoul-aligned Electro DMG and using the momentum to leap into the air.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing Nightsoul-aligned AoE Electro DMG upon impact. If Varesa is in a combat state upon landing, or if the shockwave from her plunging attack hits an opponent, she will gain 25 Nightsoul points. She enters the Fiery Passion state upon reaching maximum Nightsoul points through this method.

Fiery Passion
In this state, Varesa's Normal, Charged, and Plunging Attacks will gain corresponding buffs:

Normal Attack
Fight like a superstar champion luchador! Launches up to 3 fierce strikes, dealing greater Electro DMG.

Charged Attack
Consumes a certain amount of Stamina to slam into her opponents, dealing greater amounts of Nightsoul-aligned Electro DMG and using the momentum to leap into the air.

Plunging Attack
Consumes all her Nightsoul points and slams down on the ground from mid-air, dealing DMG to opponents in her path and dealing greater amounts of Nightsoul-aligned AoE Electro DMG upon hitting the ground.
Normal Attack
Riding the Night-Rainbow Riding the Night-Rainbow
Varesa Varesa
With footwork swift as lightning and fierce as thunder, Varesa displays the true spirit of lucha libre, rushing forward a certain distance and dealing Nightsoul-aligned Electro DMG to opponents in her path.
After using this Skill, Varesa gains 20 Nightsoul points and gains the "Follow-Up Strike" effect: Varesa has increased interruption resistance during this time, and upon pressing her Normal Attack, she will quickly unleash a Charged Attack that does not consume Stamina. "Follow-Up Strike" will be canceled after Varesa uses a Charged Attack.
She will use different techniques based on whether the skill is Tapped or Held.

Tap
Quickly rush a certain distance forward.

Hold
Varesa enters the Nightsoul's Blessing state and switches to Sudden Onrush mode.

Sudden Onrush
Continuously consumes Nightsoul points. In this state, Varesa's Movement SPD and interruption resistance are increased. She can use terrain to execute flying leaps or consume additional Nightsoul points to traverse atop water or liquid Phlogiston while remaining immune to DMG from the latter.

Nightsoul's Blessing: Varesa
When she runs out of Nightsoul points, her Nightsoul's Blessing state will be canceled. When Varesa is in the Sudden Onrush state or Fiery Passion state, she will always be counted as being in the Nightsoul's Blessing state.

Has 2 charges. When Varesa enters the Fiery Passion state, she will obtain an additional Tap charge of her Elemental Skill and its DMG will be increased.

Fiery Passion
  • While not in the Fiery Passion state, Varesa can use Plunging Attacks to gain Nightsoul points. She will enter Fiery Passion when she reaches maximum Nightsoul points via this method, or when she uses her Elemental Burst Guardian Vent!
  • While in the Fiery Passion state, her Normal Attacks, Elemental Skill, and Elemental Burst will gain unique buffs. She can also use a special Elemental Burst shortly after using a Plunging Attack.
  • The Fiery Passion state lasts for up to 15s and will end when she runs out of Nightsoul points or after she leaves combat for a period of time.
Elemental Skill
Guardian Vent! Guardian Vent!
Varesa Varesa
Leaps into the air before using the momentum of the drop to unleash a powerful flying kick, dealing Nightsoul-aligned AoE Electro DMG to opponents — just like those heroes of justice in woven scrolls for kids!
After using this Skill, Varesa's Nightsoul points will be restored to maximum and she will enter the Fiery Passion state.

In the Fiery Passion state, Varesa's Elemental Burst will deal a greater amount of Nightsoul-aligned AoE Electro DMG.

Additionally, she will briefly activate Apex Drive after using a Plunging Attack while in her Fiery Passion state.

Apex Drive
Increases Varesa's interruption resistance. While affected by Apex Drive, Varesa can ignore her Elemental Burst CD and consume less Energy to use her special Elemental Burst, "Guardian Vent: Volcano Kablam": This causes her to use the especially powerful Plunging Attack, the "Thunderous Tornado Eruption," which deals Nightsoul-aligned AoE Electro DMG upon landing before causing her to exit Apex Drive. This DMG is considered Plunging Attack DMG.
Varesa will exit Apex Drive after using her Elemental Skill.
Elemental Burst
Tag-Team Triple Jump! Tag-Team Triple Jump!
Varesa Varesa
After using the Elemental Skill Riding the Night-Rainbow, Varesa gains "Rainbow Crash" for 5s.
During this time, when Varesa uses a Plunging Attack, the shockwave DMG dealt when she hits the ground is increased by 50% of her ATK. If Varesa is in the Fiery Passion state, this ground impact DMG is increased by 180% of her ATK instead.

The Rainbow Crash effect will be canceled once a ground impact hits an opponent, or when its duration expires.
1st Ascension Passive
The Hero Twice-Returned! The Hero Twice-Returned!
Varesa Varesa
When a nearby party member triggers a Nightsoul Burst, Varesa's ATK increases by 35% for 12s. Max 2 stacks. Each stack's duration is counted independently.4th Ascension Passive
A Torch That Incinerates Evil A Torch That Incinerates Evil
Varesa Varesa
After Nightsoul points have been fully depleted, Varesa will switch to using Phlogiston to maintain the Sudden Onrush mode from her Nightsoul's Blessing.
While in an area with Phlogiston Mechanics within Natlan, Nightsoul Transmission: Varesa can be used. When the current active character is sprinting or in movement modes caused by certain Talents, or at a certain height in the air, switching to Varesa will trigger the following: Varesa enters the Nightsoul's Blessing state, switches to Sudden Onrush mode, and obtains 20 Nightsoul points. Nightsoul Transmission can be triggered once every 10s by your own party.
While in an area with Phlogiston Mechanics within Natlan, Varesa will not take fall DMG when using terrain differences to make leaps.
Night Realm's Gift Passive
Blazing Heart, Singular Advance! Blazing Heart, Singular Advance!
Varesa Varesa
Varesa's Sprint speed is increased. When she is not in combat, her Sprint Stamina consumption will also increase.
Additionally, while in an area with Phlogiston Mechanics within Natlan, your party members will restore 20 Phlogiston when consuming food. This effect can occur once every 10s and does not take effect in Domains, Trounce Domains, or the Spiral Abyss.
Utility Passive
Favonius Bladework: Dancing Radiance Favonius Bladework: Dancing Radiance
Varka Varka
Normal Attack
Imitating an ancient knightly war-dance, Varka wields dual claymores to perform up to 5 consecutive strikes.

Charged Attack
Consumes a certain amount of Stamina to charge forward and perform an especially powerful dual blade slash toward the front.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Windbound Execution Windbound Execution
Varka Varka
Manifest the true essence of Favonius Bladework with absolute power. Produces different effects depending on whether the skill is Tapped or Held.

Tap
Leap forward and slash in one fluid motion, dealing AoE Anemo DMG and switching to Sturm und Drang mode.
While in Sturm und Drang, Varka's Normal Attack and Charged Attack DMG is increased, and he cannot perform Plunging Attacks. Also, when performing Normal or Charged Attacks, Varka's dual-wielded claymores will deal corresponding Elemental DMG based on the Elemental Types of the characters in the party, respectively. This Elemental DMG cannot be overridden by infusions.
Additionally, when in Sturm und Drang, if there are Pyro, Hydro, Electro or Cryo characters in the party, Varka's Elemental Skill Windbound Execution will be converted to the special Elemental Skill, Four Winds' Ascension, dealing corresponding Elemental DMG and Anemo DMG. Additionally, Varka can also expend uses of the special Elemental Skill Four Winds' Ascension to perform a special Charged Attack, Azure Devour, that does not consume stamina to deal corresponding Elemental DMG and Anemo DMG.

Hold
After charging for a while, leap forward. The duration of the charge will increase the distance of the leap.
Elemental Skill
Northwind Avatar Northwind Avatar
Varka Varka
In the name of the mightiest Knight of Boreas, unleash a powerful double slash attack toward the front, dealing 2 instances of Anemo DMG.
If there are Pyro, Hydro, Electro or Cryo characters in the party, the first slash will be converted to deal corresponding Elemental DMG according to the aforementioned priority order of Elemental Types.
Elemental Burst
Dawn Wind's March Dawn Wind's March
Varka Varka
When there are Pyro, Hydro, Electro or Cryo characters in the party, according to the aforementioned priority order of Elemental Types, every 1,000 points of Varka's ATK will grant Varka a 10% Anemo DMG Bonus and corresponding Elemental DMG Bonus (among the aforementioned Elemental Types, only one element can gain bonus DMG this way). Up to 25% bonus DMG can be gained this way.

Additionally, if there are at least 2 Anemo characters, or at least 2 characters of the same Element among Pyro, Hydro, Electro or Cryo in the party, the Normal Attacks, Charged Attacks, Special Charged Attack Azure Devour and the special Elemental Skill Four Winds' Ascension that Varka deals or unleashes while in the Sturm und Drang mode will deal 140% of their original DMG. If there are at least 2 Anemo characters and at least 2 other characters of the same element among Pyro, Hydro, Electro or Cryo present in the party at the same time, the aforementioned effect will be increased to 220%.
1st Ascension Passive
Wind's Vanguard Wind's Vanguard
Varka Varka
When nearby party members trigger Swirl reaction(s), Varka gains one stack of Azure Fang's Oath, increasing the DMG dealt by his Normal Attacks, Charged Attacks, special Charged Attack Azure Devour and special Elemental Skill Four Winds' Ascension by 7.5% for 8s. Max 4 stacks. Each character can grant Varka with 1 stack of Azure Fang's Oath every second this way.4th Ascension Passive
Dawn's Return Dawn's Return
Varka Varka
After completing Witch's Homework: The Untitled Question, Varka will become a Hexerei character. When the party includes at least 2 Hexerei characters, you will gain the Hexerei: Secret Rite effect, which enhances Hexerei characters.

Hexerei: Secret Rite
Enhances the special Elemental Skill Four Winds' Ascension: When Varka hits an opponent with Normal Attack(s) in Sturm und Drang, the CD of Four Winds' Ascension will be reduced by 1s.
Witch's Eve Rite Passive
Homebound Wind's Paean Homebound Wind's Paean
Varka Varka
For every party member from Mondstadt, the Hold version of Varka's Elemental Skill Windbound Execution's CD is decreased by 5%.
This effect does not trigger in Domains, Trounce Domains, or the Spiral Abyss.
Utility Passive
Temporal Wind's Eulogy Temporal Wind's Eulogy
Venti Venti
After completing Witch's Homework: Of the Waking of Wind, Venti will become a Hexerei character. When the party includes at least 2 Hexerei characters, you will gain the Hexerei: Secret Rite effect, which enhances Hexerei characters.

Hexerei: Secret Rite
While the Stormeye created by the Elemental Burst Wind's Grand Ode is active, for 4s after a nearby active character triggers a Swirl reaction, that character's DMG is increased by 50%, and Venti's Stormeye deals 135% of its original DMG.
Witch's Eve Rite Passive
Outlander Arts: Vigilant Watch Outlander Arts: Vigilant Watch
Wonderland Manekin Wonderland Manekin
Normal Attack
Performs up to 4 consecutive sword strikes.

Charged Attack
Consumes a certain amount of Stamina to perform 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Punishing Barrage Punishing Barrage
Wonderland Manekin Wonderland Manekin
The Manekin attacks nearby opponents once, dealing AoE DMG corresponding to their own Elemental Type before pulling back rapidly. After unleashing an Elemental Skill, the Manekin's Normal Attacks, Charged Attacks, and Plunging Attacks are converted to deal the corresponding elemental DMG, which cannot be overridden by other Elemental infusions, for a period of time. This effect will disappear when the Manekin leaves the field.

Has 2 charges.
Elemental Skill
No Entry No Entry
Wonderland Manekin Wonderland Manekin
The Manekin summons a "Restricted Area" that follows them around, dealing 1 instance of DMG corresponding to the Manekin's Elemental Type to nearby opponents.
Additionally, when opponents enter the Restricted Area, they will receive 1 instance of DMG corresponding to the Manekin's Elemental Type. This effect can trigger once every 0.5s.
The Restricted Area will disappear when the Manekin leaves the field.
Elemental Burst
Battlelines Redrawn Battlelines Redrawn
Wonderland Manekin Wonderland Manekin
When the Manekin leaves the field, if a Restricted Area that they summoned is still active, it will explode, dealing AoE DMG of the Manekin's Elemental Type equal to 200% of the Manekin's ATK.1st Ascension Passive
Combat Readiness Combat Readiness
Wonderland Manekin Wonderland Manekin
When the Manekin is not on the field and their Elemental Energy is below 30%, they will recover 2 Elemental Energy per second.4th Ascension Passive
Agile Stance Agile Stance
Wonderland Manekin Wonderland Manekin
When the Manekin unleashes an Elemental Skill or Burst, it will change to one of its existing ensembles at random.Utility Passive
There Shall Be an Unveiling for Injustice There Shall Be an Unveiling for Injustice
Wriothesley Wriothesley
Radiance: Stellar-Conduct: The Ascension Talent "There Shall Be a Plea for Justice" is changed to the following:
When Wriothesley's HP is less than 60%, he will obtain a "Gracious Rebuke: Unveiling." This enhances the next Charged Attack of his Normal Attack: Forceful Fists of Frost into Luster: Vaulting Fist, which will not consume Stamina and restores 30% Max HP to Wriothesley upon hit. Wriothesley can gain HP in this way once every 2s.
Additionally, the third and fifth strikes of Repelling Fist enhanced by Chilling Penalty will deal 60% and 80% of their original Cryo DMG respectively, while Luster: Vaulting Fist will deal 100% of its original AoE Cryo DMG. The aforementioned DMG is considered as Stellar-Conduct DMG, and Wriothesley deals 30% increased Stellar-Conduct DMG.
Additionally, when inside a Polestar Field, Wriothesley will enter the Radiance: Stellar-Conduct state.
Witch's Revelation Passive
Ehecatl's Roar Ehecatl's Roar
Xilonen Xilonen
Normal Attack
Performs up to 3 rapid strikes.

Charged Attack
Consumes a fixed amount of Stamina and performs a forward kick.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact, both based on Xilonen's DEF.

Nightsoul's Blessing: Blade Roller
When in the Nightsoul's Blessing state, Xilonen will enter the Blade Roller mode. While in this mode, Xilonen's Normal Attacks will allow her to perform up to 4 kicks using her roller blades, and she will be unable to use Charged Attacks.
When she uses Normal and Plunging Attacks in this mode, they will switch to being based on her DEF, and she will deal Nightsoul-aligned Geo DMG that cannot be overridden.
Normal Attack
Yohual's Scratch Yohual's Scratch
Xilonen Xilonen
Let the rhythms of passion resound throughout the land! Xilonen switches to high-speed combat blading gear and rushes forward a certain distance before dealing Nightsoul-aligned Geo DMG based on her DEF.
After using this, Xilonen will gain 45 Nightsoul points and enter the Nightsoul's Blessing state. In this state, she will shift to the Blade Roller mode.

Source Samples
Xilonen has 3 Samplers with her that can generate different Soundscapes based on her other party members' Elemental Types, decreasing nearby opponents' corresponding Elemental RES while active.
The initial recorded Source Sample within each Sampler will be Geo, and for each party member who is Pyro/Hydro/Cryo/Electro, 1 Geo Sampler will change to that corresponding Element.
While Xilonen is in the Nightsoul's Blessing state, the Geo Source Sample she carries will always be active. After unlocking her Ascension Talent, "Netotiliztli's Echoes," Xilonen can trigger said Ascension Talent's effects to regenerate Nightsoul points for herself. When her Nightsoul points hit the maximum, she will consume all her Nightsoul points and activate the 3 Source Samples she has on hand for 15s.
When the Source Samples are active, nearby opponents' corresponding Elemental RES will decrease. Source Sample effects of the same Elemental Type cannot stack. Xilonen can trigger these effects even when off-field.

Nightsoul's Blessing: Xilonen
Continuously consume Nightsoul points. When these points are depleted or if used again, this Nightsoul's Blessing state will end. This state has the following traits:
  • Switches to the Blade Roller mode, increasing Xilonen's Movement SPD and climbing speed, and she can perform high-speed leaps in Ocelot Form while climbing.
  • Xilonen's Nightsoul's Blessing has the following restrictions: When in this state, Xilonen's Nightsoul points have a 9s time limit. After this limit passes, her Nightsoul points will immediately expire.

After Xilonen's Nightsoul points have expired while she is in the Nightsoul's Blessing state, she will no longer be able to generate Nightsoul points via the Ascension Talent "Netotiliztli's Echoes."
Elemental Skill
Ocelotlicue Point! Ocelotlicue Point!
Xilonen Xilonen
Activates the Phlogiston Stereo DJ Controller (Portable) at full power, dealing Nightsoul-aligned AoE Geo DMG based on Xilonen's DEF.

Additionally, she will trigger the following effects based on her different Source Samples:
  • If she has at least 2 Source Samples that have had their Elemental Types changed, Xilonen will play an Ebullient rhythm, healing nearby active characters at intervals based on her DEF.
  • If she has fewer than 2 Source Samples that have had their Elemental Types changed, Xilonen will start up an Ardent rhythm, which will play two additional beats that deal Nightsoul-aligned AoE Geo DMG based on her DEF.
Elemental Burst
Netotiliztli's Echoes Netotiliztli's Echoes
Xilonen Xilonen
While in the Nightsoul's Blessing state:
  • If Xilonen has at least 2 Source Samples that have had their Elemental Types changed, she gains 35 Nightsoul points when her Normal or Plunging Attacks hit opponents. Can be triggered once every 0.1s.
  • If Xilonen has fewer than 2 Source Samples that have had their Elemental Types changed, her Normal and Plunging Attacks deal 30% increased DMG.
1st Ascension Passive
Portable Armored Sheath Portable Armored Sheath
Xilonen Xilonen
While in the Nightsoul's Blessing state, when Xilonen's Nightsoul points reach the maximum, she will trigger an effect equal to that of her Nightsoul Burst. This effect can be triggered once every 14s.
Additionally, when nearby party members trigger a Nightsoul Burst, Xilonen's DEF is increased by 20% for 15s.
4th Ascension Passive
Blessing of Forge-Fire Blessing of Forge-Fire
Xilonen Xilonen
After her Nightsoul points are fully depleted, Xilonen will switch to consuming Phlogiston to maintain her Nightsoul's Blessing.
While in an area with Phlogiston Mechanics within Natlan, she can use Nightsoul Transmission: Xilonen. When the active character is currently sprinting, climbing, in a movement mode caused by certain Talents, or at a certain height in the air, the following will trigger when switching to Xilonen: Xilonen will enter the Nightsoul's Blessing state and gain 20 Nightsoul points. In this situation, Xilonen's Nightsoul points have a 4s time limit, after which her Nightsoul points will immediately expire. After she uses Yohual's Scratch within this time limit, her Nightsoul point time limit will be extended by 9s. Nightsoul Transmission can be triggered once every 10s by your own team.

Additionally, while in Natlan, Xilonen will not consume Stamina when climbing while in the Nightsoul's Blessing state.
Night Realm's Gift Passive
Tour of Tepeilhuitl Tour of Tepeilhuitl
Xilonen Xilonen
Triggering Nightsoul Transmission restores 15 Phlogiston.Utility Passive
Edict of Cleansing Edict of Cleansing
Yae Miko Yae Miko
Extends the duration of the Sesshou Sakura by 10s. When a nearby party member triggers a Superconduct or Stellar-Conduct reaction, the next instance of Sesshou Sakura lightning is enhanced as follows: DMG dealt is increased at 80% of Yae Miko's ATK. This effect can trigger once every 2.5s.
Radiance: Stellar-Conduct: An enhanced Sesshou Sakura lightning bolt hit on an opponent will also cause an additional instance of Electro DMG at 200% of Yae Miko's ATK. This DMG is considered Stellar-Conduct DMG.
Additionally, when inside a Polestar Field, Yae Miko will enter the Radiance: Stellar-Conduct state.
Witch's Revelation Passive
Pure Heart, Pure Dreams Pure Heart, Pure Dreams
Yumemizuki Mizuki Yumemizuki Mizuki
Normal Attack
Performs up to 3 attacks, dealing Anemo DMG.

Charged Attack
Consumes a certain amount of Stamina and deals AoE Anemo DMG after a short casting time.

Plunging Attack
Calling upon the power of Anemo, she plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Anemo DMG upon impact with the ground.
Normal Attack
Aisa Utamakura Pilgrimage Aisa Utamakura Pilgrimage
Yumemizuki Mizuki Yumemizuki Mizuki
Weaves memories of lovely dreams, entering a Dreamdrifter state where she floats above the ground, and dealing 1 instance of AoE Anemo DMG to nearby opponents.

Dreamdrifter
  • While in the Dreamdrifter state, Yumemizuki Mizuki will continuously drift forward, dealing AoE Anemo DMG to nearby opponents at regular intervals.
  • During this time, Yumemizuki Mizuki can control her direction of drift, and the pick-up distance of Yumemi Style Special Snacks from the Elemental Burst Anraku Secret Spring Therapy will be increased.
  • Increases the Swirl DMG and Stellar Swirl DMG that nearby party members deal based on Yumemizuki Mizuki's Elemental Mastery.
  • Dreamdrifter will end when Mizuki leaves the field or uses her Elemental Skill again.
Elemental Skill
Anraku Secret Spring Therapy Anraku Secret Spring Therapy
Yumemizuki Mizuki Yumemizuki Mizuki
Summons forth countless lovely dreams and nightmares that pull in nearby objects and opponents, dealing AoE Anemo DMG and summoning a Mini Baku.

Mini Baku:
Follows the current active character. At regular intervals, the Mini Baku will create 1 Yumemi Style Special Snack nearby. After a nearby active character picks up a Special Snack, if their HP is higher than 70%, the Snack will explode and unleash a Munen Shockwave, dealing 1 instance of AoE Anemo DMG to nearby opponents. Otherwise, it will heal the one who picked it up based on Yumemizuki Mizuki's Elemental Mastery. When Yumemizuki Mizuki triggers healing by picking up a Yumemi Style Special Snack, the amount of healing is increased by 100%. If some time passes without a Snack being picked up, it will explode and release a Munen Shockwave, dealing 1 instance of AoE Anemo DMG to surrounding opponents.
Elemental Burst
Bright Moon's Restless Voice Bright Moon's Restless Voice
Yumemizuki Mizuki Yumemizuki Mizuki
When Yumemizuki Mizuki triggers a Swirl or Stellar Swirl reaction while in her Dreamdrifter state, Dreamdrifter's duration increases by 2.5s. This effect can trigger once every 0.3s for a maximum of 2 times per Dreamdrifter state.1st Ascension Passive
Thoughts by Day Bring Dreams by Night Thoughts by Day Bring Dreams by Night
Yumemizuki Mizuki Yumemizuki Mizuki
While Yumemizuki Mizuki is in the Dreamdrifter state, when other nearby party members hit opponents with Pyro, Hydro, Cryo, or Electro attacks, her Elemental Mastery will increase by 100 for 4s.4th Ascension Passive
Vast Be the Dream Vast Be the Dream
Yumemizuki Mizuki Yumemizuki Mizuki
When Yumemizuki Mizuki triggers a Swirl or Stellar Swirl reaction while in the Dreamdrifter state, the next instance of periodic AoE Anemo DMG she deals to nearby enemies during that same state will be increased by 1,000% of her Elemental Mastery. The aforementioned effect can trigger once every 2.5s.
Radiance: Stellar Swirl: When Yumemizuki Mizuki deals to an opponent the above enhanced AoE Anemo DMG, she will also deal an additional instance of Anemo DMG at 1,000% of her Elemental Mastery. This DMG is considered Stellar Swirl reaction DMG.

Additionally, while Yumemizuki Mizuki is in the Dreamdrifter state, the Elemental Mastery of nearby party characters is also increased by 10% of her Elemental Mastery.
Yumemizuki Mizuki will also enter the Radiance: Stellar Swirl state for 8s when a nearby party member triggers a Stellar Swirl reaction.
Witch's Revelation Passive
All Ailments Banished All Ailments Banished
Yumemizuki Mizuki Yumemizuki Mizuki
When Yumemizuki Mizuki is in the party, party members have a chance to recover 30% additional HP when using healing foods that do not have reviving properties. The trigger chance for this effect increases with the corresponding character's Friendship Level. (This effect will always trigger if the Traveler is the character consuming healing food.)Utility Passive
Golden Blade's Petaled Touch Golden Blade's Petaled Touch
Zibai Zibai
Normal Attack
Performs up to 4 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Heaven and Earth Made Manifest Heaven and Earth Made Manifest
Zibai Zibai
Summoning a shadow of her former powers, she switches to the Lunar Phase Shift mode.
In this mode, Zibai's Normal Attacks and Charged Attacks will deal Geo DMG that cannot be overridden by other infusions, and she can accrue special Phase Shift Radiance through different methods. Zibai can consume Phase Shift Radiance to unleash the special Elemental Skill Spirit Steed's Stride.

Moonsign: Ascendant Gleam
While in the Lunar Phase Shift mode, when Zibai performs Normal Attacks, the fourth attack will deal an additional instance of Geo DMG, which is considered Lunar-Crystallize Reaction DMG.
Elemental Skill
Tri-Sphere Eminence Tri-Sphere Eminence
Zibai Zibai
Zibai operates the Jadelight Canopy, dealing two instances of Geo DMG, with the second damage instance being considered Lunar-Crystallize Reaction DMG.
When cast, if Zibai is in the Lunar Phase Shift, the duration of the current Lunar Phase Shift will extend by an additional 1.7s.
Elemental Burst
The Selenic Adeptus Descends The Selenic Adeptus Descends
Zibai Zibai
When casting the Elemental Skill Heaven and Earth Made Manifest, or when triggering Moondrift Harmony, Zibai gains the Moonfall effect for 4s: The DMG dealt by the 2nd hit of Spirit Steed's Stride is increased by 60% of Zibai's DEF.1st Ascension Passive
Layered Peaks Pierce the Clouds Layered Peaks Pierce the Clouds
Zibai Zibai
Other Geo party members increase Zibai's DEF by 15% each. Hydro party members increase her Elemental Mastery by 60 each.4th Ascension Passive
The Coursing Sun and Moon The Coursing Sun and Moon
Zibai Zibai
When a party member triggers a Hydro Crystallize reaction, it will be converted into the Lunar-Crystallize reaction, with every 100 DEF that Zibai has increasing Lunar-Crystallize's Base DMG by 0.7%, up to a maximum of 14%.

Additionally, when Zibai is in the party, the party's Moonsign will increase by 1 level.
Moonsign Benediction Passive
Moonlit Flower Forest Moonlit Flower Forest
Zibai Zibai
At night (18:00 – 06:00), when not in combat, restore 1 Elemental Energy to Zibai every 2 seconds.
This effect does not work in Domains, Trounce Domains, or the Spiral Abyss.
Utility Passive

Past Versions

Talents released on versions: