Charged Attack
Last updated 2026-09-09
Charged Attacks are performed by holding the Normal Attack button. These attacks are usually stronger, but take slightly longer to perform and typically consume Stamina. Bow characters are an exception; Stamina is not consumed in Aimed Shot mode and charging up an attack is only needed to make it deal Elemental Damage.
A single Charged Attack typically consumes 20 Stamina for Sword users, 25 Stamina for Polearm users, 50 Stamina for Catalyst users, and 40 Stamina per second for Claymore users, with exceptions for Bow users who do not consume stamina when using Aimed Shots.
Sword users and Polearm users must always perform at least one Normal Attack before performing their Charged Attack.
Charged Attack Modification
Talents
There are 37 Talents modify or grant additional effects to Charged Attacks (besides Elemental Infusions, which also infuse Charged Attacks):
| Talent | Description | Type |
|---|---|---|
![]() A Glimpse Into Arcanum |
When Qiqi hits opponents with her Normal and Charged Attacks, she has a 50% chance to apply a Fortune-Preserving Talisman to them for 6s. This effect can only occur once every 30s. When Qiqi hits opponents with her Normal and Charged Attacks, she has a 50% chance to apply a Fortune-Preserving Talisman to them for 6s. This effect can only occur once every 30s. | 4th Ascension Passive |
![]() Adeptus Art: Herald of Frost |
Using the Icevein Talisman, Qiqi brings forth the Herald of Frost, dealing Cryo DMG to surrounding opponents. Herald of Frost
Using the Icevein Talisman, Qiqi brings forth the Herald of Frost, dealing Cryo DMG to surrounding opponents. Herald of Frost
| Elemental Skill |
![]() Backup Plan | When Ningguang is in possession of Star Jades, her Charged Attack does not consume Stamina. | 1st Ascension Passive |
![]() Black Kite's Enigma | When Aiming, the charging time is decreased by 0.285s based on each point of Sethos's current Elemental Energy. Charging time can be reduced to a minimum of 0.3s through this method and a maximum of 20 Energy can be tallied. If a Shadowpiercing Shot is fired, consume the tallied amount of Elemental Energy; if it is a Charge Level 1 shot, then consume 50% of the tallied amount of Elemental Energy. | 1st Ascension Passive |
![]() Blazing Eye | When Yanfei's Charged Attack deals a CRIT Hit to opponents, she will deal an additional instance of AoE Pyro DMG equal to 80% of her ATK. This DMG counts as Charged Attack DMG. | 4th Ascension Passive |
![]() Cutting Torrent | Normal Attack Performs up to 6 consecutive shots with a bow. Charged Attack Performs a more precise Aimed Shot with increased DMG. While aiming, the power of Hydro will accumulate on the arrowhead. An arrow fully charged with the torrent will deal Hydro DMG and apply the Riptide status. Riptide Opponents affected by Riptide will suffer from AoE Hydro DMG effects when attacked by Tartaglia in various ways. DMG dealt in this way is considered Normal Attack DMG.
Plunging Attack Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact. When Tartaglia is in Foul Legacy: Raging Tide's Melee Stance, he cannot perform a plunging attack. | Normal Attack |
![]() Done Deal | Triggers a spray of intense flames that rush at nearby opponents, dealing AoE Pyro DMG, granting Yanfei the maximum number of Scarlet Seals, and applying Brilliance to her. Brilliance Has the following effects:
| Elemental Burst |
![]() Fight Club Legend | Normal Attack Performs up to 4 consecutive strikes. When the 2nd and 4th strikes hit opponents, Itto will gain 1 and 2 stacks of Superlative Superstrength, respectively. Max 5 stacks. Triggering this effect will refresh the current duration of any existing stacks. Additionally, Itto's Normal Attack combo does not immediately reset after sprinting or using his Elemental Skill, "Masatsu Zetsugi: Akaushi Burst!" Charged Attack When holding to perform a Charged Attack, Itto unleashes a series of Arataki Kesagiri slashes without consuming Stamina. Instead, each Arataki Kesagiri slash consumes 1 stack of Superlative Superstrength. When the final stack is consumed, Itto delivers a powerful final slash. If no stacks of Superlative Superstrength are available, Itto will perform a single Saichimonji Slash. Plunging Attack Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact. | Normal Attack |
![]() Firework Flare-Up | Normal Attack Performs up to 5 consecutive shots with a bow. Charged Attack Perform a more precise Aimed Shot with increased DMG. While aiming, flames will accumulate on the arrowhead before being fired off as an attack. Has different effects based on how long the energy has been charged:
Plunging Attack Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact. | Normal Attack |
![]() Foreign Adamantine | Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs. Additionally, when nearby party members become protected by a shield, when the shield is replaced for any reason, or when Geo Constructs are created, the Traveler will receive 1 stack of Blade of Archaic Petra, max 3 stacks. Up to 1 stack may be obtained every second in this way. After obtaining 3 stacks of Blade of Archaic Petra, performing a Charged Attack will consume all stacks of Blade of Archaic Petra and transform into the special Charged Attack: Rockfell. Charged Attack: Rockfell
| Additional Talent |
![]() Foreign Aqualis | Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs. Additionally, when nearby party members' current HP increases or decreases by 5%, Traveler will receive 1 stack of Blade of Many Waters. You can gain 1 stack of Blade of Many Waters this way once every 4s, max 3 stacks. After obtaining 3 stacks of Blade of Many Waters, performing a Charged Attack will consume all stacks of Blade of Many Waters and transform into the special Charged Attack: Tidebound. Charged Attack: Tidebound
| Additional Talent |
![]() Foreign Starfire | Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs . Additionally, when nearby party members trigger Nightsoul Burst, Traveler will receive 1 stack of Blade of the Sacred Flame, max 2 stacks. After obtaining 2 stacks of Blade of the Sacred Flame, performing a Charged Attack will consume all stacks of Blade of the Sacred Flame and transform into a special Charged Attack: Inferno. Charged Attack: Inferno
| Additional Talent |
![]() Foreign Thundertrail | Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs. In addition, when nearby party members unleash an Elemental Burst, Traveler will receive 1 stack of Blade of Resounding Thunder, max 3 stacks. After obtaining 3 stacks of Blade of Resounding Thunder, performing a Charged Attack will consume all stacks of Blade of Resounding Thunder and transform into the special Charged Attack: Detonate. Charged Attack: Detonate
| Additional Talent |
![]() Foreign Verdalume | Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs. Additionally, when Dendro Cores (including Bountiful Cores, Seeds of Deceit) appear nearby on the field, or when the party obtains Verdant Dew, Traveler will receive 1 stack of Blade of Verdant Viridis. These two methods can each grant the Traveler up to 1 stack of Blade of Verdant Viridis every 4s, max 3 stacks. After obtaining 3 stacks of Blade of Verdant Viridis, performing a Charged Attack will consume all stacks of Blade of Verdant Viridis and transform into the special Charged Attack: Verdessence. Charged Attack: Verdessence
| Additional Talent |
![]() Foreign Windwrath | Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs. Additionally, when Pyro, Hydro, Cryo, or Electro attacks from nearby party members hit opponents, Traveler will receive 1 stack of Blade of the Dawn Breeze. Each Elemental Type can grant 1 Blade of the Dawn Breeze stack. After obtaining at least 2 stacks of Blade of the Dawn Breeze, performing a Charged Attack will consume all stacks of Blade of the Dawn Breeze and transform into the special Charged Attack: Whirlwind. Charged Attack: Whirlwind
| Additional Talent |
![]() Guide to Afterlife | Only an unwavering flame can cleanse the impurities of this world. Hu Tao consumes a set portion of her HP to knock the surrounding enemies back and enter the Paramita Papilio state. Paramita Papilio
Blood Blossom Enemies affected by Blood Blossom will take Pyro DMG every 4s. This DMG is considered Elemental Skill DMG. Each enemy can be affected by only one Blood Blossom effect at a time, and its duration may only be refreshed by Hu Tao herself. Paramita Papilio ends when its duration is over, or Hu Tao has left the battlefield or fallen. | Elemental Skill |
![]() Immovable Will | While in the Crowfeather Cover state provided by Tengu Stormcall, Aimed Shot charge times are decreased by 60%. | 1st Ascension Passive |
![]() Impetuous Flow | When Faruzan is in the Manifest Gale state created by Wind Realm of Nasamjnin, the amount of time taken to charge a shot is decreased by 60%, and she can apply The Wind's Secret Ways' Perfidious Wind's Bale to opponents who are hit by the vortex created by Pressurized Collapse. | 1st Ascension Passive |
![]() Induced Aftershock | Hits by Charged Attacks apply Violet Arc's Conductive status to opponents. | 1st Ascension Passive |
![]() Khanda Barrier-Buster | Normal Attack Performs up to 4 consecutive shots with a bow. Charged Attack Performs a more precise Aimed Shot with increased DMG. While aiming, the power of Dendro will accumulate on the arrowhead before the arrow is fired. Has different effects based on how long the energy has been charged:
Plunging Attack Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact. | Normal Attack |
![]() Let the Show Begin♪ | Summons water droplets resembling musical notes that form a Melody Loop, dealing Hydro DMG to surrounding opponents and applying the Wet status to them. Melody Loop
| Elemental Skill |
![]() Lightning Storm | Gain the following effects for 10s after unleashing Tidecaller with its maximum DMG Bonus:
| 4th Ascension Passive |
![]() Liutian Archery | Normal Attack Performs up to 6 consecutive shots with a bow. Charged Attack Performs a more precise Aimed Shot with increased DMG. While aiming, an icy aura will accumulate on the arrowhead before the arrow is fired. Has different effects based on how long the energy has been charged:
Plunging Attack Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact. | Normal Attack |
![]() Nice and Clean | Every 4 Normal or Charged Attack hits will decrease the CD of Breastplate by 1s. Hitting multiple opponents with a single attack is only counted as 1 hit. | 4th Ascension Passive |
![]() Pounding Surprise |
When Jumpy Dumpty and Normal Attacks deal DMG, Klee has a 50% chance to obtain an Explosive Spark. This Explosive Spark is consumed by the next Charged Attack, which costs no Stamina and deals 50% increased DMG. When Klee's Elemental Skill Jumpy Dumpty and Normal Attacks deal DMG, there is a 50% chance to grant her an Explosive Spark. Using her Elemental Skill Jumpy Dumpty or Elemental Burst Sparks 'n' Splash also grants 1 Explosive Spark. Klee can hold up to 3 Explosive Sparks. | 1st Ascension Passive |
![]() Precise Shot | Aimed Shot hits on weak spots increase ATK by 15% for 10s. | 4th Ascension Passive |
![]() Proviso | When Yanfei consumes Scarlet Seals by using a Charged Attack, each Scarlet Seal will increase Yanfei's Pyro DMG Bonus by 5%. This effect lasts for 6s. When a Charged Attack is used again during the effect's duration, it will dispel the previous effect. | 1st Ascension Passive |
![]() Relentless | Diluc's Charged Attack Stamina Cost is decreased by 50%, and its duration is increased by 3s. | 1st Ascension Passive |
![]() Royal Reed Archery | Normal Attack Performs up to 3 consecutive shots with a bow. Charged Attack Performs a more precise Aimed Shot with increased DMG. While aiming, the power of Electro will accumulate on the arrowhead before the arrow is fired. Has different effects based on how long the energy has been charged:
Plunging Attack Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact. | Normal Attack |
![]() Seal of Approval | Normal Attack Shoots fireballs that deal up to three counts of Pyro DMG. When Yanfei's Normal Attacks hit enemies, they will grant her a single Scarlet Seal. Yanfei may possess a maximum of 3 Scarlet Seals, and each time this effect is triggered, the duration of currently possessed Scarlet Seals will refresh. Each Scarlet Seal will decrease Yanfei's Stamina consumption and will disappear when she leaves the field. Charged Attack Consumes Stamina and all Scarlet Seals before dealing AoE Pyro DMG to the opponents after a short casting time. This Charged Attack's AoE and DMG will increase according to the amount of Scarlet Seals consumed. Plunging Attack Gathering the power of Pyro, Yanfei plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Pyro DMG upon impact with the ground. | Normal Attack |
![]() Sparkling Burst | When Klee's Charged Attack results in a CRIT Hit, all party members gain 2 Elemental Energy. | 4th Ascension Passive |
![]() Sparkling Scatter | Normal Attack Shoots gems that deal Geo DMG. Upon hit, this grants Ningguang 1 Star Jade. Charged Attack Consumes a certain amount of stamina to fire off a giant gem that deals Geo DMG. If Ningguang has any Star Jades, unleashing a Charged Attack will cause the Star Jades to be fired at the enemy as well, dealing additional DMG. Plunging Attack Gathering the might of Geo, Ningguang plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Geo DMG upon impact with the ground. | Normal Attack |
![]() Stealthy Bowshot | Normal Attack Performs up to 4 consecutive shots with a bow. Charged Attack Perform a more precise Aimed Shot with increased DMG. While aiming, flowing water will accumulate on the arrowhead. A fully charged torrential arrow will deal Hydro DMG. Breakthrough Yelan will enter a "Breakthrough" state after spending 5s out of combat, which will cause her next Charged Aimed Shot to have 80% decreased charge time, and once charged, she can fire a "Breakthrough Barb" that will deal AoE Hydro DMG based on Yelan's Max HP. Plunging Attack Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact. | Normal Attack |
![]() Stellar Predator | When Fischl hits Oz with a fully-charged Aimed Shot, Oz brings down Thundering Retribution, dealing AoE Electro DMG equal to 152.7% of the arrow's DMG. | 1st Ascension Passive |
![]() Stormbreaker | Recalling her slaying of the great beast Haishan, Beidou calls upon that monstrous strength and the lightning to create a Thunderbeast's Targe around herself, dealing Electro DMG to nearby opponents. Thunderbeast's Targe
A maximum of 1 lightning discharge can be triggered per second. | Elemental Burst |
![]() Sword of Torrents | When Tartaglia is in Foul Legacy: Raging Tide's Melee stance, on dealing a CRIT hit, Normal and Charged Attacks apply the Riptide status effects to opponents. | 4th Ascension Passive |
![]() Vijnana-Phala Mine | Tighnari throws a Vijnana Stormheart ahead that deals AoE Dendro DMG, creating a Vijnana-Khanda Field that creates mysterious illusions that taunt opponents and draw their fire. Additionally, Tighnari gains the Vijnana Suffusion effect, which will decrease the Wreath Arrow's charging time by 2.4s. This effect will dissipate once the skill duration ends or after Tighnari has fired 3 Wreath Arrows. | Elemental Skill |
Constellations
These are constellations that grant modifications or additional effects to Charged Attacks. There are 22 Constellations that match the category selection:
| Constellation | Description | Level |
|---|---|---|
![]() Crimson Bouquet | While in a Paramita Papilio state activated by Guide to Afterlife, Hu Tao's Charged Attacks do not consume Stamina. | 1 |
![]() Alchemania | Every 7 Normal and Charged Attacks, Sucrose will reduce the CD of Astable Anemohypostasis Creation - 6308 by 1-7s. | 4 |
![]() The Law Knows No Kindness | When Yanfei uses her Charged Attack, each existing Scarlet Seal additionally reduces the stamina cost of this Charged Attack by 10% and increases resistance against interruption during its release. | 1 |
![]() Right of Final Interpretation | Increases Yanfei's Charged Attack CRIT Rate by 20% against enemies below 50% HP. | 2 |
![]() Wine Industry Slayer | Within the radius of Signature Mix, Diona's charge time for aimed shots is reduced by 60% | 4 |
![]() The Clement | Using Trail of the Qilin causes the next Frostflake Arrow shot within 30s to not require charging. | 6 |
![]() Lunar Chain |
When a Normal Attack hits, there is a 20% chance that it will be automatically followed by a Charged Attack. When a Normal Attack hits, there is a 20% chance that it will be automatically followed by a Charged Attack. Additionally, within 5s after Mona unleashes her Elemental Burst Stellaris Phantasm, her next Normal Attack that hits an enemy will automatically trigger a Charged Attack. | 2 |
![]() Combat Maid | Decreases the Stamina Consumption of Noelle's Charged Attacks by 20% and increases her Charged Attack DMG by 15%. | 2 |
![]() Fatal Acceleration | Upon scoring a CRIT Hit, increases ATK SPD of Xinyan's Normal and Charged Attacks by 12% for 5s. Can only occur once every 5s. | 1 |
![]() Rockin' in a Flaming World | Decreases the Stamina Consumption of Xinyan's Charged Attacks by 30%. Additionally, Xinyan's Charged Attacks gain an ATK Bonus equal to 50% of her DEF. | 6 |
![]() Keen Extraction | When Keqing's Normal and Charged Attacks hit opponents affected by Electro, they have a 50% chance of producing an Elemental Particle. This effect can only occur once every 5s. | 2 |
![]() Sango Isshin | While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi gains a 40% Hydro DMG Bonus for 4s when her Normal and Charged Attacks heal, or would heal, any party member with 80% or more HP. | 6 |
![]() Burning Heart | When a Blazing Barrier is obtained or refreshed, the DMG dealt by all party members' Normal, Charged, and Plunging Attacks is increased by 15% for 6s. | 6 |
![]() Attentiveness Be My Power | Every opponent Barbara hits with her Charged Attack regenerates 1 Energy for her. A maximum of 5 energy can be regenerated in this manner with any one Charged Attack. | 4 |
![]() Excellent Blood | The CRIT Rate of Kaeya's Normal and Charge Attacks against opponents affected by Cryo is increased by 15%. | 1 |
![]() One Arrow to Rule Them All | Fires 2 arrows per Aimed Shot. The second arrow deals 20% of the first arrow's DMG. | 1 |
![]() Splitting Gales |
Fires 2 additional arrows per Aimed Shot, each dealing 33% of the original arrow's DMG. Fires 2 additional arrows per Aimed Shot, each dealing 33% of the original arrow's DMG. | 1 |
![]() To Sever Sealing | When the Normal, Charged, or Plunging Attacks of the character affected by Shinobu's Grass Ring of Sanctification hit opponents, a Thundergrass Mark will land on the opponent's position and deal AoE Electro DMG based on 9.7% of Shinobu's Max HP. This effect can occur once every 5s. | 4 |
![]() Beginnings Determined at the Roots | Tighnari's Charged Attack CRIT Rate is increased by 15%. | 1 |
![]() Karma Adjudged From the Leaden Fruit | Wreath Arrow's charging time is decreased by 0.9s, and will produce 1 additional Clusterbloom Arrow upon hit. This arrow deals 150% of Tighnari's ATK as DMG. | 6 |
![]() Rhetorics of Calamitas |
Upon entering Illusory Torrent, Mona gains a 60% increase to the DMG of her next Charged Attack per second of movement. While Mona is the active character, when she enters Illusory Torrent or there are opponents affected by an Omen nearby, she gains a 60% increase to the DMG of her next Charged Attack per second. A maximum DMG Bonus of 180% can be achieved in this manner. The effect lasts for no more than 8s. | 6 |
![]() Guarded Smile | When Lyney fires a Prop Arrow, he will fire a Pyrotechnic Strike: Reprised that will deal 80% of a Pyrotechnic Strike's DMG. This DMG is considered Charged Attack DMG. | 6 |
Charged Attack Damage Increase
Talents
Percentage
There are 7 Talents that match the category selection:
| Talent | Description | Type |
|---|---|---|
![]() Amatsumi Kunitsumi Sanctification | After using Kamisato Art: Hyouka, Kamisato Ayaka's Normal and Charged attacks deal 30% increased DMG for 6s. | 1st Ascension Passive |
![]() Bane of All Evil | Xiao dons the Yaksha Mask that set gods and demons trembling millennia ago. Yaksha's Mask
In this state, Xiao will continuously lose HP. The effects of this skill end when Xiao leaves the field. | Elemental Burst |
![]() Done Deal | Triggers a spray of intense flames that rush at nearby opponents, dealing AoE Pyro DMG, granting Yanfei the maximum number of Scarlet Seals, and applying Brilliance to her. Brilliance Has the following effects:
| Elemental Burst |
![]() Lightning Storm | Gain the following effects for 10s after unleashing Tidecaller with its maximum DMG Bonus:
| 4th Ascension Passive |
![]() Pounding Surprise |
When Jumpy Dumpty and Normal Attacks deal DMG, Klee has a 50% chance to obtain an Explosive Spark. This Explosive Spark is consumed by the next Charged Attack, which costs no Stamina and deals 50% increased DMG. When Klee's Elemental Skill Jumpy Dumpty and Normal Attacks deal DMG, there is a 50% chance to grant her an Explosive Spark. Using her Elemental Skill Jumpy Dumpty or Elemental Burst Sparks 'n' Splash also grants 1 Explosive Spark. Klee can hold up to 3 Explosive Sparks. | 1st Ascension Passive |
![]() Scholarly Blade | For every point of Elemental Mastery Tighnari possesses, his Charged Attack and Fashioner's Tanglevine Shaft DMG are increased by 0.06%. The maximum DMG Bonus obtainable this way is 60%. | 4th Ascension Passive |
![]() Spirit Communion Seal | After Shenhe uses Spring Spirit Summoning, she will grant all nearby party members the following effects:
| 4th Ascension Passive |
Flat
There are 8 Talents that match the category selection:
| Talent | Description | Type |
|---|---|---|
![]() Demonhunter's Dusk | Nightingale's Song's effects are enhanced: When there are 1/2/3 Hydro or Geo characters in the party, Nightingale's Song will further increase DMG. Increase in DMG is equal to 7%/14%/24% of Illuga's Elemental Mastery. If this aforementioned DMG is inflicted by a Lunar-Crystallize reaction, increase in DMG is equal to 48%/96%/160% of Illuga's Elemental Mastery. | 4th Ascension Passive |
![]() Dominance of Earth | Zhongli deals bonus DMG based on his Max HP:
| 4th Ascension Passive |
![]() Ever-Keen Frost | Radiance: Stellar-Conduct: When a Frostpierce Star is on the field, DMG from the Traveler's Normal Attacks, Charged Attacks, and Plunging Attacks are converted to Cryo DMG that cannot be overridden by another elemental infusion, and DMG dealt is also increased by 80% of the Traveler's ATK. | 1st Ascension Passive |
![]() Lost Wisdom of the Seven Caverns | When characters affected by The Wind's Secret Ways' Prayerful Wind's Benefit deal Anemo DMG using Normal, Charged, Plunging Attacks, Elemental Skills, or Elemental Bursts to opponents, they will gain the Hurricane Guard effect: This DMG will be increased based on 32% of Faruzan's Base ATK. 1 instance of Hurricane Guard can occur once every 0.8s. This DMG Bonus will be cleared after Prayerful Wind's Benefit expires or after the effect is triggered once. | 4th Ascension Passive |
![]() Nereid's Ascension | Summons the might of Watatsumi, dealing Hydro DMG to surrounding opponents, before robing Kokomi in a Ceremonial Garment made from the flowing waters of Sangonomiya. Ceremonial Garment
These effects will be cleared once Sangonomiya Kokomi leaves the field. | Elemental Burst |
![]() Shadowless Reflection | Light the lamp, dealing AoE Geo DMG, and gain Haunted Night's Oriole-Song effect for 20s. When this effect is active, Illuga gains 21 stacks of Nightingale's Song. When Normal Attacks, Charged Attacks, Plunging Attacks, Elemental Skills, and Elemental Bursts of nearby active party members deal Geo DMG to opponents, 1 stack of Nightingale’s Song is consumed to increase the DMG dealt. Increase in DMG is based on Illuga’s Elemental Mastery. If DMG is inflicted by Lunar-Crystallize, DMG dealt will increase further. When Geo DMG dealt in this manner hits multiple opponents, multiple stacks of Nightingale's Song will be consumed, depending on how many opponents are hit. Additionally, if there are Geo Constructs created by nearby party members on the battlefield while Illuga unleashes his Elemental Burst, or when nearby party members create Geo Constructs while Haunted Night's Oriole-Song is active, every Geo Construct on the battlefield will allow Illuga to gain 5 additional stacks of Nightingale's Song. Within 20s after unleashing his Elemental Burst, Illuga can gain a maximum of 15 additional stacks of Nightingale’s Song this way. When all stacks of Nightingale's Song have been consumed, or when the state's duration ends, the Haunted Night's Oriole-Song effect will end. | Elemental Burst |
![]() Song of Pearls | While donning the Ceremonial Garment created by Nereid's Ascension, the Normal and Charged Attack DMG Bonus Sangonomiya Kokomi gains based on her Max HP will receive a further increase based on 15% of her Healing Bonus. | 4th Ascension Passive |
![]() Spring Spirit Summoning | The frosted dew, silvery and dense, shall exorcise all demons. Grants all nearby party members the Icy Quill effect and deals Cryo DMG in different ways based on whether it is (pressed/tapped) or held. (Press/Tap) Rushes forward together with a Talisman Spirit, dealing Cryo DMG to opponents along the path. Hold Commands the Talisman Spirit to deal AoE Cryo DMG. Icy Quill When Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts deal Cryo DMG to opponents, the DMG dealt is increased based on Shenhe's current ATK. The Icy Quill's effects will be cleared once its duration ends or after being triggered a certain number of times. When held rather than (pressed/tapped), the Icy Quill's effect lasts longer and can be triggered more times. When one Cryo DMG instance strikes multiple opponents, the effect is triggered multiple times based on the number of opponents hit. The number of times the effect is triggered is calculated independently for each party member with the Icy Quill. | Elemental Skill |
Multiplicative
There is 1 Talent that matches the category selection:
| Talent | Description | Type |
|---|---|---|
![]() Hanega: Song of the Wind | Concentrates the power of the winds to break free from the shackles of the earth, dealing AoE Anemo DMG before leaping into the air and entering the Windfavored state. Windfavored The Wanderer cannot perform Plunging Attacks in this state. When he uses Normal and Charged Attacks, they will be converted into Kuugo: Fushoudan and Kuugo: Toufukai respectively; the DMG they deal and their AoE will be increased, and their DMG will be considered Normal and Charged Attack DMG respectively. Kuugo: Toufukai will not consume Stamina. The Wanderer will hover persistently during this time. While this state is active, the Wanderer's movements gain the following properties:
Running out of Kuugoryoku Points will end the Windfavored state. A second cast during the duration of Windfavored will also end it. | Elemental Skill |
Constellations
Percentage
There are 6 Constellations that match the category selection:
| Constellation | Description | Level |
|---|---|---|
![]() Burning Heart | When a Blazing Barrier is obtained or refreshed, the DMG dealt by all party members' Normal, Charged, and Plunging Attacks is increased by 15% for 6s. | 6 |
![]() Combat Maid | Decreases the Stamina Consumption of Noelle's Charged Attacks by 20% and increases her Charged Attack DMG by 15%. | 2 |
![]() Crimson Momiji | After using Chihayaburu or Kazuha Slash, Kaedehara Kazuha gains an Anemo Infusion for 5s. Additionally, each point of Elemental Mastery will increase the DMG dealt by Kaedehara Kazuha's Normal, Charged, and Plunging Attacks by 0.2%. | 6 |
![]() Frozen to the Bone |
Qiqi's Normal and Charge Attack DMG against opponents affected by Cryo is increased by 15%. Qiqi's Normal and Charge Attack DMG against opponents affected by Cryo is increased by 15%. | 2 |
![]() Dance of Suigetsu | Kamisato Ayaka gains Usurahi Butou every 10s, increasing her Charged Attack DMG by 298%. This buff will be cleared 0.5s after Ayaka's Charged ATK hits an opponent, after which the timer for this ability will restart. | 6 |
![]() Rhetorics of Calamitas |
Upon entering Illusory Torrent, Mona gains a 60% increase to the DMG of her next Charged Attack per second of movement. While Mona is the active character, when she enters Illusory Torrent or there are opponents affected by an Omen nearby, she gains a 60% increase to the DMG of her next Charged Attack per second. A maximum DMG Bonus of 180% can be achieved in this manner. The effect lasts for no more than 8s. | 6 |
Artifacts
9 Artifact Sets match the category selection:
| Set | Rarity | Pieces | Bonuses |
|---|---|---|---|
| Resolution of Sojourner | 3-4★ | ![]() ![]() ![]() ![]() ![]() |
2-Piece: ATK +18%. 4-Piece: Increases Charged Attack CRIT Rate by 30%. |
| Martial Artist | 3-4★ | ![]() ![]() ![]() ![]() ![]() |
2-Piece: Normal and Charged Attack DMG +15% 4-Piece: After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 25% for 8s. |
| Wanderer's Troupe | 4-5★ | ![]() ![]() ![]() ![]() ![]() |
2-Piece: Increases Elemental Mastery by 80. 4-Piece: Increases Charged Attack DMG by 35% if the character uses a Catalyst or Bow. |
| Bloodstained Chivalry | 4-5★ | ![]() ![]() ![]() ![]() ![]() |
2-Piece: Physical DMG Bonus +25% 4-Piece: After defeating an opponent, increases Charged Attack DMG by 50%, and reduces its Stamina cost to 0 for 10s. |
| Retracing Bolide | 4-5★ | ![]() ![]() ![]() ![]() ![]() |
2-Piece: Increases Shield Strength by 35%. 4-Piece: While protected by a shield, gain an additional 40% Normal and Charged Attack DMG. |
| Heart of Depth | 4-5★ | ![]() ![]() ![]() ![]() ![]() |
2-Piece: Hydro DMG Bonus +15% 4-Piece: After using an Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s. |
| Shimenawa's Reminiscence | 4-5★ | ![]() ![]() ![]() ![]() ![]() |
2-Piece: ATK +18%. 4-Piece: When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration. |
| Desert Pavilion Chronicle | 4-5★ | ![]() ![]() ![]() ![]() ![]() |
2-Piece: Anemo DMG Bonus +15%. 4-Piece: When Charged Attacks hit opponents, the equipping character's Normal Attack SPD will increase by 10% while Normal, Charged, and Plunging Attack DMG will increase by 40% for 15s. |
| Marechaussee Hunter | 4-5★ | ![]() ![]() ![]() ![]() ![]() |
2-Piece: Normal and Charged Attack DMG +15%. 4-Piece: When current HP increases or decreases, CRIT Rate will be increased by 12% for 5s. Max 3 stacks. |
Weapons
Percentage
15 Weapons match the category selection:
| Icon | Name | Quality | Base ATK (Lv. 1) |
2nd Stat (Lv. 1) |
Passive Ability |
|---|---|---|---|---|---|
|
Amos' Bow | 608 (46) |
ATK 49.6% (10.8%) |
Strong-Willed Increases Normal Attack and Charged Attack DMG by 12~24%. After a Normal or Charged Attack is fired, DMG dealt increases by a further 8~16% every 0.1 seconds the arrow is in the air for up to 5 times. | |
|
Astral Vulture's Crimson Plumage | 608 (46) |
CRIT DMG 66.2% (14.4%) |
The Moonring Sighted For 12s after triggering a Swirl reaction, ATK increases by 24~48%. In addition, when 1/2 or more characters in the party are of a different Elemental Type from the equipping character, the DMG dealt by the equipping character's Charged Attacks is increased by 20/48~40/96% and Elemental Burst DMG dealt is increased by 10/24~20/48%. | |
|
Cashflow Supervision | 674 (48) |
CRIT Rate 22.1% (4.8%) |
Golden Blood-Tide ATK is increased by 16~32%. When current HP increases or decreases, Normal Attack DMG is increased by 16~32%, Charged Attack DMG is increased by 14~28%, and Stellar-Conduct DMG is increased by 14~28% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the wielder has 3 stacks, ATK SPD will be increased by 8~16%. | |
|
Disaster and Remorse | 674 (48) |
CRIT Rate 22.1% (4.8%) |
Dolorous Stroke
| |
|
Freedom-Sworn | 608 (46) |
Elemental Mastery 198 (43) |
Revolutionary Chorale A part of the "Millennial Movement" that wanders amidst the winds. Increases DMG by 10~20%. When the character wielding this weapon triggers Elemental Reactions, they gain a Sigil of Rebellion. This effect can be triggered once every 0.5s and can be triggered even if said character is not on the field. When you possess 2 Sigils of Rebellion, all of them will be consumed and all nearby party members will obtain "Millennial Movement: Song of Resistance" for 12s. "Millennial Movement: Song of Resistance" increases Normal, Charged, and Plunging Attack DMG by 16~32% and increases ATK by 20~40%. Once this effect is triggered, you will not gain Sigils of Rebellion for 20s. Of the many effects of the "Millennial Movement," buffs of the same type will not stack. | |
|
The First Great Magic | 608 (46) |
CRIT DMG 66.2% (14.4%) |
Parsifal the Great DMG dealt by Charged Attacks increased by 16~32%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 16/32/48~32/64/96%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 4/7/10~12/15/18%. | |
|
Ballad of the Boundless Blue | 565 (44) |
Energy Recharge 30.6% (6.7%) |
Azure Skies Within 6s after Normal or Charged Attacks hit an opponent, Normal Attack DMG will be increased by 8~16% and Charged Attack DMG will be increased by 6~12%. Max 3 stacks. This effect can be triggered once every 0.3s. | |
|
Calamity of Eshu | 565 (44) |
ATK 27.6% (6%) |
Diffusing Boundary While characters are protected by a Shield, DMG dealt by Normal and Charged Attacks is increased by 20~40%, and Normal and Charged Attack CRIT Rate is increased by 8~16%. | |
|
Dodoco Tales | 454 (41) |
ATK 55.1% (12%) |
Dodoventure! Normal Attack hits on opponents increase Charged Attack DMG by 16~32% for 6s. Charged Attack hits on opponents increase ATK by 8~16% for 6s. | |
|
Flower-Wreathed Feathers | 510 (42) |
ATK 41.3% (9%) |
Inflorescence Unattainable Decreases Gliding Stamina consumption by 15%. When using Aimed Shots, the DMG dealt by Charged Attacks increases by 6~12% every 0.5s. This effect can stack up to 6 times and will be removed 10s after leaving Aiming Mode. | |
|
Hamayumi | 454 (41) |
ATK 55.1% (12%) |
Full Draw Increases Normal Attack DMG by 16~32% and Charged Attack DMG by 12~24%. When the equipping character's Energy reaches 100%, this effect is increased by 100%. | |
|
Predator | 510 (42) |
ATK 41.3% (9%) |
Strong Strike
| |
|
Prototype Starglitter | 510 (42) |
Energy Recharge 45.9% (10.0%) |
Magic Affinity After using an Elemental Skill, increases Normal and Charged Attack DMG by 8~16% for 12s. Max 2 stacks. | |
|
The Black Sword | 510 (42) |
CRIT Rate 27.6% (6%) |
Justice Increases DMG dealt by Normal and Charged Attacks by 20~40%. Additionally, regenerates 60~100% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s. | |
|
Ferrous Shadow | 401 (39) |
HP 35.2% (7.7%) |
Unbending When HP falls below 70~90%, increases Charged Attack DMG by 30~50%, and Charged Attacks become much harder to interrupt. |
Flat
2 Weapons match the category selection:
| Icon | Name | Quality | Base ATK (Lv. 1) |
2nd Stat (Lv. 1) |
Passive Ability |
|---|---|---|---|---|---|
|
Hunter's Path | 542 (44) |
CRIT Rate 44.1% (9.6%) |
At the End of the Beast-Paths Gain 12~24% All Elemental DMG Bonus. Obtain the Tireless Hunt effect after hitting an opponent with a Charged Attack. This effect increases Charged Attack DMG by 160~320% of Elemental Mastery. This effect will be removed after 12 Charged Attacks or 10s. Only 1 instance of Tireless Hunt can be gained every 12s. | |
|
Redhorn Stonethresher | 542 (44) |
CRIT DMG 88.2% (19.2%) |
Gokadaiou Otogibanashi DEF is increased by 28~56%. Normal and Charged Attack DMG is increased by 40~80% of DEF. |
Charged Attack Disabled
Talents
There are 9 Talents disable Charged Attacks:
| Talent | Description | Type |
|---|---|---|
![]() Aisa Utamakura Pilgrimage | Weaves memories of lovely dreams, entering a Dreamdrifter state where she floats above the ground, and dealing 1 instance of AoE Anemo DMG to nearby opponents. Dreamdrifter
| Elemental Skill |
![]() Dance of Haftkarsvar | Enters the Pirouette state, dealing Hydro DMG to nearby opponents based on Nilou's Max HP. While she is in the Pirouette state, Nilou's Normal Attacks and Elemental Skill will cause her to enter the Sword Dance and Whirling Steps stances respectively, causing DMG she deals to be converted to Hydro DMG that cannot be overridden and that is considered Elemental Skill DMG. In these stances, Nilou's third dance step will end Pirouette, and has the following effects:
Nilou is unable to perform Charged Attacks when under the effect of Pirouette or Lunar Prayer. These effects will be removed once she leaves the field. | Elemental Skill |
![]() Hunter's Vigil | Preparing her pistolet, she enters the "Night Vigil" state, using steel and shot together. In this state, Clorinde's Normal Attacks will be transformed into "Swift Hunt" pistolet attacks, and the DMG dealt is converted into Electro DMG that cannot be overridden by infusions, and she will be unable to use Charged Attacks. Using her Elemental Skill will transform it into "Impale the Night": Perform a lunging attack, dealing Electro DMG. The DMG done through the aforementioned method is considered Normal Attack DMG. Swift Hunt
Impale the Night The current percentage value of Clorinde's Bond of Life determines its effect:
In addition, when Clorinde is in the Night Vigil state, healing effects other than Impale the Night will not take effect and will instead be converted into a Bond of Life that is a percentage of the healing that would have been received. Clorinde will exit the "Night Vigil" state when she leaves the field. Arkhe: Ousia Periodically, when Clorinde's Swift Hunt shots strike opponents, she will summon a Surging Blade at the position hit that deals Ousia-aligned Electro DMG. | Elemental Skill |
![]() Kamisato Art: Kyouka | Kamisato Ayato shifts positions and enters the Takimeguri Kanka state. After this shift, he will leave a watery illusion at his original location. After it is formed, the watery illusion will explode if opponents are nearby or after its duration ends, dealing AoE Hydro DMG. Takimeguri Kanka In this state, Kamisato Ayato uses his Shunsuiken to engage in blindingly fast attacks, causing DMG from his Normal Attacks to be converted into AoE Hydro DMG. This cannot be overridden. It also has the following properties:
Takimeguri Kanka will be cleared when Ayato leaves the field. Using Kamisato Art: Kyouka again while in the Takimeguri Kanka state will reset and replace the pre-existing state. | Elemental Skill |
![]() Lightning Fang | Summons the Wolf Within, which deals Electro DMG to all nearby opponents. This clears all of Razor's Electro Sigils, which will be converted into Elemental Energy for him. The Wolf Within will fight alongside Razor for the skill's duration. The Wolf Within
These effects end when Razor leaves the battlefield. When Razor leaves the field, a maximum of 10 Energy will be returned to him based off the duration remaining on this skill. | Elemental Burst |
![]() Meow-teor Kick | (Press/Tap) Leaps into the air with all the agility of a cat passing through the bushes, and thwacks her foes with a flying kick that deals AoE Dendro DMG while creating a Shield of Safe Transport. This will also briefly apply Dendro to Kirara. The shield will absorb Dendro DMG with 250% effectiveness. The shield's DMG absorption will be based on Kirara's Max HP and will not exceed a certain percentage of that Max HP. The remaining DMG absorption on a Shield of Safe Transport will stack on a new one when it is created, and its duration will reset. Hold Out of her desire to "deliver within half a day," Kirara deploys a Shield of Safe Transport identical to the one that can be created by (pressing/tapping) the skill. She will also curl up into a special express delivery box, entering the Urgent Neko Parcel state in order to move and fight more swiftly. Urgent Neko Parcel
| Elemental Skill |
![]() Surfshark Wavebreaker | Combining her mastery of speed and the waves and water, Mualani can surf anytime, anywhere. After using this skill, Mualani will gain 60 Nightsoul points and enter the Nightsoul's Blessing state. Nightsoul's Blessing: Mualani Continuously consume Nightsoul points. When they are depleted or when the skill is used again, Mualani's Nightsoul's Blessing will end. The state itself has the following traits:
Wave Momentum and Marked as Prey When Mualani uses Sharky's Bite, her DMG dealt increases based on Wave Momentum stacks. When she has 3 stacks, a Normal Attack will use Sharky's Surging Bite instead, further increasing her DMG and removing all her stacks afterward. When Sharky's Bites hit opponents Marked as Prey, that mark is removed, and she will fire Shark Missiles at up to 5 nearby opponents Marked as Prey, dealing DMG to them equal to this Sharky's Bite instance and clearing their Marks. If more than 1 opponent is the target of Sharky's Bite and Shark Missiles, the DMG dealt will decrease, with 28% being the maximum decrease when at least 3 opponents are targeted. | Elemental Skill |
![]() Yohual's Scratch | Let the rhythms of passion resound throughout the land! Xilonen switches to high-speed combat blading gear and rushes forward a certain distance before dealing Nightsoul-aligned Geo DMG based on her DEF. After using this, Xilonen will gain 45 Nightsoul points and enter the Nightsoul's Blessing state. In this state, she will shift to the Blade Roller mode. Source Samples Xilonen has 3 Samplers with her that can generate different Soundscapes based on her other party members' Elemental Types, decreasing nearby opponents' corresponding Elemental RES while active. The initial recorded Source Sample within each Sampler will be Geo, and for each party member who is Pyro/Hydro/Cryo/Electro, 1 Geo Sampler will change to that corresponding Element. While Xilonen is in the Nightsoul's Blessing state, the Geo Source Sample she carries will always be active. After unlocking her Ascension Talent, "Netotiliztli's Echoes," Xilonen can trigger said Ascension Talent's effects to regenerate Nightsoul points for herself. When her Nightsoul points hit the maximum, she will consume all her Nightsoul points and activate the 3 Source Samples she has on hand for 15s. When the Source Samples are active, nearby opponents' corresponding Elemental RES will decrease. Source Sample effects of the same Elemental Type cannot stack. Xilonen can trigger these effects even when off-field. Nightsoul's Blessing: Xilonen Continuously consume Nightsoul points. When these points are depleted or if used again, this Nightsoul's Blessing state will end. This state has the following traits:
After Xilonen's Nightsoul points have expired while she is in the Nightsoul's Blessing state, she will no longer be able to generate Nightsoul points via the Ascension Talent "Netotiliztli's Echoes." | Elemental Skill |
![]() Yoohoo Art: Fuuin Dash | The special technique of the Yoohoo Ninja Arts! Sayu curls up into a rolling Fuufuu Windwheel and smashes into opponents at high speed, dealing Anemo DMG. When the duration ends, she unleashes a Fuufuu Whirlwind Kick, dealing AoE Anemo DMG. (Press/Tap) Enters the Fuufuu Windwheel state, rolling forward a short distance before using the Fuufuu Whirlwind Kick. Hold Rolls about continuously in the Fuufuu Windwheel state, increasing Sayu's resistance to interruption while within that state. During this time, Sayu can control the direction of her roll, and can use the skill again to end her Windwheel state early and unleash a stronger version of the Fuufuu Whirlwind Kick. The Hold version of this skill can trigger Elemental Absorption. This skill has a maximum duration of 10s and enters CD once its effects end. The longer Sayu remains in her Windwheel state, the longer the CD. Elemental Absorption If Sayu comes into contact with Hydro/Pyro/Cryo/Electro while in her Windwheel state, she will deal additional elemental DMG of that type. Elemental Absorption may only occur once per use of this skill. | Elemental Skill |
Charged Attack Damage Decrease
Weapons
1 Weapon match the category selection:
| Icon | Name | Quality | Base ATK (Lv. 1) |
2nd Stat (Lv. 1) |
Passive Ability |
|---|---|---|---|---|---|
|
Rust | 510 (42) |
ATK 41.3% (9%) |
Rapid Firing Increases Normal Attack DMG by 40~80% but decreases Charged Attack DMG by 10%. |
Other Languages
| Language | Official Name | Literal Meaning |
|---|---|---|
| English | Charged Attack | — |
| Chinese (Simplified) | 重击 Zhòngjī | Heavy Hit |
| Chinese (Traditional) | 重擊 Zhòngjí | |
| Japanese | 重撃 Juugeki | Heavy Hit |
| Korean | 강공격 Ganggonggyeok | Heavy Attack |
| Spanish | Ataque Cargado | Charged Attack |
| French | Attaque chargée | Charged Attack |
| Russian | Заряженная атаки Zaryazhennaya ataki | Charged Attack |
| Thai | ชาร์จโจมตี Chage Chomti | Charge Attack |
| Vietnamese | Trọng Kích | |
| German | Heftiger Schlag | Hefty Strike |
| Indonesian | Charged Attack | — |
| Portuguese | Ataque Carregado | |
| Turkish | Yüklü Saldırı | Charged Attack |
| Italian | Attacco caricato | Charged Attack |
Change History
- Optimizes the style of the crosshair in Aiming Mode.
- On mobile, three additional adjustment levels have been added under Settings > Camera Sensitivity (Aimed Shot Mode). It has been increased from the original levels 1 to 5 (which now correspond with the new levels 4 to 8) to the new adjustment levels 1 to 8.
- On mobile, the Acceleration Slider (Aimed Mode) setting has been added. With this setting enabled, the camera movement speed will change dynamically with the speed of your finger. Sliding faster causes the camera angle to rotate more.
- Charged Attack was released.
| |||||||||||||||||||||||||||||||||||||||||||||

















































































































































