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Charged Attack

Last updated 2026-09-09

OverviewScaling

Charged Attacks are performed by holding the Normal Attack button. These attacks are usually stronger, but take slightly longer to perform and typically consume Stamina. Bow characters are an exception; Stamina is not consumed in Aimed Shot mode and charging up an attack is only needed to make it deal Elemental Damage.

A single Charged Attack typically consumes 20 Stamina for Sword users, 25 Stamina for Polearm users, 50 Stamina for Catalyst users, and 40 Stamina per second for Claymore users, with exceptions for Bow users who do not consume stamina when using Aimed Shots.

Sword users and Polearm users must always perform at least one Normal Attack before performing their Charged Attack.

Charged Attack Modification

Talents

There are 37 Talents modify or grant additional effects to Charged Attacks (besides Elemental Infusions, which also infuse Charged Attacks):

TalentDescriptionType
A Glimpse Into Arcanum A Glimpse Into Arcanum
Qiqi Qiqi
  • Before Enhancement
  • After Enhancement (Revelation)

When Qiqi hits opponents with her Normal and Charged Attacks, she has a 50% chance to apply a Fortune-Preserving Talisman to them for 6s. This effect can only occur once every 30s.

When Qiqi hits opponents with her Normal and Charged Attacks, she has a 50% chance to apply a Fortune-Preserving Talisman to them for 6s. This effect can only occur once every 30s.
Radiance: Stellar Glimmer: The effect now has a 100% chance to trigger, and cooldown time is reduced to 15s.

4th Ascension Passive
Adeptus Art: Herald of Frost Adeptus Art: Herald of Frost
Qiqi Qiqi
  • Before Enhancement
  • After Enhancement (Revelation)
Using the Icevein Talisman, Qiqi brings forth the Herald of Frost, dealing Cryo DMG to surrounding opponents.

Herald of Frost
  • On hit, Qiqi's Normal and Charged Attacks regenerate HP for your own party members and nearby teammates. Healing scales based on Qiqi's ATK.
  • Periodically regenerates your active character's HP.
  • Follows the character around, dealing Cryo DMG to opponents in their path.
Using the Icevein Talisman, Qiqi brings forth the Herald of Frost, dealing Cryo DMG to surrounding opponents.

Herald of Frost
  • On hit, Qiqi's Normal and Charged Attacks regenerate HP for your own party members and nearby teammates, with healing scaled based on Qiqi's ATK.
  • Periodically regenerates your active character's HP.
  • Follows the character around, dealing Cryo DMG to opponents in their path.
If your current active character hits an opponent with an attack, the Herald of Frost will perform a coordinated attack on the opponent, dealing Cryo DMG.
Elemental Skill
Backup Plan Backup Plan
Ningguang Ningguang
When Ningguang is in possession of Star Jades, her Charged Attack does not consume Stamina.1st Ascension Passive
Black Kite's Enigma Black Kite's Enigma
Sethos Sethos
When Aiming, the charging time is decreased by 0.285s based on each point of Sethos's current Elemental Energy. Charging time can be reduced to a minimum of 0.3s through this method and a maximum of 20 Energy can be tallied. If a Shadowpiercing Shot is fired, consume the tallied amount of Elemental Energy; if it is a Charge Level 1 shot, then consume 50% of the tallied amount of Elemental Energy.1st Ascension Passive
Blazing Eye Blazing Eye
Yanfei Yanfei
When Yanfei's Charged Attack deals a CRIT Hit to opponents, she will deal an additional instance of AoE Pyro DMG equal to 80% of her ATK. This DMG counts as Charged Attack DMG.4th Ascension Passive
Cutting Torrent Cutting Torrent
Tartaglia Tartaglia
Normal Attack
Performs up to 6 consecutive shots with a bow.

Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, the power of Hydro will accumulate on the arrowhead. An arrow fully charged with the torrent will deal Hydro DMG and apply the Riptide status.

Riptide
Opponents affected by Riptide will suffer from AoE Hydro DMG effects when attacked by Tartaglia in various ways. DMG dealt in this way is considered Normal Attack DMG.
  • Riptide Flash: A fully-charged Aimed Shot that hits an opponent affected by Riptide deals consecutive bouts of AoE DMG. Can occur once every 0.7s.
  • Riptide Burst: Defeating an opponent affected by Riptide creates a Hydro burst that inflicts the Riptide status on nearby opponents hit.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
When Tartaglia is in Foul Legacy: Raging Tide's Melee Stance, he cannot perform a plunging attack.
Normal Attack
Done Deal Done Deal
Yanfei Yanfei
Triggers a spray of intense flames that rush at nearby opponents, dealing AoE Pyro DMG, granting Yanfei the maximum number of Scarlet Seals, and applying Brilliance to her.

Brilliance
Has the following effects:
  • Grants Yanfei a Scarlet Seal at fixed intervals.
  • Increases the DMG dealt by her Charged Attacks.
The effects of Brilliance will end if Yanfei leaves the field or falls in battle.
Elemental Burst
Fight Club Legend Fight Club Legend
Arataki Itto Arataki Itto
Normal Attack
Performs up to 4 consecutive strikes.
When the 2nd and 4th strikes hit opponents, Itto will gain 1 and 2 stacks of Superlative Superstrength, respectively.
Max 5 stacks. Triggering this effect will refresh the current duration of any existing stacks.

Additionally, Itto's Normal Attack combo does not immediately reset after sprinting or using his Elemental Skill, "Masatsu Zetsugi: Akaushi Burst!"

Charged Attack
When holding to perform a Charged Attack, Itto unleashes a series of Arataki Kesagiri slashes without consuming Stamina. Instead, each Arataki Kesagiri slash consumes 1 stack of Superlative Superstrength. When the final stack is consumed, Itto delivers a powerful final slash.
If no stacks of Superlative Superstrength are available, Itto will perform a single Saichimonji Slash.

Plunging Attack
Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Firework Flare-Up Firework Flare-Up
Yoimiya Yoimiya
Normal Attack
Performs up to 5 consecutive shots with a bow.

Charged Attack
Perform a more precise Aimed Shot with increased DMG.
While aiming, flames will accumulate on the arrowhead before being fired off as an attack. Has different effects based on how long the energy has been charged:
  • Charge Level 1: Fires off a flaming arrow that deals Pyro DMG.
  • Charge Level 2: Generates a maximum of 3 Kindling Arrows based on time spent charging, releasing them as part of this Aimed Shot. Kindling Arrows will home in on nearby opponents, dealing Pyro DMG on hit.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Normal Attack
Foreign Adamantine Foreign Adamantine
Traveler (Geo) Traveler (Geo)
Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs.

Additionally, when nearby party members become protected by a shield, when the shield is replaced for any reason, or when Geo Constructs are created, the Traveler will receive 1 stack of Blade of Archaic Petra, max 3 stacks. Up to 1 stack may be obtained every second in this way. After obtaining 3 stacks of Blade of Archaic Petra, performing a Charged Attack will consume all stacks of Blade of Archaic Petra and transform into the special Charged Attack: Rockfell.

Charged Attack: Rockfell
  • Each Charged Attack hit deals increased Geo DMG. Increase in DMG is equal to 120% of Traveler's ATK.
  • For 15s after hitting an opponent, nearby party members will have their shield strength temporarily increased by 20%.
  • Charged Attack: Rockfell can be triggered up to once every 15s.
Additional Talent
Foreign Aqualis Foreign Aqualis
Traveler (Hydro) Traveler (Hydro)
Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs.

Additionally, when nearby party members' current HP increases or decreases by 5%, Traveler will receive 1 stack of Blade of Many Waters. You can gain 1 stack of Blade of Many Waters this way once every 4s, max 3 stacks. After obtaining 3 stacks of Blade of Many Waters, performing a Charged Attack will consume all stacks of Blade of Many Waters and transform into the special Charged Attack: Tidebound.

Charged Attack: Tidebound
  • Each Charged Attack hit deals increased Hydro DMG. Increase in DMG is equal to 150% of Traveler's ATK,
  • When Traveler's HP is no less than 50%, 10% of Traveler's Max HP will be consumed to increase DMG inflicted by each Charged Attack hit by 100% of Traveler's ATK.
  • When Traveler's HP is lower than 50%, one instance of healing equal to 25% of Traveler's Max HP will be restored upon hitting an enemy.
  • Charged Attack: Tidebound can be triggered up to once every 15s.
Additional Talent
Foreign Starfire Foreign Starfire
Traveler (Pyro) Traveler (Pyro)
Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs .

Additionally, when nearby party members trigger Nightsoul Burst, Traveler will receive 1 stack of Blade of the Sacred Flame, max 2 stacks. After obtaining 2 stacks of Blade of the Sacred Flame, performing a Charged Attack will consume all stacks of Blade of the Sacred Flame and transform into a special Charged Attack: Inferno.

Charged Attack: Inferno
  • Each Charged Attack hit deals increased, Nightsoul-aligned Pyro DMG. Increase in DMG is equal to 200% of Traveler's ATK.
  • Charged Attack: Inferno can be triggered up to once every 15s.
Additional Talent
Foreign Thundertrail Foreign Thundertrail
Traveler (Electro) Traveler (Electro)
Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs.

In addition, when nearby party members unleash an Elemental Burst, Traveler will receive 1 stack of Blade of Resounding Thunder, max 3 stacks. After obtaining 3 stacks of Blade of Resounding Thunder, performing a Charged Attack will consume all stacks of Blade of Resounding Thunder and transform into the special Charged Attack: Detonate.

Charged Attack: Detonate
  • Each Charged Attack hit deals increased Electro DMG. Increase in DMG is equal to 100% of Traveler's ATK.
  • 3s after hitting the enemy, 1 additional lightning strike will be triggered, dealing Electro DMG equal to 200% of Traveler's ATK. 1 Abundance Amulet will also be created. This DMG is considered Charged Attack DMG.
  • Charged Attack: Detonate can be triggered up to once every 15s.
Additional Talent
Foreign Verdalume Foreign Verdalume
Traveler (Dendro) Traveler (Dendro)
Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs.

Additionally, when Dendro Cores (including Bountiful Cores, Seeds of Deceit) appear nearby on the field, or when the party obtains Verdant Dew, Traveler will receive 1 stack of Blade of Verdant Viridis. These two methods can each grant the Traveler up to 1 stack of Blade of Verdant Viridis every 4s, max 3 stacks. After obtaining 3 stacks of Blade of Verdant Viridis, performing a Charged Attack will consume all stacks of Blade of Verdant Viridis and transform into the special Charged Attack: Verdessence.

Charged Attack: Verdessence
  • Each Charged Attack hit deals increased Dendro DMG. The increase in DMG is equal to 80% of Traveler's ATK. Two Vinecores will also be created on the spot, which will explode after 4/8s respectively, inflicting Dendro DMG equal to 120% of Traveler's ATK. This DMG is considered Charged Attack DMG.
  • Charged Attack: Verdessence can be triggered up to once every 15s.
Additional Talent
Foreign Windwrath Foreign Windwrath
Traveler (Anemo) Traveler (Anemo)
Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs.

Additionally, when Pyro, Hydro, Cryo, or Electro attacks from nearby party members hit opponents, Traveler will receive 1 stack of Blade of the Dawn Breeze. Each Elemental Type can grant 1 Blade of the Dawn Breeze stack. After obtaining at least 2 stacks of Blade of the Dawn Breeze, performing a Charged Attack will consume all stacks of Blade of the Dawn Breeze and transform into the special Charged Attack: Whirlwind.

Charged Attack: Whirlwind
  • Each Charged Attack hit deals increased Anemo DMG. Increase in DMG is equal to 60% of Traveler's ATK.
  • Every time a Blade of the Dawn Breeze of a certain elemental type is consumed, a Blade Wind matching this elemental type will also be summoned, dealing elemental DMG equal to 50% of Traveler's ATK. This DMG is considered Charged Attack DMG.
  • Charged Attack: Whirlwind can be triggered up to once every 15s.
  • For the duration of Charged Attack: Whirlwind, no Blade of the Dawn Breeze will be obtained.
Additional Talent
Guide to Afterlife Guide to Afterlife
Hu Tao Hu Tao
Only an unwavering flame can cleanse the impurities of this world.
Hu Tao consumes a set portion of her HP to knock the surrounding enemies back and enter the Paramita Papilio state.

Paramita Papilio
  • Increases Hu Tao's ATK based on her Max HP at the time of entering this state. ATK Bonus gained this way cannot exceed 400% of Hu Tao's Base ATK.
  • Converts attack DMG to Pyro DMG, which cannot be overridden by any other elemental infusion.
  • Charged Attacks apply the Blood Blossom effect to the enemies hit.
  • Increases Hu Tao's resistance to interruption.

Blood Blossom
Enemies affected by Blood Blossom will take Pyro DMG every 4s. This DMG is considered Elemental Skill DMG.
Each enemy can be affected by only one Blood Blossom effect at a time, and its duration may only be refreshed by Hu Tao herself.

Paramita Papilio ends when its duration is over, or Hu Tao has left the battlefield or fallen.
Elemental Skill
Immovable Will Immovable Will
Kujou Sara Kujou Sara
While in the Crowfeather Cover state provided by Tengu Stormcall, Aimed Shot charge times are decreased by 60%.1st Ascension Passive
Impetuous Flow Impetuous Flow
Faruzan Faruzan
When Faruzan is in the Manifest Gale state created by Wind Realm of Nasamjnin, the amount of time taken to charge a shot is decreased by 60%, and she can apply The Wind's Secret Ways' Perfidious Wind's Bale to opponents who are hit by the vortex created by Pressurized Collapse.1st Ascension Passive
Induced Aftershock Induced Aftershock
Lisa Lisa
Hits by Charged Attacks apply Violet Arc's Conductive status to opponents.1st Ascension Passive
Khanda Barrier-Buster Khanda Barrier-Buster
Tighnari Tighnari
Normal Attack
Performs up to 4 consecutive shots with a bow.

Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, the power of Dendro will accumulate on the arrowhead before the arrow is fired. Has different effects based on how long the energy has been charged:
  • Charge Level 1: Fires off an arrow carrying the power of flora that deals Dendro DMG.
  • Charge Level 2: Fires off a Wreath Arrow that deals Dendro DMG. Upon hit, the Wreath Arrow will create 4 Clusterbloom Arrows that will track nearby opponents automatically and deal Dendro DMG.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Normal Attack
Let the Show Begin♪ Let the Show Begin♪
Barbara Barbara
Summons water droplets resembling musical notes that form a Melody Loop, dealing Hydro DMG to surrounding opponents and applying the Wet status to them.

Melody Loop
  • On hit, Barbara's Normal Attacks heal your own party members and nearby teammates for a certain amount of HP, which scales with Barbara's Max HP.
  • On hit, Barbara's Charged Attack generates 4 times the amount of healing.
  • Periodically regenerates your own active character's HP.
  • Applies the Wet status to the character and to opponents who come in contact with them.
Elemental Skill
Lightning Storm Lightning Storm
Beidou Beidou
Gain the following effects for 10s after unleashing Tidecaller with its maximum DMG Bonus:
  • DMG dealt by Normal and Charged Attacks is increased by 15%. ATK SPD of Normal and Charged Attacks is increased by 15%.
  • Greatly reduced delay before unleashing Charged Attacks.
4th Ascension Passive
Liutian Archery Liutian Archery
Ganyu Ganyu
Normal Attack
Performs up to 6 consecutive shots with a bow.

Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, an icy aura will accumulate on the arrowhead before the arrow is fired. Has different effects based on how long the energy has been charged:
  • Charge Level 1: Fires off an icy arrow that deals Cryo DMG.
  • Charge Level 2: Fires off a Frostflake Arrow that deals Cryo DMG. The Frostflake Arrow blooms after hitting its target, dealing AoE Cryo DMG.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Normal Attack
Nice and Clean Nice and Clean
Noelle Noelle
Every 4 Normal or Charged Attack hits will decrease the CD of Breastplate by 1s.
Hitting multiple opponents with a single attack is only counted as 1 hit.
4th Ascension Passive
Pounding Surprise Pounding Surprise
Klee Klee
  • Before Enhancement
  • After Enhancement (Hexerei)

When Jumpy Dumpty and Normal Attacks deal DMG, Klee has a 50% chance to obtain an Explosive Spark. This Explosive Spark is consumed by the next Charged Attack, which costs no Stamina and deals 50% increased DMG.

When Klee's Elemental Skill Jumpy Dumpty and Normal Attacks deal DMG, there is a 50% chance to grant her an Explosive Spark. Using her Elemental Skill Jumpy Dumpty or Elemental Burst Sparks 'n' Splash also grants 1 Explosive Spark. Klee can hold up to 3 Explosive Sparks.
While holding an Explosive Spark, Klee's Charged Attack will consume 1 Spark to perform a special stamina-free Charged Attack, Boom-Boom Strike, dealing 50% increased DMG.

Hexerei: Secret Rite
During the duration of Klee's Elemental Burst Sparks 'n' Splash, her Normal Attack sequence does not reset. If Klee holds an Explosive Spark while performing Normal Attacks, the third attack in the sequence will consume 1 Spark to unleash an additional attack equivalent to Boom-Boom Strike.

1st Ascension Passive
Precise Shot Precise Shot
Amber Amber
Aimed Shot hits on weak spots increase ATK by 15% for 10s.4th Ascension Passive
Proviso Proviso
Yanfei Yanfei
When Yanfei consumes Scarlet Seals by using a Charged Attack, each Scarlet Seal will increase Yanfei's Pyro DMG Bonus by 5%. This effect lasts for 6s. When a Charged Attack is used again during the effect's duration, it will dispel the previous effect.1st Ascension Passive
Relentless Relentless
Diluc Diluc
Diluc's Charged Attack Stamina Cost is decreased by 50%, and its duration is increased by 3s.1st Ascension Passive
Royal Reed Archery Royal Reed Archery
Sethos Sethos
Normal Attack
Performs up to 3 consecutive shots with a bow.

Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, the power of Electro will accumulate on the arrowhead before the arrow is fired. Has different effects based on how long the energy has been charged:
  • Charge Level 1: Fires off an arrow carrying the power of lightning that deals Electro DMG.
  • Charge Level 2: Fires off a Shadowpiercing Shot which can pierce enemies, dealing Electro DMG to enemies along its path. After the Shadowpiercing Shot is fully charged, Sethos cannot move around.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Normal Attack
Seal of Approval Seal of Approval
Yanfei Yanfei
Normal Attack
Shoots fireballs that deal up to three counts of Pyro DMG.
When Yanfei's Normal Attacks hit enemies, they will grant her a single Scarlet Seal. Yanfei may possess a maximum of 3 Scarlet Seals, and each time this effect is triggered, the duration of currently possessed Scarlet Seals will refresh.
Each Scarlet Seal will decrease Yanfei's Stamina consumption and will disappear when she leaves the field.

Charged Attack
Consumes Stamina and all Scarlet Seals before dealing AoE Pyro DMG to the opponents after a short casting time.
This Charged Attack's AoE and DMG will increase according to the amount of Scarlet Seals consumed.

Plunging Attack
Gathering the power of Pyro, Yanfei plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Pyro DMG upon impact with the ground.
Normal Attack
Sparkling Burst Sparkling Burst
Klee Klee
When Klee's Charged Attack results in a CRIT Hit, all party members gain 2 Elemental Energy.4th Ascension Passive
Sparkling Scatter Sparkling Scatter
Ningguang Ningguang
Normal Attack
Shoots gems that deal Geo DMG.
Upon hit, this grants Ningguang 1 Star Jade.

Charged Attack
Consumes a certain amount of stamina to fire off a giant gem that deals Geo DMG.
If Ningguang has any Star Jades, unleashing a Charged Attack will cause the Star Jades to be fired at the enemy as well, dealing additional DMG.

Plunging Attack
Gathering the might of Geo, Ningguang plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Geo DMG upon impact with the ground.
Normal Attack
Stealthy Bowshot Stealthy Bowshot
Yelan Yelan
Normal Attack
Performs up to 4 consecutive shots with a bow.

Charged Attack
Perform a more precise Aimed Shot with increased DMG.
While aiming, flowing water will accumulate on the arrowhead. A fully charged torrential arrow will deal Hydro DMG.

Breakthrough
Yelan will enter a "Breakthrough" state after spending 5s out of combat, which will cause her next Charged Aimed Shot to have 80% decreased charge time, and once charged, she can fire a "Breakthrough Barb" that will deal AoE Hydro DMG based on Yelan's Max HP.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Normal Attack
Stellar Predator Stellar Predator
Fischl Fischl
When Fischl hits Oz with a fully-charged Aimed Shot, Oz brings down Thundering Retribution, dealing AoE Electro DMG equal to 152.7% of the arrow's DMG.1st Ascension Passive
Stormbreaker Stormbreaker
Beidou Beidou
Recalling her slaying of the great beast Haishan, Beidou calls upon that monstrous strength and the lightning to create a Thunderbeast's Targe around herself, dealing Electro DMG to nearby opponents.

Thunderbeast's Targe
  • When Normal and Charged Attacks hit, they create a lightning discharge that can jump between opponents, dealing Electro DMG.
  • Increases the character's resistance to interruption, and decreases DMG taken.

A maximum of 1 lightning discharge can be triggered per second.
Elemental Burst
Sword of Torrents Sword of Torrents
Tartaglia Tartaglia
When Tartaglia is in Foul Legacy: Raging Tide's Melee stance, on dealing a CRIT hit, Normal and Charged Attacks apply the Riptide status effects to opponents.4th Ascension Passive
Vijnana-Phala Mine Vijnana-Phala Mine
Tighnari Tighnari
Tighnari throws a Vijnana Stormheart ahead that deals AoE Dendro DMG, creating a Vijnana-Khanda Field that creates mysterious illusions that taunt opponents and draw their fire.
Additionally, Tighnari gains the Vijnana Suffusion effect, which will decrease the Wreath Arrow's charging time by 2.4s. This effect will dissipate once the skill duration ends or after Tighnari has fired 3 Wreath Arrows.
Elemental Skill

Constellations

These are constellations that grant modifications or additional effects to Charged Attacks. There are 22 Constellations that match the category selection:

Constellation Description Level
Crimson Bouquet Crimson Bouquet
Hu Tao Hu Tao
While in a Paramita Papilio state activated by Guide to Afterlife, Hu Tao's Charged Attacks do not consume Stamina.1
Alchemania Alchemania
Sucrose Sucrose
Every 7 Normal and Charged Attacks, Sucrose will reduce the CD of Astable Anemohypostasis Creation - 6308 by 1-7s.4
The Law Knows No Kindness The Law Knows No Kindness
Yanfei Yanfei
When Yanfei uses her Charged Attack, each existing Scarlet Seal additionally reduces the stamina cost of this Charged Attack by 10% and increases resistance against interruption during its release.1
Right of Final Interpretation Right of Final Interpretation
Yanfei Yanfei
Increases Yanfei's Charged Attack CRIT Rate by 20% against enemies below 50% HP.2
Wine Industry Slayer Wine Industry Slayer
Diona Diona
Within the radius of Signature Mix, Diona's charge time for aimed shots is reduced by 60%4
The Clement The Clement
Ganyu Ganyu
Using Trail of the Qilin causes the next Frostflake Arrow shot within 30s to not require charging.6
Lunar Chain Lunar Chain
Mona Mona
  • Before Enhancement
  • After Enhancement (Hexerei)

When a Normal Attack hits, there is a 20% chance that it will be automatically followed by a Charged Attack.
This effect can only occur once every 5s.

When a Normal Attack hits, there is a 20% chance that it will be automatically followed by a Charged Attack. Additionally, within 5s after Mona unleashes her Elemental Burst Stellaris Phantasm, her next Normal Attack that hits an enemy will automatically trigger a Charged Attack.
This Charged Attack effect can only occur once every 5s.
When Mona's Charged Attack hits an opponent, all nearby party members will have their Elemental Mastery increased by 80 for 12s.

2
Combat Maid Combat Maid
Noelle Noelle
Decreases the Stamina Consumption of Noelle's Charged Attacks by 20% and increases her Charged Attack DMG by 15%.2
Fatal Acceleration Fatal Acceleration
Xinyan Xinyan
Upon scoring a CRIT Hit, increases ATK SPD of Xinyan's Normal and Charged Attacks by 12% for 5s.
Can only occur once every 5s.
1
Rockin' in a Flaming World Rockin' in a Flaming World
Xinyan Xinyan
Decreases the Stamina Consumption of Xinyan's Charged Attacks by 30%. Additionally, Xinyan's Charged Attacks gain an ATK Bonus equal to 50% of her DEF.6
Keen Extraction Keen Extraction
Keqing Keqing
When Keqing's Normal and Charged Attacks hit opponents affected by Electro, they have a 50% chance of producing an Elemental Particle.
This effect can only occur once every 5s.
2
Sango Isshin Sango Isshin
Sangonomiya Kokomi Sangonomiya Kokomi
While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi gains a 40% Hydro DMG Bonus for 4s when her Normal and Charged Attacks heal, or would heal, any party member with 80% or more HP.6
Burning Heart Burning Heart
Thoma Thoma
When a Blazing Barrier is obtained or refreshed, the DMG dealt by all party members' Normal, Charged, and Plunging Attacks is increased by 15% for 6s.6
Attentiveness Be My Power Attentiveness Be My Power
Barbara Barbara
Every opponent Barbara hits with her Charged Attack regenerates 1 Energy for her.
A maximum of 5 energy can be regenerated in this manner with any one Charged Attack.
4
Excellent Blood Excellent Blood
Kaeya Kaeya
The CRIT Rate of Kaeya's Normal and Charge Attacks against opponents affected by Cryo is increased by 15%.1
One Arrow to Rule Them All One Arrow to Rule Them All
Amber Amber
Fires 2 arrows per Aimed Shot. The second arrow deals 20% of the first arrow's DMG.1
Splitting Gales Splitting Gales
Venti Venti
  • Before Enhancement
  • After Enhancement (Hexerei)

Fires 2 additional arrows per Aimed Shot, each dealing 33% of the original arrow's DMG.

Fires 2 additional arrows per Aimed Shot, each dealing 33% of the original arrow's DMG.
Additionally, 2 extra arrows that track opponents will be fired per Windsunder Arrow, each dealing 20% of the original arrow's DMG. This effect can be triggered once every 0.25s.

1
To Sever Sealing To Sever Sealing
Kuki Shinobu Kuki Shinobu
When the Normal, Charged, or Plunging Attacks of the character affected by Shinobu's Grass Ring of Sanctification hit opponents, a Thundergrass Mark will land on the opponent's position and deal AoE Electro DMG based on 9.7% of Shinobu's Max HP.
This effect can occur once every 5s.
4
Beginnings Determined at the Roots Beginnings Determined at the Roots
Tighnari Tighnari
Tighnari's Charged Attack CRIT Rate is increased by 15%.1
Karma Adjudged From the Leaden Fruit Karma Adjudged From the Leaden Fruit
Tighnari Tighnari
Wreath Arrow's charging time is decreased by 0.9s, and will produce 1 additional Clusterbloom Arrow upon hit. This arrow deals 150% of Tighnari's ATK as DMG.6
Rhetorics of Calamitas Rhetorics of Calamitas
Mona Mona
  • Before Enhancement
  • After Enhancement (Hexerei)

Upon entering Illusory Torrent, Mona gains a 60% increase to the DMG of her next Charged Attack per second of movement.
A maximum DMG Bonus of 180% can be achieved in this manner. The effect lasts for no more than 8s.

While Mona is the active character, when she enters Illusory Torrent or there are opponents affected by an Omen nearby, she gains a 60% increase to the DMG of her next Charged Attack per second. A maximum DMG Bonus of 180% can be achieved in this manner. The effect lasts for no more than 8s.
Additionally, the DMG Mona's Charged Attacks deal to opponents affected by an Omen will be increased to 200% of the original DMG.

6
Guarded Smile Guarded Smile
Lyney Lyney
When Lyney fires a Prop Arrow, he will fire a Pyrotechnic Strike: Reprised that will deal 80% of a Pyrotechnic Strike's DMG. This DMG is considered Charged Attack DMG.6

Charged Attack Damage Increase

Talents

Percentage

There are 7 Talents that match the category selection:

TalentDescriptionType
Amatsumi Kunitsumi Sanctification Amatsumi Kunitsumi Sanctification
Kamisato Ayaka Kamisato Ayaka
After using Kamisato Art: Hyouka, Kamisato Ayaka's Normal and Charged attacks deal 30% increased DMG for 6s.1st Ascension Passive
Bane of All Evil Bane of All Evil
Xiao Xiao
Xiao dons the Yaksha Mask that set gods and demons trembling millennia ago.

Yaksha's Mask
  • Greatly increases Xiao's jumping ability.
  • Increases his attack AoE and attack DMG.
  • Converts attack DMG into Anemo DMG, which cannot be overridden by any other elemental infusion.

In this state, Xiao will continuously lose HP.
The effects of this skill end when Xiao leaves the field.
Elemental Burst
Done Deal Done Deal
Yanfei Yanfei
Triggers a spray of intense flames that rush at nearby opponents, dealing AoE Pyro DMG, granting Yanfei the maximum number of Scarlet Seals, and applying Brilliance to her.

Brilliance
Has the following effects:
  • Grants Yanfei a Scarlet Seal at fixed intervals.
  • Increases the DMG dealt by her Charged Attacks.
The effects of Brilliance will end if Yanfei leaves the field or falls in battle.
Elemental Burst
Lightning Storm Lightning Storm
Beidou Beidou
Gain the following effects for 10s after unleashing Tidecaller with its maximum DMG Bonus:
  • DMG dealt by Normal and Charged Attacks is increased by 15%. ATK SPD of Normal and Charged Attacks is increased by 15%.
  • Greatly reduced delay before unleashing Charged Attacks.
4th Ascension Passive
Pounding Surprise Pounding Surprise
Klee Klee
  • Before Enhancement
  • After Enhancement (Hexerei)

When Jumpy Dumpty and Normal Attacks deal DMG, Klee has a 50% chance to obtain an Explosive Spark. This Explosive Spark is consumed by the next Charged Attack, which costs no Stamina and deals 50% increased DMG.

When Klee's Elemental Skill Jumpy Dumpty and Normal Attacks deal DMG, there is a 50% chance to grant her an Explosive Spark. Using her Elemental Skill Jumpy Dumpty or Elemental Burst Sparks 'n' Splash also grants 1 Explosive Spark. Klee can hold up to 3 Explosive Sparks.
While holding an Explosive Spark, Klee's Charged Attack will consume 1 Spark to perform a special stamina-free Charged Attack, Boom-Boom Strike, dealing 50% increased DMG.

Hexerei: Secret Rite
During the duration of Klee's Elemental Burst Sparks 'n' Splash, her Normal Attack sequence does not reset. If Klee holds an Explosive Spark while performing Normal Attacks, the third attack in the sequence will consume 1 Spark to unleash an additional attack equivalent to Boom-Boom Strike.

1st Ascension Passive
Scholarly Blade Scholarly Blade
Tighnari Tighnari
For every point of Elemental Mastery Tighnari possesses, his Charged Attack and Fashioner's Tanglevine Shaft DMG are increased by 0.06%.
The maximum DMG Bonus obtainable this way is 60%.
4th Ascension Passive
Spirit Communion Seal Spirit Communion Seal
Shenhe Shenhe
After Shenhe uses Spring Spirit Summoning, she will grant all nearby party members the following effects:
  • (‍Press‍/‍Tap‍): Elemental Skill and Elemental Burst DMG increased by 15% for 10s.
  • Hold: Normal, Charged, and Plunging Attack DMG increased by 15% for 15s.
4th Ascension Passive

Flat

There are 8 Talents that match the category selection:

TalentDescriptionType
Demonhunter's Dusk Demonhunter's Dusk
Illuga Illuga
Nightingale's Song's effects are enhanced: When there are 1/2/3 Hydro or Geo characters in the party, Nightingale's Song will further increase DMG. Increase in DMG is equal to 7%/14%/24% of Illuga's Elemental Mastery. If this aforementioned DMG is inflicted by a Lunar-Crystallize reaction, increase in DMG is equal to 48%/96%/160% of Illuga's Elemental Mastery.4th Ascension Passive
Dominance of Earth Dominance of Earth
Zhongli Zhongli
Zhongli deals bonus DMG based on his Max HP: 4th Ascension Passive
Ever-Keen Frost Ever-Keen Frost
Traveler (Cryo) Traveler (Cryo)
Radiance: Stellar-Conduct: When a Frostpierce Star is on the field, DMG from the Traveler's Normal Attacks, Charged Attacks, and Plunging Attacks are converted to Cryo DMG that cannot be overridden by another elemental infusion, and DMG dealt is also increased by 80% of the Traveler's ATK.1st Ascension Passive
Lost Wisdom of the Seven Caverns Lost Wisdom of the Seven Caverns
Faruzan Faruzan
When characters affected by The Wind's Secret Ways' Prayerful Wind's Benefit deal Anemo DMG using Normal, Charged, Plunging Attacks, Elemental Skills, or Elemental Bursts to opponents, they will gain the Hurricane Guard effect: This DMG will be increased based on 32% of Faruzan's Base ATK. 1 instance of Hurricane Guard can occur once every 0.8s. This DMG Bonus will be cleared after Prayerful Wind's Benefit expires or after the effect is triggered once.4th Ascension Passive
Nereid's Ascension Nereid's Ascension
Sangonomiya Kokomi Sangonomiya Kokomi
Summons the might of Watatsumi, dealing Hydro DMG to surrounding opponents, before robing Kokomi in a Ceremonial Garment made from the flowing waters of Sangonomiya.

Ceremonial Garment
  • Sangonomiya Kokomi's Normal Attack, Charged Attack and Bake-Kurage DMG are increased based on her Max HP.
  • When her Normal and Charged Attacks hit opponents, Kokomi will restore HP for all nearby party members, and the amount restored is based on her Max HP.
  • Increases Sangonomiya Kokomi's resistance to interruption and allows her to walk on the water's surface.

These effects will be cleared once Sangonomiya Kokomi leaves the field.
Elemental Burst
Shadowless Reflection Shadowless Reflection
Illuga Illuga
Light the lamp, dealing AoE Geo DMG, and gain Haunted Night's Oriole-Song effect for 20s. When this effect is active, Illuga gains 21 stacks of Nightingale's Song. When Normal Attacks, Charged Attacks, Plunging Attacks, Elemental Skills, and Elemental Bursts of nearby active party members deal Geo DMG to opponents, 1 stack of Nightingale’s Song is consumed to increase the DMG dealt. Increase in DMG is based on Illuga’s Elemental Mastery. If DMG is inflicted by Lunar-Crystallize, DMG dealt will increase further.
When Geo DMG dealt in this manner hits multiple opponents, multiple stacks of Nightingale's Song will be consumed, depending on how many opponents are hit.

Additionally, if there are Geo Constructs created by nearby party members on the battlefield while Illuga unleashes his Elemental Burst, or when nearby party members create Geo Constructs while Haunted Night's Oriole-Song is active, every Geo Construct on the battlefield will allow Illuga to gain 5 additional stacks of Nightingale's Song. Within 20s after unleashing his Elemental Burst, Illuga can gain a maximum of 15 additional stacks of Nightingale’s Song this way.

When all stacks of Nightingale's Song have been consumed, or when the state's duration ends, the Haunted Night's Oriole-Song effect will end.
Elemental Burst
Song of Pearls Song of Pearls
Sangonomiya Kokomi Sangonomiya Kokomi
While donning the Ceremonial Garment created by Nereid's Ascension, the Normal and Charged Attack DMG Bonus Sangonomiya Kokomi gains based on her Max HP will receive a further increase based on 15% of her Healing Bonus.4th Ascension Passive
Spring Spirit Summoning Spring Spirit Summoning
Shenhe Shenhe
The frosted dew, silvery and dense, shall exorcise all demons.
Grants all nearby party members the Icy Quill effect and deals Cryo DMG in different ways based on whether it is (‍pressed‍/‍tapped‍) or held.

(‍Press‍/‍Tap‍)
Rushes forward together with a Talisman Spirit, dealing Cryo DMG to opponents along the path.

Hold
Commands the Talisman Spirit to deal AoE Cryo DMG.

Icy Quill
When Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts deal Cryo DMG to opponents, the DMG dealt is increased based on Shenhe's current ATK.

The Icy Quill's effects will be cleared once its duration ends or after being triggered a certain number of times.
When held rather than (‍pressed‍/‍tapped‍), the Icy Quill's effect lasts longer and can be triggered more times.
When one Cryo DMG instance strikes multiple opponents, the effect is triggered multiple times based on the number of opponents hit. The number of times the effect is triggered is calculated independently for each party member with the Icy Quill.
Elemental Skill

Multiplicative

There is 1 Talent that matches the category selection:

TalentDescriptionType
Hanega: Song of the Wind Hanega: Song of the Wind
Wanderer Wanderer
Concentrates the power of the winds to break free from the shackles of the earth, dealing AoE Anemo DMG before leaping into the air and entering the Windfavored state.

Windfavored
The Wanderer cannot perform Plunging Attacks in this state. When he uses Normal and Charged Attacks, they will be converted into Kuugo: Fushoudan and Kuugo: Toufukai respectively; the DMG they deal and their AoE will be increased, and their DMG will be considered Normal and Charged Attack DMG respectively. Kuugo: Toufukai will not consume Stamina.
The Wanderer will hover persistently during this time. While this state is active, the Wanderer's movements gain the following properties:
  • Persistently consumes Kuugoryoku Points to maintain this hovering state.
  • When sprinting, additional Kuugoryoku Points will be consumed for the Wanderer to accelerate mid-air. Holding sprint will cause persistent Kuugoryoku Point consumption to maintain speed. This effect will replace his default sprint.
  • Jumping expends extra Kuugoryoku Points to increase hovering height. Holding jump will cause persistent Kuugoryoku Point consumption to keep increasing hovering height.

Running out of Kuugoryoku Points will end the Windfavored state.
A second cast during the duration of Windfavored will also end it.
Elemental Skill

Constellations

Percentage

There are 6 Constellations that match the category selection:

Constellation Description Level
Burning Heart Burning Heart
Thoma Thoma
When a Blazing Barrier is obtained or refreshed, the DMG dealt by all party members' Normal, Charged, and Plunging Attacks is increased by 15% for 6s.6
Combat Maid Combat Maid
Noelle Noelle
Decreases the Stamina Consumption of Noelle's Charged Attacks by 20% and increases her Charged Attack DMG by 15%.2
Crimson Momiji Crimson Momiji
Kaedehara Kazuha Kaedehara Kazuha
After using Chihayaburu or Kazuha Slash, Kaedehara Kazuha gains an Anemo Infusion for 5s. Additionally, each point of Elemental Mastery will increase the DMG dealt by Kaedehara Kazuha's Normal, Charged, and Plunging Attacks by 0.2%.6
Frozen to the Bone Frozen to the Bone
Qiqi Qiqi
  • Before Enhancement
  • After Enhancement (Revelation)

Qiqi's Normal and Charge Attack DMG against opponents affected by Cryo is increased by 15%.

Qiqi's Normal and Charge Attack DMG against opponents affected by Cryo is increased by 15%.
Radiance: Stellar Glimmer: Qiqi's ATK is increased by 50%.

2
Dance of Suigetsu Dance of Suigetsu
Kamisato Ayaka Kamisato Ayaka
Kamisato Ayaka gains Usurahi Butou every 10s, increasing her Charged Attack DMG by 298%. This buff will be cleared 0.5s after Ayaka's Charged ATK hits an opponent, after which the timer for this ability will restart.6
Rhetorics of Calamitas Rhetorics of Calamitas
Mona Mona
  • Before Enhancement
  • After Enhancement (Hexerei)

Upon entering Illusory Torrent, Mona gains a 60% increase to the DMG of her next Charged Attack per second of movement.
A maximum DMG Bonus of 180% can be achieved in this manner. The effect lasts for no more than 8s.

While Mona is the active character, when she enters Illusory Torrent or there are opponents affected by an Omen nearby, she gains a 60% increase to the DMG of her next Charged Attack per second. A maximum DMG Bonus of 180% can be achieved in this manner. The effect lasts for no more than 8s.
Additionally, the DMG Mona's Charged Attacks deal to opponents affected by an Omen will be increased to 200% of the original DMG.

6

Artifacts

9 Artifact Sets match the category selection:

Set Rarity Pieces Bonuses
Resolution of Sojourner 3-4★ Heart of ComradeshipFeather of HomecomingSundial of the SojournerGoblet of the SojournerCrown of Parting 2-Piece: ATK +18%.
4-Piece: Increases Charged Attack CRIT Rate by 30%.
Martial Artist 3-4★ Martial Artist's Red FlowerMartial Artist's Feather AccessoryMartial Artist's Water HourglassMartial Artist's Wine CupMartial Artist's Bandana 2-Piece: Normal and Charged Attack DMG +15%
4-Piece: After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 25% for 8s.
Wanderer's Troupe 4-5★ Troupe's DawnlightBard's Arrow FeatherConcert's Final HourWanderer's String-KettleConductor's Top Hat 2-Piece: Increases Elemental Mastery by 80.
4-Piece: Increases Charged Attack DMG by 35% if the character uses a Catalyst or Bow.
Bloodstained Chivalry 4-5★ Bloodstained Flower of IronBloodstained Black PlumeBloodstained Final HourBloodstained Chevalier's GobletBloodstained Iron Mask 2-Piece: Physical DMG Bonus +25%
4-Piece: After defeating an opponent, increases Charged Attack DMG by 50%, and reduces its Stamina cost to 0 for 10s.
Retracing Bolide 4-5★ Summer Night's BloomSummer Night's FinaleSummer Night's MomentSummer Night's WaterballoonSummer Night's Mask 2-Piece: Increases Shield Strength by 35%.
4-Piece: While protected by a shield, gain an additional 40% Normal and Charged Attack DMG.
Heart of Depth 4-5★ Gilded CorsageGust of NostalgiaCopper CompassGoblet of Thundering DeepWine-Stained Tricorne 2-Piece: Hydro DMG Bonus +15%
4-Piece: After using an Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s.
Shimenawa's Reminiscence 4-5★ Entangling BloomShaft of RemembranceMorning Dew's MomentHopeful HeartCapricious Visage 2-Piece: ATK +18%.
4-Piece: When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration.
Desert Pavilion Chronicle 4-5★ The First Days of the City of KingsEnd of the Golden RealmTimepiece of the Lost PathDefender of the Enchanting DreamLegacy of the Desert High-Born 2-Piece: Anemo DMG Bonus +15%.
4-Piece: When Charged Attacks hit opponents, the equipping character's Normal Attack SPD will increase by 10% while Normal, Charged, and Plunging Attack DMG will increase by 40% for 15s.
Marechaussee Hunter 4-5★ Hunter's BroochMasterpiece's OvertureMoment of JudgmentForgotten VesselVeteran's Visage 2-Piece: Normal and Charged Attack DMG +15%.
4-Piece: When current HP increases or decreases, CRIT Rate will be increased by 12% for 5s. Max 3 stacks.

Weapons

Percentage

15 Weapons match the category selection:

Icon Name Quality Base ATK
(Lv. 1)
2nd Stat
(Lv. 1)
Passive Ability
Weapon Amos' Bow Amos' Bow 5 Stars 608
(46)
ATK 49.6%
(10.8%)
Strong-Willed
Increases Normal Attack and Charged Attack DMG by 12~24%. After a Normal or Charged Attack is fired, DMG dealt increases by a further 8~16% every 0.1 seconds the arrow is in the air for up to 5 times.
Weapon Astral Vulture's Crimson Plumage Astral Vulture's Crimson Plumage 5 Stars 608
(46)
CRIT DMG 66.2%
(14.4%)
The Moonring Sighted
For 12s after triggering a Swirl reaction, ATK increases by 24~48%. In addition, when 1/2 or more characters in the party are of a different Elemental Type from the equipping character, the DMG dealt by the equipping character's Charged Attacks is increased by 20/48~40/96% and Elemental Burst DMG dealt is increased by 10/24~20/48%.
Weapon Cashflow Supervision Cashflow Supervision 5 Stars 674
(48)
CRIT Rate 22.1%
(4.8%)
Golden Blood-Tide
ATK is increased by 16~32%. When current HP increases or decreases, Normal Attack DMG is increased by 16~32%, Charged Attack DMG is increased by 14~28%, and Stellar-Conduct DMG is increased by 14~28% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the wielder has 3 stacks, ATK SPD will be increased by 8~16%.
Weapon Disaster and Remorse Disaster and Remorse 5 Stars 674
(48)
CRIT Rate 22.1%
(4.8%)
Dolorous Stroke
  • After the equipping character uses an Elemental Skill, they gain "Path of Conflict" for 17s, as well as "Unforgivable" and "Irreparable" for 3s each. This effect can trigger once every 18s.
  • Unforgivable: Increases the equipping character's Normal Attack and Charged Attack DMG by 40~80%.
  • Irreparable: Increases the equipping character's Elemental Skill and Elemental Burst DMG by 40~80%.
  • While Path of Conflict is in effect, when the equipping character hits an opponent with a Normal Attack or Charged Attack, Irreparable's duration will be increased by 1s. When the equipping character hits an opponent with their Elemental Skill or Elemental Burst, Unforgivable's duration will be increased by 1s. Each of the above effects can be triggered once every 0.1s. When Path of Conflict ends or the equipping character leaves the field, both Unforgivable and Irreparable will be removed.
  • Hexerei: Secret Rite: The above DMG boosts are increased by 75%.
Weapon Freedom-Sworn Freedom-Sworn 5 Stars 608
(46)
Elemental Mastery 198
(43)
Revolutionary Chorale
A part of the "Millennial Movement" that wanders amidst the winds.
Increases DMG by 10~20%.
When the character wielding this weapon triggers Elemental Reactions, they gain a Sigil of Rebellion. This effect can be triggered once every 0.5s and can be triggered even if said character is not on the field.
When you possess 2 Sigils of Rebellion, all of them will be consumed and all nearby party members will obtain "Millennial Movement: Song of Resistance" for 12s.
"Millennial Movement: Song of Resistance" increases Normal, Charged, and Plunging Attack DMG by 16~32% and increases ATK by 20~40%. Once this effect is triggered, you will not gain Sigils of Rebellion for 20s.
Of the many effects of the "Millennial Movement," buffs of the same type will not stack.
Weapon The First Great Magic The First Great Magic 5 Stars 608
(46)
CRIT DMG 66.2%
(14.4%)
Parsifal the Great
DMG dealt by Charged Attacks increased by 16~32%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 16/32/48~32/64/96%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 4/7/10~12/15/18%.
Weapon Ballad of the Boundless Blue Ballad of the Boundless Blue 4 Stars 565
(44)
Energy Recharge 30.6%
(6.7%)
Azure Skies
Within 6s after Normal or Charged Attacks hit an opponent, Normal Attack DMG will be increased by 8~16% and Charged Attack DMG will be increased by 6~12%. Max 3 stacks. This effect can be triggered once every 0.3s.
Weapon Calamity of Eshu Calamity of Eshu 4 Stars 565
(44)
ATK 27.6%
(6%)
Diffusing Boundary
While characters are protected by a Shield, DMG dealt by Normal and Charged Attacks is increased by 20~40%, and Normal and Charged Attack CRIT Rate is increased by 8~16%.
Weapon Dodoco Tales Dodoco Tales 4 Stars 454
(41)
ATK 55.1%
(12%)
Dodoventure!
Normal Attack hits on opponents increase Charged Attack DMG by 16~32% for 6s. Charged Attack hits on opponents increase ATK by 8~16% for 6s.
Weapon Flower-Wreathed Feathers Flower-Wreathed Feathers 4 Stars 510
(42)
ATK 41.3%
(9%)
Inflorescence Unattainable
Decreases Gliding Stamina consumption by 15%. When using Aimed Shots, the DMG dealt by Charged Attacks increases by 6~12% every 0.5s. This effect can stack up to 6 times and will be removed 10s after leaving Aiming Mode.
Weapon Hamayumi Hamayumi 4 Stars 454
(41)
ATK 55.1%
(12%)
Full Draw
Increases Normal Attack DMG by 16~32% and Charged Attack DMG by 12~24%. When the equipping character's Energy reaches 100%, this effect is increased by 100%.
Weapon Predator Predator 4 Stars 510
(42)
ATK 41.3%
(9%)
Strong Strike
  • Effective only on the following platform:
  • "PlayStation™Network"
  • Dealing Cryo DMG to opponents increases this character's Normal and Charged Attack DMG by 10% for 6s. This effect can have a maximum of 2 stacks. Additionally, when Aloy equips Predator, ATK is increased by 66.
Weapon Prototype Starglitter Prototype Starglitter 4 Stars 510
(42)
Energy Recharge 45.9%
(10.0%)
Magic Affinity
After using an Elemental Skill, increases Normal and Charged Attack DMG by 8~16% for 12s. Max 2 stacks.
Weapon The Black Sword The Black Sword 4 Stars 510
(42)
CRIT Rate 27.6%
(6%)
Justice
Increases DMG dealt by Normal and Charged Attacks by 20~40%.
Additionally, regenerates 60~100% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.
Weapon Ferrous Shadow Ferrous Shadow 3 Stars 401
(39)
HP 35.2%
(7.7%)
Unbending
When HP falls below 70~90%, increases Charged Attack DMG by 30~50%, and Charged Attacks become much harder to interrupt.

Flat

2 Weapons match the category selection:

Icon Name Quality Base ATK
(Lv. 1)
2nd Stat
(Lv. 1)
Passive Ability
Weapon Hunter's Path Hunter's Path 5 Stars 542
(44)
CRIT Rate 44.1%
(9.6%)
At the End of the Beast-Paths
Gain 12~24% All Elemental DMG Bonus. Obtain the Tireless Hunt effect after hitting an opponent with a Charged Attack. This effect increases Charged Attack DMG by 160~320% of Elemental Mastery. This effect will be removed after 12 Charged Attacks or 10s. Only 1 instance of Tireless Hunt can be gained every 12s.
Weapon Redhorn Stonethresher Redhorn Stonethresher 5 Stars 542
(44)
CRIT DMG 88.2%
(19.2%)
Gokadaiou Otogibanashi
DEF is increased by 28~56%. Normal and Charged Attack DMG is increased by 40~80% of DEF.

Charged Attack Disabled

Talents

There are 9 Talents disable Charged Attacks:

TalentDescriptionType
Aisa Utamakura Pilgrimage Aisa Utamakura Pilgrimage
Yumemizuki Mizuki Yumemizuki Mizuki
Weaves memories of lovely dreams, entering a Dreamdrifter state where she floats above the ground, and dealing 1 instance of AoE Anemo DMG to nearby opponents.

Dreamdrifter
  • While in the Dreamdrifter state, Yumemizuki Mizuki will continuously drift forward, dealing AoE Anemo DMG to nearby opponents at regular intervals.
  • During this time, Yumemizuki Mizuki can control her direction of drift, and the pick-up distance of Yumemi Style Special Snacks from the Elemental Burst Anraku Secret Spring Therapy will be increased.
  • Increases the Swirl DMG and Stellar Swirl DMG that nearby party members deal based on Yumemizuki Mizuki's Elemental Mastery.
  • Dreamdrifter will end when Mizuki leaves the field or uses her Elemental Skill again.
Elemental Skill
Dance of Haftkarsvar Dance of Haftkarsvar
Nilou Nilou
Enters the Pirouette state, dealing Hydro DMG to nearby opponents based on Nilou's Max HP.
While she is in the Pirouette state, Nilou's Normal Attacks and Elemental Skill will cause her to enter the Sword Dance and Whirling Steps stances respectively, causing DMG she deals to be converted to Hydro DMG that cannot be overridden and that is considered Elemental Skill DMG.

In these stances, Nilou's third dance step will end Pirouette, and has the following effects:
  • Sword Dance: unleashes a Luminous Illusion that deals Hydro DMG to opponents it touches and grants Nilou the Lunar Prayer effect. This effect converts Nilou's Normal Attacks into Sword Dance techniques, and her final hit will unleash a Luminous Illusion.
  • Whirling Steps: Nilou unleashes a Whirling Water Wheel that deals AoE Hydro DMG and creates a Tranquility Aura that follows your active character around and applies Wet to opponents within its AoE.

Nilou is unable to perform Charged Attacks when under the effect of Pirouette or Lunar Prayer. These effects will be removed once she leaves the field.
Elemental Skill
Hunter's Vigil Hunter's Vigil
Clorinde Clorinde
Preparing her pistolet, she enters the "Night Vigil" state, using steel and shot together. In this state, Clorinde's Normal Attacks will be transformed into "Swift Hunt" pistolet attacks, and the DMG dealt is converted into Electro DMG that cannot be overridden by infusions, and she will be unable to use Charged Attacks. Using her Elemental Skill will transform it into "Impale the Night": Perform a lunging attack, dealing Electro DMG. The DMG done through the aforementioned method is considered Normal Attack DMG.

Swift Hunt
  • When her Bond of Life is equal to or greater than 100% of her max HP: Performs a pistolet shot.
  • When her Bond of Life is less than 100%, firing her pistolet will grant her Bond of Life, with the amount gained based on her max HP. The shots she fires can pierce opponents, and DMG dealt to opponents in their path is increased.

Impale the Night
The current percentage value of Clorinde's Bond of Life determines its effect:
  • When the Bond of Life value is 0%, perform a normal lunging strike;
  • When the Bond of Life value is less than 100% of her max HP, Clorinde is healed based on the Bond of Life value, and the AoE of the lunging attack and the DMG dealt is increased;
  • When the value of the Bond of Life is equal to or greater than 100% of her max HP, use Impale the Night: Pact. The healing multiplier is increased, and the AoE and DMG dealt by the lunge is increased even further.

In addition, when Clorinde is in the Night Vigil state, healing effects other than Impale the Night will not take effect and will instead be converted into a Bond of Life that is a percentage of the healing that would have been received.

Clorinde will exit the "Night Vigil" state when she leaves the field.

Arkhe: Ousia
Periodically, when Clorinde's Swift Hunt shots strike opponents, she will summon a Surging Blade at the position hit that deals Ousia-aligned Electro DMG.
Elemental Skill
Kamisato Art: Kyouka Kamisato Art: Kyouka
Kamisato Ayato Kamisato Ayato
Kamisato Ayato shifts positions and enters the Takimeguri Kanka state.
After this shift, he will leave a watery illusion at his original location. After it is formed, the watery illusion will explode if opponents are nearby or after its duration ends, dealing AoE Hydro DMG.

Takimeguri Kanka
In this state, Kamisato Ayato uses his Shunsuiken to engage in blindingly fast attacks, causing DMG from his Normal Attacks to be converted into AoE Hydro DMG. This cannot be overridden.
It also has the following properties:
  • After a Shunsuiken attack hits an opponent, it will grant Ayato the Namisen effect, increasing the DMG dealt by Shunsuiken based on Ayato's current Max HP. The initial maximum number of Namisen stacks is 4, and 1 stack can be gained through Shunsuiken every 0.1s. This effect will be dispelled when Takimeguri Kanka ends.
  • Kamisato Ayato's resistance to interruption is increased.
  • Unable to use Charged or Plunging Attacks.

Takimeguri Kanka will be cleared when Ayato leaves the field. Using Kamisato Art: Kyouka again while in the Takimeguri Kanka state will reset and replace the pre-existing state.
Elemental Skill
Lightning Fang Lightning Fang
Razor Razor
Summons the Wolf Within, which deals Electro DMG to all nearby opponents. This clears all of Razor's Electro Sigils, which will be converted into Elemental Energy for him.
The Wolf Within will fight alongside Razor for the skill's duration.

The Wolf Within
These effects end when Razor leaves the battlefield.
When Razor leaves the field, a maximum of 10 Energy will be returned to him based off the duration remaining on this skill.
Elemental Burst
Meow-teor Kick Meow-teor Kick
Kirara Kirara
(‍Press‍/‍Tap‍)
Leaps into the air with all the agility of a cat passing through the bushes, and thwacks her foes with a flying kick that deals AoE Dendro DMG while creating a Shield of Safe Transport. This will also briefly apply Dendro to Kirara.
The shield will absorb Dendro DMG with 250% effectiveness. The shield's DMG absorption will be based on Kirara's Max HP and will not exceed a certain percentage of that Max HP. The remaining DMG absorption on a Shield of Safe Transport will stack on a new one when it is created, and its duration will reset.

Hold
Out of her desire to "deliver within half a day," Kirara deploys a Shield of Safe Transport identical to the one that can be created by (‍pressing‍/‍tapping‍) the skill. She will also curl up into a special express delivery box, entering the Urgent Neko Parcel state in order to move and fight more swiftly.

Urgent Neko Parcel
  • Deals Dendro DMG to opponents she crashes into. This effect can be triggered once on each opponent every 0.5s.
  • When in this state, Kirara's movement speed, climbing speed, and jumping power are all increased, and her Stamina Consumption from climbing is increased.
  • When the duration ends or the skill is used again, a Flipclaw Strike more powerful than the attack in the (‍Press‍/‍Tap‍) Mode will be unleashed, dealing AoE Dendro DMG.
  • The Urgent Neko Parcel state lasts a maximum of 10s. When the state ends, the skill will enter CD. The longer Kirara spends in this state, the longer the CD will be.
  • Sprinting or actively canceling climbing will end this state early.
Elemental Skill
Surfshark Wavebreaker Surfshark Wavebreaker
Mualani Mualani
Combining her mastery of speed and the waves and water, Mualani can surf anytime, anywhere.
After using this skill, Mualani will gain 60 Nightsoul points and enter the Nightsoul's Blessing state.

Nightsoul's Blessing: Mualani
Continuously consume Nightsoul points. When they are depleted or when the skill is used again, Mualani's Nightsoul's Blessing will end. The state itself has the following traits:
  • Mualani mounts her Sharky Surfboard, increasing Mualani's Movement SPD and interruption resistance. Mualani can move on water and Liquid Phlogiston while this state is active, and she will take no DMG from the latter.
  • Normal Attacks will be converted to Sharky's Bites, dealing Nightsoul-aligned Hydro DMG based on Mualani's Max HP. Sharky's Bites can be used in mid-air. DMG dealt this way is considered Normal Attack DMG.
  • When she makes contact with opponents in this state, Mualani applies "Marked as Prey" to them and gains 1 Wave Momentum stack. Max 3 stacks. 1 stack can be gained from the same opponent every 0.7s.

Wave Momentum and Marked as Prey
When Mualani uses Sharky's Bite, her DMG dealt increases based on Wave Momentum stacks. When she has 3 stacks, a Normal Attack will use Sharky's Surging Bite instead, further increasing her DMG and removing all her stacks afterward.
When Sharky's Bites hit opponents Marked as Prey, that mark is removed, and she will fire Shark Missiles at up to 5 nearby opponents Marked as Prey, dealing DMG to them equal to this Sharky's Bite instance and clearing their Marks. If more than 1 opponent is the target of Sharky's Bite and Shark Missiles, the DMG dealt will decrease, with 28% being the maximum decrease when at least 3 opponents are targeted.
Elemental Skill
Yohual's Scratch Yohual's Scratch
Xilonen Xilonen
Let the rhythms of passion resound throughout the land! Xilonen switches to high-speed combat blading gear and rushes forward a certain distance before dealing Nightsoul-aligned Geo DMG based on her DEF.
After using this, Xilonen will gain 45 Nightsoul points and enter the Nightsoul's Blessing state. In this state, she will shift to the Blade Roller mode.

Source Samples
Xilonen has 3 Samplers with her that can generate different Soundscapes based on her other party members' Elemental Types, decreasing nearby opponents' corresponding Elemental RES while active.
The initial recorded Source Sample within each Sampler will be Geo, and for each party member who is Pyro/Hydro/Cryo/Electro, 1 Geo Sampler will change to that corresponding Element.
While Xilonen is in the Nightsoul's Blessing state, the Geo Source Sample she carries will always be active. After unlocking her Ascension Talent, "Netotiliztli's Echoes," Xilonen can trigger said Ascension Talent's effects to regenerate Nightsoul points for herself. When her Nightsoul points hit the maximum, she will consume all her Nightsoul points and activate the 3 Source Samples she has on hand for 15s.
When the Source Samples are active, nearby opponents' corresponding Elemental RES will decrease. Source Sample effects of the same Elemental Type cannot stack. Xilonen can trigger these effects even when off-field.

Nightsoul's Blessing: Xilonen
Continuously consume Nightsoul points. When these points are depleted or if used again, this Nightsoul's Blessing state will end. This state has the following traits:
  • Switches to the Blade Roller mode, increasing Xilonen's Movement SPD and climbing speed, and she can perform high-speed leaps in Ocelot Form while climbing.
  • Xilonen's Nightsoul's Blessing has the following restrictions: When in this state, Xilonen's Nightsoul points have a 9s time limit. After this limit passes, her Nightsoul points will immediately expire.

After Xilonen's Nightsoul points have expired while she is in the Nightsoul's Blessing state, she will no longer be able to generate Nightsoul points via the Ascension Talent "Netotiliztli's Echoes."
Elemental Skill
Yoohoo Art: Fuuin Dash Yoohoo Art: Fuuin Dash
Sayu Sayu
The special technique of the Yoohoo Ninja Arts!
Sayu curls up into a rolling Fuufuu Windwheel and smashes into opponents at high speed, dealing Anemo DMG. When the duration ends, she unleashes a Fuufuu Whirlwind Kick, dealing AoE Anemo DMG.

(‍Press‍/‍Tap‍)
Enters the Fuufuu Windwheel state, rolling forward a short distance before using the Fuufuu Whirlwind Kick.

Hold
Rolls about continuously in the Fuufuu Windwheel state, increasing Sayu's resistance to interruption while within that state.
During this time, Sayu can control the direction of her roll, and can use the skill again to end her Windwheel state early and unleash a stronger version of the Fuufuu Whirlwind Kick.
The Hold version of this skill can trigger Elemental Absorption.

This skill has a maximum duration of 10s and enters CD once its effects end.
The longer Sayu remains in her Windwheel state, the longer the CD.

Elemental Absorption
If Sayu comes into contact with Hydro/Pyro/Cryo/Electro while in her Windwheel state, she will deal additional elemental DMG of that type.
Elemental Absorption may only occur once per use of this skill.
Elemental Skill

Charged Attack Damage Decrease

Weapons

1 Weapon match the category selection:

Icon Name Quality Base ATK
(Lv. 1)
2nd Stat
(Lv. 1)
Passive Ability
Weapon Rust Rust 4 Stars 510
(42)
ATK 41.3%
(9%)
Rapid Firing
Increases Normal Attack DMG by 40~80% but decreases Charged Attack DMG by 10%.

Other Languages

LanguageOfficial NameLiteral Meaning
EnglishCharged Attack
Chinese
(Simplified)
重击
Zhòngjī
Heavy Hit
Chinese
(Traditional)
重擊
Zhòngjí
Japanese重撃
Juugeki
Heavy Hit
Korean강공격
Ganggonggyeok
Heavy Attack
SpanishAtaque CargadoCharged Attack
FrenchAttaque chargéeCharged Attack
RussianЗаряженная атаки
Zaryazhennaya ataki
Charged Attack
Thaiชาร์จโจมตี
Chage Chomti
Charge Attack
VietnameseTrọng Kích
GermanHeftiger SchlagHefty Strike
IndonesianCharged Attack
PortugueseAtaque Carregado
TurkishYüklü SaldırıCharged Attack
ItalianAttacco caricatoCharged Attack

Change History

Version 2.1
  • Optimizes the style of the crosshair in Aiming Mode.

Version 1.5

  • On mobile, three additional adjustment levels have been added under Settings > Camera Sensitivity (Aimed Shot Mode). It has been increased from the original levels 1 to 5 (which now correspond with the new levels 4 to 8) to the new adjustment levels 1 to 8.
  • On mobile, the Acceleration Slider (Aimed Mode) setting has been added. With this setting enabled, the camera movement speed will change dynamically with the speed of your finger. Sliding faster causes the camera angle to rotate more.

Version 1.0

  • Charged Attack was released.

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