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Piramida

Last updated 2026-09-09

Piramida is a subarea located in Voidsea Outlook, Nod-Krai.

It is a city on top of an ancient castle. It is the headquarters of the Lightkeepers.

Points of Interest

There is 1 point of interest in Piramida:

Name Description
Piramida Bulletin Board

The Piramida Bulletin Board can be found near Marushkin. The messages randomly cycle through every time "Continue Reading" is selected.

Quests

World Quests

Features

Interactables

Torchforger Statue

Torchforger Statue: A statue that stands in Piramida. It appears to be highly revered by the Lightkeepers.
(Available if Flins is the active character)
Torchforger Statue: (A towering statue that stands beneath the vast skies, watching over the land of Nod-Krai. Said to have been modeled after the Lightkeepers' founding Starshyna, Solovei the Torchforger, it has clearly endured the ravages of time.)
Torchforger Statue: (Under the statue's watchful gaze, generation after generation of Lightkeepers have upheld the time-honored oath, dedicating their blood and tears to the group's founding purpose...)
Ratniki: "We shall part the snow-curtain of the sky, and blast the winter winds across the wasteland."
Ratniki: "We are the Lightkeepers, who shine the eternal light of hope into the endless snow-swept plains."
Torchforger Statue: (Perhaps, so long as the light is not extinguished, the Lightkeepers' founding purpose will endure, until the end of the long night.)
Media:vo mdwq002 1 flins 01.ogg Flins: "The winds awaken, the leaves whirl round"...
(Available if Illuga is the active character)
Torchforger Statue: (A towering statue that stands beneath the vast skies, watching over the land of Nod-Krai. Said to have been modeled after the Lightkeepers' founding Starshyna, Solovei the Torchforger, it has clearly endured the ravages of time.)
Torchforger Statue: (Under the statue's watchful gaze, generation after generation of Lightkeepers have upheld the time-honored oath, dedicating their blood and tears to the group's founding purpose...)
Ratniki: "We shall part the snow-curtain of the sky, and blast the winter winds across the wasteland."
Ratniki: "We are the Lightkeepers, who shine the eternal light of hope into the endless snow-swept plains."
Torchforger Statue: (Perhaps, so long as the light is not extinguished, the Lightkeepers' founding purpose will endure, until the end of the long night.)
Illuga: Our bones and blood we shall use as fuel, we shall make life greater than death...

Lightkeepers' Long Table

Lightkeepers' Long Table: This looks like a long table used by the Lightkeepers during their banquets.
(Available if Flins is the active character)
Flins: (This grand mead hall is located at the very top level of Piramida. It is here that banquets are often held following hard-won victories.)
Flins: (It is both a celebration of the renewed triumph of the lights of Nod-Krai over the long night, and a remembrance for comrades who shall no longer greet the dawn with us.)
Flins: (While the banquet's general form can be traced back to the Snezhnayan court of old, the passage of time has long since transformed its substance beyond recognition.)
Flins: (The only thing that has remained unchanged is the custom of offering the first pour of the feast to the dearly departed.)
Flins: (Life is short and fleeting, and only death is eternal.)
Media:vo mdwq002 1 flins 01.ogg Flins: "The winds awaken, the leaves whirl round"...
(Available if Illuga is the active character)
Illuga: (When I was young, I used to think Piramida was never more alive than during the banquets at the great mead hall.)
Illuga: (I wasn't a Lightkeeper then — just helping out with everyone else in the kitchen. The real appeal of a banquet, to me, was getting food we didn't usually get to eat otherwise.)
Illuga: (That's why I could never understand back then why the older members at the table would always burst into tears after a few drinks.)
Illuga: (It wasn't until I became a Ratnik myself that I started weeping harder than anyone else...)
Illuga: (Our comrades' sacrifices paved the way for us, and only by eating our fill can we find the strength to carry on. This, I suppose, is the true meaning of these banquets.)
Illuga: Our bones and blood we shall use as fuel, we shall make life greater than death...

Illuga's Mailbox

Icon Dialogue Talk White Check Mail
Illuga's Mailbox: (It seems to be stuffed full of mail...)
(Available if Illuga is in the current party)
Icon Dialogue Talk White (There's a letter Illuga needs to look at...)
Illuga: ...Looks like there's a new letter.
Icon Dialogue Talk White (Flip through.)
(Random dialogue set)
(Dialogue Set #1)
Illuga: Looks like it's a letter from a child who wants to join the Lightkeepers...
Illuga: Lately, more and more people have been looking to join us. That's all thanks to everyone's hard work.
Illuga: Even the merchants in Nasha Town, who normally don't care about the "public interest," are starting to see why we go to battle.
Illuga: Who knows? Maybe it won't be long before we become strong enough to rid Nod-Krai of the Wild Hunt threat. What an exciting thought.
Illuga: But you should come back when you're older...
(Dialogue Set #2)
Illuga: Um... So, I actually received an invitation to Miss Aino's engineering seminar.
Illuga: ...Did that happen because I drew everyone's attention when I skipped the last time with that ridiculous excuse?
Illuga: What should I do now...? Should I act like I never saw it? Maybe I can still put the letter back where it was...
Illuga: Never mind. It feels wrong to act like I didn't see it.
Illuga: But of course, it'd be a whole different story if I were to be called away on an urgent mission on that day. I should check the mailbox again...
(Dialogue Set #3)‍[Is this contingent on completing To the Lighthouse?]
Illuga: Oh, isn't this a letter for Mr. Flins? What's it doing here?
Illuga: Ah, I get it now... I can't believe you, old man. Even if you sent me, there's no way Flins would accept that puppy you're trying to give him.
Illuga: Speaking of which... It's been a while since I last dropped in on him.
Illuga: I should pick a route near Paha Isle next time I go on Patrol.

Illuga's Books

Icon Dialogue Talk White Look at the Book
Illuga's Books: (There are a few books on the table...)
(Available if Illuga is in the current party)
Icon Dialogue Talk White (These all look like books that Illuga would read...)
Illuga: It's a book I've read before...
Icon Dialogue Talk White (Flip through.)
(Random dialogue set)
(Dialogue Set #1)
Illuga: "Adventure in Arianrhod"... That's the fairy tale the old man got me when I was a kid... Am I too old for something like that now?
Illuga: Lately, though, while playing Tabletop Troupe with the others, I've noticed that several parts of the game's plot are quite similar to that book's story. I guess it might be popular in other nations?
Illuga: I should re-read when I have the time. Maybe it'll help me the next time I play Tabletop Troupe.
(Dialogue Set #2)
Illuga: "A Culinary Journey Through Teyvat" — I may have read this several times already, but I discover something new each time.
Illuga: But cooking is not just about following recipes down to the letter.
Illuga: Cooking ingredients can taste different depending on their origin, and the same dish can also turn out completely different when you change the ingredients.
Illuga: And the book doesn't mention any ingredients we have here in Nod-Krai... Looks like I'll just have to experiment.
(Dialogue Set #3)
Illuga: Ah, this is the compilation of past intel on Wild Hunt activity... I should include that last report in here too.
Illuga: Most folks believe the Wild Hunt appears out of nowhere. But thanks to our long-term observation records, we're finally starting to see some patterns.
Illuga: There are certain spots where the Wild Hunt is more likely to surface. Those are the spots we need to keep a closer eye on.
Illuga: This knowledge has come at considerable cost... We must make sure that every single record is retained.

NPCs

Plaza
Illuga's House
Great Mead Hall
Infirmary
Other Places

Descriptions

"Thus did I foresee —
waves crashing on the shore, the night sky devoured by deathly silence..."
"Thus did I declare —
whomsoever cradles the flame and keeps it burning unquenched need not descend into that darkness."

In the blackest of nights, a lamp shall rise, tonight, and for a thousand nights beyond.

Soundtracks

No.Soundtrack NameAlbumPlayed In
88What Sleeps in Shadow Now WakesOutside It Is Growing DarkCombat in Nod-Krai (around unactivated Tideseal Stones), Piramida (monster attack), Kipumaki Cliff
01Brave VowWhere Roads Are Pledged to CrossPiramida (after completing The Last Night, the First Light)
Quests
02The Watcher by the EdgeWhere Roads Are Pledged to CrossPiramida (day)
03Glimmer's EndWhere Roads Are Pledged to CrossPiramida (day)
04The Light We Call HopeWhere Roads Are Pledged to CrossPiramida (day)
05When Winter Arrives, When Light RisesWhere Roads Are Pledged to CrossPiramida (night)
Serenitea Pot
06Raven Beneath the Tender MoonWhere Roads Are Pledged to CrossPiramida (night)
07Where Dreams RestWhere Roads Are Pledged to CrossPiramida (night)

Lore

Piramida is built atop a mountain around a giant golden age lighthouse,[1] which itself is built atop the ancient ruins of Prokhor Trubetskoy's castle.[2] The Fatui once marched to the gates of the city as reinforcements as the Lightkeepers were about to face the Wild Hunt.[3]

Gallery

Trivia

  • It can be seen when activating the telescope on the top of the lighthouse at the Final Night Cemetery.
    When choosing the option "Icon Gear Small Illuminate the Distant Island" and sending the Guidance signals, the following text appears: "Looking to the far north, you spot a city of unusual design — is that the Piramida Flins mentioned?"[4]
  • The name is likely a reference to the town of Piramida (known in English as Pyramiden), a Soviet mining settlement on the remote Norwegian island of Svalbard. Mirroring the position of Piramida as a town built by Snezhnayans in Nod-Krai.

Other Languages

LanguageOfficial NameLiteral Meaning
EnglishPiramida
Chinese
(Simplified)
皮拉米达城
Pílāmǐdá-chéng
Piramida City
Chinese
(Traditional)
皮拉米達城
Pílāmǐdá-chéng
Japaneseピラミダ
Piramida
Korean피라미다성
Piramidaseong
SpanishPiramida
FrenchPiramida
RussianПирамида
Piramida
Thaiเมือง Piramida
VietnameseThành Piramida
GermanPiramida
IndonesianPiramida
PortuguesePiramida
TurkishPiramida
ItalianPiramida

Change History

Introduced in Version 5.5 • Released in Version "Luna IV"

References

  1. Loading Screen Tip: Piramida
  2. NPC Dialogue: Nikita
  3. Artifact, Long Night's Oath: Nightingale's Tail Feather
  4. Interactable: Lighthouse

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