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Tutorial/Adventure

Last updated 2025-03-11

There are 522 tutorials that focus on game mechanics that come into play during exploration and combat:
Void Ward - Combat Knowledge Icon Tutorial Monster
Tutorial Void Ward
The power of the Abyss descends upon the world, displaying a rejection of all that is. Targets protected by Void Wards cannot be damaged while defended by it. Only by attacking with Elemental Attacks a certain number of times can it be destroyed. Additionally, Nightsoul-aligned Elemental attacks seem able to destroy Void Wards with greater ease...
Layered Shields and Layered Wards - Combat Knowledge Icon Tutorial Monster
Tutorial Layered Shields and Layered Wards
Certain creatures can form defensive structures around themselves through special means. This results in the creation of overlapping shields and wards that resemble sedimentary shale.
Unless the current layer is completely shattered, no damage can be dealt to the next Layered Shield or Ward.
Affected by the Stellar Glimmer reaction... - Combat Knowledge Icon Tutorial Monster
Tutorial Affected by the Stellar Glimmer reaction
In Snezhnaya, many opponents can be affected by the Stellar Glimmer reaction, which can cause them to lose the ability to use certain skills.
Make use of the Stellar Glimmer reaction to create an advantage for you on the field!
Elemental Burst - Combat Knowledge Icon Tutorial Combat
Tutorial Adventure Elemental Burst 1
Use an Elemental Burst! Note: Using an Elemental Burst consumes all of that character's Energy.

Tutorial Adventure Elemental Burst 2
Use an Elemental Burst! Note: Using an Elemental Burst consumes all of that character's Energy.
Obtaining Energy - Combat Knowledge Icon Tutorial Combat
Tutorial Adventure Obtaining Energy
Absorb Elemental Orbs and Elemental Particles to replenish energy. Dealing Elemental DMG, defeating opponents,or performing other actions might also generate Elemental Orbs.
An Unstoppable Force! - Combat Knowledge Icon Tutorial Rock
Tutorial Adventure An Unstoppable Force!
Some attacks are better than others at breaking sturdy objects. Claymores and Overloaded explosions are both good examples.
Shields - Combat Knowledge Icon Tutorial Combat
Tutorial Adventure Shields
Elemental shields absorb damage for a character. But sustain too much damage and the shield will fail.
Attacking Weak Spots (I) - Combat Knowledge Icon Tutorial Combat
Tutorial Adventure Attacking Weak Spots (I)
Aimed Shots are great for making precision attacks on opponents' weak spots. Tip: For most humanoids, aim for the head...
Attacking Weak Spots (II) - Combat Knowledge Icon Tutorial Combat
Tutorial Adventure Attacking Weak Spots (II)
Hitting an opponent's weak spot can temporarily paralyze or destabilize them. Try to learn the weak spots of each opponent and use them to your advantage!
Placing Elemental Skills - Combat Knowledge Icon Tutorial Combat
Tutorial Adventure Placing Elemental Skills
Some Elemental Skills produce different effects depending on whether you (‍press‍/‍tap‍) or hold them.
Wind Currents - Combat Knowledge Icon Tutorial Wind
Tutorial Adventure Wind Currents
Upcurrents can send you soaring up high in an instant! Just jump in, open your wind glider, and enjoy the ride...
HP Too Low - Combat Knowledge Icon Tutorial Combat
Tutorial Adventure HP Too Low
HP is really quite important! Chowing down on some lovingly made Dishes and visiting Statues of The Seven are surefire ways of restoring characters' HP.
Smoldering Flames - Combat Knowledge Icon Tutorial Combat
Tutorial Adventure Smoldering Flames
When afflicted with "Smoldering Flames," your character will take Pyro DoT. If you can remove the Pyro attribute from the character through an Elemental Reaction, then this debuff will no longer apply.
Condensed Ice - Combat Knowledge Icon Tutorial Combat
Tutorial Adventure Condensed Ice
When afflicted with "Condensed Ice," your character's Stamina consumption will be increased. If you can remove the Cryo attribute from the character through an Elemental Reaction, then this debuff will no longer apply.
Engulfing Storm - Combat Knowledge Icon Tutorial Combat
Tutorial Adventure Engulfing Storm
"Engulfing Storm" will continuously drain your character's Energy. If you can remove the Electro attribute from the character through an Elemental Reaction, then this debuff will no longer apply.
Slowing Water - Combat Knowledge Icon Tutorial Combat
Tutorial Adventure Slowing Water
"Slowing Water" will increase your character's skill CD durations. If you can remove the Hydro attribute from the character through an Elemental Reaction, then this debuff will no longer apply.
Plunging Attacks - Combat Knowledge Icon Tutorial Combat
Tutorial Adventure Plunging Attacks
Unleashing a Normal Attack from a certain distance off the ground will unleash a Plunging Attack instead. Fall damage is decreased when using this form of attack.
Anemogranum... - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Anemogranum...
Anemograna are curious spirits bursting with wind magic that follow you around. They reduce Stamina consumption. Use Anemo skills on them to create a wind current.
Miraculous Anemograna (I) - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Miraculous Anemograna (I)
Keep an eye out for Anemograna when out and about on adventures. With skill, you can use them to reach high-up places that are impossible to access by other means.
Miraculous Anemograna (II) - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Miraculous Anemograna (II)
When several Anemograna are put together, their power is released. Even those without Anemo abilities can combine three Anemograna to produce a Wind Current.
Mysterious Seelie - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Mysterious Seelie
Mysterious beings called Seelie can be found scattered all across Teyvat. If you follow them and help them get to their final destination, perhaps something special may happen...
NRE (Menu 30) - Gadgets Icon Tutorial Combat
Tutorial Adventure NRE (Menu 30) 1
The NRE (Menu 30), or "Nutrition, Ready-to-Eat" to use the full term, is a special item created by a certain alchemist. Completed dishes can be put inside this meal-in-a-pouch, to be ingested quickly under various circumstances. (‍Tap‍/‍Click‍/‍Press‍) to begin placing food inside.

Tutorial Adventure NRE (Menu 30) 2
You may store one type of Restorative and Revival Dish each within the pouch. Once equipped, you may swiftly ingest these foods. Use of the Revival Dish will take priority should there be a party member who is currently down.
Portable Waypoint - Gadgets Icon Tutorial Combat
Tutorial Adventure Portable Waypoint 1
A Portable Waypoint is a man-made replica of a Teleport Waypoint. It can link to the world's ley lines to some degree, through which it can perform teleportation. When used, it sets a Teleport Waypoint at your current location. You can use this Pocket Waypoint through the map in the same manner as a normal Teleport Waypoint.

Tutorial Adventure Portable Waypoint 2
The Portable Waypoint does have some limitations, however: it will vanish from its position after seven days, and only one can be placed at any one time. Placing a Portable Waypoint in a world that already has one will destroy the pre-existing Portable Waypoint.
Wind Catcher - Gadgets Icon Tutorial Combat
Tutorial Adventure Wind Catcher 1
The Wind Catcher is a device that can store Anemograna, and can use their power to create wind currents. Once equipped, you can store the power of Anemo while close to Anemograna and obtain more charges for the Wind Catcher.

Tutorial Adventure Wind Catcher 2
Using the Wind Catcher will consume a charge to generate a wind current. This is very convenient for adventuring purposes...
Parametric Transformer (I) - Gadget Icon Tutorial Combat
Tutorial Adventure Parametric Transformer (I) 1
Parametric Transformer can transmute materials placed within and convert them into some other material. You can utilize its properties to dispose of unwanted inventory. The type of items obtained in the process seems to depend on the materials used...

Tutorial Adventure Parametric Transformer (I) 2
Place the Parametric Transformer and fill it with materials of sufficient quality to begin the transmutation process.
Anemoculi - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Anemoculi
Anemoculi are scattered throughout Mondstadt. Collect these Oculi and offer them up to the Mondstadt Statues of The Seven to obtain various rewards.
Parametric Transformer (II) - Gadget Icon Tutorial Combat
Tutorial Adventure Parametric Transformer (II)
During the transmutation process, you need to use Elemental Attacks to generate enough energy for the transmutation to take place. Once the process has been completed, you can immediately collect the transformed items.
Omni-Ubiquity Net - Gadget Icon Tutorial Combat
Tutorial Adventure Omni-Ubiquity Net 1
Use the Omni-Ubiquity Net to capture and detain the essence of small animals in the open world. Afterward, you may use the Net as a medium to re-create their forms.
Animals so re-created may be placed inside your Serenitea Pot.

Tutorial Adventure Omni-Ubiquity Net 2
Unfortunately, Wakamurasaki's modifications to the Omni-Ubiquity Net still have some room from improvement, and there are some little critters who cannot be re-created using the Net.
Animals that can be captured using the Net will be marked out with a net symbol in the Archive.
Launch Tube - Gadget Icon Tutorial Combat
Tutorial Launch Tube 1
After you have placed your Launch Tube, you can select firework parameters, such as type and sequence, through the Ignition Prep menu to fire them off as you see fit.
When you have finished setting off the fireworks, enter combat, or go too far from the fireworks, and the Launch Tube will be automatically retrieved.

Tutorial Launch Tube 2
You can use the Modification option of your Launch Tube to modify the original style of the fireworks to your liking. Create your own ideal pyrotechnic effects!
Lumenstone Adjuvant - Gadget Icon Tutorial Combat
Tutorial Lumenstone Adjuvant 1
When you have the Lumenstone Adjuvant equipped, it will provide illumination if it contains energy. Perhaps the stone relies on a unique ley line environment, however, and as such, only works within The Underground Mines of The Chasm.

Tutorial Lumenstone Adjuvant 2
Certain special devices and creatures such as Lumenlamps and Lucklight Flies can be used to replenish the Lumenstone Adjuvant's energies.

Tutorial Lumenstone Adjuvant 3
Perhaps someone in the exploration team can strengthen the power of the Lumenstone Adjuvant...
Fishing Line Stabilizer - Important Message Icon Tutorial Important
Tutorial Fishing Line Stabilizer 1
When you obtain the Fishing Line Stabilizer from the various Fishing Associations around the world, you can use it to assist in fishing.
The Fishing Line Stabilizer will be activated by default. You can actively choose to activate or deactivate the assistance of the Stabilizer.

Tutorial Fishing Line Stabilizer 2
While you are capturing certain fish, you will obtain certain buffs based on the number of the fish of this species that you have caught in the past. For example, when you are within the Ideal Tension Zone, your fishing will progress faster. A Stabilizer at full power can even allow fishing to progress when you are not within the Ideal Tension Zone.
If you would like to check the fish species that you have caught, you may visit Archive > Living Beings.
Crystalfly Trap - Gadget Icon Tutorial Important
Tutorial Crystalfly Trap
After you place the Crystalfly Trap and put specific materials inside, it will begin operation and bait Crystalflies into itself.
After a certain period of time, you will be able to retrieve Crystal Cores from within.
"Special Analysis Zoom Lens" - Gadget Icon Tutorial Combat
Tutorial Special Analysis Zoom Lens
After activating the Special Analysis Zoom Lens through the Inventory or the Gadget Shortcut bar, you can use your Kamera to use a special photo-taking function.
After Charlotte activates this Gadget, the original effects of Framing: Freezing Point Composition's Hold Mode cannot take effect, but you can use special methods to take photos...
Nightwind Horn - Gadgets Icon Tutorial Important
Tutorial Nightwind Horn
During your performance, you can hold the note button to cause the Nightwind Horn to play a long note.
Playing the "Lingering Euphonia" - Gadget Icon Tutorial Combat
Tutorial Playing the Lingering Euphonia
Use Chord Notes to swiftly play chords on the "Lingering Euphonia."
Warming Seelie - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Warming Seelie
Dragonspine is home to mutated creatures called Warming Seelie. They continuously emit heat that diminishes Sheer Cold.
Scarlet Quartz - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Scarlet Quartz 1
The odd gems called Scarlet Quartzes contain a certain kind of warming energy. Break them and collect their fragments to engulf your character in that energy.

Tutorial Adventure Scarlet Quartz 2
Under its influence, you will stop accumulating Sheer Cold. You can use this effect to keep warm for an extended period. Attack an opponent before its duration ends to release all the accumulated energy at once.
For some reason, however, warping from here to a Teleport Waypoint or a Statue of The Seven will cause the power of these Scarlet Quartzes to dissipate...
Ancient Rime - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Ancient Rime 1
These special ice blocks covered in peculiar patterns cannot be melted with Pyro attacks.

Tutorial Adventure Ancient Rime 2
These special ice blocks covered in peculiar patterns cannot be melted with Pyro attacks.

Tutorial Adventure Ancient Rime 3
Only with an attack affected by a Scarlet Quartz can you neutralize the mysterious energy within this kind of solid ice...
Snowstorms - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Snowstorms
Snowstorms greatly accelerate Sheer Cold's accumulation. If you cannot get to safety in time and are unprepared for such weather, you may face an unfortunate fate...
Subzero Climate... - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Subzero Climate... 1
In Subzero Climate, you will continuously accumulate Sheer Cold. When Sheer Cold reaches its limit, your character will start rapidly losing HP. Apart from that, due to Dragonspine's unique Ley Line structure and climate, you may be unable to use some gadgets.

Tutorial Adventure Subzero Climate... 2
Bonfires and other sources of heat will diminish Sheer Cold. There might be also special items that lessen the effects of Sheer Cold.

Tutorial Adventure Subzero Climate... 3
Certain conditions like Snowstorms and actions like swimming will accelerate Sheer Cold's accumulation. Carefully plan your route ahead of time to make sure you'll survive a trip through Subzero Climate.
Elemental Infusion - Combat Knowledge Icon Tutorial Combat
Tutorial Adventure Elemental Infusion 1
Certain skills and effects can grant characters wielding Swords, Claymores, and Polearms with an Elemental Infusion: Normal, Charged, and Plunging Attacks will deal Elemental DMG of the corresponding element. The effects of multiple Infusions do not stack.

Tutorial Adventure Elemental Infusion 2
Additionally, some skills can convert characters' attacks, making them deal Elemental DMG. Even though this effect is similar to Infusion, it cannot be overridden by any Elemental Infusion.
The Mystical Waverider... - Gameplay Tutorial Icon Tutorial Important
Tutorial Adventure The Mystical Waverider... 1
The Waverider is a very mysterious waterborne vehicle that can be summoned to its skipper's side using a Waverider Waypoint. Get close to the Waverider to board and set sail.
You can summon it from a Waverider Waypoint at any time, but one person can only own one Waverider.

Tutorial Adventure The Mystical Waverider... 2
Waveriders can Accelerate to increase their speed.
Waveriders are also armed with two different weapons: the Swiftstrike and Heavy Cannons. The Heavy Cannon has more firepower, but goes on cooldown after being fired.

Tutorial Adventure The Mystical Waverider... 3
Hold the Jump button to stop sailing and leave the Waverider.
After leaving your Waverider, you can get close to it again to start sailing or use a Waverider Waypoint to summon it to your side once more.
Mysterious Memento Lens - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Mysterious Memento Lens
The unique gadget known as the Memento Lens can be used to observe the surrounding world.
Observe this Earth Kitsune Statue through it and something miraculous might happen.
Excessive Electro... - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Excessive Electro...
Some regions in Inazuma are affected by high Electro concentration. While in these regions, you will gradually lose HP. This phenomenon is known as Balethunder.
Use Electrograna to protect yourself against the harmful effects of Balethunder.
Thunder Sphere - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Thunder Sphere
This strange entity is known as a Thunder Sphere. It is a common sight in Inazuma. Characters who wield Electro power or who are looked after by Inazuma can use it to move around at lightning speed.
Characters carrying an Electrogranum or affected by Electro in proximity to a Thunder Sphere can move towards it at great speed.
Kamuijima Cannon (I) - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Kamuijima Cannon 1
A giant and powerful cannon. Normally, it requires a special kind of ammunition to fire, but you can also charge it using Electro energy...

Tutorial Adventure Kamuijima Cannon 2
Characters carrying an Electrogranum or affected by Electro in proximity to the Kamuijima Cannon can charge it.
Kamuijima Cannon (II) - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Kamuijima Cannon 3
This kind of cannon does not have a point-and-shoot aiming facility. You must adjust the elevation and orientation in order to fire on target.
Marvelous Installation... - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Marvelous Installation... 1
On Yashiori Island, there are two kinds of mechanical devices that suppress Tatarigami power. They are the Sacred Stone Mound and the Thunderbearer Mirror.

Tutorial Adventure Marvelous Installation... 2
When a Sacred Stone Mound is attacked, it can fire an electrical current in a specific direction. This current can remove the barriers formed by the Tatarigami's will.

Tutorial Adventure Marvelous Installation... 3
A Thunderbearer Mirror can receive the current fired by a Sacred Stone Mound and fire it back out in a different direction.
Inexplicable Barrier... - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Inexplicable Barrier... 1
A kind of impenetrable shield known in Inazuma as a Thunder Barrier.
For some mysterious reason, receiving the acknowledgment of Electrograna and carrying them with you allows you to pass through some such barriers unimpeded.

Tutorial Adventure Inexplicable Barrier... 2
However, some strong barriers can only be traversed with much stronger Electrograna. Perhaps offering Electro Sigils to the Sacred Sakura at the Grand Narukami Shrine will one day allow you to pass through all areas shut off by Thunder Barriers.

Tutorial Adventure Inexplicable Barrier... 3
Some Thunder Barriers seal Thunderstones within them. These fragments of raw, unbridled energy can be temporarily suppressed with Electrograna.
While a Thunderstone is suppressed, the Thunder Barrier around it is removed.
Electrograna... - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Electrograna... 1
These miraculous spirits are called Electrograna. They spawn from the branches of the Thunder Sakura and grant the protection of Electro.

Tutorial Adventure Electrograna... 2
Electrograna have various powers. Carry them with you to travel rapidly using Thunder Spheres, traverse Thunder Barriers, and even withstand Balethunder.

Tutorial Adventure Electrograna... 3
You can offer Electro Sigils to the Sacred Sakura at the Grand Narukami Shrine to enhance Electrogranum strength.
Strengthened Electrograna will even aid Travelers they connect with in fighting against their foes.
Kujirai's Temaria Game - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Kujirai's Temaria Game 1
Interact with the Temari next to Kid Kujirai to play a unique Temari-based game.
Players will be split between the roles of Keeper and Thief.

Tutorial Adventure Kujirai's Temaria Game 2
As Keeper, the host will need to find a safe place to put the Temari within the time limit

Tutorial Adventure Kujirai's Temaria Game 3
Travelers visiting from other worlds take the role of Thieves, who need to find a way of locating the Temari within the same time limit.
Lightning Strike Probe - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Lightning Strike Probe
This ruin device can detect Electro. When it detects characters or monsters affected by Electro nearby, the needle will turn to point in their direction.
When the needle points in the right direction, as indicated on the base, something good might happen.
Electric Conduction? - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Electric Conduction 1
In some places, you will find this mysterious combo of mechanisms: the Discharge Stone and the Cumulation Stone. The former shoots a harmless electric current at characters and monsters affected by Electro while the latter absorbs the electrical energy from the Discharge Stone. Sometimes you will also find Relay Stones, which conduct the current released by Discharge Stones.

Tutorial Adventure Electric Conduction 2
Subtle differences between Cumulation Stones may affect the quantity of current they require.
Lightning-Struck Tree - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Lightning-Struck Tree
The Thunderwood is a plant that counteracts Balethunder.
Stand near this mystical tree to avoid being harmed by Balethunder.
Mysterious Pillars... - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Mysterious Pillars... 1
You can sometimes find ancient stone statues on Watatsumi Island.

Tutorial Adventure Mysterious Pillars... 2
If you interact with them piously, they can change the state of surrounding objects and mechanisms...
Electric Lamps - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Electric Lamps 1
Inazuma is home to these ancient stone lampstands. They will light up upon making contact with Electrograna.

Tutorial Adventure Electric Lamps 2
Inazuma is home to these ancient stone lampstands. They will light up upon making contact with Electrograna.
The Warding Stones of Seirai - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure The Warding Stones of Seirai 1
If you wish to restore the Warding Stones' functionality and suppress the storm once more, you must find and touch the three sets of paper charms hung on poles that correspond to each Warding Stone. You must recall the positions of each set of paper charms, and the number of paper charms on each pole.

Tutorial Adventure The Warding Stones of Seirai 2
There are also paper charms hanging off the Warding Stone itself, and the Stones are split into upper and lower sections that may be rotated independently.

Tutorial Adventure The Warding Stones of Seirai 3
Rotate the Warding Stones such that the number of paper charms on the sections of the Stone that correspond to the three poles match the number of charms placed there. Once you rotate the Warding Stone sections such that this correspondence is perfect, the seal upon it shall be reinstated.
Phase Gate - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Phase Gate 1
In this world, there exists a kind of ruin device known as the Phase Gate. When two phase gates are in phase, it seems that an energy route is established between them. Those capable of manipulating the elements can use this to travel far and wide.

Tutorial Adventure Phase Gate 2
Use Elemental Sight to check the way the opposite door is facing.
Ishine Script - Exploration Knowledge Icon Tutorial Combat
Tutorial Ishine Script
Rocks that have been marked with symbols in this manner can be found on Tsurumi Island. According to the illusions, this is known as the Ishine Script. Touch these stones in the correct order, and special things may occur. Clues as to the exact order to follow can usually be found near these rocks.
Tsurumi Island's Stormstones... - Exploration Knowledge Icon Tutorial Combat
Tutorial Stormstones
These appear to be ritual stone piles set up by the Tsurumi Island civilization. You can activate them using Electro.
After being activated, they can prevent nearby people from getting lost in the thick fog.
Mysterious Carvings - Exploration Knowledge Icon Tutorial Combat
Tutorial Mysterious Carvings
You can see unique statues of this kind on Tsurumi Island. Something special may happen if you use your "feather" near a statue that has been lit up.
Tsurumi Island's "Perches"... - Exploration Knowledge Icon Tutorial Combat
Tutorial Tsurumi Island's Perches 2
According to the native people of Tsurumi Island, the Thunderbird once perched upon these trees, and thus it is necessary to make offerings to them. Touch the perch, and the power within it will transform into 3 feathers and fly away. Gather the scattered power to complete the offering process.

Tutorial Tsurumi Island's Perches 1
According to the native people of Tsurumi Island, the Thunderbird once perched upon these trees, and thus it is necessary to make offerings to them. Touch the perch, and the power within it will transform into 3 feathers and fly away. Gather the scattered power to complete the offering process.
Places of Essence Worship - Exploration Knowledge Icon Tutorial Combat
Tutorial Places of Essence Worship 1
The places of worship are divided into Suncores and Mooncruxes. They each contain the power of Whitenight and Evernight, and are capable of bestowing such powers upon those who come to pay obeisances. Use these energies to activate mechanisms while in the opposite "day-night" state.

Tutorial Places of Essence Worship 2
The places of worship are divided into Suncores and Mooncruxes. They each contain the power of Whitenight and Evernight, and are capable of bestowing such powers upon those who come to pay obeisances. Use these energies to activate mechanisms while in the opposite "day-night" state.
Triangular Mechanisms... - Exploration Knowledge Icon Tutorial Combat
Tutorial Triangular Mechanisms
Within a certain distance, attacks can be used to activate mechanisms. These mechanisms will reset after a while. If you find that a mechanism is currently damaged, try switching to Evernight — they will fix themselves right up.
Daises of Day and Night - Exploration Knowledge Icon Tutorial Combat
Tutorial Daises of Day and Night 1
Daises of Day and Daises of Night will be filled up during their respective "day" and "night" times. Get close to them to operate them. However, their states will reset when you switch between Evernight and Whitenight.

Tutorial Daises of Day and Night 2
Daises of Day and Daises of Night will be filled up during their respective "day" and "night" times. Get close to them to operate them. However, their states will reset when you switch between Evernight and Whitenight.
Of Sun and Moon - Exploration Knowledge Icon Tutorial Combat
Tutorial Of Sun and Moon 1
If you possess the Golden Bridle of Enkanomiya, you will have the authority to activate mechanisms that switch between Evernight and Whitenight. Such mechanisms, which can be found throughout Enkanomiya, are connected to the Dainichi Mikoshi and can be used to modify the day-nightcycle.
Enkanomiya appears different in the Evernight and Whitenight states. Use this ability to switch between day and night well in order to uncover the land's secrets.

Tutorial Of Sun and Moon 2
Shield-Lights of Tokoyo present during Whitenight are dispelled during Evernight and vice versa.

Tutorial Of Sun and Moon 3
There are certain distortions in the air visible in Enkanomiya, which are known as Sunfire Phantasms.
Switching between day and night can cause these illusions to disperse or show themselves.
Ghostfish - Exploration Knowledge Icon Tutorial Combat
Tutorial Ghostfish
The schools of Ghostfish will surround you when you are within them, allowing you to continuously glide. But watch your positioning — if you find yourself outside the group, the added lift will be lost.
Key Sigil - Exploration Knowledge Icon Tutorial Combat
Tutorial Key Sigil
The images known as Key Sigils originate from Enkanomiya, and there are a total of five of them. Just as one key fits one lock, each one of them can release the seal with a matching image. Collect them and use them well!
The Ominous Dark Mud - Exploration Knowledge Icon Tutorial Combat
Tutorial The Ominous Dark Mud 1
When within this mysterious dark mud, characters will continuously lose HP and their mobility will be affected. Your Lumenstone Adjuvant's energy will also slowly drain under such circumstances.

Tutorial The Ominous Dark Mud 2
Due to some unknown reason, some monsters will also grow stronger when within this dark mud...
Cage-Shaped Geo Formations? - Exploration Knowledge Icon Tutorial Combat
Tutorial Cage-Shaped Geo Formations 1
These are natural precipitates that occur around the Bedrock Keys used to seal The Chasm. When outside forces powered by a Geogranum hit them, they will fire crystal projectiles.

Tutorial Cage-Shaped Geo Formations 2
The firing direction depends on the direction from which they took a hit. Perhaps they might be able to affect the Bedrock Keys in some way...?
Unique Rock Pillars - Exploration Knowledge Icon Tutorial Combat
Tutorial Unique Rock Pillars
Legend has it that these are scars left over from an ancient battle. When hit by explosions or blunt force trauma, they can cause a "resonant quake" with other similar rock pillars and certain Geo Constructs.
Unique Rocks - Exploration Knowledge Icon Tutorial Combat
Tutorial Unique Rocks
A mysterious, uniquely-shaped rock related to the special rock pillars nearby. It seems to be able to receive a certain resonance from those pillars. Perhaps the number of symbols on that rock have something to do with the number of resonances it receives in a short period of time...
Oozing Concretions - Exploration Knowledge Icon Tutorial Combat
Tutorial Oozing Concretions 1
A strange tumorous growth that often appears amidst the dark mud and seems to sustain it.

Tutorial Oozing Concretions 2
Oozing Concretions have different levels of emission strength. Only Lumenstone Adjuvants of sufficient power can use Blooming Light to destroy Concretions of the appropriate level.
Blooming Light - Exploration Knowledge Icon Tutorial Combat
Tutorial Blooming Light
When the Lumenstone Adjuvant reaches a certain level, you can actively use its power to destroy Oozing Concretions and the dark mud nearby. Some Level 2 Oozing Concretions are significantly tougher and will need a stronger Lumenstone Adjuvant to destroy.
Mysterious Mailbox in Vanarana... - Exploration Knowledge Icon Tutorial Combat
Tutorial Mysterious Mailbox in Vanarana...
Vanarana plays host to a mysterious mailbox that will sometimes show strange scenes.
According to your experiences traveling with Paimon, treasure might be found in locations that specifically show up in images you find...
Rhythm of Revival - Exploration Knowledge Icon Tutorial Combat
Tutorial Rhythm of Revival
Aranakin's song. It can be used to awaken the life within the plants around you and borrow that strength to join some broken stone structures together.
Even stones that were once blessed will split and crack given time. But Aranakin's song can reawaken the wood and mend these broken structures.
Rhythm of Vamadha - Exploration Knowledge Icon Tutorial Combat
Tutorial Rhythm of Vamadha
Ararycan taught you this song. It has the power to turn Vamadha.
Judging from how the Vamadha look, you could say that they confirm the legend that "plants dance to music" on some level.
Rhythm of the Gloomy Path - Exploration Knowledge Icon Tutorial Combat
Tutorial Rhythm of the Gloomy Path
The song that Araji left behind. It can awaken the Gloomy Path in the woods and open new paths.
According to Arayasa, Araji is very timid and enjoys hiding in quiet places.
As such, the song that he left behind has the power to unlock trails that lead to secret sites.
Rhythm of the Beastly Trail - Exploration Knowledge Icon Tutorial Combat
Tutorial Rhythm of the Beastly Trail
The song that Arayama left behind. If you play it to Claustroflora, you can cause certain obstacles to disappear.
It is said that Arayama used to hate humans and so used illusions to thwart them, but that he would ultimately meet a human friend because of those illusions.

The only song he left behind is one that can remove obstacles. As to whether a song that can create them is still hidden in the forest somewhere is unclear...
Rhythm of the Sprout - Exploration Knowledge Icon Tutorial Combat
Tutorial Rhythm of the Sprout
The song Aramaha left behind. If you play it to Sprouting Branches, you can summon Healthy Dendrograna that can then be used to revive Valaya.
Aramaha was known for a great love of flowers, but the idea of using flowers to hide songs is said to have been Arayama's.
Rhythm of the Source Water - Exploration Knowledge Icon Tutorial Combat
Tutorial Rhythm of the Source Water
Arapandu taught you this song. It has the power to control the Varuna Contraption.
According to Arapandu, the Varuna Contraption once turned the black rain into sweet rain, bringing life to the forest.
Performing this tune will cause the Varunastra to activate or deactivate. However, you should probably be more conscientious in its use.

After all, Aranakula do not like too much rain, as it will impede the growth of plants. Arakunti also said before that "too much rain makes the mushrooms difficult to cook."
Rhythm of the Great Dream - Exploration Knowledge Icon Tutorial Combat
Tutorial Rhythm of the Great Dream
Arana's song.
Play it to Silapna to enter and exit dreamscapes.
You would certainly like to call them "stones with strange markings on them"... But if you think about it, you've seen way too many stones with odd marks, so you might as well just use the term Arama used, "Silapna."

According to Araja, Aranara songs all possess their unique character. As such, if you hear the song, you will know whose it is.
Strange Arch... - Exploration Knowledge Icon Tutorial Combat
Tutorial Strange Arch... 1
These strange arches are known as Phantasmal Gates. Complete the challenges within, and perhaps something good will happen.
Play Arana's song on the Vintage Lyre in front of a Phantasmal Gate to awaken it. After this, enter the arch to undertake the challenges.

Tutorial Strange Arch... 2
During a challenge, you must collect all the Phantasmal Seeds and return to the Phantasmal Gate within the time limit. If you are hit by attacks from opponents during this time, the time allotted to you for the challenge will decrease...

Tutorial Strange Arch... 3
After you have entered the Phantasmal Gate, certain special Dream Flowers will appear. Standing within the barrier that these flowers project will cause opponents to forget your existence and allow you to exit combat. Additionally, activating these Dream Flowers with Electro will allow them to mark the location of the remaining Phantasmal Seeds for you, but this will also undo the effect of the barrier.
Dendrogranum... - Exploration Knowledge Icon Tutorial Combat
Tutorial Dendrogranum... 1
These strange spirits that accompany the appearance of Auspicious Branches are Dendrograna that symbolize the protection of Dendro.

Tutorial Dendrogranum... 2
When Charged Attacks and Aimed Shots hit, Dendrograna will attack alongside them. There are also some objects that will appear throughout your adventures that can only be activated or destroyed using the power of Dendrograna...
Dreadful Withering... - Exploration Knowledge Icon Tutorial Combat
Tutorial Dreadful Withering... 1
The Withering is not a fixed location. Instead, it refers to areas that have been corroded by some sort of mysterious and ominous power. In these areas, characters will accumulate Decay. The speed of this accumulation will differ depending on the Withering Zone you're in.

Tutorial Dreadful Withering... 2
Depending on how much Decay you have accumulated, all your party members will have their All Elemental RES, Physical RES, and Max HP decreased. These stats will decrease more in accordance with the amount of Decay accrued.

Tutorial Dreadful Withering... 3
If you remain within Withering Zones after you fully accumulate Decay, all your party members will fall.

Tutorial Dreadful Withering... 4
You must use the power of the Dendrograna to clear the Withering away. Only via this method can you destroy the Withering Branches that spread this corrosive power. Only when all the Withering Branches within a Withering Zone are destroyed can the Tumor of the Withering at the beating heart of the area be destroyed.
Most Withering Zones can be destroyed in this way, but...

Tutorial Dreadful Withering... 5
Within the Withering Zones, Candles of Life and Flames of Life may appear and help to decrease the accumulation of Decay.
Prepare for the worst before entering the Withering Zones.
Dangers within the Withering Zone... - Exploration Knowledge Icon Tutorial Combat
Tutorial Dangers within the Withering Zone... 1
There are other perils within the Withering Zones apart from Decay. Monsters that have been corroded by this environment and Fetid Boughs that grow in the area will attack characters within, causing Decay to accumulate...

Tutorial Dangers within the Withering Zone... 2
In addition, the Tumor of the Withering will exhort Disciples of Decay to come forth and attack. These are monsters who have utterly fallen under the influence of the Withering, and have the protection of the Withering against DMG. Use Dendro or Dendrograna to effectively destroy the shields guarding these monsters...
Lens capable of detecting The Withering - Exploration Knowledge Icon Tutorial Combat
Tutorial Lens capable of detecting The Withering
This special sort of Seed Mirror can be used to spot Withering Zones that have yet to take shape. You can use this method to create and stop expansion of the Withering ahead of time.
These objects can also be activated using Electro...
Energy Block inside the Ruin Golem... - Exploration Knowledge Icon Tutorial Combat
Tutorial Energy Block inside the Ruin Golem... 1
According to Jazari, these Energy Blocks seem to be an auxiliary power source for the Ruin Golem. Slot these into the power relays to reactivate the corresponding components.

Tutorial Energy Block inside the Ruin Golem... 2
Energy Blocks that have been inserted can be removed and placed in a different spot. Use this method to open a path that constantly leads upwards.
Four-Leaf Sigil - Exploration Knowledge Icon Tutorial Combat
Tutorial Four-Leaf Sigil
This crest, which looks like a four-petaled flower, will sometimes appear in Sumeru.
When those who can manipulate the elements are facing one such crest, they can use it to travel swiftly.
Sometimes, you will find Clusterleaves of Cultivation that can scatter these Four-Leaf Sigils around. Use their ability to make your adventures easier!
Clusterleaves of Cultivation and Four-Leaf Sigils... - Exploration Knowledge Icon Tutorial Combat
Tutorial Clusterleaves of Cultivation and Four-Leaf Sigils...
You will sometimes come across Clusterleaves of Cultivation in Sumeru, which will scatter Four-Leaf Sigils around when they come into contact with Dendro.
Use these objects to make your adventures in Sumeru easier!
Bouncy Mushrooms... - Exploration Knowledge Icon Tutorial Combat
Tutorial Bouncy Mushrooms... 1
This species of Bouncy Mushroom is a type of Tri-Lakshana Creature. Under normal circumstances, you can jump on it to be bounced up to higher heights. Its elasticity will be further increased after you have activated it using Electro.

Tutorial Bouncy Mushrooms... 2
The seen and unseen... - Exploration Knowledge Icon Tutorial Combat
Tutorial The seen and unseen...
When Tri-Lakshana Creatures are activated using Electro, they will unleash a Truesense Pulse that may be able to display the location of certain hidden things.
Tri-Yana Seeds - Exploration Knowledge Icon Tutorial Combat
Tutorial Tri-Yana Seeds
Just as the Tri-Lakshana Creatures have a Normal, Scorched, and Activated form, these Tri-Yana Seeds, which can reveal hidden objects, have similar states. When Scorched, they will stop moving, and when normal, they will move along a fixed path. When activated using Electro, they will release an even larger Truesense Pulse...
Seal on the Stone Pillar - Exploration Knowledge Icon Tutorial Combat
Tutorial Seal on the Stone Pillar
This unique sort of stone pillar seems to be key to sealing certain ruin machines.
Use Pyro to neutralize the energy within them, which will then release the machines from their seal...
But you aren't usually supposed to be unsealing such monsters... are you?
Kusava and Aranakin - Exploration Knowledge Icon Tutorial Combat
Tutorial Kusava and Aranakin
When you travel with Aranakin, you can use the Kusava to call upon his power and repair certain broken elemental monuments.
Kusava and Aragaru - Exploration Knowledge Icon Tutorial Combat
Tutorial Kusava and Aragaru
When you travel with Aragaru, you can use the Kusava to call upon his power and destroy some stones that have become eroded by plants.
Kusava and Aranaga - Exploration Knowledge Icon Tutorial Combat
Tutorial Kusava and Aranaga
When you travel with Aranaga, you can use the Kusava to call upon his power and lift certain special platforms up.
Nurseries in the wilds... - Exploration Knowledge Icon Tutorial Combat
Tutorial Nurseries in the wilds...
Some of these seemingly masterless nurseries may be found within the forests of Sumeru. Follow the glowing spirits that float over these nurseries and traverse each "field" without interruption or repetition, and perhaps something good will happen.
In truth, it isn't good to step on fields, but your footsteps seem to be able to awaken the life of this plot of land.
Activation and scorching... - Exploration Knowledge Icon Tutorial Combat
Tutorial Activation and scorching... 1
In Sumeru, special creatures exist that can transform due to stimuli from external elemental energy. These are referred to as "Tri-Lakshana Creatures."

Tutorial Activation and scorching... 2
When they come into contact with Electro or Pyro, they will enter either an Activated or a Scorched state.
Use this objects and the unique abilities of their various forms to aid in your adventure.
Powers of Kusava, Converge! - Exploration Knowledge Icon Tutorial Combat
Tutorial Powers of Kusava, Converge!
You finally get to go on an adventure with Aranaga, Aranakin, and Aragaru.
Use the Kusava at the appropriate places to call upon the powers of the 3 Aranara. By switching the abilities of the Kusava, you can choose the Aranara whose help you need.
Delve deeper into Mawtiyima alongside your Aranara friends!
A Strange Energy Extraction Device... - Exploration Knowledge Icon Tutorial Combat
Tutorial A Strange Energy Extraction Device...
The energy extractor device within the Eremite camp seems to serve some unspeakable purpose.
You must look for a control key somewhere in the surrounding rooms to shut it down.
However, even the smallest movement might interrupt the termination sequence, so make sure to keep the area free of obstruction till the machine shuts down.
The Mysterious Control Unit... - Exploration Knowledge Icon Tutorial Combat
Tutorial The Mysterious Control Unit... 1
These structures known as Plinths of the Secret Rites may be found within King Deshret's ruins. Use them to control certain mechanisms within the ruins.

Tutorial The Mysterious Control Unit... 2
However, you must have special clearance in order to use these Plinths.
Roadblocks... - Exploration Knowledge Icon Tutorial Combat
Tutorial Roadblocks...
The energy barrier that bars outsiders from entering can be passed easily if you have some kind of special clearance.
Conducting Primal Beams? - Exploration Knowledge Icon Tutorial Combat
Tutorial Conducting Primal Beams 1
The devices known as Everlight Cells within King Deshret's ruins can fire Primal Beams.
Those who approach while possessing special clearance can change the position and facing of the Everlight Cells.

Tutorial Conducting Primal Beams 2
Neverlight Cells are receivers for Primal Beams. When the beams from the Everlight Cells link with these Neverlight Cells, something special might just happen... Sometimes, these beams can be blocked by walls inside the ruins. You may have to operate some other devices to allow that light to pass through the wall...
Large Fan Blades - Exploration Knowledge Icon Tutorial Combat
Tutorial Large Fan Blades
These huge fan blades will blow out strong winds that can obstruct progress or blow Primal Embers away. If you wish to pass through them, you will need to wait for moments when the fan-blades stop moving, or look for a device that can cause them to stop altogether...
Obscuring Cells - Exploration Knowledge Icon Tutorial Combat
Tutorial Obscuring Cells
A mysterious device within King Deshret's ruins. If you approach it while bearing special clearance, you can cause walls near to it to become transparent illusions, which should help Primal Beams pass through.
Verity Cells - Exploration Knowledge Icon Tutorial Combat
Tutorial Verity Cells
King Deshret's ruins have a great number of objects that have had their original appearances obscured by a mysterious power. You must use the Verity Cell in such cases to help you.
When you use the Verity Cell while having special clearance, you can cause invisible objects to reappear.
The Mysterious Replicator Keystones - Exploration Knowledge Icon Tutorial Combat
Tutorial The Mysterious Replicator Keystones 1
Forged Primal Lights are mysterious energy aggregates found in King Deshret's ruins. Get close to them to pick them up and take them with you.

Tutorial The Mysterious Replicator Keystones 2
Replicator Keystones are a special type of platform. If you get close to them while carrying Forged Primal Light, you can create ruin devices to aid you on your adventures. Devices made this way do not require any special clearance.

Tutorial The Mysterious Replicator Keystones 3
Replicator Keystones can be used to create the following ruin devices: Everlight Cells, Neverlight Cells, Obscuring Cells, Verity Cells, Primal Sconces, and Primal Sandglasses. Use Forged Primal Light and Replicator Keystones to get further into the ruins...
Look Out Below! - Exploration Knowledge Icon Tutorial Combat
Tutorial Look Out Below!
While exploring within King Deshret's ruins, you may encounter platforms with unique etchings on them. These platforms are named Illusory Keystones, and when stepped on, they will disappear. Do not hesitate when you step over them — press on!
Primal Embers - Exploration Knowledge Icon Tutorial Combat
Tutorial Primal Embers 1
These energy aggregations known as Primal Embers are commonly scattered throughout King Deshret's ruins. Go near to Primal Sconces that contain these Primal Embers to unleash them.
Follow the Primal Embers to activate the giant Primal Torch. Once the Primal Torch is lit, King Deshret's ruins will also change...

Tutorial Primal Embers 2
Primal Embers are very fragile, so you will sometimes find Primal Sconces along their travel path that can serve as transit points en route to the Primal Torch.
Primal Embers can also be blown away by the strong winds generated by the giant fan blades. If you wish to help the Embers continue their journey, then you must find some way to stop these fans from operating...
Primal Obelisk - Exploration Knowledge Icon Tutorial Combat
Tutorial Primal Obelisk 1
The Primal Obelisk was one of the hallmarks of the civilization that King Deshret built, but over time, the Sacred Seals upon the Obelisk have become lost to the four winds. Draw near and observe Obelisks to locate the direction in which the lost Seals have been scattered using the Obelisks' remnant power.

Tutorial Primal Obelisk 2
Find the lost Sacred Seals and return them near the Primal Obelisks. Perhaps this will allow the Obelisks to operate normally just as they once did, and you may discover now long-lost secrets...
Loose Sand Piles - Exploration Knowledge Icon Tutorial Combat
Tutorial Loose Sand Piles
Who knows what lies beneath these small piles of sand that are easily scattered by the power of Anemo...
Primal Sandglass - Exploration Knowledge Icon Tutorial Combat
Tutorial Primal Sandglass
A giant hourglass. No one knows why it was built and then left here. When touched, it will flip and start to mark time. Rotate all the nearby Primal Sandglasses before this giant hourglass' sands run out, and you may gain some unexpected boon...
Prism of Khaj-Nisut - Exploration Knowledge Icon Tutorial Combat
Tutorial Prism of Khaj-Nisut
The Prism of Khaj-Nisut is a control device within King Deshret's ruins that gives off an enigmatic light. If you get close to a Prism of Khaj-Nisut, you can control all nearby objects that give off the same light as it. You can also change the color of the Prism's mysterious glow.
Dodge the Beams! - Exploration Knowledge Icon Tutorial Combat
Tutorial Dodge the Beams!
The ancient Ruin Golem has become active as of late, indiscriminately using its beam weaponry to attack nearby life.
The immensely powerful beams can destroy loose rocks.
Pilot the Ruin Golem! - Exploration Knowledge Icon Tutorial Combat
Tutorial Pilot the Ruin Golem!
There is nothing more exciting than piloting a Ruin Golem!
Steady yourself, then pull the trigger and fire away!
Suda's Flow - Exploration Knowledge Icon Tutorial Combat
Tutorial Suda's Flow
Seals made from vines can be attacked and destroyed.
Scarlet Sand Slate - Exploration Knowledge Icon Tutorial Combat
Tutorial Scarlet Sand Slate 1
The activated Scarlet Sand Slate possesses special "clearance" that will allow you to control various devices within the ruins King Deshret left behind.

Tutorial Scarlet Sand Slate 2
As you adventure further in, the Scarlet Sand Slate will progressively display key locations throughout the ruins. Follow the slate's guidance and use special clearance to unlock these devices — and you may yet reach places that none before you ever have.
Increase Clearance Level - Exploration Knowledge Icon Tutorial Combat
Tutorial Increase Clearance Level
Some of the devices in King Deshret's ruins will allow you to increase the clearance level of the Scarlet Sand Slate. The higher the clearance the slate possesses, the more devices it can control.
Cascade Pools - Exploration Knowledge Icon Tutorial Combat
Tutorial Cascade Pools 1
The ancient ruins of the Desert of Hadramaveth contain such mechanisms that were once used to guide the flow of water. Hit the spouts with attacks to switch between closed and open states. When the spouts are open, sand and grit will flow through them.

Tutorial Cascade Pools 2
Once sand and grit fills the cascade pools, some unexpected reward may be yours.
Pipe Diverter Valve - Exploration Knowledge Icon Tutorial Combat
Tutorial Pipe Diverter Valve
Interacting with the pipes' steering valves will change the way in which the pipes are connected, thus adjusting the flow of the objects within them.
Weathered Obelisk - Exploration Knowledge Icon Tutorial Combat
Tutorial Weathered Obelisk
The desert contains a mysterious matching sequence of ancient characters. You must find the corresponding location and use attacks to change the displayed characters to make the two groups of characters the exact same.
Dual-Phase Neverlight Cells and Dual-Phase Everlight Cells - Exploration Knowledge Icon Tutorial Combat
Tutorial Dual Phase Neverlight Cells and Dual Phase Everlight Cells
Dual-Phase Neverlight Cells are receivers for Primal Beams. Compared to normal Neverlight Cells, these require two Primal Beams fired from two Everlight Cells to activate.
There exist similar Dual-Phase Everlight Cells that can fire two Primal Beams simultaneously.
Manifestation Mechanism and Signal Spirit - Exploration Knowledge Icon Tutorial Combat
Tutorial Manifestation Mechanism and Signal Spirit 1
These Manifestation Mechanisms require you to bring a nearby Signal Spirit near to them within a time limit after they are activated, and they will be marked by a pillar of light at this time. There might be some unexpected reward upon reaching the final Manifestation Mechanism.

Tutorial Manifestation Mechanism and Signal Spirit 2
These Manifestation Mechanisms require you to bring a nearby Signal Spirit near to them within a time limit after they are activated, and they will be marked by a pillar of light at this time. There might be some unexpected reward upon reaching the final Manifestation Mechanism.
Wenut Attack... - Exploration Knowledge Icon Tutorial Combat
Tutorial Wenut Attack
An apex predator hidden beneath the golden sands. Stay especially sharp while moving within the territory of a Wenut...
Weathered Rocks - Exploration Knowledge Icon Tutorial Combat
Tutorial Weathered Rocks
Slightly more fragile rocks. They will be broken when Wenut attack them.
Sandstorm in the Desert of Hadramaveth... - Exploration Knowledge Icon Tutorial Combat
Tutorial Sandstorm in the Desert of Hadramaveth...
The Desert of Hadramaveth is plagued by calamitous weather on occasion. When sandstorms are ongoing, your visibility will drop precipitously. The closer you are to the heart of the sandstorm, the more intense it will be.
Rune Mechanisms and Sand Piles - Exploration Knowledge Icon Tutorial Combat
Tutorial Rune Mechanisms and Sand Piles 1
Mysterious devices found within the ancient ruins. Can generate energy that can ablate sand piles when unlocked. When attacked, one such device can change the direction in which it projects this energy.

Tutorial Rune Mechanisms and Sand Piles 2
Mysterious devices found within the ancient ruins. Can generate energy that can ablate sand piles when unlocked. When attacked, one such device can change the direction in which it projects this energy.
Large Rune Mechanisms - Exploration Knowledge Icon Tutorial Combat
Tutorial Large Rune Mechanisms 1
Mysterious devices found within the ancient ruins that are larger than the Rune Mechanisms. Can generate energy that can ablate sand piles when unlocked. When attacked, one such device can change the direction in which it projects this energy.

Tutorial Large Rune Mechanisms 2
Mysterious devices found within the ancient ruins that are larger than the Rune Mechanisms. Can generate energy that can ablate sand piles when unlocked. When attacked, one such device can change the direction in which it projects this energy.
Runic Window and Runic Pane Switch - Exploration Knowledge Icon Tutorial Combat
Tutorial Runic Window and Runic Pane Switch
These triangular panes can sometimes be found within ancient ruins. You can pull the switch to open such panes and allow Rune Mechanism energy to pass through.
The Unchanging Past... - Exploration Knowledge Icon Tutorial Combat
Tutorial The Unchanging Past
The memories of the Queen of All Oases have followed those oases into the unchanging past, turning into tightly shut flower buds. There may yet be some small, guiding power within them...
When touched by someone who has been chosen by the oases, these buds will guide them to a certain spot. There, one may summon the memories of the past and, through them, change the situation in the present. Gain the guidance of the Goddess of Flowers via this means to find the lost inscriptions that once marked the three thrones.
Small Atmospheric Vortex - Exploration Knowledge Icon Tutorial Combat
Tutorial Small Atmospheric Vortex
Such local anomalous atmospheric conditions in the Desert of Hadramaveth will obstruct your progress. It is said that the ancient Jinn have the power to quell such weather...
Large Atmospheric Vortex - Exploration Knowledge Icon Tutorial Combat
Tutorial Large Atmospheric Vortex
Such local anomalous atmospheric conditions in the Desert of Hadramaveth will obstruct your progress. These particular ones have larger areas of effect. It is said that the ancient Jinn have the power to quell such weather...
Jinn Shrine - Exploration Knowledge Icon Tutorial Combat
Tutorial Jinn Shrine
Those who lived in this land in times of distant legend would set up small shrines to ancient, mysterious existences around these glowing branches. Perhaps only the Jinn still understand the purpose of such sites.
Chess Pieces and Activation Devices - Exploration Knowledge Icon Tutorial Combat
Tutorial Chess Pieces and Activation Devices
If the chessboard is the realm of golden sand, then the chess pieces atop it may refer to corresponding landmarks. Search for pieces and devices with which to activate them in order to place them on the board.
Jinni in the Magic Bottle — Liloupar, I - Exploration Knowledge Icon Tutorial Combat
Tutorial Jinni in the Magic Bottle Liloupar I
Liloupar can increase visibility within a sandstorm and can predict the coming of such weather.
Jinni in the Magic Bottle — Liloupar, II - Exploration Knowledge Icon Tutorial Combat
Tutorial Jinni in the Magic Bottle Liloupar II 1
Liloupar has regained a portion of her energy and can use limited amounts of her Jinni's Might to clear certain obstacles that block her master's way.

Tutorial Jinni in the Magic Bottle Liloupar II 2
By using her Jinni's Might, Liloupar can remove small and large Atmospheric Vortexes. However, Liloupar will lose Jinni's Might when she encounters Wenut attacks.

Tutorial Jinni in the Magic Bottle Liloupar II 3
Various ancient ruins within the Desert of Hadramaveth have Jinn Shrines in them. Draw near to the Jinn Branches within them to restore Jinni's Might for Liloupar.
Jinni in the Magic Bottle — Liloupar, III - Exploration Knowledge Icon Tutorial Combat
Tutorial Jinni in the Magic Bottle Liloupar III
In the Jinn Shrines, you can also interact with Jinn Branches to command Liloupar to suppress or summon sandstorms.
Rune Mechanisms and Slide Rails - Exploration Knowledge Icon Tutorial Combat
Tutorial Rune Mechanisms and Slide Rails
Some Rune Mechanisms can move along paths and change positions.
Gray Crystals - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Gray Crystals 1
Gray Crystals are crystals left behind by the remnants of corruption. Use the power of Khvarena to clear them out. But once said power retreats, the Gray Crystals will reemerge...

Tutorial Adventure Gray Crystals 2
Gray Crystals are crystals left behind by the remnants of corruption. Use the power of Khvarena to clear them out. But once said power retreats, the Gray Crystals will reemerge...
Farrwick - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Farrwick
As a form of Khvarena scattered upon the earth, Farrwicks contain that same power and will stick to your characters once picked up and affect nearby Gray Crystals.
You can also put a Farrwick down where you need it to unleash its power.
Monster From the Gray Crystals... - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Monster From the Gray Crystals 1
Some strangely-shaped Gray Crystals may also contain unpurified Rifthounds.

Tutorial Adventure Monster From the Gray Crystals 2
When the Crystals dissipate due to the effects of Khvarena, these monsters from a bygone era may reawaken...
Sunyata Flowers - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Sunyata Flowers 1
Sunyata Flowers grow in the sea of flowers and are tended by the Pari. When they are corrupted by the power of darkness, the Sunyata Flowers will turn back into buds.
Use Sorush to touch Sunyata Flowers to purify the corroded flowers and allow them to bloom again.

Tutorial Adventure Sunyata Flowers 2
Some Sunyata Flowers with different colors have to be fully purified within a time limit or in a specific order to bloom...
Amrita Mayflies - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Amrita Mayflies
Sunyata Flowers that have bloomed will attract Amrita Mayflies at night. Use the character to control them. Then, Sorush can use her own powers to collect them and direct them into the Sunyata Flowers to revitalize the flowers.
Ruebright Bloom - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Ruebright Bloom
These rootless flowers hover in midair. Sorush can use her power to cause them to transform into floral platforms and reveal the Four-Leaf Sigil within the bud.
Special Four-Leaf Sigil - Exploration Knowledge Icon Tutorial Combat
Tutorial Special Four-Leaf Sigil
These special Four-Leaf Sigils can be affected by the power of Amrita and be moved by Sorush. Press Sorush's Interact skill to pick them up and place them where they are needed.
Burgeoning Spirit - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Burgeoning Spirit
These tree vines have ensnared the scattered Khvarena. Sorush can use her power to extract this energy and channel it into the vines.
Some tree vines have been affected by Gray Crystals, and require additional Khvarena energy for their snare to be loosened.
Soul Bell - Exploration Knowledge Icon Tutorial Combat
Tutorial Soul Bell
The Soul Bell is an ancient artifact of the Order of Skeptics, which they made together with the Pari for use in the trials meant to choose human heroes.
It used Khvarena in its manufacture, and thus can be engraved with past memories...
Ruin Cannon - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Ruin Cannon 1
A heavy cannon found in the proving grounds of the ruins. It was originally used to test some mechanical functionalities, and when activated, it possesses unimaginable power...

Tutorial Adventure Ruin Cannon 2
Aim the Ruin Cannon and attack the Golem's core to deal effective damage to it.

Tutorial Adventure Ruin Cannon 3
When the Golem releases its energy shield, quickly destroy the three points at each corner of the shield to render it ineffective.
Bright Flame Altar - Exploration Knowledge Icon Tutorial Combat
Tutorial Bright Flame Altar 1
An altar once used for the Skeptics' rituals. You wonder how it ended up here...

Tutorial Bright Flame Altar 2
Obtain a seed of fire that can be carried between altars.
But the seed of flame is like a candle in the wind, so find your way to the other altar before it goes out...
Khvarena Barrier - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Khvarena Barrier
Mysterious orbs of light that contain coalesced Khvarena can be found scattered across this land.
When Sorush awakens the power within these orbs, they will expand a barrier that can deflect incoming attacks to some extent.
Hold Sorush's Interact skill to continuously summon a barrier of Khvarena and maintain it.
Kory Drum - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Kory Drum
These drums were created by the Order of Skeptics' ancestors. Hit them according to a specific method to cause the elemental power within to resound...
There are three ways of hitting these drums. Normal Attacks will create a light sound, while Plunging Attacks will create a heavy one. Stay still to create a pause.

Tutorial Adventure Kory Drum
There are often drum scores near Kory Drums. The scores are comprised of various leaves that are split into three categories: empty, half, and full, which correspond to pause, light, and heavy beats.
Read the scores from left to right and top to bottom.

Tutorial Adventure Kory Drum
After your performance begins, each glimmer of a Kory Drum represents one beat. Follow the score and the beat to create the corresponding drumbeat and complete your performance!
Rune Mechanism - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Rune Mechanism
Rotate the device to change the cipher displayed on it. When the cipher is correctly displayed, the device will be unlocked.
Lightcall Path - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Lightcall Path
These floating paths were once built by the Pari for the brave souls who fought alongside them. Sorush can use her power to deploy Floating Orbs that have been closed to pave the way for her companions.
A Mysterious Energy Control System... - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure A Mysterious Energy Control System 1
These ancient underground ruins left by the Khaenri'ahns rely on a mysterious energy control system to operate.
A series of many energy relays provide energy to it, and some parts have ceased operation due to the effect of the Gray Crystals...

Tutorial Adventure A Mysterious Energy Control System 2
Rotate the Mixer to change the flow direction of the energy on the circuit. Some Mixers that are not bolted down to the energy circuit can also move along it.

Tutorial Adventure A Mysterious Energy Control System 3
When energy is routed to the control device, you can activate and use the corresponding facilities.
Fravashi Tree - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Fravashi Tree 1
A mysterious plant created by a Pari who has used the last of their strength. A lingering Pari with memories of ancient days is contained within.

Tutorial Adventure Fravashi Tree 2
Sorush can use her power to awaken the Residual Pari inside the Fravashi Trees. If the languishing obsessions of these spirits are extinguished, perhaps these Pari, thus scattered abroad, may yet meet again in the sea of flowers...
Offer the Plumes of Purifying Light you obtain from Fravashi Trees to the Amrita Pool and return all the memories of Khvarena back to the flowery sea!
The Great Songs of Khvarena - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure The Great Songs of Khvarena
The Great Songs of Khvarena are the physical manifestation of Khvarena's might, collected and fused by the first Pari within the flowery sea used to cleanse the land of impurity.
The power of Khvarena creates a barrier in its area. Only a Pari with the Twin-Horned Chaplet can touch them. Sorush, with the Chaplet, may use her power to collect them.
Sorush, Bloomguard of the Pari - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Sorush Bloomguard of the Pari 1
Pari are very mysterious creatures. And as the "Bloomguard" of her race, Sorush can replace your characters to fly and move.
When Sorush is in flight, your character will stay in place to await her return.

Tutorial Adventure Sorush Bloomguard of the Pari 2
While in flight, Sorush can ascend or descend, and can use the Accelerate skill to increase her flight speed.
Sorush cannot be too far from your character, though. A Bloomguard should never abandon others, after all.

Tutorial Adventure Sorush Bloomguard of the Pari 3
Sorush can call upon the special energies within items around which mysterious mayflies dance.
Press Sorush's Interact skill to allow her to use her power to guide the might of Khvarena.
Hold her Interact skill to cause her to stop and continuously channel Khvarena's might. During this time, you can control your character freely.

Tutorial Adventure Sorush Bloomguard of the Pari 4
As a Pari, Sorush can also perceive some things beyond normal human sight...
Plumes of Purifying Light - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Plumes of Purifying Light 1
Plumes of Purifying Light are the fragments left behind by entities of Khvarena who have used up all their strength. Only Pari such as Sorush can retrieve them.
Some Plumes will flee when Sorush approaches. She must successfully give chase to retrieve such Plumes.

Tutorial Adventure Plumes of Purifying Light 2
Some other Plumes will split into many leaves when Sorush draws close. Collect all of these leaves to retrieve the complete Plume.
Udumbara - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Udumbara
The Udumbara are mysterious flowers that will only grow when Sorush has awakened the power stored within Runestones. Hold Sorush's Interact skill to cause the Umdumbara to stay in bloom.
It is said that in ancient times, the Pari would harvest the pistils formed by the blooming Udumbara to use as offerings unto a dead god...
The Purple Mist in the Swamp... - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure The Purple Mist in the Swamp 1
Asipattravana Swamp is the perennial target of corruptive forces, and is blanketed by a dangerous purple mist.

Tutorial Adventure The Purple Mist in the Swamp 2
Sorush can use her power to awaken the power of Khvarena that flows within the thorny branches.
After using this power to disperse the purple mist, the manifestation of defilement within will make itself known...",

Tutorial Adventure The Purple Mist in the Swamp 3
The defiled entities that lie concealed within the bog are the source of the purple mist. Only by destroying them can the mist be parted.
Normal attacks do not work against them, and only the power of the Nirodha Fruits can completely purify them.
Nirodha Fruit - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Nirodha Fruit 1
The Nirodha Fruits are borne by special plants that have been nourished by the Amrita, and their juices contain that same mysterious power.
Press Sorush's Interact skill to cause her to harvest Nirodha Fruits and gain the ability to throw them, using their power to stand against the impurities.

Tutorial Adventure Nirodha Fruit 2
As they contain Amrita, the Nirodha Fruits' juices can also melt through special crystals created from solidified Amrita...
Mysterious Floating Stones Within the Defiled Chambers... - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Mysterious Floating Stones Within the Defiled Chambers
The mysterious floating stones within the Defiled Chambers can only be seen by a Pari like Sorush. Hold her Interact skill to cause her to stop. She can cause these floating stones to appear...
Mysterious Amrita Seal... - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Mysterious Amrita Seal
These strange seals seem to have been created through the Amrita's power, and after Sorush gains the Twin-Horned Chaplet, she can use its power to temporarily dispel them.
Hold Sorush's Interact skill to cause her to stop in place, which should make it easier to progress...
Mysterious Energy Receiver... - Exploration Knowledge Icon Tutorial Combat
Tutorial Adventure Mysterious Energy Receiver
These strange devices seem to be able to channel energy into large machines...
When the energy is linked up to these devices via circuits, the machines linked to them will also be activated...
Defiled Beacon - Exploration Knowledge Icon Tutorial Combat
Tutorial Defiled Beacon
A manifestation created by the Abyssal energies that have constantly accumulated in this place due to the effect of the defilement. This entity will constantly attack nearby life.
Sorush can use the power of Khvarena to purify it...
Fontaine's Blessing - Gameplay Tutorial Icon Tutorial Combat
Tutorial Fontaine's Blessing 1
A mysterious power that flows out from a statue to imbue you with the blessing of the Transoceanic Sourcewater.
Your progress will remain unhindered so long as you are moving through the lakes of Fontaine.

Tutorial Fontaine's Blessing 2
Under the protection of the Transoceanic Sourcewater, what you expend while moving underwater is not Stamina but "Aquatic Stamina." As such, when your Aquatic Stamina is expended, you will not drown.
The Miraculous Antoine Roger Aircraft! - Gameplay Tutorial Icon Tutorial Combat
Tutorial The Miraculous Antoine Roger Aircraft! 1
This is an experimental Aircraft that is propelled by energy generated from pneuma-ousia annihilation reactions. It will proceed along its set route upon being activated.
Though Antoine Roger claims that nothing will happen during your journey... the truth of the matter might not be as he so claims. Resolve any issues you might encounter along your voyage and ensure that you arrive at the destination smoothly!

Tutorial The Miraculous Antoine Roger Aircraft! 2
If the Aircraft isn't on the platform at its original position, you can use recall to begin a thrilling and absolutely safe aerial voyage.
Fontaine's Currents... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Fontaine's Currents...
Enter these strong and fast water currents and go with the flow to arrive at your destination.
Although you cannot change the general direction you're moving in, you can still move around to a certain extent in these currents.
Pneumousia Relay - Gameplay Tutorial Icon Tutorial Combat
Tutorial Pneumousia Relay
A mysterious clockwork meka device created by the special energy system produced by Fontaine. It possesses three energy states: Ousia, Balanced, and Pneuma, and these states can be altered when attacked by their opposite.
Among the three, the Balanced state should be the proper state objects exist in, but as with many things in the world, what is "proper" is rarely what is "common."
Enhanced Pneumousia Amplifier - Gameplay Tutorial Icon Tutorial Combat
Tutorial Enhanced Pneumousia Amplifier
A mysterious clockwork meka device created by the special energy system produced by Fontaine. This device will grant powerful buffs to the troublesome opponents faced by adventurers or bandits. Of course, as this is a clockwork meka, you can use the pneuma-ousia annihilation reaction to overload its systems and shut it down.
Pneumousia Block - Gameplay Tutorial Icon Tutorial Combat
Tutorial Pneumousia Block 1
Energy blocks can be naturally occurring or artificially created, and are separated into Pneuma Blocks and Ousia Blocks. After collecting an energy block, your next Normal, Charged, or Plunging Attack will, upon hit, release the energy stored within them. This will come in handy when adventuring in a place like Fontaine.

Tutorial Pneumousia Block 2
With the aid of these energy blocks, characters can unleash Pneuma or Ousia energies even while underwater.
Most characters from Fontaine have an Arkhe, and thus can use their attacks to trigger energies corresponding to their Arkhe attribute underwater without the use of Pnuemousia Blocks.
Pneumousia Storage Box - Gameplay Tutorial Icon Tutorial Combat
Tutorial Pneumousia Storage Box
A super-safe storage box that absolutely cannot be opened in any way! That is, unless someone manages to figure out if the energy it's emitting is Ousia or Pneuma, and uses an attack charged with the opposite alignment to strike, overload, and unlock it...
Beastly Rift - Gameplay Tutorial Icon Tutorial Combat
Tutorial Beastly Rift
This appears to be some kind of fantastical arcane formation left by someone. It will summon monsters from another world that will try to break the crystals restraining the formation.
During the challenge, you must defeat all attacking monsters while ensuring the crystals stay intact.
The Prisms Within Elynas: I - Gameplay Tutorial Icon Tutorial Combat
Tutorial The Prisms Within Elynas I 1
You can sometimes find these mysterious red crystals within Elynas' body. When stimulated with outside force, they will project energy in the corresponding direction, which can then resonate with and eliminate such stone-covered red crystals.

Tutorial The Prisms Within Elynas I 2
Moreover, some crystal prisms will exist in an inactive state, and will only be activated after receiving power unleashed by other crystal prisms.
The Prisms Within Elynas: II - Gameplay Tutorial Icon Tutorial Combat
Tutorial The Prisms Within Elynas II
Certain prisms can be picked up and redeployed at certain locations nearby.
Miraculous Hydrograna - Gameplay Tutorial Icon Tutorial Combat
Tutorial Miraculous Hydrograna 1
Naturally, a Hydro-abundant nation like Fontaine will have such mysterious phenomena as "Hydrograna." After you collect three Hydrograna, they will combine into a Hydro Core that will continuously apply Hydro to the surrounding environment.

Tutorial Miraculous Hydrograna 2
Even if you have not yet collected three of them, characters can cause Hydrograna to grow into a Hydro Core if continuously affected by Hydro.
Water Volume Detection Crystals - Gameplay Tutorial Icon Tutorial Combat
Tutorial Water Volume Detection Crystals
This mystical crystal construct seems to have originally been designed to test the dampness of its surroundings, but it seems that it can only detect its own dampness and react accordingly.
In situations where it is continually affected by Hydro, maybe something nice and unexpected might occur?
Echoing Conch - Gameplay Tutorial Icon Tutorial Combat
Tutorial Echoing Conch
This seems to be a special biological device made by some ancient civilization in Fontaine, created for various types of training.
When activated, it generates visible sound waves that can detect invisible objects nearby...
Sonar Resonance Points - Gameplay Tutorial Icon Tutorial Combat
Tutorial Sonar Resonance Points
Using the Blubberbeast's sonar capabilities or the Echoing Conches' unique properties, you can discover some locations that resonate with their effects. Sometimes, these discoveries might reveal some unexpected treasures...
Narcissus's Evil Bubble Formations! - Gameplay Tutorial Icon Tutorial Combat
Tutorial Narcissus's Evil Bubble Formations!
A defensive device that can lock on and fire Mist Bubbles at those brave enough to enter its targeting range!
Use condensed water planks or the terrain to approach and extract the Hydrogranum that allows it to operate!
Bubble Formation, but It's Not Evil This Time! - Gameplay Tutorial Icon Tutorial Combat
Tutorial Bubble Formation, but It's Not Evil This Time!
A Bubble Formation that for some strange reason doesn't attack you, but helps you unseal treasures.
Control the currents and barriers to guide the Mist Bubble to the ringed device at the end!
High-Pressure Water Vent - Gameplay Tutorial Icon Tutorial Combat
Tutorial High-Pressure Water Vent
As the name suggests, it's a high-pressure water vent that can spray out underwater currents and move characters or certain objects.
When you have the Armored Crab Shield from an Armored Crab, you can resist the current's propulsion.
Fantastical Floating Ball... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Fantastical Floating Ball... 1
A mysterious sphere-shaped device that seems to be capable of detecting water pressure at certain depths based on variables of weight. It will activate when affected by high-pressure water currents or other similar factors.
The ringed device will activate upon contact with the sphere due to mysterious reasons.

Tutorial Fantastical Floating Ball... 2
A mysterious sphere-shaped device that seems to be capable of detecting water pressure at certain depths based on variables of weight. It will activate when affected by high-pressure water currents or other similar factors.
The ringed device will activate upon contact with the sphere due to mysterious reasons.
Abilities of the Transoceanic Sourcewater and Xenochromatic Creatures - Gameplay Tutorial Icon Tutorial Combat
Tutorial Abilities of the Transoceanic Sourcewater and Xenochromatic Creatures 1
Sometimes, these strange clusters of "Transoceanic Sourcewater" will appear beside you, allowing you to unleash power using your will and deliver attacks.

Tutorial Abilities of the Transoceanic Sourcewater and Xenochromatic Creatures 2
When attacking special Xenochromatic Fontemer Aberrants, their powers can be absorbed for a certain period...
Xenochromatic Hunter's Ray's Ability - Gameplay Tutorial Icon Tutorial Combat
Tutorial Xenochromatic Hunter's Ray's Ability 1
...Released Fontemer Water Blades that are long and sharp. Hold to aim and release.

Tutorial Xenochromatic Hunter's Ray's Ability 2
Use this ability to cut the weak sections of the Fontemer Seagrass and destroy them.
Xenochromatic Blubberbeast's Ability - Gameplay Tutorial Icon Tutorial Combat
Tutorial Xenochromatic Blubberbeast's Ability
...A pulsing sonar wave that has detection-based capabilities. Holding it down will allow you to aim while continuously releasing sound waves.
Xenochromatic Armored Crab's Ability - Gameplay Tutorial Icon Tutorial Combat
Tutorial Xenochromatic Armored Crab's Ability
...Creates a heavily armored shield capable of releasing shockwaves that can shatter stones.
Holding it down will continuously expand the shield, and when you release the skill, this will release a shockwave in the direction you are aiming. If you are attacked during this time, it will unleash an even stronger energy bolt.
Bullet Barnacles - Gameplay Tutorial Icon Tutorial Combat
Tutorial Bullet Barnacles
A dangerous underwater life form that can fire energy bolts at nearby characters!
Holding down the Armored Shield can allow it to absorb attacks and release them as energy bolts, giving your attackers a taste of their own medicine!
Bond of Life and Recovering HP - Gameplay Tutorial Icon Tutorial Combat
Tutorial Bond of Life and Recovering HP
Bond of Life will absorb healing effects that a character receives. This will prevent them from recovering HP.
After this character is healed for an amount equal to the Bond of Life, the Bond can then be cleared.

Tutorial Bond of Life and Recovering HP
When a character is granted another Bond of Life, the healing required to clear the Bond of Life will also stack.
The Bond of Life has a very long duration if not actively canceled or removed by a Statue of The Seven.
Pneuma, Ousia, and Their Mutual Annihilation - Gameplay Tutorial Icon Tutorial Combat
Tutorial Pneuma, Ousia, and Their Mutual Annihilation
These are the properties found in the life-forms, earth, air, and watery veins of Fontaine. The collision between energies of different properties causes annihilation and the production of greater energies — it is this principle that powers many clockwork meka. Of course, the power supply of these meka is unstable, resulting in Pneuma or Ousia-aligned energy states. Attacks with the opposite alignment can be used to overload and disable their power supplies.
Recovery Orb - Gameplay Tutorial Icon Tutorial Combat
Tutorial Recovery Orb
You will sometimes see these energy-emitting blocks underwater. Touching them will cause your character to absorb the energy within them, restoring Aquatic Stamina and HP.
The Resilience and Vitality of Fontemer Seagrass... - Gameplay Tutorial Icon Tutorial Combat
Tutorial The Resilience and Vitality of Fontemer Seagrass...
Some weak sections of the Fontemer Seagrass will shine with a special light. These must all be completely cut using Fontemer Water Blades, or they will regrow.
Underwater Pneumousia Energies... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Underwater Pneumousia Energies...
Most characters from Fontaine have an Arkhe, and thus can use their attacks to trigger energies corresponding to their Arkhe attribute underwater without the use of Pnuemousia Blocks.
Press Operation and Widget Processing - Gameplay Tutorial Icon Tutorial Combat
Tutorial Press Operation and Widget Processing 1
For the modeling process, you must place the unprocessed parts into the machine, and then interact with the machine to start the challenge.

Tutorial Press Operation and Widget Processing 2
When some parts get stuck while rotating, you will need to attack the rotating part to restore the machine's function.

Tutorial Press Operation and Widget Processing 3
When the part's base glows, jump to complete the modeling process once.

Tutorial Press Operation and Widget Processing 4
When you finish, you must retrieve the successfully processed part(s).
Pankration Ring Challenge - Gameplay Tutorial Icon Tutorial Combat
Tutorial Pankration Ring Challenge
The targets will come up in order. When the targeting light turns blue, you must attack the targets in the order in which they came up. Successfully following this order 4 times will complete the challenge. Conversely, attacking in the wrong order a certain number of times will cause you to fail.
Manually interrupting the challenge or leaving the challenge area will also cause you to fail.
Energy Transfer Terminal - Gameplay Tutorial Icon Tutorial Combat
Tutorial Energy Transfer Terminal
A device that resembles a Research Terminal. You can access the Transfer Terminal's viewfinder to collect and transfer energy from different storage devices.
If there is another Transfer Terminal within your viewfinder, you can switch to that other Transfer Terminal's view by aiming your crosshairs at said terminal and pressing it. All collected energy will be transferred to said new terminal.
Other than transferring energy, a Transfer Terminal can also convert cipher letters within its view into text.
Fixed Storage Device and Energy Transfer Device - Gameplay Tutorial Icon Tutorial Combat
Tutorial Fixed Storage Device and Energy Transfer Device
Storage devices can provide energy to Transfer and Research Terminals.
Pick up a portable storage device and put it next to a terminal that has stopped functioning to return it to normal operation.
Stabilizer - Gameplay Tutorial Icon Tutorial Combat
Tutorial Stabilizer
A device that seems stable, but in fact is not. You must hit the device when the circle is within the blue-lit check zone to stabilize it.
Xenochromatic Jellyfish's Ability - Gameplay Tutorial Icon Tutorial Combat
Tutorial Xenochromatic Jellyfish's Ability
...is to throw hat-shaped bombs that explode at your command.
Hold to aim and place the Bing-Bang Hat Bomb, which has a stronger explosion and a wider AoE. Press again after placing to detonate it.
Red Meanies and Mini Meanies - Gameplay Tutorial Icon Tutorial Combat
Tutorial Red Meanies and Mini Meanies
A dangerous creature that is accustomed to dominating underwater paths, and which will attack any entity that approaches it without discrimination. Defeat all Red Meanies and Mini Meanies in the elimination zone within a short time, or the Meanies Ringleader will keep regenerating.
Transformed "Allogravity-Condensed Water Body" - Gameplay Tutorial Icon Tutorial Combat
Tutorial Transformed "Allogravity-Condensed Water Body"
A dangerous liquid that has been modified somehow by the energy flowing from the condensation components.
If you remain within such a liquid for too long, you will accumulate Turbulent Energy Flow. If you hit the accumulation limit, all your characters will drown.
Experimental Focusing Mirror - Gameplay Tutorial Icon Tutorial Combat
Tutorial Experimental Focusing Mirror
A convergence prism with experimental crystal light path components installed. If you initiate manual calibration at the point where the image is clearest, you can successfully complete the light convergence.
Multidirectional Connection Control Drive Valve - Gameplay Tutorial Icon Tutorial Combat
Tutorial Multidirectional Connection Control Drive Valve 1
A mechanical device which is exceedingly complex to operate, it can open and close the paths that lead from the abandoned production zone in various directions.
When activated, the arrowhead-equipped Core Gear Drivetrain and Gear Drivetrain will turn. Operate the device when the arrows are pointing in opposing directions to cause the device to stop spinning, upon which the path indicated by the Core Gear Drivetrain's arrow will open.

Tutorial Multidirectional Connection Control Drive Valve 2
A mechanical device which is exceedingly complex to operate, it can open and close the paths that lead from the abandoned production zone in various directions.
When activated, the arrowhead-equipped Core Gear Drivetrain and Gear Drivetrain will turn. Operate the device when the arrows are pointing in opposing directions to cause the device to stop spinning, upon which the path indicated by the Core Gear Drivetrain's arrow will open.
Flying Energy Thief - Gameplay Tutorial Icon Tutorial Combat
Tutorial Flying Energy Thief
This is said to be one of the security measures set up inside the Geode Mine Shaft. It will actively pursue entities carrying storage devices and will use small-yield explosions to disable those storage devices.
To anything that is not holding on to a storage device, however, they pose no threat at all and appear to be no more than pretty little balls.
Forging Press - Gameplay Tutorial Icon Tutorial Combat
Tutorial Forging Press
When the pressing process is activated, the press will cause the stock to enter an activated state. You need to activate the press when the stock gives off an orange-red light.
Strange Eel? - Gameplay Tutorial Icon Tutorial Combat
Tutorial Strange Eel
A strange underwater lifeform that moves quickly across the seabed.
Use the abilities of the Xenochromatic Hunter's Ray, the Xenochromatic Armored Crab, the Xenochromatic Blubberbeast, or the Xenochromatic Jellyfish to temporarily stop these creatures from moving so quickly.
You Don't Need That Much Water... - Gameplay Tutorial Icon Tutorial Combat
Tutorial You Don't Need That Much Water...
A Jadewater Fruit condensed from an excessive amount of Hydro.
Due to its internal pressure, it will sometimes spew bubbles, and when it loses a certain amount of water, it will start spewing bubbles in all directions to attack nearby entities.
You may have to use Elemental Reactions to cause the Fruit to completely lose all its water if you want to obtain what it contains...
Sword of Narzissenkreuz - Gameplay Tutorial Icon Tutorial Combat
Tutorial Adventure Sword of Narzissenkreuz
Your destiny with Narzissenkreuz has come to a conclusion, but power still remains within the Holy Blade.
Immersing the Sword of Narzissenkreuz in the font brimming with magical power within the story of Annapausis can change the sword's alignment between pneuma and ousia.
Contaminated Bacterial Mats - Gameplay Tutorial Icon Tutorial Combat
Tutorial Contaminated Bacterial Mats 1
In the wilds of Fontaine, you may occasionally encounter these overly-lively — perhaps due to outside influences — contaminated bacterial mats. The contamination clots and contamination cores within can be cleansed by the abilities of the Xenochromatic Ball Octopus and other Xenochromatic Fontemer Aberrants.

Tutorial Contaminated Bacterial Mats 2
Due to evolution, sometimes contamination clots will link together with each other. If these connected contamination clots are not all cleansed, previously removed clots will regenerate.
Some contamination cores will be protected by an impenetrable shell, and the surrounding clots must all be cleansed before the shell is removed and the core can be attacked.

Tutorial Contaminated Bacterial Mats 3
Some contamination cores have even evolved the ability to attack, and will defend themselves. Others may actively hunt, seeking more nutrients...
A Machine With Xenochromatic Ball Octopus Abilities? - Gameplay Tutorial Icon Tutorial Combat
Tutorial A Machine With Xenochromatic Ball Octopus Abilities
Sometimes you may see these strange ecological research devices on land. Perhaps because Transoceanic Sourcewater has identified the power of Fontemer Aberrants, after interacting with them, you can use the power of the Xenochromatic Ball Octopus within a certain range even when on land.
The Abilities of the Xenochromatic Ball Octopus - Gameplay Tutorial Icon Tutorial Combat
Tutorial The Abilities of the Xenochromatic Ball Octopus
...which is to spout out a strange water-colored energy. Hold to aim and release continuously.
Harmonious Reed Pipe - Gameplay Tutorial Icon Tutorial Combat
Tutorial Harmonious Reed Pipe
The Harmonious Reed Pipe requires the ripples released by bursting Dew Bubbles to be activated. The number of runes displayed on top shows which order is required to activate the same group of Harmonious Reed Pipes for the challenge. When there are multiple Pipes with the same number of runes, then these Pipes must be activated at the same time.
Dew Bubbles - Gameplay Tutorial Icon Tutorial Combat
Tutorial Dew Bubbles 1
Dew Bubbles will burst when they are attacked, releasing ripples. They can be moved by the abilities of the Xenochromatic Ball Octopus, so this method may be used to change their position. When the Dew Bubbles are being moved, the circle that appears may be used to preview the area of effect of their ripples when they burst. When 2 small Dew Bubbles touch, they will merge into a large Dew Bubble, and when that bursts, it will release ripples with an even larger area of effect.

Tutorial Dew Bubbles 2
Dew Branches that can sometimes be seen around can produce Dew Bubbles. But like many other things, when a contaminated bacterial mat surrounds them, they will cease their activity.

Tutorial Dew Bubbles 3
These ripples are necessary to complete Harmonious Reed Pipe challenges, and can also interact with Hydro Elemental Monuments and other mechanisms and objects sensitive to the Hydro Element.
Humongous Hat Jellyfish - Gameplay Tutorial Icon Tutorial Combat
Tutorial Humongous Hat Jellyfish
An extremely elastic Fontainian creature that can suck in and launch characters into the air. It is said to be the final evolutionary form of Hat Jellyfish.
The energy of the Xenochromatic Ball Octopus can sometimes be used to move them to other locations.
Floating Crystal Flowers and Floating Crystal Platforms - Gameplay Tutorial Icon Tutorial Combat
Tutorial Floating Crystal Flowers and Floating Crystal Platforms 1
A peculiar combination of mineral and plant. When affected by the energy of the Xenochromatic Ball Octopus, it will begin spinning for a period of time. After Floating Crystal Flowers start spinning, Floating Crystal Platforms will appear.

Tutorial Floating Crystal Flowers and Floating Crystal Platforms 2
The Floating Crystal Platforms will appear as the Floating Crystal Flowers rotate, then become invisible, and finally disappear as the flowers cease spinning.
Potential Energy Orbs - Gameplay Tutorial Icon Tutorial Combat
Tutorial Potential Energy Orbs
Can receive energy from Xenochromatic Ball Octopuses and convert it into stored energy that can then be fired in the direction a character is facing when the energy flow is interrupted.
The Potential Energy Orb challenges usually exist alongside golden signs that can detect the presence of characters. Only when a character stands next to the golden sign will the targeting reticle for the Potential Energy Orb appear.
Dangerous Autocannons - Gameplay Tutorial Icon Tutorial Combat
Tutorial Dangerous Autocannons 1
A weapon that mostly appears near sunken ships. When a character appears within its line of sight and attack range, it will lock on and attack.

Tutorial Dangerous Autocannons 2
In most circumstances, you can follow the energy flow to find the missing crystal "receiver nodes" for the autocannons. After inserting the nodes into the ship's cannons, and by continually releasing Xenochromatic Ball Octopus energy at them, the ship's autocannon control permissions can be overridden. It will then cease attacking characters and can be manually controlled.
Operable Mechanism: Regulating Valve - Gameplay Tutorial Icon Tutorial Combat
Tutorial Operable Mechanism Regulating Valve
Use two crystal "receiver nodes" to create a bidirectional valve. Though it is not the original design or intended use, the energy of the Xenochromatic Ball Octopus can push the receiver nodes, adjusting the valve direction clockwise or counterclockwise, and operating it and associated mechanisms in this way.
Sometimes the missing receiver nodes need to be found.
Operable Mechanism: Feather Valve - Gameplay Tutorial Icon Tutorial Combat
Tutorial Operable Mechanism Feather Valve
Use one crystal "receiver node" to create a bidirectional valve. Though it is not the original design or intended use, the energy of the Xenochromatic Ball Octopus can push the receiver nodes, pushing the feather valve to operate in one direction. After the current stops, the feather valve will automatically revolve back to its original position. Associated or connected mechanisms will operate along with the valve.
Sometimes the missing receiver nodes need to be found.
Operable Mechanism: Track Assemblage - Gameplay Tutorial Icon Tutorial Combat
Tutorial Operable Mechanism Track Assemblage 1
A set of mechanisms. Normally, the constituent components include:
Tracks, crystal chunks, crystal pedestals, and a device to operate the crystal chunks (such as regulating valves and feather valves), and sometimes the tracks will also have dispatch switches.
Using the regulating valves to place all the crystal chunks on the crystal pedestals is the goal of the challenge.

Tutorial Operable Mechanism Track Assemblage 2
When the dispatch switch is activated, it will block the tracks, and ensure nothing on the tracks can pass through. Using the dispatch switch, you can coordinate the locations of multiple crystal chunks, and ensure they come to a stop on the crystal pedestals.
Operable Mechanism: Eliphas Beam - Gameplay Tutorial Icon Tutorial Combat
Tutorial Operable Mechanism Eliphas Beam
This device was the result of early forays into optical science by the Institute of Natural Philosophy while they were still a budding academic organization. Its basic components include "beam generators" and "beam receivers."
The beam generator must sometimes be installed on a "beam receiver" base similar to a regulating valve, and can be controlled and rotated through the use of energy from a Xenochromatic Ball Octopus.
Operable Mechanism: Lifting Column - Gameplay Tutorial Icon Tutorial Combat
Tutorial Operable Mechanism Lifting Column 1
A movable column that can be raised and lowered through the crystal receiver node on the base. Though it is not the original design or intended use, the energy of the Xenochromatic Ball Octopus can control the receiver nodes, allowing it to be raised and lowered depending on its base.
Normally, when the base has one receiver node, after the column is raised it will slowly fall again over time, but with two receiver nodes, raising and lowering the column can be controlled separately.

Tutorial Operable Mechanism Lifting Column 2
Sometimes, the lifting column can extend to the other side of the ground or the wall.
Operable Mechanism: Track Assemblages and Eliphas Beams - Gameplay Tutorial Icon Tutorial Combat
Tutorial Operable Mechanism Track Assemblages and Eliphas Beams
There will sometimes be spherical beam relays on the tracks, and their movement can be controlled by regulating valves.
When they receive a beam, the beam relays will fire off another beam in a certain direction.
Operable Mechanism: Vertical Lifting Columns and Eliphas Beams - Gameplay Tutorial Icon Tutorial Combat
Tutorial Operable Mechanism Vertical Lifting Columns and Eliphas Beams 1
Sometimes, there will be a beam receptor mirror and an associated beam projector mirror on a lifting column. When a beam shines on the receptor mirror, it will be emitted from the convex projector mirror.

Tutorial Operable Mechanism Vertical Lifting Columns and Eliphas Beams 2
Sometimes, lifting columns will have spherical beam relays. When they receive a beam, they will transfer it to the associated beam generator, which will project a beam outward. Receiver nodes can control the direction of the beam generator.
Energy Flow (I) - Gameplay Tutorial Icon Tutorial Combat
Tutorial Energy Flow (I)
Within these ruins, there are strange, water-colored energy flows, that seem to follow established "channels" as they flow along.
Additionally, there are devices on the tracks that can gather these energy flows. These strange devices can even use lifts to transfer these flows to high or lower-level "channels." The final goal seems to be to guide this energy into the large machine in the middle of the ruins.
Energy Flow (II) - Gameplay Tutorial Icon Tutorial Combat
Tutorial Energy Flow (II)
On the "channels" required for energy to flow, sometimes corners will have dispatch devices that can adjust energy flow direction. Based on their shape, you may be able to determine the direction energy will flow.
And there are often mechanisms to change the direction of these dispatch devices nearby...
A Huge Shell! - Gameplay Tutorial Icon Tutorial Combat
Tutorial A Huge Shell!
After being struck, it may open in a stress reaction. Perhaps there's something amazing inside!
The Tower of Ipsissimus's Optical Couplers - Gameplay Tutorial Icon Tutorial Combat
Tutorial The Tower of Ipsissimus's Optical Couplers 1
This tower contains highly specialized active machines and Eliphas Beam Emitters. The roofs of some floors will contain beam-emitting assemblies that you can turn using the corresponding mechanical valves.

Tutorial The Tower of Ipsissimus's Optical Couplers 2
The matching item to this is a specially designed beam receptor. As the name suggests, it will only be activated after it absorbs a beam.

Tutorial The Tower of Ipsissimus's Optical Couplers 3
The wheeled assembly carrying the custom beam emitter can use mechanical means to adjust its horizontal position.
Jade Cascade - Gameplay Tutorial Icon Tutorial Combat
Tutorial Jade Cascade 1
Use the adeptal energy granted by Fujin to freely move the Jade Hairpin she left behind.

Tutorial Jade Cascade 2
Move the Jade Hairpin to insert it into the right place.

Tutorial Jade Cascade 3
If placed correctly, the sacred spring gushing from the Jade Hairpin will touch the Spirit Orb on the stone Carp statue and reactivate it.
Miasma - Gameplay Tutorial Icon Tutorial Combat
Tutorial Miasma 1
Since antiquity, an anomaly known as "miasma" has been endemic to the mountains and rivers of Chenyu Vale. If an ordinary person inadvertently inhales this gas, they will often suffer from headaches and chest pain for days.

Tutorial Miasma 2
Miasma may not be fatal to humans, but long-term exposure to it does affect wild animals and monsters, making them more violent than usual. The more powerful the monster, the more severe the effects.
Try defeating the leader of the monsters, before following the trail to the source of the miasma in the area and purifying it with adeptal energy.
"Millennia of History Have Their Eyes on Us!" - Gameplay Tutorial Icon Tutorial Combat
Tutorial "Millennia of History Have Their Eyes on Us!" 1
Use the adeptal energy granted by Fujin to restore the collapsed ancient ruins to some extent.

Tutorial "Millennia of History Have Their Eyes on Us!" 2
After taking a close look at the ruins, put each object back in the correct position and orientation.
Jade Incense Cauldron - Gameplay Tutorial Icon Tutorial Combat
Tutorial Jade Incense Cauldron 1
Use adeptal energy to resonate with the Jade Cauldrons scattered throughout the mountains.
Use the adeptal energy contained within the Jade Cauldrons to briefly light the censers on the path of the sacred veins.

Tutorial Jade Incense Cauldron 2
If you can light all the censers at once, something marvelous might happen...
Scenes of Flowing Lotuses - Gameplay Tutorial Icon Tutorial Combat
Tutorial Scenes of Flowing Lotuses 1
Use adeptal energy to light the Lotus Lamps strewn about the rivers.
Use the Lotus Lamps' auspicious light to briefly light nearby lotus lanterns.

Tutorial Scenes of Flowing Lotuses 2
Adeptal energy can be used to pack up a Lotus Lantern such that it can light all Lotus Lanterns in an area around you, or to place it at a suitable location.

Tutorial Scenes of Flowing Lotuses 3
If you can light all the lotus lanterns in a single area at once, something marvelous might happen...
Flighty Simulacrum - Gameplay Tutorial Icon Tutorial Combat
Tutorial Flighty Simulacrum
When you approach one of these peculiar stone carvings, you'll become light as a feather — Even a small hop can send you soaring to previously unattainable heights.
It may be a stone carving, but for some reason, it gives off a certain ineffable lightness. Curious, just what was it modeled after...?
Carefree Simulacrum - Gameplay Tutorial Icon Tutorial Combat
Tutorial Carefree Simulacrum 1
A peculiar stone carving. Use the adeptal energy granted by Fujin to move these heavy-looking stone carvings with ease.
It may be a stone carving, but for some reason, it looks all too carefree. Curious, just what was it modeled after...?

Tutorial Carefree Simulacrum 2
Listen to their languid words and put them back in the correct places. But remember, not all the stone carvings will return to their original positions willingly.
Wrathful Simulacrum - Gameplay Tutorial Icon Tutorial Combat
Tutorial Wrathful Simulacrum 1
Use the adeptal energy granted by Fujin on such peculiar stone statues to launch orbs of water in the shape of Golden Carp in the direction of your choice.

Tutorial Wrathful Simulacrum 2
It may be a stone carving, but for some reason, it looks rather annoyed. Curious...
No need to fret. These huffy-looking stone carvings won't truly get mad at you regardless of your choices.
Golden Carp's Leap - Gameplay Tutorial Icon Tutorial Combat
Tutorial Golden Carp's Leap 1
You may glimpse wondrous pearls of water scattered in the wilds of Chenyu Vale that have absorbed errant adeptal energy and now float. Use the adeptal energy granted by Fujin to briefly transform into a Golden Carp Fish and enter them.

Tutorial Golden Carp's Leap 2
Once you're inside the pearls of water, you can go anywhere you please, and you can hold the jump button to leave vertically.

Tutorial Golden Carp's Leap 3
This way, you can cross over the mountains and forests with ease — just like the Golden Carp Fish in legends of yore!
A Shining, Talking Cat? - Gameplay Tutorial Icon Tutorial Combat
Tutorial A Shining, Talking Cat 1
Follow "Osse" and explore the ancient realm that lies beneath the deep waters!

Tutorial A Shining, Talking Cat 2
While adventuring with "Osse," you can talk to him at any time to get additional information.
Don't forget to pet him from time to time, alright?
Resonant Anemone - Gameplay Tutorial Icon Tutorial Combat
Tutorial Resonant Anemone
This marvelous marine creature can resonate with the tune played by the Washer Octopus. It will enter a resonant state when continuously affected by music.
Use the power of the "symphony" to change the movement state of the Washer Octopus such that it can affect a nearby Resonant Anemone.
Dragonborn-Suppressing Shackles - Gameplay Tutorial Icon Tutorial Combat
Tutorial Dragonborn-Suppressing Shackles
The three chains that bind Scylla are wrapped around three stone pillars. Use the power of the "symphony" and Hold to unleash a Play Soundwave that will remove them.
Due to the lengthy passage of time, the stone pillars will sometimes become overgrown with vines, making them unable to resonate with the "symphony." Remove the vines first, and then remove the chains.
Autoharmonic Reed Pipes - Gameplay Tutorial Icon Tutorial Combat
Tutorial Autoharmonic Reed Pipes
An autoharmonic device built by an ancient civilization obsessed with music. It must be tuned to the correct mode using the power of the "symphony."
As you Hold and unleash Play Soundwaves, the soundboard will keep sliding. Release to cause it to point at the specific note. This will allow you to change the tuning.
Once a set of Autoharmonic Reed Pipes have been appropriately tuned, the note floating above them will change. As to what the correct note is, you might be able to find clues nearby...
Swaying Eels in the Coral Reefs - Gameplay Tutorial Icon Tutorial Combat
Tutorial Swaying Eels in the Coral Reefs
This sort of eel hides in the deep sea coral formations and is especially sensitive to musical melodies. When agitated by such, they will poke their heads out.
When all their heads are sticking out, Press to unleash a Pause Soundwave and cause them to be unable to duck back into the coral, leaving them bopping to the melody constantly...
The Auric Anglerfish! - Gameplay Tutorial Icon Tutorial Combat
Tutorial The Auric Anglerfish!
The long-destroyed ancient civilization raised these memetic devices for some unknown purpose. Their mouths contain some unknown, valuable treasure.
When the sensors on their heads discover something amiss, their mouths will close tightly. If you wish to obtain the treasure, you could sneak up on them and Press to unleash a Pause Soundwave at their tails to force them to stop moving before grabbing your due reward...
Wonderchime Flowers and Allochromatic Anemones - Gameplay Tutorial Icon Tutorial Combat
Tutorial Wonderchime Flowers and Allochromatic Anemones 1
A mysterious life form in the deep seas that consumes musical energies. The Allochromatic Anemones next to it are actually the organ by which it receives music.
Hold to unleash a Play Soundwave and change the direction the Allochromatic Anemones are facing.

Tutorial Wonderchime Flowers and Allochromatic Anemones 2
Allochromatic Anemones can receive music played by Washer Octopi. When Allochromatic Anemones receive music, Wonderchime Flowers will start to sway according to the rhythm.
The beat to which these flowers sway will change based on the music received.
Washer Octopus - Gameplay Tutorial Icon Tutorial Combat
Tutorial Washer Octopus
These underwater creatures have achieved a marvelous symbiosis with the conches left behind by an ancient civilization, and they constantly play ancient melodies.
They seem to come in various colors. You can resonate with the orange Washer Octopi by Pressing to unleash a Pause Soundwave. You cannot do so with blue ones, who must be interacted with by other means.
Mysterious Grimoires - Gameplay Tutorial Icon Tutorial Combat
Tutorial Mysterious Grimoires 1
Grimoires that have left their bookshelf and appear out of nowhere in the castle due to the discordant melody's influence.
Seize the opportunity and use the power of the "symphony" by Pressing to unleash a Pause Soundwave and stop them in mid-air.

Tutorial Mysterious Grimoires 2
Pick the grimoires up and return them to the special bookshelf to perhaps activate some power within...
A Mysterious Bookshelf Full of Grimoires? - Gameplay Tutorial Icon Tutorial Combat
Tutorial A Mysterious Bookshelf Full of Grimoires 1
You will sometimes find special bookshelves used to store grimoires within the castle.
Place the grimoires you find within the castle back onto the shelves to activate the musical power within.

Tutorial A Mysterious Bookshelf Full of Grimoires 2
Use the power of the "symphony" to resonate with activated bookshelves. Hold to unleash a Play Soundwave that will cause the grimoires to fly off the shelves, and Press to unleash a Pause Soundwave that will stop them in mid-air.
If you can stop the grimoires in just the right positions, perhaps you can open the routes hidden behind the bookshelves...
An Unpredictable Stage! - Gameplay Tutorial Icon Tutorial Combat
Tutorial An Unpredictable Stage! 1
After you load a Blank Score, you can activate the performance device to begin a glorious on-stage performance!

Tutorial An Unpredictable Stage! 2
As you are performing, the stage will fire off Note Bubbles of different types.
If you can collect a certain number of Note Bubbles during this time, the performance will proceed normally.

Tutorial An Unpredictable Stage! 3
Use the power of the "symphony" by Pressing to unleash a Pause Soundwave and cause the Note Bubbles to stop moving, all the better for you to collect them.
While you are performing, you might encounter all sorts of unexpected situations. Find a way to conquer these challenges and complete your performance.
Once the giant ship Fortuna in the mural reaches its destination, your performance will have reached its perfect conclusion!

Tutorial An Unpredictable Stage! 4
As the ship in the mural sails along, it will encounter storms, during which you must collect Note Bubbles to deploy a shield and weather the lightning. If the ship is sunk before it can deploy said shield, the performance will fail as well.
During a storm, the stage will also be subject to unpredictable thunderstrikes. Find a way to avoid them and complete the performance!
The Might of the Ancient "Symphony" - Gameplay Tutorial Icon Tutorial Combat
Tutorial The Might of the Ancient Symphony 1
The enigmatic "symphony" seems to be from a now-destroyed civilization.
You can use its power to unleash two types of soundwaves.

Tutorial The Might of the Ancient Symphony 2
Use the power of the "Symphony" to resonate with entities that react to the power of music.
Press to activate a Pause Soundwave and cause specific objects in the area to stop moving. Continuously Hold to activate a Play Soundwave, which will cause specific objects in the area to start moving or reactivate entities affected by a Pause Soundwave.

Tutorial The Might of the Ancient Symphony 3
Special musical notes float above objects that can be influenced by the power of the "symphony." When they resonate with specific soundwaves, the notes above them will also change.
Not all objects that can be influenced by music can resonate with different soundwaves. Most of them can only interact with a specific soundwave.
Prince of Dragonborn: Scylla - Gameplay Tutorial Icon Tutorial Combat
Tutorial Prince of Dragonborn Scylla 1
Scylla was prince over the Dragonborn in the distant past. And though he has lost his bodily form, he can still command the currents.
When you get within a certain distance of him, you can summon high-speed currents to move to his side. Interact with him and ask him to summon intense currents to send you to a target location.
If you aim at specific targets when choosing where to go, he might have other things to say as well...

Tutorial Prince of Dragonborn Scylla 2
Scylla will roam the ocean depths.
When you are exploring the Sea of Bygone Eras, he will move according to the body of water you are in.
Phlogiston - Gameplay Tutorial Icon Tutorial Combat
Tutorial Phlogiston
This special high-temperature thermal energy can be found throughout Natlan in all shapes and sizes.
There are many ways to obtain Phlogiston, and some devices can only be triggered and activated via the injection of Phlogiston.
Obtaining Phlogiston... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Obtaining Phlogiston...
Touching Phlogiston, destroying or collecting objects that contain it will create Phlogiston Particles, which can be absorbed to restore your Phlogiston.
In addition, there seem to be objects that can continuously replenish Phlogiston levels.
Saurian Indwelling - Gameplay Tutorial Icon Tutorial Combat
Tutorial Saurian Indwelling 1
Through the guidance of a mysterious power, you can now indwell your spirit onto Natlan's Saurians!
Different Saurians have different skills and special traits. Use their powers to get around Natlan and explore it.
When you are in an indwelt state, you will prioritize using up the Saurian's phlogiston before using up your own reserves.

Tutorial Saurian Indwelling 2
Natlan's Saurians are unique life forms that can enter a "Spiritsconce" state under specific circumstances.
Indwell your spirit onto Spiritsconces to activate their power, transforming into and controlling the Saurian's original form.

Tutorial Saurian Indwelling 3
Hold the exit button to leave the Indwelling state.
Tepetlisauri - Gameplay Tutorial Icon Tutorial Combat
Tutorial Tepetlisauri 1
After a Tepetlisaurus drills into the ground, it can consume Phlogiston to move in all directions, even digging up cliffs.
Jumping while in this underground drilling state will trigger a short high-speed leap forward.

Tutorial Tepetlisauri 2
Tepetlisaurus can climb solid Phlogiston that cannot be climbed through ordinary means.
Its sharp claws can also be used to slice through obstacles with ease.
Yumkasauri - Gameplay Tutorial Icon Tutorial Combat
Tutorial Yumkasauri 1
Yumkasaurus can spit out Flamegranate Pectin hidden in its cheek pouches and wrap it around heavy objects and sigils before pulling itself toward them to move.
They can even Hold that button to hover and aim to face the direction they wish to go. However, continuous use of such movement in a short period of time requires Phlogiston consumption...

Tutorial Yumkasauri 2
Yumkasaurus can also use Flamegranate Pectin to grab light objects into its mouth before aiming and then spitting them out.
It can also pull mechanisms that require pulling.
Koholasauri - Gameplay Tutorial Icon Tutorial Combat
Tutorial Koholasauri
Koholasaurus is capable of high-speed swimming. Not only can it leap high above the water's surface to avoid obstacles, but it can also use Aquadash to charge forward swiftly.
Koholasaurs are also the only Saurians capable of moving through liquid Phlogiston after consuming Phlogiston.
Spiritways - Gameplay Tutorial Icon Tutorial Combat
Tutorial Spiritways
A pathway formed by constantly flowing Phlogiston. Ride on it to move swiftly in the flow's direction.
Only Koholasaurs or someone who has mastered the relevant technique can use the Spiritways freely.
Do note that not all Spiritways are complete or completely safe...
Spiritdoors - Gameplay Tutorial Icon Tutorial Combat
Tutorial Spiritdoors
A device made by the ancestors of the modern-day people of Natlan using Phlogiston Engraving to imitate the techniques of those who made the Spiritways.
Interact with it to create Spiritways or cause unstable ones to manifest.
The mighty challenging Spiritway... - Gameplay Tutorial Icon Tutorial Combat
Tutorial The mighty challenging Spiritway... 1
These wondrous objects will be generated along the paths formed by Spiritways...
Collect as many Flowlight Orbs or destroy as many Flowlight Targets as you can! They say that if you do so, something good might happen...

Tutorial The mighty challenging Spiritway... 2
You can jump while riding Spiritways to avoid Flowlight Rifts and other such dangers. You can also use Flowlight Leap to leap even further.
Molten Fissures - Gameplay Tutorial Icon Tutorial Combat
Tutorial Molten Fissures
A fissure formed by solid Phlogiston. Enter them, and you can swiftly reach the exit on the other end.
However, only Tepetlisaurs and skilled tribespeople who understand their internal structure can use these freely.
Liquid Phlogiston - Gameplay Tutorial Icon Tutorial Combat
Tutorial Liquid Phlogiston
Phlogiston in a state resembling liquid.
It is still Phlogiston and thus contains high thermal energy, making it dangerous. To fall into it is to face swift death.
However, Koholasaurs and tribespeople with a firm grasp of phlogiston-manipulating techniques can traverse these "waters" for a short time.
Buried... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Buried...
Some people of the tribes are familiar with both mountain rock and solid Phlogiston. As such, they and the earth-burrowing Tepetlisaurs are quite sensitive to the presence of things beneath the surface.
If you detect something, try shaking it free of the earth!
Drop down, Solid Phlogiston Nail! - Gameplay Tutorial Icon Tutorial Combat
Tutorial Drop down, Solid Phlogiston Nail! 1
In Solid Phlogiston Nail challenges, you must break Engraved Stone Pillars and collect the inscription's power stored within to repair the Iridescent Inscriptions and cause the floating Solid Phlogiston Nail to plunge back into the ground.
The more you collect, the more you further the Iridescent Inscriptions' repairs.

Tutorial Drop down, Solid Phlogiston Nail! 2
However, the dark power trapped beneath these Solid Phlogiston Nails will oppose the Inscriptions' repair.
Collect enough power to complete the repairs before the darkness overwhelms the entire process.

Tutorial Drop down, Solid Phlogiston Nail! 3
The conflict between an Inscription's power and the darkness is so fierce that it can change the terrain, even producing Unstable Phlogiston Crystals that will explode when you are nearby, so stay vigilant as the challenge proceeds.
"Relay Balls" - Gameplay Tutorial Icon Tutorial Combat
Tutorial Relay Balls
Balls that can be grabbed by the Scions of the Canopy using grappling hooks or Yumkasaurs using their own abilities. Once you obtain one, Hold to aim and Release to fire it.
If the ball flies onto a platform of the corresponding color, that platform will activate.
"Ball Path Converters" - Gameplay Tutorial Icon Tutorial Combat
Tutorial Ball Path Converters
Once a Relay Ball has been thrown into the fixed area of a Ball Path Converter, it will fire the ball in the direction the Converter is facing after charging for a short time.
In this process, the Ball's color will change to that of the Converter.
All-purifying Sacred Flame... - Gameplay Tutorial Icon Tutorial Combat
Tutorial All-purifying Sacred Flame... 1
Smaller flames split from the Stadium of the Sacred Flame, intended for the Turnfire Night ritual conducted by the Scions of the Canopy. They contain a blessed power that dispels the darkness.
Interact with lit braziers to obtain the Sacred Flame's protection. Then collect and throw Flamegranates to cause explosions that will scatter the Abyss's power.

Tutorial All-purifying Sacred Flame... 2
While under the protection of the Sacred Flame, you can approach an unlit brazier and ignite it.
Removable grappling hooks - Gameplay Tutorial Icon Tutorial Combat
Tutorial Removable grappling hooks
Some grappling hook devices have been removed from their original bases. They can be installed onto new fitted bases, after which they can then be used.
"Coilgrass Sigils" - Gameplay Tutorial Icon Tutorial Combat
Tutorial Coilgrass Sigils
You can sometimes find these symbols, which resemble coiled grass, in Natlan.
The Scions of the Canopy, who are skilled in the use of grappling hooks, and Yumkasaurs are able to use them to move around speedily.
You can even find specially-colored Coilgrass Sigil that, after being activated, can create a Leaf of Repose on which you can temporarily rest your feet.
Flamegranates - Gameplay Tutorial Icon Tutorial Combat
Tutorial Flamegranates
A wondrous fruit native to Natlan that is unstable while in its semi-ripe state due to being filled with Phlogiston. As such, it will explode when hit by Pyro attacks.
The Scions of the Canopy can use grappling hooks to grab them, while Yumkasaurs can use their tongues to do the same, hurling them out afterward like bombs.
Phlogiston Engravings and Unveiling Scripts - Gameplay Tutorial Icon Tutorial Combat
Tutorial Phlogiston Engravings and Unveiling Scripts
The ancient people of Natlan used Phlogiston Engraving as riddles through which the manipulation of Phlogiston might be learned.
Finding the correct answer, or the "Unveiling Scripts," and fitting them to the Engraving, which serves as the question, will allow all things to be illuminated.
Find the Scripts and use the Koholasaurus's Aquadash or the People of the Springs' Sprint to split the Script's power off...
Monetoo - Gameplay Tutorial Icon Tutorial Combat
Tutorial Monetoo
These strange spirits are said to have been born from ancient graffiti.
You can use Phlogiston to awaken them from slumber, and if you follow them and aid them in finding the place they are looking for, you may yet gain something...
O Nightsoul, inscribe your shadow in this place... - Gameplay Tutorial Icon Tutorial Combat
Tutorial O Nightsoul, inscribe your shadow in this place...
Special obsidian totem poles in Natlan.
They say that the specially gifted will be sent to the Night Kingdom when they touch these ancient totems, allowing them to witness the valor of ancient Nightsoul warriors...
Jet-Set Eddies - Gameplay Tutorial Icon Tutorial Combat
Tutorial Jet-Set Eddies
A vortex created by a unique turbulence. Anything that falls within will be hurled up high by the wild currents.
Koholasaurs and the People of the Springs can use Jet-Set Eddies to make the ultimate super high leap!
Humans and Saurians, one heart and one mind! - Gameplay Tutorial Icon Tutorial Combat
Tutorial Humans and Saurians, one heart and one mind! 1
You have deepened your understanding with your Tepetlisaurus companion during your journeys together.
During this trial, you can switch to its perspective, allowing you to move forward together!

Tutorial Humans and Saurians, one heart and one mind! 2
A special sensor setup prepared by the legendary Sage of the Stolen Flame.
Humans and Saurians must each stand in the corresponding sensor zones to complete the trial.
Cracked rocks... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Cracked rocks...
An unstable rock with cracks in it. It looks like even a light explosion would be enough to destroy it.
Spores of Repose - Gameplay Tutorial Icon Tutorial Combat
Tutorial Spores of Repose
Spores of Repose will become attached to you when you indwell special Spiritsconces or use special Coilgrass Sigils. Within a certain radius, you can use each Spore to create a Leaf of Repose when jumping or attacking in mid-air.
Be careful though, for Leaves created this way will disappear after a while...
Iridescent Beams - Gameplay Tutorial Icon Tutorial Combat
Tutorial Iridescent Beams
These small defensive weapons are powered by disordered Iridescent Inscriptions and scattered throughout Natlan.
Simply get close and touch their cores to shut them down.
Unstable Phlogiston Crystals... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Unstable Phlogiston Crystals...
These unstable crystals are created when Phlogiston is converted to a solid state. They will explode if someone gets close to them or if they are attacked...
Some of these crystals are hidden deep underground, and only tribespeople with a knack for solid Phlogiston and the ground-burrowing Tepetlisaurs can sense their locations.
Replica "Relay Balls"? - Gameplay Tutorial Icon Tutorial Combat
Tutorial Replica Relay Balls
Balls made of metal that can be grabbed by the Scions of the Canopy using grappling hooks or Yumkasaurs using their own abilities. Once you obtain one, Hold to aim and Release to fire.
If the ball flies onto a metal platform, that platform will activate.
However, these balls will not vanish, unlike real Relay Balls, so they can be removed from platforms that they are not locked to and re-used.
Warrior's Challenge - Gameplay Tutorial Icon Tutorial Combat
Tutorial Warrior's Challenge
There are warriors all over Natlan who wish to train and hone their strength.
And where there are those who train, there will be trainers. This latter group will prepare challenges of varying difficulty for those who wish to surpass themselves.
Do your best to score as highly as possible during these challenges to obtain greater rewards. They say that each Master Trainer has three tiers of rewards readied...
"Nightsoul Burst" - Combat Knowledge Icon Tutorial Combat
Tutorial Nightsoul Burst 1
When your party contains a character from Natlan, when a character deals Elemental DMG to an opponent, a Nightsoul Burst will be triggered. The more characters from Natlan you have in your party, the shorter the CD before another Nightsoul Burst may be triggered: When you have 1/2/3 or more characters from Natlan in your party, the CD between Nightsoul Bursts will be 18/12/9s respectively.

Tutorial Nightsoul Burst 2
Nightsoul Burst can trigger other effects, such as Character Talent and Artifact effects.
Nightsoul Transmission - Combat Knowledge Icon Tutorial Combat
Tutorial Nightsoul Transmission
In areas where Phlogiston Mechanics are present within Natlan, when you switch to Natlan characters while in certain movement modes, a Nightsoul Transmission will be triggered: When this character from Natlan takes the field, they will engage in a unique type of movement based on their abilities. For more details on Nightsoul Transmission trigger methods and effects, please see the "Night Realm's Gift" Talent of each character.
Natlan's Nightsoul's Blessing - Combat Knowledge Icon Tutorial Combat
Tutorial Natlan's Nightsoul's Blessing 1
The Nightsoul's Blessing state that characters from Natlan can engage will usually increase their mobility and combat prowess. For most characters, their Elemental Skills are the most convenient way of entering this state.

Tutorial Natlan's Nightsoul's Blessing 2
Nightsoul's Blessings are usually closely related to the resource known as Nightsoul points. For example, Kachina will consume these points to ride Turbo Twirly or attack using it, and when the points run out, the Nightsoul's Blessing state will end and Turbo Twirly will disappear.
Tribal Secret Spaces - Gameplay Tutorial Icon Tutorial Combat
Tutorial Tribal Secret Spaces 1
Legend has it that every tribe has its secret space.
They say that the gods of night once made a pact with humans, that only qualified heroes may enter these spaces and obtain all that lies within.

Tutorial Tribal Secret Spaces 2
When you explore the area around Natlan's various tribes, you will occasionally find similar-looking obsidian ring fragments. Combining them may allow you to obtain the pass that will let you enter these secret spaces.
"Cocouik"'s Rings of Light - Gameplay Tutorial Icon Tutorial Important
Tutorial Cocouik's Rings of Light
The Adventurer Bona's mysterious companion "Cocouik" seems to have a marvelous ability to suppress the corrosive power of the Abyss.
When traveling together, "Cocouik" will project a halo from its body, helping protect you from the threat of the Abyss by consuming Phlogiston. Under the influence of the halos, the corrosive Abyssal Blight will be suppressed and melted away, and monsters that possess Void Shields will be continually damaged.
Radiant Pillars - Gameplay Tutorial Icon Tutorial Important
Tutorial Radiant Pillars
Mysterious pillars scattered about the Core of Chu'ulel. They appear to be devices used to suppress the spread of Abyssal corrosion.
After radiant fragments are placed within, they will illuminate the area in a certain radius. The Abyssal Blight within the area illuminated by this circle of light will be suppressed and melted away, and monsters that possess Void Wards will be continually damaged.
Radiant Fragments - Gameplay Tutorial Icon Tutorial Important
Tutorial Radiant Fragments
Fragments of power that glow with a radiant light. They seem to be from the same source as "Cocouik"'s power and can suppress the Abyss. After picking them up, place them into Radiant Pillars to form rings of light that can suppress the Abyssal corrosion in the surrounding area.
Abyssal Blight - Gameplay Tutorial Icon Tutorial Important
Tutorial Abyssal Blight
In the ruins of Ochkanatlan, the Abyssal energy that seeps out of the city accumulates into an ooze known as Abyssal Blight.
Solitary Abyssal Blights can be instantly melted away by "Cocouik"'s halos of light. When multiple Abyssal Blights are connected, you may need to quickly suppress them all within a short period to melt them away.
Malignant Abyssal Blight - Gameplay Tutorial Icon Tutorial Important
Tutorial Malignant Abyssal Blight
Compared to ordinary Abyssal Blight, the power of the Abyss within the Core of Chu'ulel is much stronger. Though rings of light can temporarily suppress their growth, they cannot be completely destroyed until the Abyssal pollution around the Chu'ulel Light Core is eliminated.
Ancient Inscribed Rings... - Gameplay Tutorial Icon Tutorial Important
Tutorial Ancient Inscribed Rings...
It is said to be a type of Phlogiston Engraving made by people in the ancient past in imitation of dragon-tongue. Iktomisaurs and some Masters of the Night-Wind can activate the power within when in the "Spiritspeaker" state.
Abyssal Vortices - Gameplay Tutorial Icon Tutorial Important
Tutorial Abyssal Vortices
An Abyssal vortex formed due to the influence of the Abyssal Blight growing on the ancient ruins. The nearby Abyssal Blight will melt away once it is suppressed.
Chu'ulel Light Core - Gameplay Tutorial Icon Tutorial Important
Tutorial Chu'ulel Light Core
A mysterious device found within Ochkanatlan's Core of Chu'ulel. It seems that in the past, it was the core mechanism that powered the entire city. But now, it is covered in layer upon layer of Abyssal filth.
If you can cleanse the filth around it, perhaps you can uncover the secrets that lie within...
Crackling Mysterious Firestone - Gameplay Tutorial Icon Tutorial Important
Tutorial Crackling Mysterious Firestone
A mysterious, constantly burning Firestone that contains the power of the primal flame. Even those who fear not fire should not touch it lightly. Only those with the Flamelord's Blessing can pick it up.
If you can find a way to pick up enough Firestones and throw them into the Altar of Primal Flame, perhaps something will happen...
Altar of Primal Flame on the Tonatiuh? - Gameplay Tutorial Icon Tutorial Important
Tutorial Altar of Primal Flame on the Tonatiuh
A mysterious mechanism aboard the Tonatiuh that seems similar to the Altar of Primal Flame in Ochkanatlan, atop which an eternal flame burns. The flame burns still brighter if you throw enough Firestones inside, and perhaps even the floating "Jade of Return" may burn forth.
Ancient Mechanisms on the Tonatiuh - Gameplay Tutorial Icon Tutorial Important
Tutorial Ancient Mechanisms on the Tonatiuh 1
The Tonatiuh that floats above the sea of clouds was constructed using large quantities of ancient mechanisms left over from the era of the ancient dragons. These ancient mechanisms connect the core of the Tonatiuh with all the floating islands, and mastering their operation will make it easy to freely traverse between the Tonatiuh and other areas.
Flipping the core mechanism can create linkages between the different lifts on the floating islands and the Illusory Paths.

Tutorial Ancient Mechanisms on the Tonatiuh 2
And when lifts on the floating islands are connected to the Tonatiuh core by Illusory Paths, operating the lifts will also lift or lower the core mechanism.
Qucusaurs - Gameplay Tutorial
Tutorial Qucusaurs
When a certain distance away from the ground or by a cliff, Qucusaurs can use the Jump button to flap their wings to take to the air and glide. When altitude is insufficient, they can consume Phlogiston to take flight. When gliding in the air, they can consume Phlogiston to climb higher, accelerate their glide, or Tap to perform a rolling dash. At this time, they can also Hold to launch a Plunging Attack, which can be canceled mid-duration by releasing, returning to the gliding state. Additionally, it is said that turbulent Phlogiston can cause Phlogiston Currents to appear in front of Qucusaurs at intervals while within certain special zones...
Recon Rings and Recon Targets - Gameplay Tutorial Icon Tutorial Important
Tutorial Recon Rings and Recon Targets
Among the tools and items used by the Flower-Feather Clan for flight training, you need only fly through the hollow center of Recon Rings to earn points, while solid Phlogiston crystal Recon Targets must be broken by using attacks to earn points. When a solid Phlogiston crystal is broken, some Phlogiston will be restored.
Phlogiston Wind Tunnel - Gameplay Tutorial Icon Tutorial Important
Tutorial Phlogiston Wind Tunnel
A one-way path formed by gaseous Phlogiston eroding rocks. Enter them, and you can swiftly reach the exit on the other end.
However, only Qucusaurs and members of the Flower-Feather Clan who understand their internal structure can use these freely.
Gaseous Phlogiston - Gameplay Tutorial Icon Tutorial Important
Tutorial Gaseous Phlogiston
A form of Phlogiston that resembles a gas.
In essence, it is still Phlogiston, and it contains massive amounts of heat, making it very dangerous. While in Wind Currents formed by gaseous Phlogiston or areas with large amounts of gaseous Phlogiston, you will be burned by the high temperatures.
However, Qucusaurs and some tribespeople who have adapted to gaseous Phlogiston's high temperatures have mastered the art of using it without being burned.
Scorchwind Conflux - Gameplay Tutorial Icon Tutorial Important
Tutorial Scorchwind Conflux
In some specific circumstances, interactions among the gaseous Phlogiston can result in it becoming mutually entangled, forming Gaseous Phlogiston Lumps. Qucusaurs and some tribespeople familiar with the Lumps' inner workings can use their power to maintain a state of having full Phlogiston and not consuming any. Using a Plunging Attack while in this state can even result in the creation of a short-lived Phlogiston Current...
Hot Phlogiston Balloon - Gameplay Tutorial Icon Tutorial Important
Tutorial Hot Phlogiston Balloon
Hot air balloons that use gaseous Phlogiston to float. Some Phlogiston will be restored after bursting them.
Iktomisaurs - Gameplay Tutorial Icon Tutorial Important
Tutorial Iktomisaurs 1
Iktomisaurs can Hold to Aim, entering the Spiritspeaker state. In this state, they can absorb Phlogiston from objects within their field of vision. In addition, they can cause some special graffiti or objects with special Phlogiston Engravings to appear for a short time.

Tutorial Iktomisaurs 2
When Iktomisaurs Hold to perform their leap, they can consume Phlogiston to leap up even higher. For this reason, it's important for them to have a wide field of vision.
Nightspirit Graffiti and Nightspirit Bodies - Gameplay Tutorial Icon Tutorial Important
Tutorial Nightspirit Graffiti and Nightspirit Bodies
A form of graffiti with strange power said to have been left behind by the ancestors of the Masters of the Night-Wind. Iktomisaurs and some Masters of the Night-Wind can Hold to Aim and absorb the information and power within, creating a corresponding Nightspirit Body. However, it seems that the power of a single piece of graffiti can only support one Nightspirit Body at once...
"Nightspirit Sigils" - Gameplay Tutorial Icon Tutorial Important
Tutorial Nightspirit Sigils
It is said that once there was an Iktomisaurus artist who used a combination of Phlogiston Engraving and oil-painted graffiti to leave behind these markings in Natlan. Iktomisaurs and some Masters of the Night-Wind can Hold to Aim and extract the information within. Sometimes you may be strengthened, and other times you may receive unexpected rewards...
How to Jump Good... - Gameplay Tutorial Icon Tutorial Important
Tutorial How to Jump Good...
Iktomisaurs have light and graceful bodies, allowing them to leap up to high places. In addition, they can enter the Spiritspeaker state by Holding to Aim, absorbing Phlogiston from objects within their field of view and further empowering their next jump!
Painted Stones - Gameplay Tutorial Icon Tutorial Important
Tutorial Painted Stones
A plain-colored rock. You can easily change its original color by tossing Hued Monetoo onto it.
Kuntur and Rumi - Gameplay Tutorial Icon Tutorial Important
Tutorial Kuntur and Rumi 1
It appears to be a special-looking Monetoo that was born with the wall painting, illuminating the images of the hero Kuntur pursuing the wicked wizard Rumi.

Tutorial Kuntur and Rumi 2
Press to create illusory wind current(s) at the corresponding locations on the mural, and use them to help Kuntur avoid obstacles and catch Rumi!
Hued Monetoo - Gameplay Tutorial Icon Tutorial Important
Tutorial Hued Monetoo 1
Monetoo with extremely unusual shapes and colors. They come in red, yellow, and blue hues. Throw them onto Painted Stones or special graffiti to change the color of the latter.

Tutorial Hued Monetoo 2
If you pick up two Hued Monetoo with different colors at the same time, it seems they will mix and produce new colors...
Pale Mist... - Gameplay Tutorial Icon Tutorial Important
Tutorial Pale Mist... 1
The ancestral people of Natlan used special stone statues to fend off the invasion of the Pale Mist from the north.
Activate the power within the create a small, purified space of splendor amid the Pale Mist. Hit said space to move it, helping alleviate many of the problems posed by the Pale Mist.

Tutorial Pale Mist... 2
Hued Monetoo within the Pale Mist will become listless. If the surrounding area is restored to normal, then they should be able to recover too, right?
Strange Mechanism Components... - Gameplay Tutorial Icon Tutorial Important
Tutorial Strange Mechanism Components...
A peculiarly shaped mechanical component. It seems like it can be rotated to match the shape of the holes in some ruin control mechanisms...
Sealed Flamecrystals - Gameplay Tutorial Icon Tutorial Important
Tutorial Sealed Flamecrystals
A crystal used to seal the power of the ancient ruins. It can be broken via ramming or attacks. After being broken, it seems to be able to unleash the power of a certain place...
Secret Source Sentinels - Gameplay Tutorial Icon Tutorial Important
Tutorial Secret Source Sentinels 1
Machines that can be found throughout Ochkanatlan. Legends say that the rulers of the Cinder City modeled them upon machinery from earlier ruins. Once upon a time, these machines were the means by which these rulers monitored and guarded everything.

Tutorial Secret Source Sentinels 2
Machines known as Secret Source Sentinels can transport heavy goods using the force fields from Phlogiston constructs.
"Super Awesomesauce Laser"
Tutorial Super Awesomesauce Laser 1
When "Cocouik"'s energy is fully charged, a powerful beam can be shot at the Abyss. This beam is highly effective against evil dragons corroded by the Abyss.
Guide "Cocouik" to attack fell dragons with its beam, and make timely use of Shields to block the fireballs fired by the dragons and accumulate energy.

Tutorial Super Awesomesauce Laser 2
Once fully charged, Cocouik can unleash what Bona calls the "Super Awesomesauce Laser" ultimate attack!
Special Elemental Sight... - Gameplay Tutorial
Tutorial Special Elemental Sight...
Iktomisaurs and tribespeople capable of Spiritspeaking have the ability to activate a unique form of Elemental Sight, which makes them keenly aware of things that are otherwise not so easily detected...
Naughty Monetoo - Gameplay Tutorial Icon Tutorial Important
Tutorial Naughty Monetoo
This one appears to be the most mischievous among the many forms of Monetoo. Lifting it with a Wind Current created through Nightspirit Graffiti and gently touching it should calm it right down...
Solid Phlogiston in the Flying Area - Gameplay Tutorial Icon Tutorial Important
Tutorial Solid Phlogiston in the Flying Area
A special form of solid Phlogiston within flying zones within which some sort of stable structure is contained, which makes it difficult to remove. However, if you canattack its structural weakpoints simultaneously, [sic] it may just collapse...
Tatankasaurus - Gameplay Tutorial Icon Tutorial Combat
Tutorial Tatankasaurus 1
When a Tatankasaurus is sprinting, it can consume Phlogiston to perform a Quick Charge.
When a charging Tatankasaurus hits an obstacle and is obstructed, or you tap the skill button, it will enter the Spirited state. In this state, the Tatankasaurus can make flying leaps using terrain and even briefly dash across water or liquid Phlogiston. Of course, this will also cause Phlogiston to be consumed more rapidly...

Tutorial Tatankasaurus 2
Tap the skill button or trigger a second sprint to easily push heavy objects that were previous immovable and even break through Pulverite with ease.
Matador Monetoo - Gameplay Tutorial Icon Tutorial Combat
Tutorial Matador Monetoo 1
A mischievous Monetoo seen near the "Collective of Plenty." It seems to enjoy playing pranks, constantly waving a flag to attack the Tatankasaurus's charges. However, it also seems to be capable of stopping regular charges. Perhaps performing a second sprint is the key to knocking it down?

Tutorial Matador Monetoo 2
If you happen to see a Monetoo standing atop rocks and taunting you, don't hesitate to charge straight at it! Something good might happen...
Secret Source Dragon... Cannon? - Gameplay Tutorial Icon Tutorial Combat
Tutorial Secret Source Dragon... Cannon?
It might have once been part of a dragon statue mechanism, but now only the section that could be considered the dragon's head remains. It fires projectiles through the cannon's muzzle at those who trigger it... It is said that if you charge at the muzzle with immense power, you can strike a powerful blow...
Ring of Speed - Gameplay Tutorial Icon Tutorial Combat
Tutorial Ring of Speed
A ring of light with special elemental power, the origin of which is unknown. When passing through it, the Tatankasaurus and the tribespeople of the "Collective of Plenty" will be stimulated by the energy within, causing them to enter a second sprint!
Pulverite - Gameplay Tutorial Icon Tutorial Combat
Tutorial Pulverite
Rocks containing Phlogiston that are ejected from the volcano's crater during a volcanic eruption... If struck with the right means, they can be shattered.
Coagulated Pedestal - Gameplay Tutorial Icon Tutorial Combat
Tutorial Coagulated Pedestal
It seems to be a byproduct of the ancient dragons' research on Phlogiston. After activating a Coagulated Pedestal, it can convert liquid Phlogiston within a certain range into solid Phlogiston.
Coagulation Pearl - Gameplay Tutorial Icon Tutorial Combat
Tutorial Coagulation Pearl
The core of a device that can convert liquid Phlogiston within a certain range into solid Phlogiston. It can be carried around and even collected by Yumkasaurs... There also seems to be a pedestal specifically designed to hold these "Coagulation Pearls."
Oozing Core - Gameplay Tutorial Icon Tutorial Combat
Tutorial Oozing Core 1
A spherical core suspended in an area deeply corrupted by the Abyss. Any living creature that approaches it will be treated as a target, and their movements will be hindered by its presence.

Tutorial Oozing Core 2
Only an immense impact or an attack using large amounts of Phlogiston can significantly affect Oozing Cores.
The Twisted Dark Mud - Gameplay Tutorial Icon Tutorial Combat
Tutorial The Twisted Dark Mud 1
When within this distorted dark mud, characters will continuously lose HP and their mobility will be affected.

Tutorial The Twisted Dark Mud 2
However, in Natlan, there may be saurians or tribal members capable of resisting this influence.
Secret Source Beam Cannon - Gameplay Tutorial Icon Tutorial Combat
Tutorial Secret Source Beam Cannon
A manually operated Secret Source Beam Cannon developed to counter the Abyssal invasion. Activate it, aim, and destroy the encroaching Oozing Cores.
Geothermal Vent - Gameplay Tutorial Icon Tutorial Combat
Tutorial Geothermal Vent
A fragile vent formed due to underground heat, which periodically emits gaseous Phlogiston. Using a Plunging Attack or the Tatankasaurus's downward stomp can cause it to collapse.
But be warned, it is said that when a geothermal vent collapses, other strange phenomena often occur nearby...
Human and Saurian, as One! - Gameplay Tutorial Icon Tutorial Combat
Tutorial Human and Saurian, as One!
You have developed an unspoken synergy with your Tepetlisaurus companion during your journeys together.
When your foe launches powerful attacks, you'll be able to spot their weaknesses and fight back alongside your companion!
Asha - Gameplay Tutorial Icon Tutorial Combat
Tutorial Asha 1
Strange Monetoo that exhibit both a passion and talent for pigments. They can be found around the Easybreeze Holiday Resort and display an affinity for spiritual perception that is unusual among their kin from other regions — they can even be indwelt via Spiritspeaking.
When you indwell one, you will be able to throw paintballs forward to attack or as a means of painting. Hold to enter aiming mode.

Tutorial Asha 2
Asha can dash in short bursts. Hold the dash button to choose the desired destination for your dash. You can also hold Jump to jump higher. When an Asha is in the air, you can hold to aim their paintballs. While aiming, your Asha will remain suspended in midair until the next time you press the Jump button.

Tutorial Asha 3
Asha can change the color of their paintballs at any time. They can also switch to "Invisicolor" paintballs that will remove any other colors they cover.
Graffiti - Gameplay Tutorial Icon Tutorial Combat
Tutorial Graffiti
Perhaps because it's still in its soft opening phase, the Easybreeze Holiday Resort still has many areas filled with white spots that are yet to be painted... These areas are called Graffiti Zones. You can use your paint pigments to freely change the color of these areas. If you were to fill certain Graffiti Zones with color, perhaps something wonderful might happen...
Brewblossoms - Gameplay Tutorial Icon Tutorial Combat
Tutorial Brewblossoms 1
Brewblossom pollen is a key ingredient in brewing Aphimead, while Brewblossoms themselves are known to possess spirits... Whenever someone strays too close, the plants will mercilessly close their petals.

Tutorial Brewblossoms 2
Some Brewblossoms will wither due to a lack of nutrients. When this happens, you must instruct Brewblossom Aphids to replenish their energy...
Abnormal Brewblossom - Gameplay Tutorial Icon Tutorial Combat
Tutorial Abnormal Brewblossom
Something strange seems to have gotten in amongst the Brewblossoms. These particular blossoms remain open, even when approached...
Go investigate and see if you can find out what's going on...
Brewblossom Aphid - Gameplay Tutorial Icon Tutorial Combat
Tutorial Brewblossom Aphid 1
Remarkable aphids that have formed a symbiotic relationship with the Brewblossoms, helping to tend to the flowers while feeding off their nectar.
You can press Summon to issue a command and call them to your side.

Tutorial Brewblossom Aphid 2
Once you've summoned the aphids to your side, you can hold the Command skill and enter aiming mode, allowing you to order the aphids to move in specific directions to collect nutrients.
When brewing Aphimead, you can rely on the aphids to deliver collected nutrients to the brewing equipment. In addition, you can direct aphids to collect nutrients and then use them to nourish withered Brewblossoms.
Dance-Off Stage - Gameplay Tutorial Icon Tutorial Combat
Tutorial Dance-Off Stage 1
The Dance-Off Stage's control panel can be used to control the entire stage!
You can spin the turntables, switch camera angles, and even control the Dance-Off Stage's mechanisms and alter its effects. Go on, give it a spin!

Tutorial Dance-Off Stage 2
You can control the stage during certain performances. Activate the mechanisms on the stage at the right times to match the performers' dancing and complete the performance!
Saurian Staff Test Run - Gameplay Tutorial Icon Tutorial Combat
Tutorial Saurian Staff Test Run
Drag the camera to face the preparing saurian staff and, when they're ready, ring the bell to instruct them to start operating the equipment.
Saurian Staff Test Run: Cruise Ship - Gameplay Tutorial Icon Tutorial Combat
Tutorial Saurian Staff Test Run- Cruise Ship
When the saurian staff have finished preparing, you can ring the bell to instruct them to activate the wave machine. The Chompy Chompy Shark will rise to the surface at intervals. Carefully time the waves to guide the cruise ship through the shark's mouth and increase compatibility with the playtesters.
When the cruise ship reaches its destination, if the testers' compatibility is sufficiently high, the facility's trial run will be viewed as a success!
Asha Speedrun - Gameplay Tutorial Icon Tutorial Combat
Tutorial Asha Speedrun
Issue commands and successfully guide the test-play Asha to the end of the route!
When a test-play Asha passes over a Springboard, instruct the Tepetlisaurus staff to lift the Springboard. When one passes a Paintable Signpost, command the Asha staff to paint the correct direction on the sign to keep them moving forward. If the test-play Asha reaches their destination, then the amusement's trial run will be viewed as a success!
Ceremony of Dazzling Colors - Gameplay Tutorial Icon Tutorial Combat
Tutorial Ceremony of Dazzling Colors
During the opening ceremony, Mualani brought along a special paint can from Tenochtzitoc that colors anything that passes it by in vibrant colors.
However, don't forget to break open paint bombs to obtain supplies of pigment...
Cruise Ship Target Practice - Gameplay Tutorial Icon Tutorial Combat
Tutorial Cruise Ship Target Practice 1
When the Railboat Cruise Ship is moving, "Villainous Targets" will spring up not far from the tracks. Shoot the targets as soon as they appear and watch out for incoming attacks — don't let those thrice-darned villains damage your railboat!

Tutorial Cruise Ship Target Practice 2
You can reload by pressing the reload button, but if you forget, don't sweat it, the cannon reloads automatically when empty...
Soulsniper Sights, Locked 'n' Loaded! - Gameplay Tutorial Icon Tutorial Combat
Tutorial Soulsniper Sights, Locked 'n' Loaded!
It appears as though Chasca has been tinkering with the toy cannon.
You can now hold the Special Skill button to enter target acquisition mode. You can then fire at all targeted enemies at once by letting go of the button!
Long-Range Assault Mode, Move Out! - Gameplay Tutorial Icon Tutorial Combat
Tutorial Long-Range Assault Mode, Move Out!
Use the long-range scope to observe and then fire with precision at distant targets.
You can switch between different views to zoom in or out on objects and adjust for targets at various ranges.
Rainbow Beams - Gameplay Tutorial Icon Tutorial Combat
Tutorial Rainbow Beams
Colorable Chromaspheres are rolling into town!
Use various pigments to change their color. When more than 3 Chromaspheres of the same color come together, they will vanish, and you will earn points.
Obtain more points to win the challenge!
Colorful Return to Sender - Gameplay Tutorial Icon Tutorial Combat
Tutorial Colorful Return to Sender
Throw the exploding paint buckets onto the field and signs before they explode!
You can achieve victory by covering a certain amount of the entire field with paint before the competition ends! However, if your opponent manages to cover the entire field in the required amount of paint first, then you will lose...
Dangerous Molten Color Balloons! - Gameplay Tutorial Icon Tutorial Combat
Tutorial Dangerous Molten Color Balloons!
El Capoctus Joquiratto will summon hazardous Joquiratto Molten Color Balloons!
If these balloons full of pigment explode near the cruise ship, they're sure to cause significant damage. So, while fighting El Capoctus Joquiratto, make sure to keep one eye on the Molten Color Balloons that are getting ever closer...
Bakunawa - Gameplay Tutorial Icon Tutorial Combat
Tutorial Bakunawa 1
Scoured by the ravages of time, the power of the Wayob still harbored within the Calamity of Eshu awakens, as though sensing the presence of a nemesis from 500 years before.
Use this power to defend against Bakunawa's attacks. After successfully fending off a special move, the Wayob will unleash a powerful counterblow.

Tutorial Bakunawa 2
Once struck by the Wayob's counterblow, Bakunawa will be temporarily paralyzed. Seize this opportunity to unleash the power of the Calamity of Eshu and attack Bakunawa's weak spots for a chance to sever its limbs.

Tutorial Bakunawa 3
Attack with the full power of the Calamity of Eshu when Bakunawa is at its weakest to thoroughly defeat it. Though as legends tell of the terrifying monster's powers of revival, it remains to be seen if it might one day rise again...
The Twilight Cruise - Gameplay Tutorial Icon Tutorial Combat
Tutorial The Twilight Cruise
Use the Spiritspeaking powers of the Iktomisaurus staff to create a Chompy Chompy Shark and wave machine at the designated locations to complete the cruise ship's sightseeing route.
Small Chromafish - Gameplay Tutorial Icon Tutorial Combat
Tutorial Small Chromafish
A marvelous artwork that can be activated by color and then moves forward on its own... is this some sort of graffiti? Whatever it is, if you want it to move, you're going to have to add some color...
Colossal Chromafish - Gameplay Tutorial Icon Tutorial Combat
Tutorial Colossal Chromafish
A large piece of graffiti that can be activated by color and then moves forward on its own. Once the Colossal Chromafish begins to move, Asha can move along with it by attaching themselves to the colors on its body.
Trail of Chroma - Gameplay Tutorial Icon Tutorial Combat
Tutorial Trail of Chroma
Once the Chroma Kite has been colored in, chromatic winds will blow it hither and thither, sketching out a colorful trail in the sky. Asha can attach themselves to this trail to soar into the air.
Shattered Spatial Rift - Gameplay Tutorial Icon Tutorial Combat
Tutorial Shattered Spatial Rift
Multiple rifts have appeared in this unstable space, resembling the Night Kingdom. They appear to be connected, as though traveling through one will lead you to another.
Dirty Marks - Gameplay Tutorial Icon Tutorial Combat
Tutorial Dirty Marks
Dirty marks caused by some obscure unknown in the graffiti's original pattern. To restore the appearance of the artwork underneath, you must spray it with "Invisicolor Paintballs" and erase the unseemly filth...
Foamflower Fields - Gameplay Tutorial Icon Tutorial Combat
Tutorial Foamflower Fields
A mysterious ocean of flowers that is acutely affected by the Asha's pigments.
Use paintballs to color the Chroma Roller, which will absorb the power in the pigments and move forward, painting the plants and leaves in its path in a variety of hues while giving color to the flowers in the fields and causing them to bloom.
While coloring Foamflower Fields, don't forget to add some color to nearby decorations!
"Airborne Asha" - Gameplay Tutorial Icon Tutorial Combat
Tutorial "Airborne Asha" 1
In this competition, you must try your best to paint over your opponent's Graffiti Zone or the Graffiti Zone that hasn't been painted over with your own paint. You will emerge victorious if your paint covers a certain amount of the Graffiti Zone!

Tutorial "Airborne Asha" 2
Balloons controlled by your opponent will throw Paint Bombs. When these explode, they will cover nearby Graffiti Zones in paint, handing your opponent an advantage.
However, if you use paintballs to shoot the Paint Bombs before they explode, you can cause them to prematurely explode and convert to your own color. Use this to your advantage and seize the upper hand!
Faded Starbloom Seed - Gameplay Tutorial Icon Tutorial Combat
Tutorial Faded Starbloom Seed
Starbloom seeds that have mysteriously lost their color. If you can return color to them once more, they may begin to grow and bloom.
Plants Affected by Kuuvahki - Gameplay Tutorial Icon Tutorial Combat
Tutorial Plants Affected by Kuuvahki 1
In Nod-Krai, you will find special plants that can provide characters with kuuvahki energy...

Tutorial Plants Affected by Kuuvahki 2
Once a character is suffused with sufficient kuuvahki energy, press to harness the power of the kuuhenki and roam freely.

Tutorial Plants Affected by Kuuvahki 3
When using the power of the kuuhenki to roam, passing by a "Moonshine Violet" may provide you with some small measure of assistance, allowing you to soar upwards.
Assembly Modules - Gameplay Tutorial Icon Tutorial Combat
Tutorial Assembly Modules 1
Assembly modules are objects that can carry a red or blue unipolar charge.

Tutorial Assembly Modules 2
Throw a Kuuvahki Relay Mechanism at an inactive assembly module to activate its forcefield.

Tutorial Assembly Modules 3
Once the forcefield has been activated, the affected assembly module will move.
Bobik the Super Strong - Gameplay Tutorial Icon Tutorial Combat
Tutorial Bobik the Super Strong 1
Bobik can generate powerful Blue Unipolar Fields to easily move or rotate containers that have Red Unipolar Fields.

Tutorial Bobik the Super Strong 2
Unipolar Fields of the same color repel each other. If same-colored Unipolar Fields are placed in opposition, containers will be stacked in an unusual manner.

Tutorial Bobik the Super Strong 3
Anezka has provided some blueprints. Why not try stacking the containers in accordance with her instructions?
Amazing 'Bots - Gameplay Tutorial Icon Tutorial Combat
Tutorial Amazing 'Bots 1
An ingenious mechanism said to have been birthed in the Clink-Clank Krumkake Craftshop and now in use throughout the Southern Isles. Individually, they can help complete tasks, but if someone were ever to connect a few together, well, perhaps they'd be capable of bigger and better things...

Tutorial Amazing 'Bots 2
In certain circumstances, a sufficient number of robots must be gathered before they can be successfully connected...
Kuuvahki Dewdrops - Gameplay Tutorial Icon Tutorial Combat
Tutorial Kuuvahki Dewdrops
It seems like strange creatures dwell within...
Throwing Kuuvahki Dewdrops on red or blue Unipolar Crystonite might cause something unexpected to happen...
Moonlanes - Gameplay Tutorial Icon Tutorial Combat
Tutorial Moonlanes 1
A common sight in kuuvahki-suffused Nod-Krai, said to be the traces of passing kuuhenki.
Riding the Moonlanes allows you to harness the power of kuuvahki to swiftly move along their path. However, the Moonlanes do not all flow uninterrupted, and there are times when switching paths is the wisest choice.

Tutorial Moonlanes 2
While riding the Moonlanes as red or blue kuuhenki, you can freely use kuuvahki to interact with objects near your path.
Clever Little Sniffer Moles - Gameplay Tutorial Icon Tutorial Combat
Tutorial Clever Little Sniffer Moles 1
Clever little Sniffer Moles can detect red or blue Unipolar Fields.

Tutorial Clever Little Sniffer Moles 2
For whatever reason, Sniffer Moles absolutely adore Kuuvahki Relay Mechanisms. If you give them things they like, the moles might help you uncover nearby red or blue Unipolar Fields.
Watch Out for Bullets! - Gameplay Tutorial Icon Tutorial Combat
Tutorial Watch Out for Bullets! 1
According to Auni, in order to stop the hazardous device's attacks, you must first remove its "energy core" — a Kuuvahki Relay Mechanism.
Approach the hazardous device carefully and attract the Kuuvahki Relay Mechanism to shut it down.

Tutorial Watch Out for Bullets! 2
Someone appears to have set up countermeasures near the hazardous device. Take shelter from the red Unipolar Projectiles by hiding behind the Unipolar Barriers.

Tutorial Watch Out for Bullets! 3
Not all the devices that generate Unipolar Barriers are in working order. Throw a Kuuvahki Relay Mechanism on an inactive device to restore its functionality.
Hazardous Device Alert! - Gameplay Tutorial Icon Tutorial Combat
Tutorial Hazardous Device Alert! 1
The hazardous device will fire special Bipolar Projectiles from its core.

Tutorial Hazardous Device Alert! 2
However, since these are Bipolar Objects, when in an empowered state, characters can attract them and turn defense into attack by throwing them back at the core.
Jump Higher - Gameplay Tutorial Icon Tutorial Combat
Tutorial Jump Higher 1
When in an empowered state, characters can press Jump when within same-colored Unipolar Fields to perform a special jump.

Tutorial Jump Higher 2
To the moon! (Characters will jump higher.)
Strong Kuuvahki Environment - Gameplay Tutorial Icon Tutorial Combat
Tutorial Strong Kuuvahki Environment 1
Certain special regions exist within Nod-Krai. When entering these regions, characters will automatically enter an empowered state.

Tutorial Strong Kuuvahki Environment 2
Certain special regions exist within Nod-Krai. When entering these regions, characters will automatically enter an empowered state.
Be Careful When Carrying Kuuvahki Relay Mechanisms - Gameplay Tutorial Icon Tutorial Combat
Tutorial Be Careful When Carrying Kuuvahki Relay Mechanisms
Carrying Kuuvahki Relay Mechanisms in lightning storms is extremely dangerous and will increase the likelihood of being struck by lightning.
However, experienced adventurers can also use special lightning strikes to overcome difficulties along their journeys...
The Different Forms of Kuuhenki - Gameplay Tutorial Icon Tutorial Combat
Tutorial The Different Forms of Kuuhenki 1
The kuuhenki of Nod-Krai take various forms, like the contrasting yet entwined hues of Nocturnal Blossoms.

Tutorial The Different Forms of Kuuhenki 2
These peculiar elemental lifeforms will follow characters who get close to them and cause them to enter an empowered state.
Dangerous Data Gathering - Gameplay Tutorial Icon Tutorial Combat
Tutorial Dangerous Data Gathering 1
To ensure the data collector's successful lift-off, the Assembly Modules on all three paths must be pushed to their designated locations, generating a Strong Unipolar Field oriented toward the collector.

Tutorial Dangerous Data Gathering 2
When in an empowered state, characters can direct their power toward red or blue Unipolar Assembly Modules, thereby causing them to move. When the same color as Assembly Modules, this power will manifest as repulsion and push them away, but when a different color, it will act as attraction and pull them in.

Tutorial Dangerous Data Gathering 3
When the assembly module is moved to a specific location, it can be interacted with, causing it to rotate.

Tutorial Dangerous Data Gathering 4
Robots will make you aware of the current state of progress regarding preparations. Interact with them to reset the locations of assembly modules.
Recon Bots - Gameplay Tutorial Icon Tutorial Combat
Tutorial Recon Bots
If you can destroy the control center at the top, perhaps you can take it down more easily...
Rippleweeds - Gameplay Tutorial Icon Tutorial Combat
Tutorial Rippleweeds
A strange plant that grows in damp conditions. Throwing Kuuvahki Dewdrops on the tightly closed leaves might cause them to unfurl.
Stellafruit - Gameplay Tutorial Icon Tutorial Combat
Tutorial Stellafruit 1
A strange, star-shaped fruit that can often be found among the Rippleweeds beside Blue Amber Lake. It seems to contain a mysterious power...

Tutorial Stellafruit 2
When needed, you can burst plump Stellafruit to gain their power...
Cleaning Bots - Gameplay Tutorial Icon Tutorial Combat
Tutorial Cleaning Bots 1
A small mechanical device that can be found in nearly every corner of the Kuuvahki Experimental Design Bureau. The Fatui are so used to seeing these that they hardly notice them anymore. Can be controlled by means of a console.

Tutorial Cleaning Bots 2
When a cleaning bot is operating, it will enter an empowered state and can attract or throw Bipolar Objects.

Tutorial Cleaning Bots 3
When a cleaning bot stops operating, it will drop any Bipolar Objects it had previously attracted.

Tutorial Cleaning Bots 4
Non-operating cleaning bots can also cause characters to enter an empowered state.
Of Barrier Generators and ID Cards - Gameplay Tutorial Icon Tutorial Combat
Tutorial Of Barrier Generators and ID Cards 1
A kuuvahki-powered barrier created as a result of the Kuuvahki Experimental Design Bureau's experiments.

Tutorial Of Barrier Generators and ID Cards 2
Allow all the Barrier Generators to verify the ID card within a certain period of time to deactivate the barrier.
Tideseal Stones - Gameplay Tutorial Icon Tutorial Combat
Tutorial Tideseal Stones 1
A seal placed by the Lightkeepers to dispel the permeation of the Wild Hunt.

Tutorial Tideseal Stones 2
Interact with the Tideseal Stone while it is illuminated to unleash a powerful energy capable of resisting the Wild Hunt.
The Moon Mirror - Gameplay Tutorial Icon Tutorial Combat
Tutorial The Moon Mirror 1
A legendary item claimed to have been used by the Frostmoon Scions in their ceremonies. At times, it is possible to glimpse curious scenes in the mirror's reflection...

Tutorial The Moon Mirror 2
If the Moon-Prayer reflections inside or outside the mirror can be made to meet, perhaps something good might happen...

Tutorial The Moon Mirror 3
Touch the deer statue near the Moon Mirror to reset the positions of the Moon-Prayer reflections.
The Moon Mirror's Different Forms - Gameplay Tutorial Icon Tutorial Combat
Tutorial The Moon Mirror's Different Forms
The same object, reflected in the Moon Mirror in different forms, can take on a whole new appearance...
Atapetra Conch - Gameplay Tutorial Icon Tutorial Combat
Tutorial Atapetra Conch
A mysterious and ancient creature with a hard shell. Perhaps bashing these shells will reward your characters with the mysterious energy to enter an empowered state...
Mysterious Mists and Viridescent Mossballs - Gameplay Tutorial Icon Tutorial Combat
Tutorial Mysterious Mists and Viridescent Mossballs
By switching forms, kuuhenki can traverse the mysterious mist to arrive near the Viridescent Mossball.
But be aware, even though kuuhenki in different forms are attracted to mists of different colors, when they encounter a mist which is the same color as themselves, they will be repelled.
Traveling Around Using Patches of Mist - Gameplay Tutorial Icon Tutorial Combat
Tutorial Traveling Around Using Patches of Mist 1
Transform into kuuhenki of different forms to take refuge in mists of different colors.

Tutorial Traveling Around Using Patches of Mist 2
Press to switch forms and exit the mist of the same color to roam to another different colored mist.
Moonsign - Combat Knowledge Icon Tutorial Combat
Tutorial Moonsign
When Moonsign characters are in the party, the party will attain a Moonsign Level corresponding to the number of such characters.
As your party's Moonsign Level increases, some of the Moonsign characters' skills will be enhanced, as well as the effects of some Weapons and Artifacts. Other characters can also provide buffs to the party.
Furthermore, in Nod-Krai, where the new moon rises, there appear to be other ways to increase your party's Moonsign Level...
Empowered State and "Bipolar" Objects - Gameplay Tutorial Icon Tutorial Combat
Tutorial Empowered State and "Bipolar" Objects 1
In Nod-Krai, you will find kuuvahki-influenced "Bipolar" Objects.

Tutorial Empowered State and "Bipolar" Objects 2
When characters get near to certain special objects or plants, they will enter empowered states of different forms.

Tutorial Empowered State and "Bipolar" Objects 3
When in an empowered state, characters can attract bipolar objects and pull them to themselves. Some bipolar objects can be carried, while others will be placed in your inventory.
Empowered State and "Unipolar" Objects - Gameplay Tutorial Icon Tutorial Combat
Tutorial Empowered State and "Unipolar" Objects 1
In Nod-Krai, you will find certain objects that carry a red or blue "unipolar" charge.

Tutorial Empowered State and "Bipolar" Objects 2
When characters get near to certain special objects or plants, they will enter empowered states of different forms.

Tutorial Empowered State and "Unipolar" Objects 3
When in an empowered state, characters can direct their power toward red or blue Unipolar Objects, thereby destroying them or causing them to move.
Same Colors Repel, Opposite Colors Attract - Gameplay Tutorial Icon Tutorial Combat
Tutorial Same Colors Repel, Opposite Colors Attract
Objects with red or blue Unipolar Fields are a common sight throughout Nod-Krai. Unipolar Fields of the same color repel each other, while those of different colors attract.
The Things That Coexist With Kuuvahki... - Gameplay Tutorial Icon Tutorial Combat
Tutorial The Things That Coexist With Kuuvahki 1
In Nod-Krai, numerous objects coexist with kuuvahki energy. Under the influence of the Pillar of Embla, these objects, when combined with pure kuuvahki energy, can be absorbed or thrown.

Tutorial The Things That Coexist With Kuuvahki 2
Hold to aim and throw an absorbed object in any direction while maintaining the absorption state...

Tutorial The Things That Coexist With Kuuvahki 3
Of course, you may also Tap to release and put it down. Doing so will cause you to lose the power granted by the kuuvahki energy.
Fallowed, Blighted, and Suffused... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Fallowed, Blighted, and Suffused 1
The objects that coexist with kuuvahki energy exist in three different states. Objects lacking kuuvahki exist in a Fallowed state, those affected by the Abyss enter a Blighted state, objects fully infused with kuuvahki will enter a Suffused state. When these objects are in Fallowed and Blighted states, you are unable to obtain kuuvahki from them.

Tutorial Fallowed, Blighted, and Suffused 2
Kuuvahki that exists in its pure energetic form can propagate through currents.
Upon impact, objects that are Suffused with kuuvahki will release a single kuuvahki current, providing energy to other objects susceptible to kuuvahki within a certain range. These objects will then become Suffused.

Tutorial Fallowed, Blighted, and Suffused 3
When necessary, hit Suffused objects to release a single kuuvahki current.
Marvelous Mandragoras - Gameplay Tutorial Icon Tutorial Combat
Tutorial Marvelous Mandragoras 1
Under the influence of pure kuuvahki energy, these wondrous plant-like creatures have emerged after a long period of evolution, possessing the ability to move independently.

Tutorial Marvelous Mandragoras 2
After they absorb kuuvahki energy and become Suffused, you can take advantage of this state to charge objects that are susceptible to kuuvahki, or purify objects affected by the Abyss.
Mysterious Slothsheep - Gameplay Tutorial Icon Tutorial Combat
Tutorial Mysterious Slothsheep 1
Under the influence of pure kuuvahki energy, these wondrous plant-like creatures have emerged after a long period of evolution. They look like goats on the outside, but they are essentially the fruit of some mysterious plant.

Tutorial Mysterious Slothsheep 2
After absorbing the "Seed Core" that resides within it, you may direct its movement. Throw the "Fruit Core" to guide its movement and launch them at the Seed Core's location, which will release a single powerful kuuvahki current.
Glimmerfruit - Gameplay Tutorial Icon Tutorial Combat
Tutorial Glimmerfruit
The peculiar fruit borne by plants which were born under the influence of the Pillar of Embla. They are suffused with sufficient kuuvahki energy.
By absorbing and throwing a Glimmerfruit, you can consume it to release a single powerful kuuvahki current.
Intricate Blooms - Gameplay Tutorial Icon Tutorial Combat
Tutorial Intricate Blooms 1
A strange plant that coexists with kuuvahki energy, seemingly linked invisibly to certain nearby objects.
After absorbing the energy core of the Intricate Bloom, control the length of the connection between the energy core and the Intricate Bloom to rotate or move specific surrounding objects.

Tutorial Intricate Blooms 2
After rotating or moving to a specific location, Tap to release in order to secure the link between energy core(s) and Intricate Bloom(s), fixing nearby objects in place.
Lunar Conflux Barrier - Gameplay Tutorial Icon Tutorial Combat
Tutorial Lunar Conflux Barrier 1
A barrier formed after pure kuuvahki energy condenses. There may be unexpected things sealed within it...
Attack using objects Suffused with kuuvahki, or unleash kuuvahki by other means to cause them to enter the Suffused state. The barrier will melt as a result.

Tutorial Lunar Conflux Barrier 2
However, if the barrier is large, it will require multiple charges for it to become Suffused. By observing the surface of the barrier, you can gauge its current charging progress.

Tutorial Lunar Conflux Barrier 3
Once fully charged, the Lunar Conflux Barrier will reveal the objects sealed within, becoming Suffused in the process. At this stage, the Lunar Conflux Barrier will also recharge objects which are susceptible to kuuvahki.
Spirit Blooms with Shields... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Spirit Blooms with Shields 1
A strange plant that coexists with kuuvahki energy. When Suffused with kuuvahki, it will deploy a strong shield which is capable of blocking attacks from outside to a certain extent, as well as knock back the Abyssal Monsters that get too close. At the same time, objects that are susceptible to kuuvahki within the shield will remain Suffused.

Tutorial Spirit Blooms with Shields 2
When Abyssal threats are nearby, Suffused Mandragora(s) will actively move toward Spirit Bloom(s) and charge them, causing them to become Suffused and deploy a shield. The Mandragora will then take cover beneath the Spirit Bloom's shield until the threat is gone.
Springy, Flexible Cottonspring Flowers... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Springy, Flexible Cottonspring Flowers 1
A strange plant that coexists with kuuvahki energy. Interact with it to launch characters to great heights.

Tutorial Springy, Flexible Cottonspring Flowers 2
Other than characters, you can also throw other light objects. Perhaps something interesting will then happen...

Tutorial Springy, Flexible Cottonspring Flowers 3
Other than characters, you can also throw other light objects. Perhaps something interesting will then happen...
Super Sharp Spireblooms... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Super Sharp Spireblooms... 1
A strange plant that coexists with kuuvahki energy. You can gain the ability to deploy a shield and unleash razor-sharp kuuvahki lightblade(s) by absorbing its fruits.
After absorbing the fruits, Hold to deploy a shield that can block incoming attacks from outside the shield.

Tutorial Super Sharp Spireblooms... 2
While Holding to deploy a shield, you can aim and unleash the kuuvahki lightblade. At the same time, you can also Tap to switch the horizontal and vertical orientation of the kuuvahki lightblade to target different enemies.

Tutorial Super Sharp Spireblooms... 3
This ability can be used to deal damage to enemies or sever targets that are difficult to attack. In addition, kuuvahki lightblades may also be used to charge Fallowed objects.

Tutorial Super Sharp Spireblooms... 4
At the moment the shield flashes just before being struck by a distant wave of Abyssal energy, you can release your attack to trigger a deflecting counterattack. The incoming attack will be converted into a more powerful kuuvahki lightblade, dealing unexpected DMG to the enemy.
The Solaris Core and Nycalyx - Gameplay Tutorial Icon Tutorial Combat
Tutorial The Solaris Core and Nycalyx 1
A pair of strange plants that coexist with kuuvahki energy. By using this energy, they can connect with surrounding objects that are susceptible to kuuvahki.

Tutorial The Solaris Core and Nycalyx 2
Make use of objects that are Suffused to connect the kuuvahki energy extended from the Solaris Core to the Nycalyx. This can unleash unexpectedly powerful kuuvahki energy, clearing nearby Abyss corruption.
Abyssal Riftlines - Gameplay Tutorial Icon Tutorial Combat
Tutorial Abyssal Riftlines 1
Abyssal will lurks constantly beyond the "border," keeping a watchful eye over the world. These Riftlines are the probes they extend from the fissures.
Use Spireblooms to unleash kuuvahki lightblade(s) and sever the weak nodes of these riftlines, or unleash sufficiently strong kuuvahki currents to eliminate them.

Tutorial Abyssal Riftlines 2
Sometimes, living beings bound to these Riftlines will be affected by abyssal will and lose control of their sanity. Affected enemies will become more vicious, once-friendly allies may also turn berserk.
When encountering such situations, sever the Abyssal Riftlines to block this malign influence.
The Evil Eye of Blightseep... - Gameplay Tutorial Icon Tutorial Combat
Tutorial The Evil Eye of Blightseep... 1
An entity formed by the continuous accumulation of Abyssal powers which will continuously attack living beings nearby.
Use the ability of the Spirebloom to engage in deflecting counterattack(s) and clear it more quickly.

Tutorial The Evil Eye of Blightseep... 2
Even if you face multiple Evil Eyes, as long as you release your attack at the right time, you can unleash deflecting counterattacks to clear them all.
Abyssal Fog Barriers - Gameplay Tutorial Icon Tutorial Combat
Tutorial Abyssal Fog Barriers 1
A mist barrier formed by continuously accumulating Abyssal energy. Can be dispelled using kuuvahki currents.

Tutorial Abyssal Fog Barriers 2
However, if the mist barrier is made up of multiple Abyssal Fog Barriers, all Abyssal Fog Barriers connected to it must be cleared first. Only then can the mist barrier be fully dispelled.
Blightseep Fields - Gameplay Tutorial Icon Tutorial Combat
Tutorial Blightseep Fields
A Blightseep Field formed by the filth spilling forth from the Abyssal rifts. Within the corrupted area, characters will continuously lose HP. Objects that coexist with kuuvahki will become Blighted due to its influence.
Upon eliminating the Abyssal Entities in the area, the corruption will also dissipate.
Overflowing Abyssal Power... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Overflowing Abyssal Power 1
Due to its proximity to the "border" of the world, ominous and unpredictable forces seep through the Abyssal rifts and spill forth onto the land of Nod-Krai.

Tutorial Overflowing Abyssal Power 2
Such ominous forces will create an area affected by Abyssal Decay. Only by defeating or clearing the Abyssal Monsters or Abyssal Entities can the Abyssal Decay be minimized, and then purified.
Aedon's Power... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Aedon's Power
The pure kuuvahki energy that Aedon carries can make certain invisible objects appear.
Keep moving forward with its help!
The Shattered Barrier Core - Gameplay Tutorial Icon Tutorial Combat
Tutorial The Shattered Barrier Core
Barrier cores have the power to clear Abyss corruption and reconstruct barrier(s).
Although the barrier cores here have shattered, perhaps their original power can be restored by using kuuvahki to absorb the fragments and repair them.
Kipumaki Cliff Where the Wild Hunt Lurks... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Kipumaki Cliff Where the Wild Hunt Lurks... 1
The Kipumaki Cliff area is currently occupied by the Wild Hunt. Under the giant Evil Eye, the corrosion of the Abyss runs rampant.
A prolonged exposure in this area leads to the continuous accumulation of Abyssal Decay. Once Abyssal Decay reaches its limit, characters will continuously lose HP until they are incapacitated.

Tutorial Kipumaki Cliff Where the Wild Hunt Lurks... 2
Light the Oath Lanterns left behind by the Lightkeepers with a kuuvahki current to reduce the Abyssal Decay already accumulated.

Tutorial Kipumaki Cliff Where the Wild Hunt Lurks... 3
In addition, having a party with a somewhat high Moonsign Level can slow the accumulation rate of Abyssal Decay.
Ancient Sealing Array... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Ancient Sealing Array...
A sword formation of Sealing Blades, said to have been set up by the Torchforger and Moonchanter. The formation is now utterly shattered.
To restore the function of this formation, return the Sealing Blades to their scabbards according to the patterns on their hilts.
Lakeside Prisms - Gameplay Tutorial Icon Tutorial Combat
Tutorial Lakeside Prisms 1
Mysterious prisms scattered through the air near Amsvartnir. For some reason, they can be activated by Seelie.

Tutorial Lakeside Prisms 2
Interact with nearby Intricate Blooms to rotate or move the activated prisms. Perhaps, by moving the prisms and reconnecting the fractured crystal pillars nearby, a long-hidden secret may finally come to light...
Let Clanging Iron Coins Fall and Halt Right at Its Feet... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Let Clanging Iron Coins Fall and Halt Right at Its Feet...
The greedy Weasel Thieves are lured only by the tinkling of Iron Coins.
Pick up an iron coin and throw it at the fleeing Weasel Thieves to make them stop in their tracks.
Rocks Enveloped in Kuuvahki... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Rocks Enveloped in Kuuvahki...
An ordinary stone. Since it was enveloped by pure kuuvahki energy, it can be absorbed and thrown.
Though it may seem capable only of shattering fragile structures, with careful consideration, it may have some ingenious applications yet...
Spatial Dragging in the Temple - Gameplay Tutorial Icon Tutorial Combat
Tutorial Spatial Dragging in the Temple
A wondrous little gift from Nihilita. It seems to possess a certain degree of ability to perform spatial manipulation within the Temple of Space.
Spatial Dragging - Gameplay Tutorial Icon Tutorial Combat
Tutorial Spatial Dragging 1
In areas within the Temple of Space, after selecting an object within the temple, you can Hold and drag your Skill to drag that object along a Spacelike Vector. After dragging for a certain distance, maintain that distance for a while until the Spacelike Vector is fully charged. Release the skill button at this moment to trigger spatial folding and change the state of various objects.

Tutorial Spatial Dragging 2
You can control various objects in areas within the Temple of Space.
Some of these objects cannot be affected during Co-Op Mode.

Tutorial Spatial Dragging 3
Seize certain objects within the Temple of Space to produce a variety of incredible effects at corresponding moments.
Extraordinary Relic Display Case... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Extraordinary Relic Display Case...
A segment used to preserve Teyvat's cultural landscapes. Can be manipulated by Dex.
Drag Spacelike Vector(s) to the appropriate position(s) to stretch the display case permanently.
Path Bridging: Vertical - Gameplay Tutorial Icon Tutorial Combat
Tutorial Path Bridging Vertical 1
By manipulating Spacelike Vector(s), Dex can distort and stretch certain bridges in the Temple of Space vertically.

Tutorial Path Bridging Vertical 2
However, much like the world itself, the Temple of Space is governed by its own laws. Certain bridges that have been vertically distorted will, after some time, automatically revert to their original form.
Path Bridging: Horizontal - Gameplay Tutorial Icon Tutorial Combat
Tutorial Path Bridging Horizontal
By manipulating Spacelike Vector(s), Dex can distort and stretch certain bridges in the Temple of Space horizontally.
Spatial Dragging: Rotation - Gameplay Tutorial Icon Tutorial Combat
Tutorial Spatial Dragging Rotation
In specific areas, Dex is able to control Spacelike Vector(s), causing objects to rotate.
Restoration Core - Gameplay Tutorial Icon Tutorial Combat
Tutorial Restoration Core
Within the Temple of Space, you can occasionally find Restoration Cores that store spatial manipulation data.
By reverse-engineering these cores, Dex can unfold and restore space that was previously folded.
Books of Billions... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Books of Billions...
Within the Temple of Space, you can occasionally find special spaces that have been turned into pages.
At a certain distance, Dex can turn these pages, folding them halfway or folding them all the way in half to open gateways to other dimensions.
Wonderland in a Book - Gameplay Tutorial Icon Tutorial Combat
Tutorial Wonderland in a Book
When adventuring in the book, you can also call upon Dex for help to change the story's direction.
Drag matching Anomalies within the story to fold the space between them. Click the fold point again to restore the space to its original form.
Building Towers on Sand - Gameplay Tutorial Icon Tutorial Combat
Tutorial Building Towers on Sand 1
In specific areas, Dex can seize objects made from quicksand, and deconstruct them into their original quicksand state. When Tapping again to release, new structures can be constructed.

Tutorial Building Towers on Sand 2
Dex can use this sand to construct a variety of brand-new structures.
Segment-Domain Keeper: Suppression Type - Gameplay Tutorial Icon Tutorial Combat
Tutorial Segment-Domain Keeper Suppression Type 1
The Keeper who prowls within the Temple of Space and can turn living creatures into sand. Reckless trespassers who encroach on its patrol route will be attacked.

Tutorial Segment-Domain Keeper Suppression Type 2
By constructing cover, you can avoid the Keepers' line of sight.
Approaching the Keepers from the back allows Dex to seize their cores directly and deal massive DMG.
Afar's Avian - Gameplay Tutorial Icon Tutorial Combat
Tutorial Afar's Avian 1
The apparent leader of the suppression-type Keepers. Stronger than the average Keeper.

Tutorial Afar's Avian 2
At close range, Dex can also seize their cores directly, dealing massive DMG.
After seizing the cores, you have to quickly Tap within a short period of time to deal DMG to the Keepers.
World in a Painting - Gameplay Tutorial Icon Tutorial Combat
Tutorial World in a Painting 1
Within the Temple of Space, you will sometimes find paintings that have pockets of space sealed inside them.
By overlapping the image in the painting with the corresponding scene in reality, Dex can restore the space trapped within the painting and manifest objects from the painting into the physical world.

Tutorial World in a Painting 2
The closer the painting is to the actual scene, the brighter the light emitted by the frame will be.

Tutorial World in a Painting 3
Dex can also retrieve or re-project the artwork.
Inked... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Inked... 1
In the world within the painting, the spreading ink is a terrifying tide that can consume everything. Lingering within its reach will cause you to take continuous DMG.

Tutorial Inked... 2
With Dex's help, seize and unfold the paintings to construct paths that didn't exist before and escape the spreading ink.
The Unbroken Sea - Gameplay Tutorial Icon Tutorial Combat
Tutorial The Unbroken Sea
An ocean surging with crimson blocks. You may walk on the ocean's surface with Dex's help.
Maranasati Casket - Gameplay Tutorial Icon Tutorial Combat
Tutorial Maranasati Casket 1
Legends say they are the creations of another Ruling authority. These tomb-like constructs stand vigil over the Apathic Interval with tireless resolve, attacking all approaching life forms with cold impartiality. When their weak spot is exposed, Dex can take temporary control over them.

Tutorial Maranasati Casket 2
With Dex's help, you can tear these constructs apart and obtain Deathmuse Shards.
Fantastic Elemental Cubes - Gameplay Tutorial Icon Tutorial Combat
Tutorial Fantastic Elemental Cubes 1
Sometimes, the Keepers of the Temple of Space will compress exhibits into Elemental Cubes, which are easy to store and transport.
There are six types of Elemental Cubes in total. They are Hydro Cubes, Pyro Cubes, Dendro Cubes, Geo Cubes, Precious Cubes, and Space Cubes.

Tutorial Fantastic Elemental Cubes 2
Place the required number of corresponding cubes into the display case to restore the exhibits.
Segment-Domain Keeper: Transport Type - Gameplay Tutorial Icon Tutorial Combat
Tutorial Segment-Domain Keeper Transport Type 1
Within the Temple of Space, you will see the Keepers who are transporting these Elemental Cubes. They can only move along fixed trajectories.
When in an active state, these Keepers can swallow the Elemental Cubes.

Tutorial Segment-Domain Keeper Transport Type 2
Transport-type Keepers have both high-altitude and low-altitude modes. With Dex's help, you can toggle between the two modes to easily retrieve Elemental Cubes from various terrains.
When in their low-altitude mode, the Transport-type Keeper's movement speed increases.

Tutorial Segment-Domain Keeper Transport Type 3
When Hydro Cubes, Pyro Cubes, and Dendro Cubes are next to each other, they will react in pairs and then dissolve.
You can use Geo Cubes or Space Cubes to separate these cubes to ensure smooth transportation.
Malleable Platform - Gameplay Tutorial Icon Tutorial Combat
Tutorial Malleable Platform
Within the Temple of Space, you will occasionally find platforms that can be reshaped with Dex's help.
While in their default state, these platforms can expand in multiple directions. However, once they are altered, they must be reset to their original shape before they can be transformed again.
Segment-Domain Keeper: Organization Type - Gameplay Tutorial Icon Tutorial Combat
Tutorial Segment-Domain Keeper Organization Type 1
Dex can control the Keepers who transport various relics within the Temple of Space.
Drag the Spacelike Vector(s) to the appropriate position(s) to move the Keepers in the corresponding direction.

Tutorial Segment-Domain Keeper Organization Type 2
Organization-type Keepers can only move along fixed trajectories.
When there are obstacles on the path, you must clear them before the Keeper can continue to move forward.
"Restoration Core" Apparitions - Gameplay Tutorial Icon Tutorial Combat
Tutorial "Restoration Core" Apparitions
Within the Temple of Space, you can occasionally find Restoration Core apparitions that Dex cannot manipulate. If you flip through nearby pages to enter different dimensions, you might find the original forms of said apparitions...
Breaking Through the Cocoon - Gameplay Tutorial Icon Tutorial Combat
Tutorial Breaking Through the Cocoon 1
In certain areas, you will sometimes encounter these wondrous Harpasta imbued with the Authority of Space. After interacting with them, you can transform briefly into a Plume Moth. In this form, you can continuously accelerate through the air by holding Sprint or the Ascend button.

Tutorial Breaking Through the Cocoon 2
When sprinting or increasing altitude, the Plume Moth's stamina will be consumed continuously. When flying through Wind Rings, your flying speed will increase temporarily.

Tutorial Breaking Through the Cocoon 3
When coming into contact with the special Bellowing Harpastum, you will fly a fixed distance in a set direction.
Segment-Domain Keeper: Patrol Type - Gameplay Tutorial Icon Tutorial Combat
Tutorial Segment-Domain Keeper Patrol Type 1
These Keepers will prowl through the Temple of Space and restore the Elemental Cubes that have been moved from their original locations. If they spot you while you are transporting the Cube, they will snatch the Cube and return it to its original position.

Tutorial Segment-Domain Keeper Patrol Type 2
With Dex's help, move behind these Keepers to shut them down.
Segment-Domain Keeper: Concealed Type - Gameplay Tutorial Icon Tutorial Combat
Tutorial Segment-Domain Keeper Concealed Type
Within certain areas in the Temple of Space, you will occasionally see these special, invisible Keepers. Only by finding and defeating all the weaknesses they leave behind can you get out of this mess.
Mnemonic Clusters and Memory Factors - Gameplay Tutorial Icon Tutorial Combat
Tutorial Mnemonic Clusters and Memory Factors
A Memory Factor is the smallest unit that makes up Civilization. By dismantling the Mnemonic Clusters they form, you can obtain Memory Factors. Then, offer them to the Memory Core to obtain blessings from space itself.
Segment-Domain Keeper: Projectile Type - Gameplay Tutorial Icon Tutorial Combat
Tutorial Segment-Domain Keeper Projectile Type 1
Keepers who specialize in throwing Elemental Cubes. They can quickly transport Elemental Cubes to different Keepers or directly into display cases.

Tutorial Segment-Domain Keeper Projectile Type 2
You can project Elemental Cubes toward Transport-type Keepers or display cases of various sizes.
The Complete Arc - Gameplay Tutorial Icon Tutorial Combat
Tutorial The Complete Arc
Within the Temple of Space, you will sometimes find some special pages.
By standing on the corresponding points of a page, you can command it to move in the corresponding direction. Once you step away, the page will return to its original position.
Archaeolune Energy Node - Gameplay Tutorial Icon Tutorial Combat
Tutorial Archaeolune Energy Node
Ancient lunar energy nodes that permeate the air. Use these to replenish the energy needed for Archaeolune Ripples and Moonlight Dashes.
Wondrous Black Kuuhenki - Gameplay Tutorial Icon Tutorial Combat
Tutorial Wondrous Black Kuuhenki
One of the strange kuuhenki that live on the moon, said to be related to the dragon researchers and the "Stellar Blackbody." Its body brims with Archaeolune Energy that you can draw on in a pinch.
"Ungie" - Gameplay Tutorial Icon Tutorial Combat
Tutorial Ungie
A giant moon spirit with a dull color. It seems to have lost its senses due to the Moonlit Vines. Clear those nasty things out, and it might just go back to normal.
Shoaling Kuuhenki - Gameplay Tutorial Icon Tutorial Combat
Tutorial Shoaling Kuuhenki
One of the strange kuuhenki that live on the moon, said to have an origin related to the formation of the lunar sea. It typically lives in a group with others of its kind, and can use Archaeolune Energy to change its form.
Archaeolune Energy-Affinitive Materials - Gameplay Tutorial Icon Tutorial Combat
Tutorial Archaeolune Energy-Affinitive Materials
A rock with great affinity with Archaeolune Energy that is often used in building construction. Use its susceptibility to Archaeolune Ripples to raise or lower it.
Archaeolune Energy Surge - Gameplay Tutorial Icon Tutorial Combat
Tutorial Archaeolune Energy Surge
An endless stream of Archaeolune Energy surging forth from below ground. You can absorb this energy anytime during your adventures as you please.
Pioneer Source Structure - Gameplay Tutorial Icon Tutorial Combat
Tutorial Pioneer Source Structure
A dragon construct powered by Archaeolune Energy. It seems it can be equipped with different modules to achieve various functions.
You can absorb the energy stored within it when it's not in alert mode. Doing so disables it for a short time before its backup power kicks in.
Pioneer Source Structure: Edict Module - Gameplay Tutorial Icon Tutorial Combat
Tutorial Pioneer Source Structure Edict Module
One of the modules for the Pioneer Source Structure. One of the patterns on it appears to have a different meaning...
Pioneer Source Structure: Stasis Module - Gameplay Tutorial Icon Tutorial Combat
Tutorial Pioneer Source Structure Stasis Module
One of the modules for the Pioneer Source Structure. It can be used to transport various goods or to lock certain objects down. It appears to have been originally designed to seal in, or perhaps protect, a certain existence...
Storm Occlusion Field - Gameplay Tutorial Icon Tutorial Combat
Tutorial Storm Occlusion Field
An instrument built by the ancient dragon scholars to protect against Archaeolune Storms. Use this to create a field that can block incoming attacks.
Pioneer Source Structure: Transmission Module - Gameplay Tutorial Icon Tutorial Combat
Tutorial Pioneer Source Structure Transmission Module
One of the modules for the Pioneer Source Structure that continuously patrols a fixed path. Be warned that creatures touched by its probing beams will be teleported to a specific location, so use cover to avoid these beams.
It was not originally designed as a means of obstruction. Rather, it was meant to get wounded personnel to safety as quickly as possible.
Pioneer Source Structure: Annihilation Module - Gameplay Tutorial Icon Tutorial Combat
Tutorial Pioneer Source Structure Annihilation Module
One of the modules for the Pioneer Source Structure. Unlike the mechanisms that carry the other modules, this module only seeks to destroy any organisms it detects, so be careful! Stay safe by evading it or by quickly steering clear of its explosion radius.
Ancient Moon Pearl Launcher - Gameplay Tutorial Icon Tutorial Combat
Tutorial Ancient Moon Pearl Launcher
A transport device used to eject Ancient Moon Pearls. Maybe it can be used to launch other projectiles too...
Ancient Moon Pearl - Gameplay Tutorial Icon Tutorial Combat
Tutorial Ancient Moon Pearl
An energy vessel for Archaeolune Energy. Due to its spherical form, it can be easily pushed or bounced about to get it to various locations. However, it can no longer move once it has been packed into a container.
Ancient Moon Pearl Power Station - Gameplay Tutorial Icon Tutorial Combat
Tutorial Ancient Moon Pearl Power Station
A station that uses the energy supplied by Ancient Moon Pearls. It is the ideal housing for all such pearls.
Archaeolune Energy Pathway - Gameplay Tutorial Icon Tutorial Combat
Tutorial Archaeolune Energy Pathway
Power supply pathways. If the power supply is abnormal, please check the supplying devices or these pathways.
Ungien's Circle: Power Engine - Gameplay Tutorial Icon Tutorial Combat
Tutorial Ungien's Circle Power Engine
A giant device that powers Ungien's Circle and which in turn draws its energy from the sea of Archaeolune Energy below ground. This is the culmination of the knowledge acquired by the ancient dragon researchers. Now, however, extensive repairs may be needed to restore its former luster.
"Terminal" - Gameplay Tutorial Icon Tutorial Combat
Tutorial "Terminal"
Devices used to record vast amounts of data. These can be found in various research facilities. Use these to obtain maps or activate ancient dragon facilities.
Skymount - Gameplay Tutorial Icon Tutorial Combat
Tutorial Skymount
An elevator that leads to space. A massive amount of energy is needed to activate it.
"Warden of the Flame, Sebu-Nis-Ili-Rabuti-Lu-Tamati" - Gameplay Tutorial Icon Tutorial Combat
Tutorial Warden of the Flame, Sebu-Nis-Ili-Rabuti-Lu-Tamati 1
The last line of defense before the moon's core. It appears that the only thing that affects it is Archaeolune Energy.
You might be able to use Archaeolune Ripples to destroy it.

Tutorial Warden of the Flame, Sebu-Nis-Ili-Rabuti-Lu-Tamati 2
Destroy all subnodes connected to the core to completely destroy the core in the guardian's central nexus.
Gravimeter - Gameplay Tutorial Icon Tutorial Combat
Tutorial Gravimeter
A device that can modify the gravity of an area.
Backup Power Generator - Gameplay Tutorial Icon Tutorial Combat
Tutorial Backup Power Generator
A device used to activate backup energy sources. It reactivates upon detecting Archaeolune Energy.
Archaeolune Energy Barrier - Gameplay Tutorial Icon Tutorial Combat
Tutorial Archaeolune Energy Barrier (I)
A barrier that operates based on Archaeolune Energy. Therefore, you can open it using Archaeolune Ripples. Open gates will be restored to their former state in time.
Floating Stones in the Moontide Sea - Gameplay Tutorial Icon Tutorial Combat
Tutorial Floating Stones in the Moontide Sea
High concentrations of Archaeolune Energy have led to the existence of many floating stones at the Moontide Sea. Use these as "stepping stones" to move about here quickly.
Material Storage Chest - Gameplay Tutorial Icon Tutorial Combat
Tutorial Material Storage Chest
A container used to store research materials. It has two forms: locked and open, and it cannot be unlocked while its top is covered.
High-Speed Transit Lane - Gameplay Tutorial Icon Tutorial Combat
Tutorial High-Speed Transit Lane
An amenity created to deliver high-speed mobility, powered by Archaeolune Energy. This allows researchers to travel between various facilities quickly and easily.
Archaeolune Energy Barrier - Gameplay Tutorial Icon Tutorial Combat
Tutorial Archaeolune Energy Barrier (II)
A barrier that operates based on Archaeolune Energy. Therefore, you can open it using Archaeolune Ripples. Open gates will be restored to their former state in time. Sometimes, you can even open up a hole to cause monsters to fall through.
"Dragons and serpents were once one and the same..." - Gameplay Tutorial Icon Tutorial Combat
Tutorial Dragons and serpents were once one and the same... (I) 1
A wondrous repair tool created by the ancient dragons. Restore now-ruined devices by manipulating the Secret Source Dragon Idol on the screen to collect data fragments.
However, the repair might fail if you come in contact with an obstacle...

Tutorial Dragons and serpents were once one and the same... (I) 2
Watch out for damaged data nodes when collecting data fragments.
But if you cause this corrupted data to collide with the Secret Source Dragon Idol, who knows what might happen with the repair...
"Dragons and serpents were once one and the same..." - Gameplay Tutorial Icon Tutorial Combat
Tutorial Dragons and serpents were once one and the same... (II)
You will unlock the Secret Source Dragon Idol's repair functions after you pick up certain data fragments. With this function, you can fire bullets that have a deletion effect on bad data.
Floating Ooze - Gameplay Tutorial Icon Tutorial Combat
Tutorial Floating Ooze 1
A colorful bubble affected by Archaeolune Energy, large enough to hold an adventurer. The bubble starts rising after you wait inside for a while, and when it breaks, you will be launched upward.

Tutorial Floating Ooze 2
The surface of the Bubble Pool will produce Floating Ooze when excited by Archaeolune Energy. Try using Archaeolune Ripples on it when necessary!
Moonglow Frostfin Whale - Gameplay Tutorial Icon Tutorial Combat
Tutorial Moonglow Frostfin Whale
A strange creature that lives on the moon and can move rapidly in the air. The traces its movements leave behind may also prove useful...
Archaeolune Energy and Archaeolune Ripples - Gameplay Tutorial Icon Tutorial Combat
Tutorial Archaeolune Energy and Archaeolune Ripples 1
A mysterious type of ancient moon energy that has similar effects to kuuvahki. It can change how objects may be acted upon. Characters who absorb an object filled with Archaeolune Energy will enter the Moonvein Suffusion state.

Tutorial Archaeolune Energy and Archaeolune Ripples 2
Moonvein Suffusion will make your body feel lighter and increase your jump height. You can also use Archaeolune Ripples while jumping.

Tutorial Archaeolune Energy and Archaeolune Ripples 3
Tap Attack to unleash Archaeolune Ripples. Tap to cast it on the spot, and hold to aim and unleash. Tap again after firing to detonate the Ripples and inflict damage on objects in the explosion AoE. This will also affect the gravity acting on affected objects that are in the Moonvein Suffusion state. To exit the state, tap the Elemental Burst button.
Low Gravity State - Gameplay Tutorial Icon Tutorial Combat
Tutorial Low Gravity State
In low gravity, you can jump higher and will fall more slowly. You are also less likely to take fall DMG.
Weightless State - Gameplay Tutorial Icon Tutorial Combat
Tutorial Weightless State
Being weightless makes your body lighter than it's ever been. Pay attention to the effects of inertia when you move.
Hypergravity State - Gameplay Tutorial Icon Tutorial Combat
Tutorial Hypergravity State
Supergravity will make it hard to move. Try to overcome its effects!
Circular Gravity State - Gameplay Tutorial Icon Tutorial Combat
Tutorial Circular Gravity State
Inside the launch tubes of the space-based weapon, gravity is not exerted from the ground but by the inner walls of the ring-shaped launcher. Interestingly, Stamina is consumed at a much slower rate in this area.
Exhaustion and Incapacitation - Gameplay Tutorial Icon Tutorial Combat
Tutorial Exhaustion and Incapacitation
Most areas on the moon are filled with turbulent Archaeolune Energy. Exhaustion builds up under these conditions, and you will collapse when this Exhaustion reaches its limit.
Lunar Sea Incapacitation - Gameplay Tutorial Icon Tutorial Combat
Tutorial Lunar Sea Incapacitation
The lunar sea contains Archaeolune Energy in a highly dense liquid form. This is said to be the result of the shattering of a certain sky. Exhaustion builds up under these conditions, jumps become harder, and you will collapse when this Exhaustion reaches its limit.
Archaeolune Storm Incapacitation - Gameplay Tutorial Icon Tutorial Combat
Tutorial Archaeolune Storm Incapacitation
A storm caused by the turbulent Archaeolune Energy in the air. Exhaustion builds up under these conditions, and you will collapse when this Exhaustion reaches its limit.
Archaeolune Energy and Moonlight Dash - Gameplay Tutorial Icon Tutorial Combat
Tutorial Archaeolune Energy and Moonlight Dash
A mysterious type of ancient moon energy that has similar effects to kuuvahki. It can change how objects may be acted upon, and allows you to move swiftly in a given direction after transforming into the form of a kuuhenki.
Knotted Moonlit Vines - Gameplay Tutorial Icon Tutorial Combat
Tutorial Knotted Moonlit Vines
A lunar plant that has been distorted by the high levels of Archaeolune Energy in the environment, it is destructive to both infrastructure and the natural environment. To destroy it, try ramming into the vines' energy nodes using Moonlight Dash.
How to Remove a Prime Ice Construct - Gameplay Tutorial Icon Tutorial Combat
Tutorial How to Remove a Prime Ice Construct
Tap on "Fab-Vision" to enter the Build Prime Ice mode. When a preview blueprint overlaps existing Prime Ice or a Prime Ice Construct, the affected item will be marked red. At this time, pressing Build will remove the corresponding Prime Ice Constructs and Prime Ice.
Removing Prime Ice refunds Prime Ice Count, while removing Prime Ice constructs will only return the corresponding fabrication materials and not energy to the Eye of Graeae.
How to Build a Prime Ice Construct - Gameplay Tutorial Icon Tutorial Combat
Tutorial How to Build a Prime Ice Construct
Tap on "Fab-Vision" to enter the Build Prime Ice mode. To build a Prime Ice Construct, first place the preview blueprint at the desired location. If the area is marked blue, press Build to complete building.
About Prime Ice Constructs... - Gameplay Tutorial Icon Tutorial Combat
Tutorial About Prime Ice Constructs
After recording Prime Ice Construct blueprints with the Eye of Graeae, you may build various mechanisms and devices that will help you during your journey using the Prime Ice in your inventory and energy from the Eye of Graeae.
Prime Ice Construct: Basic Heat Source - Gameplay Tutorial Icon Tutorial Combat
Tutorial Prime Ice Construct Basic Heat Source 1
A heat source constructed using Prime Ice that generates an easy-to-use warming flame.
When within range of a heat source, you will no longer need to draw energy from the Eye of Graeae to keep warm.

Tutorial Prime Ice Construct Basic Heat Source 2
The flame can follow you around within a certain area. However, do note that once you stray too far from the pedestal, the flame will return automatically to its base.

Tutorial Prime Ice Construct Basic Heat Source 3
A heat source created out of Prime Ice. Though it is warm enough to melt snow and ice, it does not affect Prime Ice Constructs.
The Bitter Cold of the Land of Ice and Snow - Gameplay Tutorial Icon Tutorial Combat
Tutorial The Bitter Cold of the Land of Ice and Snow 1
When moving about in a low-temperature location, the Eye of Graeae will expend energy to keep your body warm.
When the Eye of Graeae's energy is exhausted, your body temperature will drop rapidly depending on how cold the environment is... and you might even get hurt.

Tutorial The Bitter Cold of the Land of Ice and Snow 2
Increasing the Eye of Graeae's Kresnik Energy helps to withstand the cold. You can get Kresnik Energy from various sources, such as Kresnik's Torches of various kinds and Kresnik Kristall ore...
Call the Train - Gameplay Tutorial Icon Tutorial Combat
Tutorial Call the Train
When standing next to a railway track, you can pull up the Eye of Graeae's HUD to call a train to your location at any time.
Tactical Maneuvers within the Shadow Realm - Gameplay Tutorial Icon Tutorial Combat
Tutorial Tactical Maneuvers within the Shadow Realm 1
When engaging in a firefight in the Shadow Realm, you can slide to quickly close with the enemy or get to cover.

Tutorial Tactical Maneuvers within the Shadow Realm 2
You can perform a vault to quickly leave cover and engage the enemy at closer range.

Tutorial Tactical Maneuvers within the Shadow Realm 3
When engaging an opponent who's farther away, use Aiming Mode to fire for greater accuracy.

Tutorial Tactical Maneuvers within the Shadow Realm 4
Your weapon will be automatically reloaded when it runs out of ammo. But of course, you can also reload your weapon manually in between.
Ammo Drops... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Ammo Drops
You may also come across similar ammo crates when fighting in the Shadow Realm. Simply approach these objects to pick them up and replenish your ammo.
Firearm Accessories... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Firearm Accessories
You will come across various firearm parts when exploring Snezhnaya and cleaning up Shadow Realms. These parts can add various effects to your weapon. Collect and attach these parts to craft a weapon that is uniquely yours!
Prime Ice Construct: Launching Platform - Gameplay Tutorial Icon Tutorial Combat
Tutorial Prime Ice Construct Launching Platform
A launchpad made out of Prime Ice. Step on it to launch yourself to higher ground... And maybe it works on certain targets as well?
Single-Use Construct Blueprint... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Single-Use Construct Blueprint
Occasionally, you will run into Prime Ice Constructs that cannot be recorded as blueprints. However, you can still create a temporary blueprint by imitating the design of the Construct, then recreate said Construct nearby...
You can have a maximum of 1 Temporary Blueprint at any one time.
The Temporary Blueprint will expire once its wielder travels a certain distance from the Construct it was copied from.
Rotary Mechanism - Gameplay Tutorial Icon Tutorial Combat
Tutorial Rotary Mechanism
A rather special mechanism that can only be opened with sustained manual rotation...
Tsar's White Birch - Gameplay Tutorial Icon Tutorial Combat
Tutorial Tsar's White Birch
An interesting plant that grows from the ground, known as the "Tsar's White Birch." For some reason, its highly flexible branches react to Goggles in a special way — they turn towards your friend when you approach in an attempt to absorb Goggles' energy.
Monument of the Entwined Tsar's White Birch - Gameplay Tutorial Icon Tutorial Combat
Tutorial Monument of the Entwined Tsar's White Birch
An Elemental Monument that is close to being swallowed up by the Tsar's White Birch. Get too close to it, and you will get ensnared yourself and become unable to activate the monument. Maybe try again after creating some distance first...
Prime Ice Construct: Cube - Gameplay Tutorial Icon Tutorial Combat
Tutorial Prime Ice Construct Cube
A cuboid created out of Prime Ice.
As it is built, it also raises whatever object or mechanism is placed on it.
Upon completion, it can also serve to block the movements of nearby mechanisms and objects.
Meltable Ice & Snow... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Meltable Ice & Snow...
In Snezhnaya, when you find some ice blocking your way, you can try melting it with a Pyro attack or a heat source... Between the two, the latter is more efficient in this regard.
Cover & Firing from Cover Mechanics - Gameplay Tutorial Icon Tutorial Combat
Tutorial Cover & Firing from Cover Mechanics 1
When engaging in a firearms fight in the Shadow Realm, you can get behind cover to avoid your opponents' attacks. You can also fire from cover at opponents who are not behind cover themselves.

Tutorial Cover & Firing from Cover Mechanics 2
Take note that wooden cover and certain cover objects with cracks in them may shatter after taking too many hits.
Freeze Mark - Gameplay Tutorial Icon Tutorial Combat
Tutorial Freeze Mark
A sigil that hovers in midair.
Aim and fire at the sigil, and you will be able to use the power of the Freeze Mark to move quickly around the Shadow Realm.
Shadow Realm Core - Gameplay Tutorial Icon Tutorial Combat
Tutorial Shadow Realm Core
A core that can only be found in the Shadow Realm. It works to maintain the existence of mini Shadow Realms. Destroy or remove it to cause the mini Shadow Realm to disappear for a short time.
Prime Ice Construct: Link Mechanism - Gameplay Tutorial Icon Tutorial Combat
Tutorial Prime Ice Construct Link Mechanism
A linking device for grappling hooks created out of Prime Ice. Within a certain range, unobstructed link mechanisms can connect to each other and form a Prime Ice grappling line. You can quickly travel back and forth between connected link mechanisms using this line.
Prime Ice Construct: Grappling Gun - Gameplay Tutorial Icon Tutorial Combat
Tutorial Prime Ice Construct Grappling Gun
A grappling device created out of Prime Ice. It automatically launches a grappling hook at a hook mechanism within range, pulling the user toward it.
Occasionally, you can also use it to cause damage to fragile items containing hook mechanisms...
Prime Ice Construct: Snowball Launcher - Gameplay Tutorial Icon Tutorial Combat
Tutorial Prime Ice Construct Snowball Launcher 1
A rather odd projectile launcher created from Prime Ice. Use this launcher to... turn yourself into a snowball and launch yourself outward.
A snowball moving at high speed moves, well, really, really fast. Maybe you can use this property to help you get past certain obstacles.

Tutorial Prime Ice Construct Snowball Launcher 2
Launched snowballs will continue rolling on the ground for some time following impact. And if you impact against snow-covered ground, the snowball will grow bigger.
Rumblebranch - Gameplay Tutorial Icon Tutorial Combat
Tutorial Rumblebranch
A "lightning-rod" branch created from Prime Ice using a really special method, having captured the power of Electro within said ice.
After drawing lightning to it, you can follow the resulting Prime Ice upwards and onwards...
Prime Ice Construct: Blockade Spikes - Gameplay Tutorial Icon Tutorial Combat
Tutorial Prime Ice Construct Blockade Spikes
Spikes made out of Prime Ice, used to seal off roads. Anyone who tries to remove them will suffer a certain amount of damage.
Gate of the Sprouting Tsar's White Birch - Gameplay Tutorial Icon Tutorial Combat
Tutorial Gate of the Sprouting Tsar's White Birch
A door with the Tsar's White Birch growing nearby. When you approach it, the tree's branches will lean and seal off the door... Looks like you have to find another way to get through before the branches completely cover it.
Prime Ice Cloud Platform - Gameplay Tutorial Icon Tutorial Combat
Tutorial Prime Ice Cloud Platform
A cloud-like platform formed from a copious amount of environmental Prime Ice and water vapor.
This platform can be moved using the Prime Ice Construct: Grappling Gun.
Prototype Kresnik's Torch - Gameplay Tutorial Icon Tutorial Combat
Tutorial Prototype Kresnik's Torch
A Kresnik prototype constructed at Pale Crown Palace, and the very first torch used to light up this place. However, this antique mechanism is no longer in working order and can only be turned on or off by striking it from a distance.
Statue of the Cemetery Guardian - Gameplay Tutorial Icon Tutorial Combat
Tutorial Statue of the Cemetery Guardian 1
A statue of a two-headed beast guarding the entrance that can be slid around easily on the ice. Maybe you will be able to open the door by returning it to its original position...

Tutorial Statue of the Cemetery Guardian 2
A statue of a two-headed beast. As it is made of ice, it is rather fragile. Melts in water, or shatters on impact.
Chandelier in the Hall - Gameplay Tutorial Icon Tutorial Combat
Tutorial Chandelier in the Hall 1
A hanging lamp in the assembly hall. Can be pulled down using the Prime Ice Construct: Grappling Gun.
While the Grappling Gun is deployed, lamps will remain in their respective positions until the Gun is removed.

Tutorial Chandelier in the Hall 2
Of course, you can also use the Prime Ice Construct: Grappling Gun to pull hanging lamps closer together. However, if the Grappling Gun is removed as this happens, the hanging lamps will start swinging.
Mechanisms concerning Ice Sculpting and Shadow Icon Tutorial Combat
Tutorial Mechanisms concerning Ice Sculpting and Shadow
A rather odd ice statue found inside one of the rooms at the princess of the Snegurochka's mountain residence. The light sources around it create shadows on the paintings on the opposite walls. Remove and recreate the Prime Ice statue to align its position, and thus its shadow, with the images in every painting in the room...
About "Eye of Graeae"... - Gameplay Tutorial Icon Tutorial Combat
Tutorial About Eye of Graeae
Inside the abandoned station, you meet a strange goggles-shaped mechanism that seems to have been imbued with someone's will and sentience...

Tutorial About Eye of Graeae
Not only can you talk to him, but you can also use the Prime Ice Construct feature to update and view the Prime Ice Construct Archive. You might even unlock other useful functions as you keep on exploring.
About Snowballs... - Gameplay Tutorial Icon Tutorial Combat
Tutorial About Snowballs 1
A special tunnel created by the Jack Frosts that can be found at several locations. You can use this tunnel by first turning yourself into a snowball and launching yourself through.

Tutorial About Snowballs 2
Special paths created by the Jack Frosts at several spots. Snowballs travel faster than usual along these paths. Just why Jack Frosts are so enamored with snowballs, however, is still a mystery.
Prime Ice Construct: Assault-Type Snowball Launcher - Gameplay Tutorial Icon Tutorial Combat
Tutorial Prime Ice Construct Assault-Type Snowball Launcher
A launcher made of Prime Ice that is capable of firing snowball shots that hurt... just a little. When building it, remember to watch where it's pointing at!
About Shadow Wingdrops... - Gameplay Tutorial Icon Tutorial Combat
Tutorial About Shadow Wingdrops 1
Something that forms in the Shadow Realm that is neither creature nor mechanism.
However, if you collect it and then analyze it, you might just learn something new about the Shadow Realm...

Tutorial About Shadow Wingdrops 2
Fire at targets to obtain Shadow Wingdrops. Bringing them back for analysis on the train will help you learn about their composition...
Holes in the Shadow Realm - Gameplay Tutorial Icon Tutorial Combat
Tutorial Holes in the Shadow Realm
A hole that appears before a Shadow Realm completely surfaces in Teyvat. Enter this to clean up the Shadow Realm and take care of the Shadow Realm core. This will slow down the speed and rate at which new Shadow Realms appear.
About the Resonant Pillars at the Tidesong Cavern... - Gameplay Tutorial Icon Tutorial Combat
Tutorial About the Resonant Pillars at the Tidesong Cavern
A Prime Ice Construct that produces sounds of different notes when struck. Adjusting its length can help you get the exact note you want.
Shadow Realm Barrier & Shadow Realm Vault - Gameplay Tutorial Icon Tutorial Combat
Tutorial Shadow Realm Barrier & Shadow Realm Vault 1
This appears to be a leftover from an earlier time when someone was studying the Shadow Realm. Using part of the Shadow Realm as a barrier, it holds a good number of firearms and firearm parts inside. Upgrade the mysterious access card in your possession, and you might just be able to shut down the barrier and open the Shadow Realm Vault.

Tutorial Shadow Realm Barrier & Shadow Realm Vault 2
Upgrade the mysterious access card in your possession, and you might just be able to shut down the barrier and open the Shadow Realm vault.
Your Train... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Your Train 1
Now, this is a train that belongs entirely to you. Should you feel fatigued while exploring Snezhnaya, you can return to the train anytime for a rest.

Tutorial Your Train 2
While on the train, you can set your destination for any location on the Snezhnaya railway map that you have already unlocked.

Tutorial Your Train 3
When exploring Snezhnaya, you can return to your train anytime for a rest.
Firearm Workbench - Gameplay Tutorial Icon Tutorial Combat
Tutorial Firearm Workbench
You can build firearm parts here using blueprints. Use this to modify your weapon and weapon build.
Fractured Ice Surfaces... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Fractured Ice Surfaces 1
In Snezhnaya, some icy surfaces can be smashed by an attack or applied weight, creating an ice grotto. When this happens, everything on the ice surface will fall inside... and will immediately be affected by the extreme cold down there.

Tutorial Fractured Ice Surfaces 2
But do not worry, a grotto like this will eventually refreeze and ice over. But if this starts happening while you are still inside, better get out while you can.
Specialized Frag Crystals within the Shadow Realm Icon Tutorial Combat
Tutorial Specialized Frag Crystals within the Shadow Realm
A special Frag Crystal that appears to be highly destructive to various substances in the Shadow Realm.
But you can use it just like you would any other Frag Crystal.
Crafted by someone else...? - Gameplay Tutorial Icon Tutorial Combat
Tutorial Crafted by someone else 1
Sometimes during exploration, you will come across Prime Ice Constructs built by others.
No one knows who built them, or when these Constructs will vanish.

Tutorial Crafted by someone else 2
But no matter what, if the Prime Ice Construct left here has been of help to you, remember to leave a like for the builder!
Resonant Pillars and Tidal Resonance Conches - Gameplay Tutorial Icon Tutorial Combat
Tutorial Resonant Pillars and Tidal Resonance Conches 1
Adjusting the Prime Ice pillar's length can help you get the exact note you want. Use this along with other ice pillars in the grotto to play a melody of your own!

Tutorial Resonant Pillars and Tidal Resonance Conches 2
Place the Resonant Pillars back where they belong to activate the Tidal Resonance Conch. The tide will then pass through the pillars at a certain speed while emitting preset notes.
"Stellar-Conduct" and Firearms... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Stellar-Conduct and Firearms
When inside a Polestar Field created by the Stellar-Conduct reaction, you will also get additional buffs with certain firearms.
Offense and Defense of the Jack Frost village - Gameplay Tutorial Icon Tutorial Combat
Tutorial Offense and Defense of the Jack Frost village 1
Deploy the Prime Ice Construct: Assault-Type Snowball Launcher along the Volkodlak's route to fight the attack. Do note that Prime Ice Constructs are pretty fragile, and so are best fabricated some distance away from the Volkodlak's line of travel.

Tutorial Offense and Defense of the Jack Frost village 2
The sly Volkodlak will launch their attack along different routes. Observe their movements closely so you can take the appropriate defensive measures in time.
Mini Kresnik's Torch - Gameplay Tutorial Icon Tutorial Combat
Tutorial Mini Kresnik's Torch
A mini Kresnik's Torch that can provide warmth for a small area for a short time. Using it will also generate Kresnik Energy orbs.
When it runs low on fuel, its effective range will significantly shrink, and it will no longer produce Kresnik Energy orbs. At this time, an energy injection from the Eye of Graeae can restore it to its normal state.
A mini Kresnik's Torch that has completely stopped working cannot be reactivated or restarted.
Rumblebranch and Starlight Prism... - Gameplay Tutorial Icon Tutorial Combat
Tutorial Rumblebranch and Starlight Prism
When exploring Snezhnaya, sometimes you can spot special tree branches that attract lightning and store the power of Electro within. It seems that attacking these branches with Cryo can cause Starlight Prisms to appear...