The Herta/Voice-Overs/Chinese
Last updated 2026-09-07
Interactive
Lua error in Module:VO at line 139: The parameter vo_03_01_tl = The writers from the Intelligentsia Guild once wanted to add a title for me, something like "Prime Herta," to separate me from my puppets. How vulgar. Aren't both the former and the latter still me? So I gave them a suggestion — as long as they dared to write that, then I dare to call myself "The Herta". Concise and direct, as well as accurate, fluent and elegant. has an invalid suffix name.
Combat
- Simplified
- Traditional
| Title | Details |
|---|---|
| 战斗开始・弱点击破 (Battle Begins: Weakness Break) | |
| 战斗开始・弱点击破 (Battle Begins: Weakness Break) | 完全没有长进啊。 (2×) 没点长进啊。 |
| 战斗开始・危险预警 (Battle Begins: Danger Alert) | |
| 战斗开始・危险预警 (Battle Begins: Danger Alert) | 算是有点挑战…才怪。 (2×) 有点挑战…才怪。 |
| 回合开始 (Turn Begins) | |
| 回合开始 (Turn Begins) | 怎么,没见过好看的? (2×) 没见过好看的? |
| 一起上吧,别浪费时间。 (2×) 一起上吧,赶紧的。 | |
| 回合待机 (Turn Idling) | |
| 回合待机 (Turn Idling) | 再等下去,宇宙都要大爆炸咯。 |
| 普攻 (Basic ATK) | |
| 普攻 (Basic ATK) | 来喽来喽! |
| 战技 (Skill) | |
| 战技 (Skill) | 新世界的大门~ (2×) 芝麻开门~ |
| 就得打开思路~ (2×) 思路打开~ | |
| 强化战技 (Enhanced Skill) | |
| 强化战技 (Enhanced Skill) | 洞见未知的瞬间,为它沉迷吧。 (2×) 为它沉迷吧。 |
| 筑就空域的壁垒,就此塌落吧。 (2×) 就此塌落吧。 | |
| 轻受击 (Hit by Light Attack) | |
| 轻受击 (Hit by Light Attack) | 行啊你。 |
| 重受击 (Hit by Heavy Attack) | |
| 重受击 (Hit by Heavy Attack) | 很嚣张嘛。 |
| 终结技・激活 (Ultimate: Activate) | |
| 终结技・激活 (Ultimate: Activate) | 好奇心,可是很危险的。 |
| 终结技・施放 (Ultimate: Unleash) | |
| 终结技・施放 (Ultimate: Unleash) | 谜题千千万万,但谜底却是…乌有之物。 (2×) 谜底却是…乌有之物。 |
| 无法战斗 (Downed) | |
| 无法战斗 (Downed) | 我还会回来…… |
| 重回战斗 (Return to Battle) | |
| 重回战斗 (Return to Battle) | 这里还有天才? |
| 回复生命 (Health Recovery) | |
| 回复生命 (Health Recovery) | 不错。我想学这个。 |
| 秘技 (Technique) | |
| 秘技 (Technique) | 看见没,这就是天才。 |
| 战斗胜利 (Battle Won) | |
| 战斗胜利 (Battle Won) | 真厉害,不愧是我。 |
| 开启战利品 (Treasure Opening) | |
| 开启战利品 (Treasure Opening) | 啊…这?拿去玩吧~ |
| 哦…… | |
| 开启贵重战利品 (Precious Treasure Opening) | |
| 开启贵重战利品 (Precious Treasure Opening) | 别稀罕了,我有更好的。 |
| 解谜成功 (Successful Puzzle-Solving) | |
| 解谜成功 (Successful Puzzle-Solving) | 我觉得…也就那样吧。 |
| 谁出的题?回去重写。 | |
| 发现敌方目标 (Enemy Target Found) | |
| 发现敌方目标 (Enemy Target Found) | 什么东西,还以为大的要来了。 |
| 返回城镇 (Returning to Town) | |
| 返回城镇 (Returning to Town) | 有事吗?没事我就走了。 |
(Character Idles) | |
(Character Idles) | |
(Combat Trigger) | |
(Combat Trigger) |
| Title | Details |
|---|---|
| 戰鬥開始・弱點擊破 (Battle Begins: Weakness Break) | |
| 戰鬥開始・弱點擊破 (Battle Begins: Weakness Break) | 完全沒有長進啊。 (2×) 沒點長進啊。 |
| 戰鬥開始・危險預警 (Battle Begins: Danger Alert) | |
| 戰鬥開始・危險預警 (Battle Begins: Danger Alert) | 總算有點挑戰……才怪。 (2×) 有點挑戰…才怪。 |
| 回合開始 (Turn Begins) | |
| 回合開始 (Turn Begins) | 怎麼,沒見過好看的? (2×) 沒看過好看的? |
| 一起上吧,別浪費時間。 (2×) 一起上吧,趕緊的。 | |
| 回合待機 (Turn Idling) | |
| 回合待機 (Turn Idling) | 再等下去,宇宙都要大爆炸囉。 |
| 普通攻擊 (Basic ATK) | |
| 普通攻擊 (Basic ATK) | 來囉來囉! |
| 戰技 (Skill) | |
| 戰技 (Skill) | 新世界的大門~ (2×) 芝麻開門~ |
| 就得拓展思維~ (2×) 思路打開~ | |
| 強化戰技• (Enhanced Skill) | |
| 強化戰技• (Enhanced Skill) | 洞見未知的瞬間,為它沉迷吧。 (2×) 為它沉迷吧。 |
| 築就空域的壁壘,就此塌落吧。 (2×) 就此塌落吧。 | |
| 輕受擊 (Hit by Light Attack) | |
| 輕受擊 (Hit by Light Attack) | 你可以啊。 |
| 重受擊 (Hit by Heavy Attack) | |
| 重受擊 (Hit by Heavy Attack) | 很囂張嘛。 |
| 終結技・啟動 (Ultimate: Activate) | |
| 終結技・啟動 (Ultimate: Activate) | 好奇心,可是很危險的。 |
| 終結技・施放 (Ultimate: Unleash) | |
| 終結技・施放 (Ultimate: Unleash) | 謎題千千萬萬,但謎底卻是……烏有之物。 (2×) 謎底卻是…烏有之物。 |
| 無法戰鬥 (Downed) | |
| 無法戰鬥 (Downed) | 我還會回來…… |
| 重回戰鬥 (Return to Battle) | |
| 重回戰鬥 (Return to Battle) | 這裡還有天才? |
| 回復生命 (Health Recovery) | |
| 回復生命 (Health Recovery) | 不錯。我想學這個。 |
| 秘技 (Technique) | |
| 秘技 (Technique) | 看見沒,這就是天才。 |
| 戰鬥勝利 (Battle Won) | |
| 戰鬥勝利 (Battle Won) | 真厲害,不愧是我。 |
| 開啟戰利品 (Treasure Opening) | |
| 開啟戰利品 (Treasure Opening) | 啊……這?拿過去玩吧~ |
| 哦…… | |
| 開啟貴重戰利品 (Precious Treasure Opening) | |
| 開啟貴重戰利品 (Precious Treasure Opening) | 別稀罕了,我有更好的。 |
| 解謎成功 (Successful Puzzle-Solving) | |
| 解謎成功 (Successful Puzzle-Solving) | 我覺得……也就那樣吧。 |
| 題是誰出的?回去重寫。 | |
| 發現敵方目標 (Enemy Target Found) | |
| 發現敵方目標 (Enemy Target Found) | 什麼東西,還以為厲害的要來了。 |
| 返回城鎮 (Returning to Town) | |
| 返回城鎮 (Returning to Town) | 有事嗎?沒事我就走了。 |
(Character Idles) | |
(Character Idles) | |
(Combat Trigger) | |
(Combat Trigger) |
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